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Confluence: Otherworld

An expansion mod that combines Minecraft and Terraria

Автор: cooobird446,5 тыс.541обновлён 13 окт. 2026 г.
ПриключенияСнаряжениеМагия

Описание

Confluence: Otherworld

Overview

  • Confluence: Otherworld is a large-scale adventure mod developed based on Minecraft.
  • It incorporates elements from Terraria to expand the game's content and gameplay.

Integration of Elements

  • The fusion covers various aspects of the game, including:
    • Blocks
    • Weapons
    • Armor
    • Accessories
    • Wiring
    • Tools
    • Ruins
  • This integration delivers a brand-new adventure experience.

Preservation and Upgrade of Core Elements

  • The mod strives to preserve the core essence of both Minecraft and Terraria.
  • It upgrades the 2D gameplay of Terraria into a 3D fusion experience.

Incorporation of Classic Mechanics

  • The mod includes many classic Terraria mechanics, such as:
    • Shimmer Transformation
    • Crafting with various workbenches

Key Feature: Secret Seeds

  • The most notable feature is the "Secret Seeds."
  • These allow players to explore a uniquely blended world filled with diverse adventure elements.

The Corruption

pE01aTg.png

The Crimson

pE010Yj.png

Living Tree

pE01Bfs.png pE01gmT.png

Sky Village

pE01rpn.png

One of the secret seeds: constant

pE016XV.png

Circuits & Traps

pE0120U.png

Adventures & Rewards

pE01R7F.png

Галерея

ArmorsThe CrimsonFunctional blocksThe Corruption

Последние версии

Все версии →
release

Confluence: Otherworld 1.2.9-261012

1.2.9
13 окт. 2026 г.2,5 тыс.Minecraft: 1.20.1forge
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## New Features & World Changes * **Synced Assets & Content:** Backported content and assets from newer versions, including the Void Sea, Wormhole Potion, restoration crystals, armor, and vanity sets. * **New Weapons & Balancing:** * Added the True Copper Shortsword. * Adjusted Zenith crafting recipe input, damage attribution, and hit frequency. * Rebalanced stats for the Guardian Flail, Shark, and I-32 Iron Golem. * **World Generation & Mechanics:** * Added wind mechanics, stalagmite formations, and Crimson Eye features. * Implemented an initial overhaul for the Shimmer lake. * Adjusted various world features. * **QoL & Settings:** * Added preventEnemyFriendlyFire to control whether enemies can damage each other (enabled by default). * Expanded spider replacement models to Spiders, Cave Spiders, Blood Crawlers, Wall Creepers, Black Recluses, Jungle Creepers, and Sand Poachers. * Reorganized Creative mode inventory categories for accessories and natural blocks. --- ## Combat & Creatures * **Mob Behavior & Spawning:** * Unified enemy difficulty scaling, progression attributes, and targeting logic. * Fixed an issue where Brain of Cthulhu minions lost their assigned targets and failed to chase players. * Fixed Shark bite range and enemy interactions with doors. * Fixed enemy floating bugs, Demon Eye orientation, and worm digging sound effects. * **NPCs & Mounts:** * Improved NPC rescue sequences, unlocking requirements, duplicate prevention, housing validation, and Shimmer transformations. * Fixed mount stability and support on liquid surfaces. * **Summons & Loot:** * Fixed summon damage scaling; adjusted summon staff modifiers and target selection. * Corrected Looting probabilities, duplicate empty loot table weights, and item count function conditions. --- ## Tooltips & Rendering * **Tooltips & DataTip:** * Unified weapon damage, critical strike chance, and attack speed tooltips (configurable to show base or boosted stats). * Bundled DataTip and migrated static descriptions, weapon lore, and image tooltips. * Added cycling text colors for lore tooltips. * **Dynamic Lighting (MagicLib):** * Reworked dynamic lighting for equipment, visual effects, phaseblades, projectiles, light beams, flashes, and glowing creatures. * Added GPU spatial grouping, asynchronous processing, and cache reuse. * Expanded internal brightness range to 0–255. * Added per-pixel terrain lighting; improved cross-section light assignment, coordinates, and visibility checks. * Expanded colored lighting for blocks, items, entities, and effects using NBT data and entity states. * **Rendering & Combat Text:** * Refactored dismemberment and body parts, including armor display, fluid interaction, and lifecycle cleanup. * Fixed GeckoLib colored-light buffers, model formats, and texture issues. * Adjusted floating damage numbers; healing numbers now show actual health restored. --- ## Fixes & Technical Improvements * **Items & Gameplay Fixes:** * Fixed Magic Mirror chunk loading failures, item disappearance, and cross-dimensional XP loss. * Fixed phaseblade attributes, arm rendering, leftover blade rendering, and client crashes after throwing. * Fixed reforging ignoring coins stored in the Piggy Bank. * Weapon shooting feedback now plays only after projectiles are successfully spawned. * Fixed missing dungeon layers, Hellforge bucket consumption, and crafting failures after exiting the housing interface. * **Compatibility & World Fixes:** * Resolved compatibility issues with Immersive Portals. * Fixed missing Diving Helmet texture. * Fixed configuration screens failing to trigger reload events after saving changes. * **Miscellaneous:** * Updated lava fishing tables, crafting recipes, textures, and translations. * Optimized build pipelines: improved nightly builds, dependency caching, artifact validation, and publishing.
release

1.2.9-261012

1.2.9
13 окт. 2026 г.3,4 тыс.Minecraft: 1.21.1neoforge
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## New Features & World Changes * **Synced Assets & Content:** Backported features and assets from earlier versions, including armor sets, vanity items, and related gear. * **Environmental Features:** Added wind mechanics, stalagmites, Crimson Eye world features, and an initial overhaul for the Shimmer lake. * **Arachnophobia Settings:** Restored spider replacement configurations for Spiders, Cave Spiders, Blood Crawlers, Wall Creepers, Black Recluses, Jungle Creepers, and Sand Poachers. * **Gameplay Toggles:** Added `preventEnemyFriendlyFire` (enabled by default) to restrict damage between hostile mobs. * **Balancing & Organization:** * Rebalanced the Guardian Flail, Shark, and I-32 Iron Golem stats. * Reorganized Creative mode tabs for accessories and natural blocks. --- ## Combat & Creatures * **AI & Spawning:** * Unified difficulty scaling, progression attributes, and mob targeting. * Fixed an issue where specific bosses and monsters failed to spawn due to desynchronized data. * Fixed Brain of Cthulhu minions dropping targets and failing to chase players. * Fixed floating enemy glitches, Demon Eye orientation, and worm digging audio. * Corrected Shark bite range and mob interactions with doors. * **NPCs & Summons:** * Improved NPC rescue flow, unlock criteria, housing detection, duplicate prevention, and Shimmer transformations. * Fixed liquid surface mechanics for mounts. * Corrected summon attribute scaling, bug net capture mechanics, and associated combat behavior. * **Loot:** Fixed Looting enchantment multipliers, duplicate drop weights, and item count condition checks. --- ## Rendering & Visuals * **Dynamic Lighting Engine (MagicLib):** * Fully reworked dynamic lighting for equipment, visual effects, phaseblades, projectiles, light beams, flashes, and bioluminescent entities. * Implemented per-pixel terrain lighting with improved cross-section assignment, coordinate mapping, and visibility checks. * Added GPU spatial grouping, asynchronous processing, and cache reuse, expanding internal brightness range to 0–255. * Expanded colored lighting support across blocks, items, entities, and effects based on component states. * Resolved GeckoLib colored-light buffer flushing and "Not building!" errors. * **UI & Visual Feedback:** * Unified tooltips for weapon damage, critical strike chance, and attack speed (configurable between base and boosted values). * Updated DataTip: migrated static descriptions, weapon lore, and image tooltips; added cycling lore colors. * Fixed damage number vertex winding, adjusted visibility thresholds, and updated healing indicators to display actual health restored. * **Models & Animation:** * Refactored dismemberment and body parts, including armor fit, fluid interactions, and entity lifecycle cleanup. * Resolved model format warnings and updated textures. --- ## Bug Fixes & Technical Improvements * **Gameplay Fixes:** * Fixed phaseblade attributes, arm rendering, and lingering blade visuals after throwing. * Fixed reforging failing to draw coins from the Piggy Bank. * Weapon attack feedback now triggers strictly after projectiles successfully spawn. * Resolved compatibility issues with Immersive Portals. * Updated lava fishing tables, crafting recipes, resource IDs, and loot tables. * **Codebase & Build System:** * Cleaned up porting leftovers, redundant components, and unnecessary client-side handling. * Updated MagicLib publishing configurations. * Optimized nightly build pipelines with dependency caching, artifact validation, and streamlined publishing.
release

Confluence: Otherworld 1.2.4-260226

1.2.4-260226
25 февр. 2026 г.95,6 тыс.Minecraft: 1.21.1neoforge
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# Changelog (1.2.4): ## Fixes: - Fixed an issue where the luck bonus from bait was not taking effect. - Fixed a crash related to accessory attributes. - Fixed a layering error in the achievement category rendering. - Fixed invincibility frame issues with Deerclops' ice spikes, and added the corresponding immunities for Deerclops. ## Improvements: - Moved the position of the achievement button. - Improved the vertical bouncing capability of Boulders. - Improved Stalk blocks. - Improved the Tuff Display Stand. ## Adjustments: - Synced with Terraria version 1.4.5: - The generation amount for Hardmode Ore clusters is now equal across all three tiers. - Adjusted crafting recipes for Hardmode Ore series, as well as Marble and Granite recipes. - Reverted the Depth Meter drop rate change. ## Additions: - King Slime will now summon Spiked Slimes in Expert Mode and above. - Conflux Legacy now includes a fix for the vanilla swoop attack, which has a configuration option. - Added more Boulders and their crafting recipes. - Added more decorative blocks and their crafting recipes. - Added a new secret seed: Really Small - A brand new experience that shrinks your character!
release

Confluence: Otherworld 1.2.3.3-260215

1.2.3.3-260215
15 февр. 2026 г.27,6 тыс.Minecraft: 1.21.1neoforge
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## Fixes: - Fixed an issue where the achievement background would not stretch properly. - Fixed an issue where Bestiary entries would be lost after traveling between dimensions and refreshing the Bestiary. - Fixed an issue where global achievements would not function due to mismatched player UUIDs on offline mode servers. - Fixed an issue where Shimmer's mechanic for transmuting Evil Bars based on world type was not working. - Fixed a crash related to AzureLibArmor. - Fixed an issue where Conflux Legacy chairs were not recognized for house detection. - Fixed an issue where Pylons would not drop when mined. ## Improvements: - Achievement background stars now move with the environment. - Boulder movement mode. ## Adjustments: - Changed the Teleportation Potion's teleport radius from 200 to 10,000. - Adjusted invincibility frames caused by summon projectiles.
release

Confluence: Otherworld 1.2.2-260208

1.2.2-260208
7 февр. 2026 г.8,3 тыс.Minecraft: 1.21.1neoforge
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# Changelog (1.2.2): ## Important Notes: - The detection list of the Lifeform Analyzer has been updated. You need to manually reset the configuration of Terra accessories to refresh the list. ## Fixes: - Fixed an issue where creating a world would generate Hungry (Devourer segments) when "Advanced Loot Info" mod is also loaded. - Fixed the Lethargic effect configuration not working. - Fixed being able to see wires even when the Mechanical Prism is turned off. - Fixed auto-attack affecting lances. - Fixed fishing quests failing to distinguish between evil biomes. - Fixed the Shimmer Transmutation Pot consuming all Aether Blocks. - Fixed the Slime Rain event not triggering. - Suppressed error messages from the Shimmer Transmutation Pot. - Fixed a chunk loading deadlock caused by the "Buff All Creatures" option in Terra Creature Configuration. - Fixed Cursed Skull enemies in the Dungeon not being highlighted by Hunter Potion. - Fixed compatibility with AzureLib (again). - Fixed missing bonuses added by Confluence to vanilla loot tables. - Fixed a Bestiary crash. - Fixed Bestiary data loss when reloading resource packs. - Fixed the clear command not working. - Fixed confusion between natural life regeneration and manual healing. - Fixed various bugs related to Step Stools. - Fixed incorrect Bestiary keys. ## Optimizations: - Added smoother movement for yoyos. - Confluence custom window title. - NPCs no longer spawn inside walls or in mid-air. - At 18:00 (tick 12000), there's a 20% chance for the moon to be replaced by a special version. - Adjusted Crossbone model offset and improved Spiky Ball rolling/sliding. - Opening crates and upgrading coins no longer requires pointing at empty space. - Rewrote the team system. PvP is now automatically turned off when exiting a world (Multiplayer only). - Added more Bestiary entries. - Spelunker Potion effect, Dangersense Potion effect, Gravitation Potion effect, and the Metal Detector item now display their hotkey in the inventory. - Increased Bee Gun projectile sensitivity. - Added support for MrCrayfish's Furniture Mod items as valid NPC housing furniture. chair, sofa, and stool series count as chairs; table and desk series count as tables. ## Adjustments: - Synchronized with Terraria 1.4.5: - Replaced Suspicious Looking Eye with Deer Thing in the Frozen Chest loot table. - Added Slime Staff (3.33% chance) to King Slime's Treasure Bag loot table. - Unlocking 16 Bestiary entries is now required to buy the Leather Whip from the Zoologist. - Increased materials required for crafting Bottomless Bags from 3,996 to 9,999. - Increased Bat Bat attack speed. - Increased Gladius attack speed. - Purple Clubberfish now has a 50% chance to inflict Confused. - The Beekeeper now has a 100% chance to inflict Confused. - Increased Storm Spear projectile range and damage. - Increased Spiky Ball duration by 33%. - Increased Flintlock Pistol critical strike chance by 6% and projectile speed by 20%. - Increased Musket critical strike chance by 1%. - Increased Tactical Shotgun damage by 2. - Decreased Thunder Zapper mana cost by 1. - Increased Space Gun's enemy penetration limit by 2. - Decreased Magic Dagger damage by 3. - Increased Crystal Storm damage by 2. - Increased Spinal Tap damage by 2. - NPCs no longer require happiness conditions to sell Pylons. - Falcon Blade and Exotic Scimitar gain a temporary 12% damage increase on hit, stacking up to 50%. The bonus decays at 30% per second. - Replaced mineral contents in Obsidian Lock Boxes and Hellstone Lock Boxes with Hellstone, and added a 5% chance for a Hellforge. - Increased chance to get Dungeon Brick from Dungeon and Locked Golden Chests by 50%. - Increased Terra Blade acquisition weight by 2. - Rewrote Enemy Banners. They can now be obtained directly from the Bestiary. - Crossbone gains 4 ticks of invincibility frames when attacking. - Titanium Shard barrier damage source is now changed to the player. - Defense-halving now also applies to late-game accessories. - Maximum additional height for Step Stools changed to 7. - Wings activate before Flying Carpet. - Only Confluence NPCs are immune to player damage. ## New Content: - Synchronized with Terraria 1.4.5: - Scrying Orb. - Throwing a Slime Crown into Shimmer now triggers a Slime Rain. - Boulder World now experiences Boulder Rain during Rain and Thunderstorms. - Honey Slime: Created by soaking Blue, Purple, or Green Slimes in Honey for a period. Now drops large amounts of Nectar. - Pine series: Pine surface features have a 25% chance to be replaced with Confluence Pine trees. - Added Faewood series. - Giant Life Mushrooms now grow in surface Glowing Mushroom biomes. - Life Mushrooms can now be grown into Giant Life Mushrooms using Bone Meal.
release

ConfluenceOtherworld-1.2.1-260128

1.2.1-260128
30 янв. 2026 г.86,3 тыс.Minecraft: 1.21.1neoforge
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**Important Notes:** - The detection list of the Lifeform Analyzer has been updated. You need to manually reset the configuration of Terra accessories to refresh the list. **Fixes:** - Fixed an issue where magic modifiers were granting incorrect bonuses. - Fixed an issue where the Optic Nerve Entity could ride boats. - Fixed Chandelier rendering. - Fixed Deerclops spawning when it was not snowing. - Fixed Water Candles in dungeons not working properly. - Reduced the chance of dismembered entities causing ID collisions. - Fixed a thread deadlock caused by worm spawning. - Fixed losing newly unlocked three ores after saving, exiting, and reloading the world. - Fixed jagged edges in crosshair rendering. - Fixed notes in ruined portals. - Corrected erroneous Shimmer recipes. **Adjustments:** - Added spawning for Bouncy Beasts and Hopping Horrors. - Added Deerclops relic. - Added missing value to magic weapons. - Reduced Bone Serpent spawn rate.
release

Confluence: Otherworld 1.2.0-260125

1.2.0-260125
24 янв. 2026 г.7,9 тыс.Minecraft: 1.21.1neoforge
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# Changelog (1.2.0) ## Important Notes > Disclaimer: Since this version is a beta release, be sure to back up your saves before playing! > If you encounter any bugs not listed below, please report them via GitHub Issues! - When summoning the Wall of Flesh, a large area will be cleared. Be sure to summon it far away from player activity areas (the farther, the better). - Requires NeoForge version 21.1.215 or higher! - Do not use with official add-ons (Convergence Music, Better Experience, Convergence Dimensions Patch) that are not version 1.2.0! (unless you have a temporary fix) - Hardmode (default transformation strategy may cause noticeable lag and takes longer; you can change it to instant transformation in the config, which will completely pause TPS but be much faster). - Unfinished items are now hidden from the Creative Mode tab by default; enable them manually in the config. - The quick-placement feature of the Creative Hand now requires manual enabling in the config. - Due to compatibility issues with Xaero's Minimap, support for Xaero's map series has been removed. ## Fixes - Holding a spear and clicking on blocks no longer produces particles. - DPS information no longer accumulates infinitely. - Fixed crash caused by events attempting to send progress bar network packets from the client. - Granite Caves and Marble Caves no longer have holes. - Fixed Worm y-rotation flickering and head stuttering. - Fixed icon disappearance due to team synchronization issues. - Regeneration Staff max stack size changed to 1. - Fixed events sending packets from the client to the wrong player. - Holding a spear in the main hand and right-clicking to interact no longer triggers an attack. - Fixed rendering offset of Man Eater roots. - Fixed Blood Moon filter stuttering. - Fixed crash caused by certain accessories being forced to be worn simultaneously. - Fixed some recipe errors. - Fixed Slimes being unable to attack players. - Corrected some text errors. - Naturally spawned tombstones in Dungeon Ritual events now use translation keys. - Eater of Worlds can no longer drown; Flying Fish can no longer die from fall damage. - Fixed crash caused by JER pre-generating boss instances. - Fixed Magic Guns consuming mana and disabling Mana Flower. - Fixed bullet penetration issues; bullets can no longer kill archers. - Fixed Boulders ignoring Totems of Undying and killing players. - Fixed Regeneration Staff logic. - Fixed Hammers ignoring break progress and instantly destroying blocks. - Fixed sneaking and right-clicking altars with a shield in the off-hand not working. - Fixed Crimson not spreading to logs and leaves; Ice Blocks not spreading evil. - Fixed incorrect Cattail generation positions. - Mana regeneration delay is now only set if mana cost is greater than 0. - Net no longer crashes when capturing mobs sitting in vehicles. - Fixed Weak Mana Potions not crafting into Mana Potions. - Sticky Bombs no longer hover in mid-air. - Fixed bosses disappearing after being summoned. - Fixed modded minecarts unable to ascend on powered rails. - Fixed mob counter display errors. - Fixed effects from prefixes being constantly overridden. - Fixed water sources being replaced after Cattail growth. - Fixed Rope model rendering type. - Fixed ladders not allowing players to stop mid-air. - Fixed Pylons not being mineable normally. - Fixed crash when Enemy Banners attempt to get entity data. - During Shimmer transmutation, Mushrooms and Glowing Mushrooms can no longer be produced in mismatched environments. - Fixed Treasure Magnet and Creative Hand not having coin pickup range. - Fixed Rage Potions failing to grant critical strike bonus. - Fixed players taking damage when attacking mounts with guns. - Fixed crafted chests not matching components of naturally found and mined modded chests. - Fixed missing Zombie Arm rendering. - Fixed Cthulhu Shield reflecting Yoyos and minions. - Fixed Spark Wand igniting players when PvP is disabled. - Fixed Meteors disappearing when falling into the ocean. - Fixed uninteracted Fisherman broadcasting death messages. - Fixed Honeyed Fish being edible indefinitely. - Fixed duration stacking error for Magic Resistance debuff. - Fixed game crash due to user-customized default font. - Fixed Lithium causing new three ores to remain visible. - Fixed Lance dealing inconsistent damage at different angles. - Fixed Lance knocking back the Ender Dragon. - Fixed Spikes being washed away by liquids. - Fixed mixin conflict with Enhanced Celestial. - Frostspark Boots and Terraspark Boots can no longer break Thin Ice. - Fixed Sword Beams firing when not attacking. - Fixed Sword Beams, Boomerangs, and Sword Sweeps not receiving Lava Stone bonuses. - Fixed NPCs not dropping tombstones in Master Mode. - Fixed Demolitionist blowing themselves and other NPCs up. - Fixed crashes when obtaining hidden block properties in certain situations. - Clothier only spawns after Skeletron is defeated; Dungeon Guardian does not spawn. ## Optimizations - Butterflies now spawn in Flower Forests. - Texture and model overhauls. - Added value to some items. - Adjusted display position for attributes granted by prefixes. - Catching certain mobs with a Net now grants Bait. - Summon percentage damage increase now applies to minions. - Mounts can now be equipped in the accessory slot, with a dedicated hotkey added. - New enchantment for Summoner Helmet (conflicts with Protection). - Added some loot tables and recipes. - Players are only notified the first time a banner is unlocked in the Banner Box. - Unbreakable mod items can now merge enchantments in an Anvil. - Magic weapons can now be enchanted directly in an Enchanting Table. - Extra slots can now hold mounts. - Added visibility for Hunter, Dangersense, and Spelunker Potions. - Spelunker Potion no longer reveals hidden blocks. - Debug screen no longer reveals hidden blocks. - Added some tags. - Expanded NPC trade lists. - Added triggers for more advancements. - JEI now displays environmental crafting conditions (e.g., Mist). - Modded bottles and water bottles can interact with cauldrons. - Corrupted Chasms now generate along the surface. - Buffs can be toggled on/off by clicking in the inventory. - Potions and effects now have tooltips. - Added detailed Fisherman dialogue. - Added dialogue button for NPCs. - Umbrella now has a unique model. - King Slime scales smoothly. - Rewrote Eater of Worlds' wandering AI and made it generate in frames. - Guide Voodoo Doll now uses enchantment-like glint to differentiate between two modes. - Breaking grass spawns critters. - Adjusted Light and Shadow Soul drops. - Entity tracker display improvements. - Fishing rods now show currently equipped bait in the item slot. - Keybindings for submodules redirected to Convergence: Afterlife. - Logic for buffs granted by Enemy Banners. - Reduced lag caused by biome spread. - Optimized rendering performance for events. - Added JEI item transfer support for 4x crafting. - Fixed coin and mana star pickup range abilities not working. - Added 32x resolution showcase images for some tools and weapons. - Item rarity colors now compatible with legendary item tooltips and item borders. - Thin Honey Blocks no longer obstruct player vision. - Gel color now matches Slime color more closely. - Extra slot now has a toggle button for information display. - Extra slot integrated with NPC housing check function. - NPCs now teleport back to their homes automatically; teleport is not triggered if a player is within 32 blocks. - Modded bombs now use Terraria-style explosions (configurable). - JEI now shows recipes for modded potions brewed in vanilla brewing stands. - Altars now allow taking entire stacks of items at once. - Mob stats now scale with game progression (only enabled in Expert mode and above; vanilla mobs unaffected by default, configurable). - Dart traps in structures check if they exceed anti-grief range. - Some swords can now perform a sweeping attack at 80% base damage and can be swung in the air. - Added modded rewards to Trial Chambers. - Cthulhu Shield dash now considers knockback attributes of attacker and target. - Bare-hand attacks now apply modified invincibility frames. - Piglins are neutral to modded golden armor. - Mobs killed now trace coin drops to the attacker. - Hellforge now supports hopper input/output. - Lava Slimes no longer generate non-lava sources if a lava source is detected. - Added left-click attack modes for some weapons. - If sinking while walking on fluids, players are bounced back to the surface. - Most projectiles now have block impact effects (e.g., breaking pots, ringing bells). - Convergence items now work with vanilla dispensers (added support for boats, buckets, sponges, arrows). - Added mob tags (Undead, Arthropod, Aquatic, etc.). - Boot accessories can now disable max step height bonus via config. - Ethereal crafting now checks if the block or player is in the Mist. - Added tooltips showing hammer power, pickaxe power, and invitation feedback. - Convergence items adapted for vanilla dispensers. - Added close-range ray damage for staff weapons (to prevent fast projectiles missing). - Convergence bows now hide the main hand when used in the off-hand. - Tracking sword beams now target the eyes instead of the feet. - Improved visual effects for ore detection. - Removed entity collision for Dungeon Remains. - Added config for whether players drop coins on death. - Completely rewrote Cattail blocks; may cause issues in old saves but can be fixed via random ticks. - Shortswords now have a thrusting animation. ## Adjustments - Limited wandering and targeting heights for Worms and Wyverns. - Adjusted some loot tables and recipes. - Nurse no longer heals players automatically but can cure debuffs. - Adjusted monster defense and spawn rates. - King Slime now teleports every four jumps; in Expert mode, jumps twice when health is low. - Queen Bee now flies only horizontally, with limited servant count. - Updated Eater of Worlds AI. - Some enemies are now immune to certain debuffs. - Bee projectiles now use static invincibility frames. - Night's Edge attack radius changed to 12 blocks. - Reduced targeting distance for two demons and spawn weight for Voodoo Demon. - Dripplers and Blood Zombies spawn regardless of light level. - Reduced volume of modded zombies. - Reduced trap spawn rate in underground mineshafts. - Each critical strike prefix now grants +1% critical strike chance. - Unfinished items are hidden from Creative Mode tab in non-dev environments (configurable). - Gravity reversal key changed to ↑; allows jumping and flying while reversed. - Adjusted weapon stats. - Bosses can no longer be used as banners. - Added magic damage bonus to Well Fed buff. - Changed 'shift' to 'sneak' in altar tooltips. - Removed client resource pack custom X-ray functionality. - Critters can no longer die from fall damage. - Night's Edge and Blade of Grass projectiles can now attack Endermen. - Removed polymorphic crafting preview feature. - Adjusted armor stats. - Reduced Life Crystal spawn count. - Set bonuses now enabled by default, with effects shown in item tooltips. - Rewrote Boulder logic. - Desert Slimes now spawn only underground. - Scouts no longer spawn underground. - Bloody Butcherer and Tentacle Spike debuffs now trigger 100% of the time. - Balloon accessories now grant +1 extra fall protection distance. - Adjusted blast resistance for some blocks. - Staff projectiles and sword beams no longer benefit from ranged damage bonuses. - Glowing Mushroom Fields spawn weight changed from 1 to 2. - Reduced Eater of Worlds attack damage. - Increased King Slime experience drop. - Extended Hunter's Bow mark duration. - Right-click delay reduction accessories now only work on block items. - Boomerangs now deal melee damage. - Stacking flight accessories now use max flight speed when flying horizontally. - Fireballs now obtained from killing mobs in the Nether. - Fire damage changed to Terraria-style (4x damage, no natural health regen; configurable). - NPCs are immune to damage from players (configurable). - Right-clicking to auto-place minecarts now replaces vanilla minecarts with modded ones (allowing them to run over enemies). - Pre-Hardmode evil spread only affects grass blocks. - Chlorophyte spread speed reduced by 10,000x. - Night's Edge projectiles can only hit the same target once per second. - Accessories that grant mana on hit now have a 10-tick cooldown. - Increased distance for minions moving toward players and teleport distance. - Improved minion targeting and movement speed. ## New Content - New items, blocks, mobs, and structures. - Fishing quests and phased rewards for the Fisherman across all stages. - Mist (configurable). - Flesh Mountain and Wall of Flesh. - Bestiary (located in the extra slot). - Removed compatibility with Xaero's map series. - Removed TerraMoment, IsekaiInvaded, and HeavenDestinyMoment modules; rewrote the event system and added Meteor Shower and Lantern Night events.
beta

Confluence: Otherworld 1.2.0 260110

1.2.0-260110
10 янв. 2026 г.4,5 тыс.Minecraft: 1.21.1neoforge
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Fix issues where certain clients/servers cannot properly start the game or enter the world
beta

Confluence: Otherworld 1.2.0 260104

1.2.0-260104
4 янв. 2026 г.12,4 тыс.Minecraft: 1.21.1neoforge
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Fixed some crash
beta

Confluence: Otherworld 1.2.0-beta

1.2.0-beta
9 окт. 2025 г.75,2 тыс.Minecraft: 1.21.1neoforge
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# Changelog (1.2.0-beta) ## ⚠️ Important Notes: > Disclaimer: This is a beta version. Please back up your save files before playing! > If you encounter bugs not listed below, please report them via GitHub Issues. - The Wall of Flesh still has major issues. Only the Hill of Flesh can be defeated relatively normally, but it has known problems: - The central hitbox is problematic and hard to hit. - The hitbox is misaligned; press F3+B to view the correct location. - Summoning it clears a large area—summon far away from player activity zones. - The extra inventory system has been refactored. Back up your save if you're concerned about item loss. - Temporary recipes for dyes/paints (except red/green/blue and echo paint) have been removed; now crafted via the dye vat. - Hardmode transition causes significant lag and long duration by default. You can configure it to switch instantly (shorter time, but TPS halts). - Unfinished items are hidden by default in creative mode tabs; enable via config. - Known but unresolved issues: - NPCs sell Pylons when Waystones mod is installed, but purchase fails. - Summons (e.g., bees, imps) don’t benefit from summon damage boosts. - Worm head animation glitches. - Goblins sink underwater. - Brain of Cthulhu and Eater of Worlds spawn with reduced HP. - Targeting issues with yoyos and summons in liquids. - Harpies and wyverns only spawn on blocks. - Jungle, snow, desert, ocean, and pink slimes are not neutral during daytime. - Bee backpack doesn’t increase bee staff attack speed. - Opal set bonus doesn’t work. - Speed boost from set bonus disappears when unarmed. - Fisherman loot table doesn’t distinguish pre/post Wall of Flesh. - Star Cannon causes frame damage. - Biome mods may disable single evil biome functionality. ## 🛠️ Fixes: - Z-fighting on some mob models. - Granite and marble cave generation holes. - Worm Y-axis rotation glitches and head stuttering. - Team button disappearing. - Regrowth staff stack limit set to 1; prevents harvesting immature crops. - Events syncing to wrong player. - Spear interaction triggers attacks. - Bullet crash issues. - Crashes from duplicate accessory equipping. - Slimes not hitting players. - Humanoid mobs not rendering boots. - Killing minions drops coins. - Dungeon altar gravestone text not localized. - Eater of Worlds can drown; flying fish take fall damage. - Magic guns consuming mana disables Mana Flower. - Set bonus attribute loss bug. - Guns double-dipping damage boosts. - Grappling hooks pushed by water. - Boulders killing players with Totem of Undying active. - Hammer bypasses block breaking progress. - Coin and mana star pickup range broken. - Sneak-right-click on altar with shield in offhand fails. - Cattail misaligned. - Evil ice blocks don’t spread; crimson doesn’t spread logs/leaves. - Bosses treated as banners. - Yoyos can’t hit worms. - Killing worm body doesn’t drop loot. - Enemy banner texture errors and no drops. - Mana regen delay triggered even at 0 mana cost. - Block attributes not reset when switching save stages. - Chair sitting position error. - Bug net crash when catching mobs in vehicles. - Bugs and birds can die from fall damage. - Poison dart traps sometimes spawn out of bounds and cause lag. - Treasure chests no longer burn. - Incorrect bait consumption rates. - Star Cannon lacks infinite piercing. - Switching to peaceful mid-boss fight drops treasure bag. - Guns trigger melee and shoot simultaneously. ## ⚙️ Optimizations: - Affix display positions. - Summon damage boosts apply to summons. - Banner unlock message only shown once. - Indestructible items can now be enchanted at anvil. - Magic weapons can be enchanted directly. - Model textures, recipes, mod performance, item value, trade lists, achievements, game details. - Potion and accessory detection, expanded entity tracking config. - Spelunker effect hides hidden blocks. - Hidden blocks now hidden in debug screen. - Metal detector ignores hidden blocks. - JEI shows environmental crafting conditions. - Bottles and bottled water interact with cauldrons. - Grabber plant root render offset. - Corruption caves generate along surface. - Potions and effects now show tooltips. - NPC dialogue buttons. - Stage data desync after respawn or dimension change. - King Slime smooth scaling. - Eater of Worlds roaming AI and segmented spawn. - Event trigger logic optimization. - Item rarity colors compatible with Legendary Tooltips and Item Borders. - Some tools/weapons show HD icons in tooltips (disabled if Legendary Tooltips installed). - EntityTracker render system fully rebuilt; added target-lock pointer mode (disabled by default). - Configurable via pause menu > Mods > EntityTracker > Config... - Supports texture packs for pointer icons. - Added pointer easing, size config, recent entity tracking, refresh rate, independent toggles. - Easter egg pointer: add minecraft:villager|3body:normal_white|rainbow:2 to tracking list for rainbow pointer around villagers. - Thin honey blocks no longer obstruct vision. - Extra inventory toggle for info accessories. - NPCs teleport home if 64m away (unless player is within 32m). - House check/set/remove via extra inventory buttons. - Event system render efficiency. - Recolored spelunker effect. - Terra potion recipes moved to startup config, JEI supported. - Altars allow taking full item stacks. - Sticky bombs no longer float. - Some swords gain sweeping arc (player-centered cone); can swing in air. - Some swords support auto-swing; all auto-swing swords use sweeping arc. - Hellfire potions, more projectiles show particles; wand particle feedback improved. - More item value data (includes vanilla materials). - Night’s Edge and Blade of Grass can hit Endermen. - Accessory affix damage boosts now merged as “+n% All-Class Damage”. ## 🔧 Adjustments: - Limited worm/wyvern roaming and targeting height. - Special bullets deal more damage. - Increased ninja set drop chance from King Slime treasure bag. - Reduced luck effects from balloon pufferfish, frog leg, golden carp. - Nurse no longer heals players proactively; can heal debuffs. - Monster defense adjustments. - King Slime jumps 4 times; jumps twice at low HP in Expert Mode. - Queen Bee flies horizontally only; minor AI tweaks; minion cap. - Slightly reduced Life Crystal spawn rate. - Fishing rods now consume bait on cast, not reel; bait shown on rod tooltip. - Night’s Edge range tripled. - Bee projectiles (from accessories/grenades) now have static invincibility frames. - Blood Moon mobs no longer ignore light level. - Lowered underground mine trap rate. - Refined event details. - Nerfed Demon Scythe damage. - Increased Sculk Wisp attack speed. - Gravity reversal key changed to ↑; jump allowed while reversed. - Buffed some swords, nerfed others’ attack speed. - Wool-to-string recipe reduced to 2. - Mod bombs use Terra-style explosions (toggleable). - All arrows except wooden now disappear on landing. - Terra’s Nether mobs now spawn in Ash biome. ## 🆕 New Content: - New animals, enemies, weapons, tools, blocks. - Mounts can be equipped and have hotkeys. - Summoner helmet enchantments (conflicts with Protection). - Platinum and gold ores with detonators. - Bestiary: hover top-right of mob box, press JEI usage key (U) to jump (requires JER). - Zoologist spawns after unlocking 34 bestiary entries. - Large chandelier: multi-block decorative item with physics and flame control (blue dungeon version added). - Boss relics implemented. - Trial Hall now grants Confluence rewards. - Loom: used for silk-related items. - Dye Vat: crafts paint/dyes with RGB mixing. - New small animals, jellyfish series. - Complete fisherman quest system. | Quest Fishes | Biome | Height Range | Era | | --------------------- | ------------------------------- | ------------ | ------------------------------- | | **Glowing Mushroom** | | | | | amanita_fungifin | | -64~320 | | | **The Crimson** | | | | | bloody_manowar | | -64~320 | | | ichorfish | | -64~320 | hard mode | | **The Corruption** | | | | | cursedfish | | -64~320 | hard mode | | eater_of_plankton | | -64~320 | | | infected_scabbardfish | | -64~320 | | | **Snow & Icy** | | | | | fishron | | -64~40 | hard mode | | mutant_flinxfin | | -64~40 | | | pengfish | | 40~320 | | | tundra_trout | | 40~260 | | | **Jungle & Lush** | | | | | catfish | | 40~260 | | | derpfish | | 40~260 | hard mode | | mudfish | | -64~320 | | | tropical_barracuda | | 40~260 | | | **Forest Like** | | | | | bunnyfish | | 40~260 | | | slimefish | | 40~260 | | | zombie_fish | | 40~260 | | | **Desert** | | | | | scarab_fish | | -64~320 | | | scorpio_fish | | -64~320 | | | **Ocean** | | | | | capn_tunabeard | | 40~320 | hard mode | | clownfish | | 40~320 | | | **Honey** | | | | | bumblebee_tuna | | -64~320 | | | **Space** | | | | | angelfish | excluding the three evil biomes | 260~320 | requires defeating a boss first | | cloudfish | excluding the three evil biomes | 260~320 | requires defeating a boss first | | wyverntail | excluding the three evil biomes | 260~320 | hard mode | | **Cave** | | | | | demonic_hellfish | excluding the three evil biomes | -64~0 | | | fishotron | excluding the three evil biomes | -64~0 | | | guide_voodoo_fish | excluding the three evil biomes | -64~0 | | | hungerfish | excluding the three evil biomes | -64~0 | hard mode | | **Cave~Underground** | | | | | batfish | excluding the three evil biomes | -64~40 | | | bonefish | excluding the three evil biomes | -64~40 | | | jewelfish | excluding the three evil biomes | -64~40 | | | spiderfish | excluding the three evil biomes | -64~40 | | | **Surface** | | | | | dirtfish | excluding the three evil biomes | 0~260 | | | dynamite_fish | excluding the three evil biomes | 40~260 | | | fallen_starfish | excluding the three evil biomes | 40~320 | | | the_fish_of_cthulhu | excluding the three evil biomes | 40~320 | | | harpyfish | excluding the three evil biomes | 40~320 | | | **The Hallow** | | | | | pixiefish | | 40~320 | hard mode | | unicorn_fish | | 40~260 | hard mode | | mirage_fish | The Hallow | -64~40 | hard mode | - Graveyard and Ecto Mist crafting: zombies spawn during daytime and won’t burn until leaving graveyard. - Buffs can be toggled via inventory icons. - Hill of Flesh and Wall of Flesh: defeating either triggers Hardmode (summon by throwing Guide Voodoo Doll into Nether lava or pushing Guide in). - Due to Minecraft chunk loading, summoning via doll won’t kill the Guide. - Hardmode transition default causes ~10 min lag; can be configured for ~2 min halt instead. - New ores and tools: cobalt, palladium, mythril, orichalcum, adamantite, titanium. - Minecraft lacks cross-save mechanics, so all variants unlock (up to 9) via Pwnhammer breaking corruption/crimson altars.