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CoordinateOffset

Configurably obfuscate players' coordinates.

Автор: Chips5,1 тыс.25обновлён 19 сент. 2026 г.
Механики игрыУправление

Описание

CoordinateOffset

A Minecraft Paper plugin that configurably obfuscates players' coordinates.

CoordinateOffset icon

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Minecraft offers a useful debug menu (F3) that allows anyone to easily see their coordinates in the world. This makes it easy to save points of interest and share locations with friends (or enemies).

However, not all multiplayer servers want coordinates to be so easily accessible. /gamerule reducedDebugInfo can administratively hide coordinates from the F3 menu, but it is trivial for a player to add a client-side mod that shows them.

Screenshot of coordinates being offsetted

CoordinateOffset is a plugin for Paper-based Minecraft servers that modifies every coordinate in packets between the server and client. The player still sees the exact same world they would normally see. But no matter which mods they install, they cannot see their real coordinates.

Why?

This plugin isn't intended for all servers. Here are a few ideas that might make CoordinateOffset useful:

  • Prevent metagaming: If you consider coordinate usage and sharing to be metagaming, this prevents it.
  • Amplify in-game items: Coordinates no longer outclass compasses, lodestones, recovery compasses, and maps when those coordinates are inconsistent.
  • Prevent coordinate leaks: If everyone sees different coordinates, players cannot derive each other's coordinates from an accidental leak in a screenshot.
  • Guard the world seed: Any unknown offset makes seed-cracking tactics harder.
  • Center the origin: Put the (0, 0) coordinate anywhere you'd like.

Features

  • Fully-configurable, flexible methods of determining how to apply offsets
  • Generate offsets randomly for each player, or use fixed offsets for multiple players
  • Match offsets to the player's position, so they see themselves near the world's origin
  • Optionally regenerate offsets based on various player actions, including death, world change, teleport, and server join
  • Regenerate and set offsets immediately with commands
  • Configure different offsets per-player, per-world, and with permissions
  • Automatic scaling for offsets to ensure coordinates still align when using a nether portal
  • Extensible API to flexibly get and set offsets
  • Compatible with Distant Horizons, ViaVersion, and Velocity (must be installed on Paper, not Velocity itself)

Requirements and Installation

Some known incompatible plugins are: Most anticheats, Geyser.

After ensuring that you meet the requirements, just grab the latest release and drop it in your server's plugins folder. Then follow the steps below to configure how coordinates are shifted for each player.

Configuration

Main article: Configuration Guide

The main configuration file is automatically generated after the first run at plugins/CoordinateOffset/config.yml.

defaultOffsetProvider: random

The default configuration contains five predefined "offset providers". An "offset" refers to the amount that the player's coordinates should appear to be shifted from their real location. Get started by picking a strategy that matches the type of offsetting you're trying to achieve:

  • constant - Specify the exact offset you want players to have.
  • disabled - Players will see their real coordinates.
  • random - Individually randomize each player's offset. Optionally re-roll offsets upon player actions.
  • zeroAtLocation - Use an offset based on the player's starting location, so they see themselves near (0, 0). Optionally re-center offsets upon player actions.
  • permission - Assign permissions to players, like coordinateoffset.offset.160.-240, to control their offset.

You can customize these providers further, use different providers for different players/worlds/groups, and define your own providers. See the complete Configuration Guide.

Commands and Permissions

See the Commands and Permissions Guide for details.

API

You can use or extend CoordinateOffset in your own plugin by using the API. Please see the API Guide.

Support

Credits

Special thanks to Cavallium for developing CoordinatesObfuscator, which CoordinateOffset is a fork of. CoordinateOffset's packet translation logic was heavily modeled after the work done by CoordinatesObfuscator.

Libraries used:

Галерея

Последние версии

Все версии →
release

CoordinateOffset 6.2.0

6.2.0
19 сент. 2026 г.234Minecraft: 26.1.2, 26.2, 26.3paper, purpur
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Что нового
*Supported Minecraft servers: Paper 26.1.2-26.3* - Support 26.3 - Increase minimum Minecraft version to 26.1.2
release

CoordinateOffset 6.1.7

6.1.7
5 июл. 2026 г.456Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
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Что нового
*Supported Minecraft servers: Paper 1.21.4-26.2* - Fix Distant Horizons Support plugin compatibility for DH 3.1+/DHS 0.15 dev build/Minecraft 26.2
release

CoordinateOffset 6.1.6

6.1.6
23 июн. 2026 г.68Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
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Что нового
*Supported Minecraft servers: Paper 1.21.4-26.2* - Support 26.2 - Add sulfur spikes to blocks affected by `fixCollision.dripstone`
release

CoordinateOffset 6.1.5

6.1.5
25 мая 2026 г.124Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2paper, purpur
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Что нового
*Supported Minecraft servers: Paper 1.21.4-26.1.2* - Fix Distant Horizons Support plugin compatibility for DH 3.0+/DHS 0.13.0+/Minecraft 26.1+
release

CoordinateOffset 6.1.4

6.1.4
7 апр. 2026 г.168Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2paper, purpur
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Что нового
*Supported Minecraft servers: Paper 1.21.4-26.1.2* - Support 26.1.2
release

CoordinateOffset 6.1.2

6.1.2
1 янв. 2026 г.297Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, purpur
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Что нового
*Supported Minecraft servers: Paper 1.21.4-1.21.11* - Fix world border being placed incorrectly in the nether in 1.21.9 and later (causing blocks to become unplaceable and unbreakable) - Fix world border not appearing until a player moves when joining the game
release

CoordinateOffset 6.1.1

6.1.1
20 дек. 2025 г.74Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, purpur
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Что нового
*Supported Minecraft servers: Paper 1.21.4-1.21.11* - Fix offsets not regenerating when players enter an end portal from the overworld to the end
release

CoordinateOffset 6.1.0

6.1.0
14 дек. 2025 г.52Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, purpur
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Что нового
*Supported Minecraft servers: Paper 1.21.4-1.21.11* - Support 1.21.11 - Add `offsetsAreMultiplesOfBlocks` configuration setting - Controls how the plugin rounds offsets (e.g. to the nearest chunk or to the nearest N chunks) - Default is `auto`, which detects the optimal rounding behavior based on other installed plugins - Add **Experimental** Distant Horizons Support plugin compatibility - Level-of-detail (LOD) data generated by the [DHS](https://modrinth.com/plugin/distant-horizons-support) plugin is now properly adjusted for the player's offset - Read the warnings listed in [Implications and Limitations](https://github.com/joshuaprince/CoordinateOffset/wiki/Implications-and-Limitations) under "Distant Horizons Support" if you plan on installing CoordinateOffset alongside DHS - Add WorldEditCUI mod compatibility - Players with the WorldEditCUI mod installed will now see correctly-placed WorldEdit selections when they have an offset applied
release

CoordinateOffset 6.0.1

6.0.1
17 нояб. 2025 г.84Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10paper, purpur
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Что нового
*Supported Minecraft servers: Paper 1.21.4-1.21.10* This is a patch following v6.0.0 with minor fixes. Please see the full [v6.0.0 changelog](https://github.com/joshuaprince/CoordinateOffset/releases/tag/v6.0.0) and [v6 Upgrade Guide](https://github.com/joshuaprince/CoordinateOffset/wiki/v6-Upgrade-Guide) if upgrading from before v6.0.0. - Fix version string in paper-plugin.yml being formatted incorrectly - Fix config.yml parsing of floating-point numbers with no decimal point - Allow zero values for `worldCoordinateScaleOverrides` - Fix metrics reporting wrong statistic for `worldCoordinateScaleOverrides` - API: Add `Offset#apply` method to all `Offset` types
release

CoordinateOffset 6.0.0

6.0.0
16 нояб. 2025 г.34Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10paper, purpur
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Что нового
*Supported Minecraft servers: Paper 1.21.4-1.21.10* CoordinateOffset [5.0.0](https://github.com/joshuaprince/CoordinateOffset/releases/tag/v5.0.0) just came out last month, but thanks to a breakthrough I made in **immediate offset changes**, it's already time for another major release. "Immediate offset changes" means that the plugin no longer has to wait for the next opportune event to change a player's offset. By simulating a teleport, the plugin can change a player's offset at any time. This allows for commands like `/offset regenerate` and `/offset set`. It also allows safe offset changes when the player teleports any distance. If you like reading, check out the fully documented list of changes in the **[v6 Upgrade Guide](https://github.com/joshuaprince/CoordinateOffset/wiki/v6-Upgrade-Guide)**. You should especially read this if you made any significant configuration changes or use the CoordinateOffset API. Otherwise, here's the summary of everything new: - **Regular backups are still mandatory.** - Add `/offset regenerate` and `/offset set` commands. - Add `PermissionOffsetProvider`. - Add option to specify `offsetProviderOverrides` rules based on player name, world key, and world UUID. (Previously only player UUID and world name were supported.) - Add `regenerateOnTeleport` and `minimumTeleportDistance` options to RandomOffsetProvider and ZeroAtLocationOffsetProvider. (Replaces `resetOnDistantTeleport` and `allowUnsafeResetOnDistantTeleport` settings) - Rename `resetOn*` offset provider options to `regenerateOn*` to match the new command. (Configuration will automatically migrate and leave values unchanged.) - Rename `persistent` RandomOffsetProvider option to `regenerateOnJoin`. (Configuration will automatically migrate and leave behavior unchanged; `false` and `true` are swapped automatically.) - Remove `persistenceKey` Random offset provider option in favor of using provider name. - Add `regenerateOnJoin` option to `ZeroAtLocationOffsetProvider`, allowing zero-at-location offsets to persist across joins and server restarts. - Default all `regenerateOn*` options to false. (The `persistent` option previously defaulted to false; newly generated configurations now persist random offsets forever by default.) - Redesign internal handling for scaling offsets between worlds. - Offsets now scale automatically based on world coordinate scale (e.g. nether scales down by 8). - Move `worldScaling` and `worldAlignment` options out of offset provider settings and into optional `worldCoordinateScaleOverrides` global configuration. (Not automatically migrated from the previous version) - Add a default `offsetProviderOverrides` rule that disables offsets in the end. (Only for newly generated configs; can be removed if desired.) - Automatically disable offsets for Bedrock players with no extra permissions/config required. - Add `messages.yml` to allow customization/translation of most plugin messages. - API Changes - Offsets returned from custom offset providers are now split into `ScalableOffset` and `FixedOffset` to give explicit control over how providers interact with world coordinate scaling. - Add new API endpoints to `regenerateOffset` and `setOffset` for immediate offset changes. - Add `onOffsetSetByCommand` interface to offset providers.