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ВЕРСИИ (12)
release
Ashes 0.4.7-1.20.1
0.4.7-1.20.129 окт. 2026 г.21Minecraft: 1.20.1forge
Что нового
# 0.4.7
## New Content
### Mod Difficulty Settings
(This is an additional difficulty option independent of Minecraft. This setting affects most mob mechanics, values, and strength in this mod. Settings across all difficulties do not transfer between each other.)
Note: A message will appear when setting an additional difficulty.
- **Normal (Default):** No changes.
- **Challenge (High Difficulty):**
- Player Protection Mode is always disabled.
- Experience dropped by all Ashen mobs is increased by 100%.
- Final damage dealt by all Ashen mobs to players is increased by an additional 10%.
- Some hostile Ashen mob mechanics adjusted:
- **Ashes Wither:**
- Attack speed will not be lower than 2.
- **Ashes Creeper:**
- All damage taken is reduced by 15%.
- **Ashes Reaper:**
- Gains ranged attack capability.
- **Desperation (High-Pressure Challenge):**
- Experience dropped by all Ashen mobs is increased by 200%.
- Player Protection Mode is always disabled.
- Damage Adaptation mechanic modified: When a mob with this trait takes damage greater than 30% of its max health, adaptation stacks gain an additional +2.
- Mob armor damage reduction adjusted: Actual damage taken is additionally reduced on top of the existing value.
- Final damage dealt by all Ashen mobs to players is increased by an additional 30%, and additionally applies Fragile; final damage dealt by non-Ashen mobs to Ashen mobs is reduced by about 0.10 (no-protection baseline 1.05 → 0.95).
- Boss-level hostile Ashen mobs adjust damage taken based on vanilla difficulty.
- Some hostile Ashen mob mechanics adjusted:
- **Ashes Skeleton:**
- Main-hand weapon replaced from Iron Sword/Iron Axe to Netherite Sword/Netherite Axe.
- **Ashes Wither:**
- Attack speed will not be lower than 3.
- **Ashes Reaper:**
- Gains ranged attack capability.
- Can use ranged attacks after triggering a counterattack, and removes all negative and neutral effects except Slowness.
- **Ashes Creeper:**
- All damage taken is halved.
- 10% chance to survive after self-destructing.
- **Torment** (This difficulty has no balance whatsoever—pure torment, no rewards, no achievements, intended only for extreme challenges. Consider carefully before setting.):
- Player Protection Mode is always disabled.
- Damage Adaptation mechanic modified:
- Entity damage adaptation cap is 99 stacks; environmental damage adaptation cap is 999 stacks.
- When a mob with this trait takes damage:
- 0.6% chance to immediately max out stacks.
- 20% chance for an additional +4.
- 15% chance for an additional +6.
- When damage is within the 30%~80% max health range, additional +4~10 (linearly mapped by proportion).
- The above four tiers are checked in priority order and are mutually exclusive.
- Mob armor damage reduction adjusted: On top of the existing value, actual damage taken is additionally greatly reduced based on the mob's own remaining health.
- Mobs take 30% less armor-bypassing damage; boss-level Ashen mobs take 40% less armor-bypassing damage.
- Hostile Ashen mobs always possess Damage Adaptation.
- Hostile Ashen mobs have additional reduction against high amounts of damage.
- Final damage dealt by all Ashen mobs to non-Ashen mobs is increased by an additional 80%, and additionally applies Fragile; final damage dealt by non-Ashen mobs to Ashen mobs is reduced by about 0.15 (no-protection baseline 1.05 → 0.9).
- Ashes Shrieker mechanic modified: detection range increased, and upon triggering, immediately summons an Ashes Warden.
- Boss-level hostile Ashen mobs possess even more extreme damage reduction.
- Some hostile Ashen mob mechanics adjusted:
- **Ashes Skeleton:**
- Can always ride players, and is harder to throw off.
- Riding attacks no longer distinguish between Boss and non-Boss mobs.
- Totem of Undying usage count increased 5x.
- Main-hand weapon replaced from Iron Sword/Iron Axe to Ashesite Sword/Ashesite Axe.
- While holding a bow for ranged attacks, more inclined to fire Ash Arrows.
- **Ashes Reaper:**
- Gains ranged attack capability.
- Can use ranged attacks after triggering a counterattack, and removes all negative and neutral effects except Slowness.
- All attack damage is additionally increased by an amount equal to 15% of its own max health.
- Damage from ranged attacks ignores the target's invulnerability frames.
- More inclined to use ranged attacks after triggering a counterattack.
- **Ashes Wither:**
- Upon entering Phase 2, summons 3 Ashes Skeletons, and these Ashes Skeletons have a 10% chance to be directly equipped with a full Ashesite set.
- Attack speed will not be lower than 5.
- Cannot be taunted by Cinder Iron Golems.
- **Ashes Creeper:**
- Only takes 1% damage.
- 50% chance to survive after self-destructing and reset all of its own states (including current health, reset to full health; if charged, the chance increases to 75%), and afterwards has a 20% chance to enter a charged state.
- **Quenched Magma Cube:**
- Additionally applies Stun after performing a ground slam attack.
- Damage taken while on cooldown adjusted from reduced by 50% to reduced by 90%; damage taken while not on cooldown adjusted from increased by 50% to reduced by 20%.
- **Ashes Sprite:**
- Normal arrows with no effect replaced with Ash Arrows.
### New Block
- **Ashes Flame Beacon**:
- The Wither cannot destroy this block.
- Can be harvested with any tool.
- Construction method:
- **Base:** 3×3 directly below the beacon. The center must be an Ashesite Block; the surrounding 8 blocks must be vanilla beacon base blocks such as Iron/Gold/Diamond/Emerald/Netherite Blocks. Missing even one block prevents activation.
- **Flames:** Place fire at the four corners on the same layer as the beacon. At least 1 is required for activation.
- **Level:** Number of flames 0~4 → Level 0~4 (0 = inactive). Level determines effect radius (20/30/40/50 blocks) and duration (11/13/15/17 seconds).
- When activated:
- Provides buff effects to players within range.
- If there are fire blocks at the diagonal positions of this block, adjusts beacon level based on the number of fire blocks (max level 4).
- Periodically applies the following effects to hostile mobs:
- Removes the target's Fire Resistance effect.
- Deals damage (damage is doubled in rain or when the target is in water; also increases based on beacon level; deals higher damage to undead mobs), and applies Ash Erosion (if the target is an Ashen mob, applies Weakness instead).
- Sets the target on fire (burn duration adjusted based on beacon level).
- Applies Fragile (effect level is beacon level + 1).
## Adjustments
### Mobs
- **All Mobs (General):**
- Damage Adaptation mechanic adjusted:
- Overflow adaptation stacks caused by switching additional difficulties are retained, and overflow stacks decay first (during this period, the actual damage reduction effect remains active, and no additional adaptation stacks are gained).
- When the additional difficulty is Torment, overflow adaptation stacks provide a buff effect.
- **Ashes Warden:**
- When attacking a target, causes the target's worn armor and main-hand/off-hand weapons to lose a large amount of durability (does not apply to players with Player Protection Mode enabled).
- **Ashes Wither:**
- Adjusted shockwave emission points.
- Adjusted Phase 2 armor texture rendering.
### Status Effects
- **Stun:**
- While the effect is active:
- All keys except ESC become unresponsive (including mouse buttons).
## Fixes
1. **Ashes Skeleton Skull & Ashes Creeper Head:** Fixed an issue where skull blocks placed against walls did not render their models.
2. Fixed an issue where some weapons capable of reducing max health would abnormally increase the target's max health when attacking a target with attribute modifiers that increase max health.
release
Ashes 0.3.7-1.20.1
0.3.7-1.20.110 окт. 2026 г.249Minecraft: 1.20.1forge
Что нового
## 0.3.7
## Adjustments
### Mobs
- **General Mobs:**
- Adjusted target selection logic.
- Adjusted armor damage reduction benefits.
- **Bosses (General):** Adjusted armor damage reduction benefits.
- **Ashes Wither:**
- When any attack hits a target, if the target is invulnerable, it causes the target to lose a very small amount of health (only in Phase 2, effective against some targets, ineffective against players).
- Damage taken from players is increased.
- Base armor value increased from 6 to 7.
- Upon entering Phase 2, attack power is increased by an additional 10%, armor value by an additional 15%, and it will not easily change its attack target.
### Technical Entities
- **Ashes Wither Skull:**
- Ashes Wither Skulls fired by the Ashes Wither treat a block's blast resistance as 0.05, and restore a very small amount of health to the Ashes Wither when hitting a target.
### Player Protection Mode
- **When enabled:** The previous effect (final damage dealt by Ashen mobs to players reduced by 30%, final damage dealt by players to Ashen mobs increased by 20%) has been adjusted to: final damage taken by players from Ashen mobs reduced by 35%, and final damage dealt by players to Ashen mobs increased by 35%.
- **When disabled:** Final damage taken by players from Ashen mobs reduced by 5%, and final damage dealt by players to Ashen mobs increased by 5%.
## Bug Fixes
1. Fixed a bug where maul-type weapons lost part of their damage bonus.
2. Fixed a bug where the Bypasses Adaptation tag was ineffective.
release
Ashes 0.3.6-1.20.1
0.3.6-1.20.127 сент. 2026 г.286Minecraft: 1.20.1forge
Что нового
**0.3.6**
**Bug Fixes:**
1. Fixed the incorrect model and abnormal drops of the Ash Door.
2. Fixed the incorrect model of the Ash Fence Gate.
release
Ashes 0.3.5fix-1.20.1
0.3.5fix-1.20.126 сент. 2026 г.92Minecraft: 1.20.1forge
Что нового
**0.3.5fix Patch**
**Bug Fixes:**
1. Fixed an exploit where Backlash accumulation would still increase in Creative and Spectator modes.
2. Fixed a bug where Ashen Weeping Vines could be placed on any solid block (instead of only underneath such blocks) and where some block tags were missing.
release
Ashes 0.3.5-1.20.1
0.3.5-1.20.125 сент. 2026 г.53Minecraft: 1.20.1forge
Что нового
# Version 0.3.5
---
## New Content
### 1. New Mobs
- **Cinder Iron Golem** (Iron Golem variant; can be built like an Iron Golem, but the base requires Cinder Iron Blocks and Ashesite Blocks)
- Taunts nearby hostile mobs (hostile mobs with an attack target are forced to target the Cinder Iron Golem).
- Has higher damage reduction and some traits of Ashes mobs (but is not itself an Ashes mob).
- Possesses exceptional attacking power against Ashes mobs.
- Has multiple combo attacks; player-built Cinder Iron Golems have even stronger defense.
- **Ashes Erosion Frog** (Frog variant; spawns in the Nether)
- Passive mob; periodically applies Ash Erosion to all mobs in range.
- Can walk on lava.
- **Ashen Crystal Butterfly**
- Passive mob (spawns only in the Ashen Forest biome).
- Can be captured with a Glass Jar.
- Added related advancements.
- Considered food by Ashes Erosion Frogs.
### 2. New Items
- **Glass Jar**
- Used to capture Ashen Crystal Butterflies (a jar containing butterflies can be used as a light source).
- Crafted from Glass + any Log + Ash.
- **Lava Charm**
- A curio (can be equipped in the charm slot).
- When worn, grants the following effects:
- Fire Immunity.
- Attacks deal additional fire damage and ignite the target.
- Reflects fire damage when hit.
- On critical hit, deals fire damage to mobs in a certain radius and sets them on fire.
- Killing mobs grants a buff.
- Increased healing bonus while in fire or lava.
### 3. New Effect
- **Fragile** (increases damage taken).
### 4. New Biome
- **Ash Forest**
### 5. Ash Arrow Recipe
- Added a crafting recipe for Ash Arrows.
### 6. New Mechanics
#### Ashen Biome Mechanics
- **Repulsion**
- Non-Ashen mobs entering an Ashen biome receive the following debuffs:
- Damage taken increased by 160%.
- Healing halved.
- Final damage dealt reduced by 20%.
- (These debuffs can be removed by the Erosion Brand curio.)
- **Assimilation**
- Non-Ashen mobs (excluding players) entering an Ashen biome periodically undergo a conversion check (same chance as the Ashen Fire Transformation mechanic). On success, they are converted into their corresponding Ashen mob.
#### Global Mechanic
- **Ashes Backlash**
- Every mob except Ashen mobs has a Backlash accumulation gauge (max 100, configurable, starts at 0). When Backlash accumulation reaches its maximum, the mob takes high burst damage based on its own max health.
- Backlash progress accumulates through the following:
- Entering an Ashen biome.
- Ash Burning / Ash Erosion effects (Ash Burning greatly accelerates Backlash accumulation).
- Being attacked by Ashen mobs.
- Taking Ashen damage.
- Being attacked by a mob/player wearing an Erosion Brand.
- Attacks from Ashesite-series equipment.
- Backlash accumulation does not reset on death.
- Backlash accumulation does not decay naturally.
- Wearing a full Ashesite set significantly slows Backlash accumulation.
- Carrying a Glass Jar containing at least one Ashen Crystal Butterfly (or being near a jar containing them) slowly reduces Backlash accumulation.
- Having the Ash Erosion effect delays the burst, but the overflow is converted into higher burst damage.
- After the burst, the mob enters a cooldown period during which Backlash does not accumulate for a short time, but the mob also gains a high-level Fragile effect.
- Ashen mobs are immune to this mechanic.
- Jade integration (Backlash progress of the target mob can be viewed through Jade).
---
## Fixes & Adjustments
### Fixes
1. Fixed a bug where some blocks could not be copied with the middle mouse button (pick block).
### Adjustments
#### Mobs
- **Ashes Skeleton**
- Ashes Skeletons can now ride players (if a player is ridden by an Ashes Skeleton, they can press Shift repeatedly to break free) (requires config to be enabled).
- **Quenched Magma Cube**
- When a maximum-size Quenched Magma Cube is killed, it has an 8% chance to additionally drop a Lava Heart (used to craft the Lava Charm, or as fuel).
#### Biomes
- **Ash Plains**
- Added grass vegetation decoration.
#### Miscellaneous
1. Redrew the Ashes Light texture.
2. Added transformation particles.
3. Added smelting recipes for ores.
beta
Ashes 0.2.5-1.20.1
0.2.5-1.20.120 сент. 2026 г.169Minecraft: 1.20.1forge
Что нового
#### V0.2.5
Bug Fix:
Fixed a bug where thrown Mauls could occasionally freeze after hitting an entity
release
Ashes 0.2.4-1.20.1
0.2.4-1.20.11 сент. 2026 г.316Minecraft: 1.20.1forge
Что нового
### 0.2.4
**Adjustments & Fixes:**
1. Optimized the fragment generation logic for the Maul.
2. Fixed incorrect display in the JEI plugin.
release
Ashes 0.2.3fix-1.20.1
0.2.3fix-1.20.129 авг. 2026 г.150Minecraft: 1.20.1forge
Что нового
**0.2.3fix Patch:** Fixed text errors for some items.
release
Ashes 0.2.3-1.20.1
0.2.3-1.20.128 авг. 2026 г.65Minecraft: 1.20.1forge
Что нового
# V0.2.3
## New Content
### New Attribute
Healing Efficiency: affects the amount of healing received.
### New Mob
Quenched Magma Cube – a magma cube variant with two forms; its damage changes according to physical rules.
### New Weapon Type: Maul
A heavy, throwable hammer, with related advancements.
- Craftable from the following materials + Blaze Rod: Iron, Cinder Iron, Golden, Diamond, Netherite (requires upgrade template), Ashesite (requires upgrade template).
### New Forging Branches for Ashesite Equipment
#### Scarlet Forging Branch
Base: Ashesite equipment, inherits forging level, crafted via Scarlet Upgrade Template + Scarlet Shard;
Inherits all traits of Ashesite gear, with modified or added properties:
- Swords/Axes: attacks consume a small amount of health and increase damage.
- Maul (thrown): on landing, applies Scarlet Laceration to enemies in the area.
- Axe (special attack): inflicts Stun and permanently reduces target’s max health by 2% (players instead take bonus bleeding damage equal to 1% of their max health).
- Bow: arrows apply Scarlet Laceration on hit.
- Armor: while wearing, increases full-set bonus damage based on missing health, but increases final damage taken.
- Armor (any piece): when health < 50%, attacks heal the wearer.
- Armor Full set: grants Fire Resistance II and additionally Ashen Blood Regeneration I.
### New Effect
Scarlet Laceration – deals continuous damage and greatly reduces the target’s Healing Efficiency.
### New Damage Types
- Bleeding Damage
- Maul Smash Damage
### New Mechanic: Ashen Fire Transformation
Mobs killed by Ashen Fire have a chance to transform into their Ashen variant (if one exists). On failure, they drop extra Ash Dust.
### New Enchantments
- Scarlet Curse (curse, swords/axes only, not from table): attacks apply Scarlet Laceration and permanently reduce target’s max health, but also inflict the effect on the user.
- Maul Loyalty (Maul only, from enchantment table): similar to Loyalty.
- Thunder Echo (Maul only, from enchantment table): summons lightning on impact.
- Explosive Mau (Maul only, treasure): creates an explosion on impact.
- Stunning Smash (Maul only, from enchantment table): increases overall damage and stuns hit entities.
- Ashes Thorns (Armor only, from enchantment table): chance to reflect damage to attacker and apply Ash Erosion (reflected damage is Ashen damage).
## Bug Fixes & Adjustments
### Fixes
1. Fixed knockback resistance for entities with 100% resistance (though some still retain the trait).
2. Fixed bone meal recipe for Ashes Bone.
3. Removed incorrect recipes.
### Adjustments
### Mobs
#### Ashen Wolf
- tamed attack damage reduced from 6 to 4.
#### Ashen Skeleton
- chance to shoot Ash Arrows reduced from 50% to 20%.
#### Ashen Reaper
- Attack damage reduced from 4 to 2.
- Reduced burst damage (single-target).
- Reduced charge speed, added particle effects.
- Increased damage thresholds for counterattack per additional target.
- Execution threshold lowered from 20% to 10%.
- Improved combo system (more flexible and unpredictable).
##### Blocking logic adjustments:
- Cooldown extended from 3s to 6s.
- If incoming damage exceeds 40% of max health (single hit) or cumulative damage during block exceeds 70% of max health, it immediately parries (ignoring damage and gaining Resistance II for 5s).
- Each hit received while blocking grants the attacker a stackable Strength buff. - When counterattack triggers, those Strength stacks are converted to Weakness (inverse). If block ends normally, the Reaper gains Resistance III based on the attacker’s remaining Strength duration.
- Blocking no longer reflects damage.
##### Charge skill adjustments:
- Derived charges ignore cooldown but deal only 30% damage and do not stun.
##### Additional mechanics:
- Facing only one target: takes more damage and deals significantly more damage.
- Facing more targets: takes less damage, receives more healing, and deals more damage.
#### Ashen Warden:
- AI adjustment: when facing multiple airborne targets and not attacking for 2 seconds, it will force a sonic boom attack.
#### Ashen Wither:
- Added custom boss bar.
- Phase 2 armor model enlarged by 0.5x to match vanilla Wither (visual only).
- Added death dissipation effect (visual).
- Dive attack end effect changed from Stun to Weakness.
- Fixed charge skill incorrectly applying Stun when no damage was dealt.
- Blast damage from secondary heads reduced.
#### Ashen Roamer:
- After taming: damage dealt reduced by 30%, damage taken reduced from 50% to 70%.
- Tamed attacks no longer hurt the owner.
- Charge speed reduced, added particles.
- Charge damage no longer scales with speed.
- AI adjustment: after a ranged attack, if close to target and height difference ≤ 2.5 blocks, may charge directly (guaranteed if no line of sight).
- Animation adjustments.
#### Ashen Allay:
Stun duration from Stun Arrows reduced from 5s to 3s.
### Equipment
All equipment stat displays now show one decimal place.
## Other
1. Removed unused render layers.
2. Adjusted advancement text.
3. Player Protection Mode adjustments: when enabled, final damage taken from Ashes mobs reduced by 30%, and damage dealt to Ashes mobs increased by 20%.
(This mode benefits the player – it reduces damage received and increases damage dealt.)
4. GeckoLib is no longer a prerequisite library.
release
Ashes 0.1.3-1.20.1
0.1.3-1.20.11 авг. 2026 г.1,2 тыс.Minecraft: 1.20.1forge
Что нового
## 0.1.3
## Adjustment
### Added new ways to obtain Ash Dust:
1.When a mob dies from fire damage, there is a 3% chance to drop an additional 1–2 Ash Dust.
2.Ash Dust can now also be obtained by smelting Blaze Powder in a furnace.
3.Ash Dust is no longer destroyed by fire.
### Adjusted Ash Erosion Effect:
1.The health drain per second is reduced to 10%–15% of max health.
2.Milk can no longer remove the effect unconditionally; it is now blocked only when the effect level is 8 or higher.
release
Ashes 0.1.2-1.20.1
0.1.2-1.20.116 июл. 2026 г.296Minecraft: 1.20.1forge
Что нового
## 0.1.2
## Bug Fixes and Adjustments
## Adjustments
1.When under the Ashes Erosion effect, the Absorption effect can no longer be applied.
2.Damage caused by Ashes Burning can now affect the Ender Dragon.
## Bug Fixes
1.Fixed incorrect item ID references in some tag entries.
2.Fixed hostile Ashes mobs not calling allies when their injured.
release
Ashes 0.1.1-1.20.1
0.1.1-1.20.17 июл. 2026 г.92Minecraft: 1.20.1forge
Что нового
## 0.1.1
## Fix Bugs:
1. Fix the wrong hurts sound for the Ash Allay
2. Fix the issue where the Ash Allay doesn't retaliate when attacked