Create Big Cannons: Equally OppositeСкачатьСкачатьСкачатьСкачать
ВЕРСИИ (4)
release
Create Big Cannons: Equally Opposite v0.1.3
0.1.325 мая 2026 г.70,1 тыс.Minecraft: 1.21.1neoforge
Что нового
*Womp Womp...*
### Changes:
- Cannon blasts no longer destroy cannon mounts, minecarts, boats, item frames, and armor stands
release
Create Big Cannons: Equally Opposite v0.1.2
0.1.222 мая 2026 г.2,7 тыс.Minecraft: 1.21.1neoforge
Что нового
*There ain't no bricks for this mortar*
### Changes:
- Fixed a crash caused by drop-firing mortars.
release
Create Big Cannons: Equally Opposite v0.1.1
0.1.118 мая 2026 г.3,9 тыс.Minecraft: 1.21.1neoforge
Что нового
*"CLEAR THE DECK OR TURN TO JELLY!"*
### Changes:
- Firing a cannon or autocannon now produces a spherical shockwave and a jet of hot gas originating from the muzzle.
- Shockwaves & gas jets deal damage and forces to entities & sublevels.
- New death messages have been added: Being incinerated by standing in front of the cannon at a close range; Getting obliterated by the gas jet by standing in front of the cannon beyond the incineration range; Having your organs liquefied with a shockwave by standing too close to the cannon when it fires.
- Sable physics objects are affected by shockwaves.
- Blocks and Sable physics objects can shield you from shockwaves and gas jets.
- Shockwaves reflect off of blocks and sublevels, making the firing of a cannon in an enclosed space hazardous for the well-being of anything within the space.
- Entity damage caused by shockwaves & gas jets is enabled by default in the config, but can be turned off in the config by setting `disableMuzzleBlast = false` or by using the `/gamerule cannonBlastDamage false` command in-game to for a specific world.
release
Create Big Cannons: Equally Opposite v0.1.0
0.1.012 мая 2026 г.3,9 тыс.Minecraft: 1.21.1neoforge
Что нового
*\*apple falling noises\**
***BONK***
*...*
*"hospital"* - Sir Issac Newton
### Changes:
- Adds a few mixins that let cannons and projectiles push Sable physics objects via recoil and impacts.
- Adds a mixin that lets projectiles stick to Sable physics objects.
- Fully compatible with [Create Big Cannons: Going Ballistic](https://modrinth.com/mod/create-big-cannons-going-ballistic)