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CraftStats

CraftStats is a universal in-game stat editor for Minecraft that lets you inspect and modify the properties of any mob, block, item, or player.

Автор: Fortdude217632обновлён 4 окт. 2026 г.
Механики игрыМагияУтилиты

Описание

!Player StatsCraftStats gives you a full in-game editor to customize the stats of any mob, block, item, or player — no config files, no restarts, no commands to memorize.


What It Does

Open the editor from the pause menu and pick anything from the searchable browser on the left. Change its stats on the right, hit Apply, and the changes take effect immediately in the live world.

Mobs — health, damage, armor, speed, size, immunities, AI behavior, XP drops, and more.

Blocks — hardness, blast resistance, slipperiness, light level, XP dropped, collision, climbability, piston reaction, and step-on effects like damage, speed boosts, levitation, and potion effects. You can also make any block fall like sand or gravel with the Can Fall toggle.

Items — attack damage, attack speed, durability, stack size, mining speed, food properties, and flags like fireproof, unbreakable, and throwable.

Players — health, damage, speed, gravity, reach, armor, fly speed, jump force, permanent potion effects, fall damage, hunger drain, god mode, keep inventory, and much more.

WandStatsFull Stats Wand

Features

  • Live editing — changes apply instantly, no reload needed
  • Presets — save and load stat profiles to reuse across entries
  • Propagate — apply the same stats to many entries at once
  • Randomize — randomize stats within bounds you set
  • Copy / Paste — share stat profiles as JSON via clipboard
  • From Block — extract vanilla block properties as a starting point
  • CraftWand — right-click any mob or block in the world to open the editor pre-selected on it
  • Multiplayer ready — works on dedicated servers; requires OP level 2 or creative mode
  • Persistent — stats are saved per world and restored on every restart

Requirements

Fabric: Fabric Loader, Fabric API, Architectury API, Cloth Config, (ModMenu optional) NeoForge: NeoForge 21.1.172+, Architectury API, Cloth Config


Minecraft 1.21.1 — Fabric & NeoForge

Галерея

Последние версии

Все версии →
release

CraftStats 1.2.0

1.2.0
4 окт. 2026 г.90Minecraft: 1.21, 1.21.1neoforge
Скачать
Что нового
A new editor and about 190 new stats: 294 in total, across mobs, blocks, items, players, and three new types (projectiles, enchantments and the world itself). Downloads: pick the jar for your loader and Minecraft version: craftstats-fabric-1.2.0+1.21.1.jar, craftstats-fabric-1.2.0+1.21.11.jar, craftstats-neoforge-1.2.0+1.21.1.jar or craftstats-neoforge-1.2.0+1.21.11.jar. Requires Architectury API (13.x for 1.21.1, 19.x for 1.21.11), and Fabric API on Fabric. Beta. Every build starts a real server and the game client on both loaders and both Minecraft versions. The tests apply every hook into the game, check a sample of the new stats on real mobs, blocks, items, arrows and enchantments, open every editor page, and in a singleplayer world apply stats through the network and throw a boomerang. Not every one of the 294 stats is covered by a test, and it hasn't had much hands-on play yet, so please report anything odd. New editor Looks like a vanilla menu: the usual background, buttons and text boxes. Tabs for all seven types, a searchable list with item icons, and a "changed only" filter. Stats are grouped into category cards (Combat, Movement, Drops & Death...). Click a card to see its stats, or type in "Search stats" to find any stat. Every stat has a tooltip that explains it and shows the allowed range; an x button puts it back to default. The randomizer shows a preview of the rolled values before you use them. New stats Mobs (68): attack knockback, armor toughness, absorption, regeneration, damage dealt/taken multipliers, thorns, lifesteal, set on fire / potion effect / lightning on hit; immunities to projectiles, freezing, lightning, melee, cactus, potion effects and suffocation; flying speed, step height, gravity, fall damage, water movement, oxygen, no gravity; invisible, can't be pushed; no AI, hostile (even passive mobs attack), peaceful, picks up items, teleports when hurt, permanent effect; no drops, extra loot rolls, explode / lightning / spawn mobs / extra item on death. Players (77): size, can fly, block break speed, oxygen, regeneration, damage dealt/taken multipliers, thorns, lifesteal, on-hit effects, immunities to explosions, projectiles, freezing, lightning and bad effects, keep XP, and slow falling, dolphin's grace, conduit power, saturation, jump boost and resistance as permanent effects. Items (56): 17 attribute bonuses while held, worn or carried (health, armor, speed, jump, size, reach, luck...), on-hit effects and lifesteal, throwable items and boomerangs, explode / lightning on impact, name color (rarity), display name, repair material, use cooldown, never despawns, soulbound, eat effect level and duration, heal and XP on eating, wolf food. Blocks (52): jump and walk speed factor, bounciness, landing damage, replaceable, invisible, sound, redstone power, growth speed, mob spawning; launch pads, conveyor belts, random teleport, bounce away, heal / set on fire / put out fire / hunger / feed / XP on step, sticky like cobweb, deletes dropped items; when broken: drop multiplier, replacement drop, silk touch only, explode, lightning, spawn mobs, hurt the breaker, grow back after a delay. Projectiles (19), new: damage multiplier and bonus, speed, gravity, no gravity, homing, always critical, piercing, lifetime, can't be picked up, explode / lightning / fire / knockback / potion effect / spawn a mob on hit, teleport the shooter (ender-pearl style). Enchantments (7), new: max level, level bonus, disabled, enchanting table weight, anvil cost, works on any item, ignores conflicts. World (15), new: day length, always clear weather, gravity, fall damage, explosion power, mob health / damage / speed, mob spawn amount, mobs never despawn, mobs ignore players, player damage taken, hunger, XP, item despawn time. Also new Built-in presets for the new stats and types (trampoline, launch pad, boomerang, grenade, homing arrows, moon gravity, hard mode...). Commands accept the new types: /craftstats reset world, /craftstats randomize projectile minecraft:arrow, /craftstats preset load overcharged enchantment minecraft:sharpness... Config toggles for the three new editors. The server clamps every value to its allowed range (no more accidental world-ending explosions). Changed Item stats removed in 1.1.2 because they did nothing (boomerang, throwable...) are back, and they work now.
release

CraftStats 1.2.0

1.2.0
4 окт. 2026 г.10Minecraft: 1.21.11neoforge
Скачать
Что нового
A new editor and about 190 new stats: 294 in total, across mobs, blocks, items, players, and three new types (projectiles, enchantments and the world itself). Downloads: pick the jar for your loader and Minecraft version: craftstats-fabric-1.2.0+1.21.1.jar, craftstats-fabric-1.2.0+1.21.11.jar, craftstats-neoforge-1.2.0+1.21.1.jar or craftstats-neoforge-1.2.0+1.21.11.jar. Requires Architectury API (13.x for 1.21.1, 19.x for 1.21.11), and Fabric API on Fabric. Beta. Every build starts a real server and the game client on both loaders and both Minecraft versions. The tests apply every hook into the game, check a sample of the new stats on real mobs, blocks, items, arrows and enchantments, open every editor page, and in a singleplayer world apply stats through the network and throw a boomerang. Not every one of the 294 stats is covered by a test, and it hasn't had much hands-on play yet, so please report anything odd. New editor Looks like a vanilla menu: the usual background, buttons and text boxes. Tabs for all seven types, a searchable list with item icons, and a "changed only" filter. Stats are grouped into category cards (Combat, Movement, Drops & Death...). Click a card to see its stats, or type in "Search stats" to find any stat. Every stat has a tooltip that explains it and shows the allowed range; an x button puts it back to default. The randomizer shows a preview of the rolled values before you use them. New stats Mobs (68): attack knockback, armor toughness, absorption, regeneration, damage dealt/taken multipliers, thorns, lifesteal, set on fire / potion effect / lightning on hit; immunities to projectiles, freezing, lightning, melee, cactus, potion effects and suffocation; flying speed, step height, gravity, fall damage, water movement, oxygen, no gravity; invisible, can't be pushed; no AI, hostile (even passive mobs attack), peaceful, picks up items, teleports when hurt, permanent effect; no drops, extra loot rolls, explode / lightning / spawn mobs / extra item on death. Players (77): size, can fly, block break speed, oxygen, regeneration, damage dealt/taken multipliers, thorns, lifesteal, on-hit effects, immunities to explosions, projectiles, freezing, lightning and bad effects, keep XP, and slow falling, dolphin's grace, conduit power, saturation, jump boost and resistance as permanent effects. Items (56): 17 attribute bonuses while held, worn or carried (health, armor, speed, jump, size, reach, luck...), on-hit effects and lifesteal, throwable items and boomerangs, explode / lightning on impact, name color (rarity), display name, repair material, use cooldown, never despawns, soulbound, eat effect level and duration, heal and XP on eating, wolf food. Blocks (52): jump and walk speed factor, bounciness, landing damage, replaceable, invisible, sound, redstone power, growth speed, mob spawning; launch pads, conveyor belts, random teleport, bounce away, heal / set on fire / put out fire / hunger / feed / XP on step, sticky like cobweb, deletes dropped items; when broken: drop multiplier, replacement drop, silk touch only, explode, lightning, spawn mobs, hurt the breaker, grow back after a delay. Projectiles (19), new: damage multiplier and bonus, speed, gravity, no gravity, homing, always critical, piercing, lifetime, can't be picked up, explode / lightning / fire / knockback / potion effect / spawn a mob on hit, teleport the shooter (ender-pearl style). Enchantments (7), new: max level, level bonus, disabled, enchanting table weight, anvil cost, works on any item, ignores conflicts. World (15), new: day length, always clear weather, gravity, fall damage, explosion power, mob health / damage / speed, mob spawn amount, mobs never despawn, mobs ignore players, player damage taken, hunger, XP, item despawn time. Also new Built-in presets for the new stats and types (trampoline, launch pad, boomerang, grenade, homing arrows, moon gravity, hard mode...). Commands accept the new types: /craftstats reset world, /craftstats randomize projectile minecraft:arrow, /craftstats preset load overcharged enchantment minecraft:sharpness... Config toggles for the three new editors. The server clamps every value to its allowed range (no more accidental world-ending explosions). Changed Item stats removed in 1.1.2 because they did nothing (boomerang, throwable...) are back, and they work now.
release

CraftStats 1.2.0

1.2.0
4 окт. 2026 г.33Minecraft: 1.21.11fabric
Скачать
Что нового
A new editor and about 190 new stats: 294 in total, across mobs, blocks, items, players, and three new types (projectiles, enchantments and the world itself). Downloads: pick the jar for your loader and Minecraft version: craftstats-fabric-1.2.0+1.21.1.jar, craftstats-fabric-1.2.0+1.21.11.jar, craftstats-neoforge-1.2.0+1.21.1.jar or craftstats-neoforge-1.2.0+1.21.11.jar. Requires Architectury API (13.x for 1.21.1, 19.x for 1.21.11), and Fabric API on Fabric. Beta. Every build starts a real server and the game client on both loaders and both Minecraft versions. The tests apply every hook into the game, check a sample of the new stats on real mobs, blocks, items, arrows and enchantments, open every editor page, and in a singleplayer world apply stats through the network and throw a boomerang. Not every one of the 294 stats is covered by a test, and it hasn't had much hands-on play yet, so please report anything odd. New editor Looks like a vanilla menu: the usual background, buttons and text boxes. Tabs for all seven types, a searchable list with item icons, and a "changed only" filter. Stats are grouped into category cards (Combat, Movement, Drops & Death...). Click a card to see its stats, or type in "Search stats" to find any stat. Every stat has a tooltip that explains it and shows the allowed range; an x button puts it back to default. The randomizer shows a preview of the rolled values before you use them. New stats Mobs (68): attack knockback, armor toughness, absorption, regeneration, damage dealt/taken multipliers, thorns, lifesteal, set on fire / potion effect / lightning on hit; immunities to projectiles, freezing, lightning, melee, cactus, potion effects and suffocation; flying speed, step height, gravity, fall damage, water movement, oxygen, no gravity; invisible, can't be pushed; no AI, hostile (even passive mobs attack), peaceful, picks up items, teleports when hurt, permanent effect; no drops, extra loot rolls, explode / lightning / spawn mobs / extra item on death. Players (77): size, can fly, block break speed, oxygen, regeneration, damage dealt/taken multipliers, thorns, lifesteal, on-hit effects, immunities to explosions, projectiles, freezing, lightning and bad effects, keep XP, and slow falling, dolphin's grace, conduit power, saturation, jump boost and resistance as permanent effects. Items (56): 17 attribute bonuses while held, worn or carried (health, armor, speed, jump, size, reach, luck...), on-hit effects and lifesteal, throwable items and boomerangs, explode / lightning on impact, name color (rarity), display name, repair material, use cooldown, never despawns, soulbound, eat effect level and duration, heal and XP on eating, wolf food. Blocks (52): jump and walk speed factor, bounciness, landing damage, replaceable, invisible, sound, redstone power, growth speed, mob spawning; launch pads, conveyor belts, random teleport, bounce away, heal / set on fire / put out fire / hunger / feed / XP on step, sticky like cobweb, deletes dropped items; when broken: drop multiplier, replacement drop, silk touch only, explode, lightning, spawn mobs, hurt the breaker, grow back after a delay. Projectiles (19), new: damage multiplier and bonus, speed, gravity, no gravity, homing, always critical, piercing, lifetime, can't be picked up, explode / lightning / fire / knockback / potion effect / spawn a mob on hit, teleport the shooter (ender-pearl style). Enchantments (7), new: max level, level bonus, disabled, enchanting table weight, anvil cost, works on any item, ignores conflicts. World (15), new: day length, always clear weather, gravity, fall damage, explosion power, mob health / damage / speed, mob spawn amount, mobs never despawn, mobs ignore players, player damage taken, hunger, XP, item despawn time. Also new Built-in presets for the new stats and types (trampoline, launch pad, boomerang, grenade, homing arrows, moon gravity, hard mode...). Commands accept the new types: /craftstats reset world, /craftstats randomize projectile minecraft:arrow, /craftstats preset load overcharged enchantment minecraft:sharpness... Config toggles for the three new editors. The server clamps every value to its allowed range (no more accidental world-ending explosions). Changed Item stats removed in 1.1.2 because they did nothing (boomerang, throwable...) are back, and they work now.
release

CraftStats 1.2.0

1.2.0
4 окт. 2026 г.142Minecraft: 1.21, 1.21.1fabric
Скачать
Что нового
A new editor and about 190 new stats: 294 in total, across mobs, blocks, items, players, and three new types (projectiles, enchantments and the world itself). Downloads: pick the jar for your loader and Minecraft version: craftstats-fabric-1.2.0+1.21.1.jar, craftstats-fabric-1.2.0+1.21.11.jar, craftstats-neoforge-1.2.0+1.21.1.jar or craftstats-neoforge-1.2.0+1.21.11.jar. Requires Architectury API (13.x for 1.21.1, 19.x for 1.21.11), and Fabric API on Fabric. Beta. Every build starts a real server and the game client on both loaders and both Minecraft versions. The tests apply every hook into the game, check a sample of the new stats on real mobs, blocks, items, arrows and enchantments, open every editor page, and in a singleplayer world apply stats through the network and throw a boomerang. Not every one of the 294 stats is covered by a test, and it hasn't had much hands-on play yet, so please report anything odd. New editor Looks like a vanilla menu: the usual background, buttons and text boxes. Tabs for all seven types, a searchable list with item icons, and a "changed only" filter. Stats are grouped into category cards (Combat, Movement, Drops & Death...). Click a card to see its stats, or type in "Search stats" to find any stat. Every stat has a tooltip that explains it and shows the allowed range; an x button puts it back to default. The randomizer shows a preview of the rolled values before you use them. New stats Mobs (68): attack knockback, armor toughness, absorption, regeneration, damage dealt/taken multipliers, thorns, lifesteal, set on fire / potion effect / lightning on hit; immunities to projectiles, freezing, lightning, melee, cactus, potion effects and suffocation; flying speed, step height, gravity, fall damage, water movement, oxygen, no gravity; invisible, can't be pushed; no AI, hostile (even passive mobs attack), peaceful, picks up items, teleports when hurt, permanent effect; no drops, extra loot rolls, explode / lightning / spawn mobs / extra item on death. Players (77): size, can fly, block break speed, oxygen, regeneration, damage dealt/taken multipliers, thorns, lifesteal, on-hit effects, immunities to explosions, projectiles, freezing, lightning and bad effects, keep XP, and slow falling, dolphin's grace, conduit power, saturation, jump boost and resistance as permanent effects. Items (56): 17 attribute bonuses while held, worn or carried (health, armor, speed, jump, size, reach, luck...), on-hit effects and lifesteal, throwable items and boomerangs, explode / lightning on impact, name color (rarity), display name, repair material, use cooldown, never despawns, soulbound, eat effect level and duration, heal and XP on eating, wolf food. Blocks (52): jump and walk speed factor, bounciness, landing damage, replaceable, invisible, sound, redstone power, growth speed, mob spawning; launch pads, conveyor belts, random teleport, bounce away, heal / set on fire / put out fire / hunger / feed / XP on step, sticky like cobweb, deletes dropped items; when broken: drop multiplier, replacement drop, silk touch only, explode, lightning, spawn mobs, hurt the breaker, grow back after a delay. Projectiles (19), new: damage multiplier and bonus, speed, gravity, no gravity, homing, always critical, piercing, lifetime, can't be picked up, explode / lightning / fire / knockback / potion effect / spawn a mob on hit, teleport the shooter (ender-pearl style). Enchantments (7), new: max level, level bonus, disabled, enchanting table weight, anvil cost, works on any item, ignores conflicts. World (15), new: day length, always clear weather, gravity, fall damage, explosion power, mob health / damage / speed, mob spawn amount, mobs never despawn, mobs ignore players, player damage taken, hunger, XP, item despawn time. Also new Built-in presets for the new stats and types (trampoline, launch pad, boomerang, grenade, homing arrows, moon gravity, hard mode...). Commands accept the new types: /craftstats reset world, /craftstats randomize projectile minecraft:arrow, /craftstats preset load overcharged enchantment minecraft:sharpness... Config toggles for the three new editors. The server clamps every value to its allowed range (no more accidental world-ending explosions). Changed Item stats removed in 1.1.2 because they did nothing (boomerang, throwable...) are back, and they work now.
release

CraftStats!

1.1.1
9 июн. 2026 г.57Minecraft: 1.21.4fabric
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Что нового
CraftStats 1.1.1 — Changelog Bug Fixes Wand & Book Fixed CraftWand being unusable by survival players — instanceof ServerPlayer always returned false on the client side; replaced with player.hasPermissions(2) check Fixed missing textures on CraftWand and Player Stats Book — MC 1.21.4 requires item model files in assets/craftstats/items/ which were missing Mob Stats Fixed invisible, silent, and glowing flags not applying immediately when stats are saved — they were only being set during the per-tick pass, not on stat apply Fixed max health not taking effect on mobs — health was only clamped down to the new max, never set up; mobs now have their health set to the new max on both stat apply and spawn Fixed newly spawned mobs not having correct health — finalizeSpawn mixin now sets health to max after applying attributes Fixed invincible toggle not working — hurt was injected into Entity.class but in MC 1.21.4 hurt lives on LivingEntity; moved to LivingEntityMixin so all damage cancellation (invincible, god mode, fire/drown/explosion immunity) actually fires Fixed mob stats not applying to already-loaded entities when type stats are saved — APPLY_MOB_STATS now iterates all loaded entities and applies attributes immediately Block Stats Fixed blast resistance never taking effect — MC 1.21.4 explosion engine calls ExplosionDamageCalculator.getBlockExplosionResistance directly; added a new ExplosionDamageCalculatorMixin that intercepts at that exact call site Fixed light emission requiring a world reload to take effect — applying block stats now calls levelRenderer.allChanged() to force immediate chunk re-render Fixed step damage, climbable, and speed effects persisting after the block is removed — mixin now checks !blockState.isAir() before applying position-based effects Recipe & Item Models Fixed crafting recipe JSON format for MC 1.21.4 — ingredients changed from {"item": "..."} to plain strings New Features Hostile toggle — New toggle in the Mob Combat tab; when enabled, the mob targets the nearest player within aggro range every second regardless of its vanilla behavior Randomize screen redesign — Two-panel diff view showing original vs randomized values side by side, themed with CraftStatsTheme, scrollable, seed input box, Save Preset button; supports per-instance UUID randomize Speed modifier duration — New number field on the Block Step FX tab to control how long the speed effect lasts (in ticks, 20 = 1 second) UI Text input boxes now always show a visible border (dim when unfocused, bright when focused) so it's clear which fields are editable Number values are centered in their input box when not being edited Fixed text in number boxes jumping to the left edge when clicked — the EditBox now uses standard bordered rendering when focused Fixed two input boxes both appearing active after switching focus between them Added 2px top padding to the stat row list so rows don't clip against the tab bar Mod menu settings screen now correctly registers using the entrypoints.modmenu format required by Mod Menu 5+ (previously used a deprecated format that was silently ignored, so the Settings button had no effect) MC 1.21.4 Compatibility Replaced ServerEntityLoadEvents.ADD (removed from Fabric API 0.119.4) with a Mob.finalizeSpawn mixin Updated MobSpawnType references to EntitySpawnReason (renamed in MC 1.21.2) Fixed Entity.hurt() injection — method moved to LivingEntity in 1.21.4 Fixed BlockBehaviour.neighborChanged() fifth parameter type changed to Orientation Fixed FoodData.tick() parameter changed from Player to ServerPlayer
release

CraftStats!

1.1.1
9 июн. 2026 г.75Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11neoforge
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Что нового
CraftStats 1.1.1 — Changelog Bug Fixes Wand & Book Fixed CraftWand being unusable by survival players — instanceof ServerPlayer always returned false on the client side; replaced with player.hasPermissions(2) check Fixed missing textures on CraftWand and Player Stats Book — MC 1.21.4 requires item model files in assets/craftstats/items/ which were missing Mob Stats Fixed invisible, silent, and glowing flags not applying immediately when stats are saved — they were only being set during the per-tick pass, not on stat apply Fixed max health not taking effect on mobs — health was only clamped down to the new max, never set up; mobs now have their health set to the new max on both stat apply and spawn Fixed newly spawned mobs not having correct health — finalizeSpawn mixin now sets health to max after applying attributes Fixed invincible toggle not working — hurt was injected into Entity.class but in MC 1.21.4 hurt lives on LivingEntity; moved to LivingEntityMixin so all damage cancellation (invincible, god mode, fire/drown/explosion immunity) actually fires Fixed mob stats not applying to already-loaded entities when type stats are saved — APPLY_MOB_STATS now iterates all loaded entities and applies attributes immediately Block Stats Fixed blast resistance never taking effect — MC 1.21.4 explosion engine calls ExplosionDamageCalculator.getBlockExplosionResistance directly; added a new ExplosionDamageCalculatorMixin that intercepts at that exact call site Fixed light emission requiring a world reload to take effect — applying block stats now calls levelRenderer.allChanged() to force immediate chunk re-render Fixed step damage, climbable, and speed effects persisting after the block is removed — mixin now checks !blockState.isAir() before applying position-based effects Recipe & Item Models Fixed crafting recipe JSON format for MC 1.21.4 — ingredients changed from {"item": "..."} to plain strings New Features Hostile toggle — New toggle in the Mob Combat tab; when enabled, the mob targets the nearest player within aggro range every second regardless of its vanilla behavior Randomize screen redesign — Two-panel diff view showing original vs randomized values side by side, themed with CraftStatsTheme, scrollable, seed input box, Save Preset button; supports per-instance UUID randomize Speed modifier duration — New number field on the Block Step FX tab to control how long the speed effect lasts (in ticks, 20 = 1 second) UI Text input boxes now always show a visible border (dim when unfocused, bright when focused) so it's clear which fields are editable Number values are centered in their input box when not being edited Fixed text in number boxes jumping to the left edge when clicked — the EditBox now uses standard bordered rendering when focused Fixed two input boxes both appearing active after switching focus between them Added 2px top padding to the stat row list so rows don't clip against the tab bar Mod menu settings screen now correctly registers using the entrypoints.modmenu format required by Mod Menu 5+ (previously used a deprecated format that was silently ignored, so the Settings button had no effect) MC 1.21.4 Compatibility Replaced ServerEntityLoadEvents.ADD (removed from Fabric API 0.119.4) with a Mob.finalizeSpawn mixin Updated MobSpawnType references to EntitySpawnReason (renamed in MC 1.21.2) Fixed Entity.hurt() injection — method moved to LivingEntity in 1.21.4 Fixed BlockBehaviour.neighborChanged() fifth parameter type changed to Orientation Fixed FoodData.tick() parameter changed from Player to ServerPlayer
release

CraftStats!

1.1
8 июн. 2026 г.176Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11neoforge
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Что нового
# CraftStats! — v1.1 A universal in-game stat editor for **mobs, blocks, items, and players** — no datapacks, no config files, just point and click. --- ## ✦ Features ### Mobs - Right-click any mob with the **Craft Wand** to open a live stat editor for *that specific entity only* - Editable: Max Health, Attack Damage, Armor, Knockback Resist, Move Speed, Follow Range, Size Scale, XP Reward - Toggles: Invincible, Fire/Fall/Drown/Explosion/Poison/Magic immunity, Silent, Glowing, Burns in Daylight, Can Despawn - Hold a **spawn egg in your offhand** and right-click to set stat defaults for that entire mob type (applies to future spawns) - Shift + right-click a mob to open the **Randomizer** ### Blocks - Right-click a block → edit *that specific block position* - Shift + right-click → edit *all blocks of that type* - Editable: Hardness, Blast Resistance, Slipperiness, Light Emission, XP Drop, Piston Reaction - Step effects: damage, speed modifier, levitate, glow, freeze, custom potion on step ### Items - Edit Attack Damage, Attack Speed, Durability, Stack Size, Mining Speed, Food properties, and more ### Players - Right-click a player or use the **Player Stats Book** to open a focused editor - Editable: every combat, movement, defense, and hunger attribute - Permanent potion effects (Night Vision, Haste, Strength, etc.) - Flags: God Mode, Keep Inventory, Fire/Drown immune, One Hit Kill ### Quality of Life - **Presets** — save, load, import and export stat profiles as JSON - **Copy / Paste** — copy a mob's stats to clipboard with a left-click, paste onto any target - **From Block** — copy real vanilla block stats directly into the editor - **Emergency Reset** — title-screen button wipes all mod data from the world if something goes wrong - Stats persist across restarts (saved to `<world>/craftstats/stats.json`) --- ## ✦ How to Use 1. Craft or `/give` yourself the **Craft Wand** or **Player Stats Book** 2. Right-click any mob, block, or player to open the editor 3. Adjust values in the stat editor panel 4. Click **Apply** — changes take effect instantly 5. Click **Reset** to revert a single target, or **Reset All** (confirm twice) to wipe everything > Requires **Operator (level 2)** or **Creative Mode** on dedicated servers. Works freely in singleplayer and LAN. --- ## ✦ Requirements | Dependency | Version | |---|---| | Minecraft | 1.21.1 | | Fabric Loader *(Fabric only)* | ≥ 0.16.0 | | Fabric API *(Fabric only)* | ≥ 0.116 | | NeoForge *(NeoForge only)* | ≥ 21.1 | | Architectury API | ≥ 13.0.8 | --- ## ✦ Changelog **1.1** — release - Full stat editor for mobs, blocks, items, and players - Per-instance mob editing (UUID-based, mirrors per-position block system) - Spawn egg type editing (applies to future spawns only, not existing mobs) - Preset browser with built-in and custom presets - Stat randomizer with Mild / Wild / Chaos intensity levels - Persistent save/load per world - Fabric + NeoForge support via Architectury --- For the Links section on the page, add: - Source: https://github.com/fortdude17/CraftStats - Issues: https://github.com/fortdude17/CraftStats/issues
release

CraftStats!

1.1
8 июн. 2026 г.118Minecraft: 1.21.1fabric
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# CraftStats! — v1.1 A universal in-game stat editor for **mobs, blocks, items, and players** — no datapacks, no config files, just point and click. --- ## ✦ Features ### Mobs - Right-click any mob with the **Craft Wand** to open a live stat editor for *that specific entity only* - Editable: Max Health, Attack Damage, Armor, Knockback Resist, Move Speed, Follow Range, Size Scale, XP Reward - Toggles: Invincible, Fire/Fall/Drown/Explosion/Poison/Magic immunity, Silent, Glowing, Burns in Daylight, Can Despawn - Hold a **spawn egg in your offhand** and right-click to set stat defaults for that entire mob type (applies to future spawns) - Shift + right-click a mob to open the **Randomizer** ### Blocks - Right-click a block → edit *that specific block position* - Shift + right-click → edit *all blocks of that type* - Editable: Hardness, Blast Resistance, Slipperiness, Light Emission, XP Drop, Piston Reaction - Step effects: damage, speed modifier, levitate, glow, freeze, custom potion on step ### Items - Edit Attack Damage, Attack Speed, Durability, Stack Size, Mining Speed, Food properties, and more ### Players - Right-click a player or use the **Player Stats Book** to open a focused editor - Editable: every combat, movement, defense, and hunger attribute - Permanent potion effects (Night Vision, Haste, Strength, etc.) - Flags: God Mode, Keep Inventory, Fire/Drown immune, One Hit Kill ### Quality of Life - **Presets** — save, load, import and export stat profiles as JSON - **Copy / Paste** — copy a mob's stats to clipboard with a left-click, paste onto any target - **From Block** — copy real vanilla block stats directly into the editor - **Emergency Reset** — title-screen button wipes all mod data from the world if something goes wrong - Stats persist across restarts (saved to `<world>/craftstats/stats.json`) --- ## ✦ How to Use 1. Craft or `/give` yourself the **Craft Wand** or **Player Stats Book** 2. Right-click any mob, block, or player to open the editor 3. Adjust values in the stat editor panel 4. Click **Apply** — changes take effect instantly 5. Click **Reset** to revert a single target, or **Reset All** (confirm twice) to wipe everything > Requires **Operator (level 2)** or **Creative Mode** on dedicated servers. Works freely in singleplayer and LAN. --- ## ✦ Requirements | Dependency | Version | |---|---| | Minecraft | 1.21.1 | | Fabric Loader *(Fabric only)* | ≥ 0.16.0 | | Fabric API *(Fabric only)* | ≥ 0.116 | | NeoForge *(NeoForge only)* | ≥ 21.1 | | Architectury API | ≥ 13.0.8 | --- ## ✦ Changelog **1.1** - Full stat editor for mobs, blocks, items, and players - Per-instance mob editing (UUID-based, mirrors per-position block system) - Spawn egg type editing (applies to future spawns only, not existing mobs) - Preset browser with built-in and custom presets - Stat randomizer with Mild / Wild / Chaos intensity levels - Persistent save/load per world - Fabric + NeoForge support via Architectury --- For the Links section on the page, add: - Source: https://github.com/fortdude17/CraftStats - Issues: https://github.com/fortdude17/CraftStats/issues
release

CraftStats!

1.0.0
7 июн. 2026 г.27Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11neoforge
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CraftStats Changelog v1.0.0 — Initial Release Minecraft 1.21.1 | Fabric & NeoForge Added - In-game stat editor — full GUI accessible from the pause menu (OP level 2 or creative required on dedicated servers) - Mob stats — edit max health, attack damage, armor, knockback resistance, movement speed, follow range, size scale, XP reward, immunities (fire, fall, drown, explosion, poison, magic), AI flags (burns in daylight, can despawn), and visual flags (silent, glowing, invincible) - Block stats — edit hardness, blast resistance, slipperiness, light emission, XP dropped, collision, climbability, piston reaction, tool requirement, and step-on effects (damage, speed modifier, potion effects, levitate, glow, freeze) - Block "Can Fall" — toggle any block to fall like sand/gravel; triggers on placement and when support is removed - Item stats — edit attack damage, attack speed, durability, stack size, mining speed, enchantability, food properties, and flags (fireproof, unbreakable, throwable, boomerang) - Player stats — edit health, damage, speed, fly speed, jump force, reach, gravity, armor, knockback resistance, fall damage, permanent potion effects, hunger, god mode, keep inventory, and more - Entity browser — searchable sidebar listing all mobs, blocks, items, and online players; shows which entries have custom stats - Presets — save and load stat profiles per target type - Propagate — copy stats from one entry to many at once - Randomize — randomize stats within configurable bounds - From Block — extract real block properties from the registry and use them as a starting point - Copy / Paste — copy a stat profile to clipboard as JSON and paste it onto any other entry - Multiplayer support — all changes are sent to the server via packets; permission-checked server-side; stats persist across restarts - Emergency reset screen — accessible from the main menu to delete stat saves before loading a world (prevents crashes from bad configs) - CraftWand item — right-click a mob or block in-world to open the editor pre-selected on that target - Player Stats Book — item that opens the player stat editor Technical - Architectury-based — single codebase for both Fabric and NeoForge - Stats stored in craftstats/stats.json inside the world save folder - Reflection-based field binding for the stat editor — no hardcoded widget per field - Mixins for: block hardness, blast resistance, friction, light emission, collision, piston reaction, XP drops, step-on effects, mob attributes, player attributes, entity immunities, fall damage, food data, item properties, arrow behaviour, falling block behaviour UI - Dark navy three-panel layout (browser / editor / footer) - Tabbed editor per target type - Color-coded number fields — green = buffed above default, orange = nerfed below default - Toggle switches, pill selectors, and ± increment buttons - Alternating row backgrounds for readability - Scrollable field list with scissor clipping Dependencies - Architectury API 13.0.8 - Cloth Config 15.0.140 - Fabric API 0.116.12 (Fabric only) - ModMenu 11.0.3 (Fabric, optional)
release

CraftStats!

1.0.0
7 июн. 2026 г.28Minecraft: 1.21.1fabric
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Что нового
CraftStats Changelog v1.0.0 — Initial Release Minecraft 1.21.1 | Fabric & NeoForge Added - In-game stat editor — full GUI accessible from the pause menu (OP level 2 or creative required on dedicated servers) - Mob stats — edit max health, attack damage, armor, knockback resistance, movement speed, follow range, size scale, XP reward, immunities (fire, fall, drown, explosion, poison, magic), AI flags (burns in daylight, can despawn), and visual flags (silent, glowing, invincible) - Block stats — edit hardness, blast resistance, slipperiness, light emission, XP dropped, collision, climbability, piston reaction, tool requirement, and step-on effects (damage, speed modifier, potion effects, levitate, glow, freeze) - Block "Can Fall" — toggle any block to fall like sand/gravel; triggers on placement and when support is removed - Item stats — edit attack damage, attack speed, durability, stack size, mining speed, enchantability, food properties, and flags (fireproof, unbreakable, throwable, boomerang) - Player stats — edit health, damage, speed, fly speed, jump force, reach, gravity, armor, knockback resistance, fall damage, permanent potion effects, hunger, god mode, keep inventory, and more - Entity browser — searchable sidebar listing all mobs, blocks, items, and online players; shows which entries have custom stats - Presets — save and load stat profiles per target type - Propagate — copy stats from one entry to many at once - Randomize — randomize stats within configurable bounds - From Block — extract real block properties from the registry and use them as a starting point - Copy / Paste — copy a stat profile to clipboard as JSON and paste it onto any other entry - Multiplayer support — all changes are sent to the server via packets; permission-checked server-side; stats persist across restarts - Emergency reset screen — accessible from the main menu to delete stat saves before loading a world (prevents crashes from bad configs) - CraftWand item — right-click a mob or block in-world to open the editor pre-selected on that target - Player Stats Book — item that opens the player stat editor Technical - Architectury-based — single codebase for both Fabric and NeoForge - Stats stored in craftstats/stats.json inside the world save folder - Reflection-based field binding for the stat editor — no hardcoded widget per field - Mixins for: block hardness, blast resistance, friction, light emission, collision, piston reaction, XP drops, step-on effects, mob attributes, player attributes, entity immunities, fall damage, food data, item properties, arrow behaviour, falling block behaviour UI - Dark navy three-panel layout (browser / editor / footer) - Tabbed editor per target type - Color-coded number fields — green = buffed above default, orange = nerfed below default - Toggle switches, pill selectors, and ± increment buttons - Alternating row backgrounds for readability - Scrollable field list with scissor clipping Dependencies - Architectury API 13.0.8 - Cloth Config 15.0.140 - Fabric API 0.116.12 (Fabric only) - ModMenu 11.0.3 (Fabric, optional)