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CravenCraft's Bloody Bits

ВЕРСИИ (12)

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CravenCraft's Bloody Bits 2.1.0-1.21.1

2.1.0-1.21.1
28 авг. 2026 г.4,3 тыс.Minecraft: 1.21.1neoforge
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## V2.1.0 Particle Update - Added a blood impact mist particles for projectile impacts, which will move towards the damage source (with some random variance). - Changed blood spray particles to be less over the top by default. - Made blood spatters slightly smaller. - Blood spray will go in the opposite direction of the damage (with some random variance). - Added a Common Config option for damage type debug messages. - Added Client Config options for blood spray friction and blood mist scale. - Added a Common Config option for blood spray amount and damage caps. - Blood sprays are now 3D similar to V1.3.4. - Blood mist particles will be double the size on a killing blow. - Silver Fish is now registered to bleed green by default. - Bugfix for issue: [#53](https://github.com/CravenCraft/BloodyBits/issues/53)
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CravenCraft's Bloody Bits 2.1.0-1.20.1

2.1.0-1.20.1
28 авг. 2026 г.10,7 тыс.Minecraft: 1.20.1forge
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## V2.1.0 Particle Update - Added a blood impact mist particles for projectile impacts, which will move towards the damage source (with some random variance). - Changed blood spray particles to be less over the top by default. - Made blood spatters slightly smaller. - Blood spray will go in the opposite direction of the damage (with some random variance). - Added a Common Config option for damage type debug messages. - Added Client Config options for blood spray friction and blood mist scale. - Added a Common Config option for blood spray amount and damage caps. - Blood sprays are now 3D similar to V1.3.4. - Blood mist particles will be double the size on a killing blow. - Silver Fish is now registered to bleed green by default. - Bugfix for issue: [#53](https://github.com/CravenCraft/BloodyBits/issues/53)
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CravenCraft's Bloody Bits 2.0.2-1.20.1

2.0.2-1.20.1
10 авг. 2026 г.5,4 тыс.Minecraft: 1.20.1forge
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## V2.0.2 Datapack Structure Hotfix - Fixed an issue with the built-in datapack structure. Changes `entity_type` to `entity_types` to be compliant with the 1.20.1 datapack structure. ## V2.0.1 Server Issue Hotfix - Fixed a config issue causing blood sprays not to spawn on servers. ## V2.0.0 Complete Overhaul Bloody Bits has been completely overhauled! Blood spatters are now particles! This means a massive boost in performance along with fixing a heap of issues that players were having with some mods such as map mods detecting them as entities. Here's a quick list of the changes: - Blood sprays, drips, and spatters are all now particles. - Blood spatters are now MUCH more accurate, and will adhere to their respective blocks without overlapping into air space. - 3D blood sprays have now been replaced with 2D textures as I feel like it looks a bit more gory. - Spatters don't slide down the sides of the wall as of yet. Still need to figure out the math for this. - Blood still drips from the ceiling at random intervals like before. - Blood color types are now completely data driven via datapacks. I'll include an example pack with the release of this version. This also means much better performance with a larger amount of custom blood color entities in large modpacks.
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CravenCraft's Bloody Bits 2.0.1-1.20.1

2.0.1-1.20.1
10 авг. 2026 г.125Minecraft: 1.20.1forge
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## V2.0.0 Complete Overhaul Bloody Bits has been completely overhauled! Blood spatters are now particles! This means a massive boost in performance along with fixing a heap of issues that players were having with some mods such as map mods detecting them as entities. Here's a quick list of the changes: - Blood sprays, drips, and spatters are all now particles. - Blood spatters are now MUCH more accurate, and will adhere to their respective blocks without overlapping into air space. - 3D blood sprays have now been replaced with 2D textures as I feel like it looks a bit more gory. - Spatters don't slide down the sides of the wall as of yet. Still need to figure out the math for this. - Blood still drips from the ceiling at random intervals like before. - Blood color types are now completely data driven via datapacks. I'll include an example pack with the release of this version. This also means much better performance with a larger amount of custom blood color entities in large modpacks.
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CravenCraft's Bloody Bits 2.0.0-1.21.1

2.0.0-1.21.1
10 авг. 2026 г.1,6 тыс.Minecraft: 1.21.1neoforge
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## V2.0.0 Complete Overhaul Bloody Bits has been completely overhauled! Blood spatters are now particles! This means a massive boost in performance along with fixing a heap of issues that players were having with some mods such as map mods detecting them as entities. Here's a quick list of the changes: - Blood sprays, drips, and spatters are all now particles. - Blood spatters are now MUCH more accurate, and will adhere to their respective blocks without overlapping into air space. - 3D blood sprays have now been replaced with 2D textures as I feel like it looks a bit more gory. - Spatters don't slide down the sides of the wall as of yet. Still need to figure out the math for this. - Blood still drips from the ceiling at random intervals like before. - Blood color types are now completely data driven via datapacks. I'll include an example pack with the release of this version. This also means much better performance with a larger amount of custom blood color entities in large modpacks.
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CravenCraft's Bloody Bits 1.3.4-1.20.1

1.3.4-1.20.1
7 июл. 2026 г.18,6 тыс.Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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## V1.3.4 More Bugfixes - Added more null pointer checks to fix some random crashing issues. Special thanks to [MitakeAmeka](https://github.com/MitakeAmeka) for spotting this issue and opening a PR with the fix.
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CravenCraft's Bloody Bits 1.3.2-1.20.1

1.3.2-1.20.1
17 янв. 2025 г.127,3 тыс.Minecraft: 1.20.1forge
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## V1.3.2 More Bug Fixes - Fixed a bug causing explosive events to spray blood from gun sources such as the player. Special thanks to [slava110](https://github.com/slava110) for this fix. - Made the **show_mob_damage** client config always set to false until it is fully ready to be implemented. Should prevent any accidental server crashes if someone configures it. - Fixed a bug that was causing server crashes (Forgot I didn't move the client events to their own client-side only class). - Updated README to reflect recent minor version bump. ## V1.3.1 - Hotfix for a potential game crashing bug with certain entities. ## V1.3.0 **NOTE: _HIGHLY_ RECOMMENDED TO DELETE PREVIOUS CONFIG FILES PRIOR TO UPDATING.** - Remade all blood spatter textures to be a bit more detailed with different opacities. - Exploding mobs such as creepers now produce huge blood sprays on explosion. - Fixed bug that allows blood spatters to catch on fire. - Fixed bug that causes a blood fountain whenever the player dies, but does not respawn. - Added an option to blacklist the player (all players) from being an entity that can bleed. - Stopped blood from triggering buttons and interacting with other entities. - Removing blood sprays/chunks on entity death until I find a better & less crash-prone solution. - Major rework to blood entities. They no longer extend the AbstractArrow class, which fixes the catching fire, button pressing, and some crashing bugs. As well, allowed me to remove some mixin classes that were prone to errors when using Sinytra Connector. - Added config option to modify the blood spray radius. - Fixed minor bug that caused blood to not spray in certain directions. - Added an optional bleed effect (default is false. Enable in config.) when an entity is below 50% health that bleeds more as they get lower in health. - Experimenting with a system for showing entity damage. If it viable, it will be fully implemented in the future.
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CravenCraft's Bloody Bits 1.3.1-1.20.1

1.3.1-1.20.1
7 янв. 2025 г.444Minecraft: 1.20.1forge
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## V1.3.1 - Hotfix for a potential game crashing bug with certain entities.
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CravenCraft's Bloody Bits 1.3.0-1.20.1

1.3.0-1.20.1
6 янв. 2025 г.149Minecraft: 1.20.1forge
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## V1.3.0 **NOTE: _HIGHLY_ RECOMMENDED TO DELETE PREVIOUS CONFIG FILES PRIOR TO UPDATING.** - Remade all blood spatter textures to be a bit more detailed with different opacities. - Exploding mobs such as creepers now produce huge blood sprays on explosion. - Fixed bug that allows blood spatters to catch on fire. - Fixed bug that causes a blood fountain whenever the player dies, but does not respawn. - Added an option to blacklist the player (all players) from being an entity that can bleed. - Stopped blood from triggering buttons and interacting with other entities. - Removing blood sprays/chunks on entity death until I find a better & less crash-prone solution. - Major rework to blood entities. They no longer extend the AbstractArrow class, which fixes the catching fire, button pressing, and some crashing bugs. As well, allowed me to remove some mixin classes that were prone to errors when using Sinytra Connector. - Added config option to modify the blood spray radius. - Fixed minor bug that caused blood to not spray in certain directions. - Added an optional bleed effect (default is false. Enable in config.) when an entity is below 50% health that bleeds more as they get lower in health. - Experimenting with a system for showing entity damage. If it viable, it will be fully implemented in the future.
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CravenCraft's Bloody Bits 1.2.1-1.18.2

1.2.1-1.18.2
18 окт. 2024 г.2,6 тыс.Minecraft: 1.18.2forge
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CravenCraft's Bloody Bits 1.2.1-1.19.2

1.2.1-1.19.2
18 окт. 2024 г.135,2 тыс.Minecraft: 1.19.2forge
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CravenCraft's Bloody Bits 1.2.1-1.20.1

1.2.1-1.20.1
18 окт. 2024 г.1,3 тыс.Minecraft: 1.20.1forge
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