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Companions!

ВЕРСИИ (68)

release

[FABRIC] Companions! 1.3.6-1.20.1

1.3.6
4 окт. 2026 г.1,1 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
- Fixed glove sweeping animations causing a client crash - Added configurable items and item tags for Cornelius's copper, nether, and end summon payments
release

[FORGE] Companions! 1.3.6-1.20.1

1.3.6
4 окт. 2026 г.3,3 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
- Fixed glove sweeping animations causing a client crash - Added configurable items and item tags for Cornelius's copper, nether, and end summon payments
release

[NEOFORGE] Companions! 1.3.6-1.21.1

1.3.6
4 окт. 2026 г.5,8 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
- Fixed glove sweeping animations causing a client crash - Added configurable items and item tags for Cornelius's copper, nether, and end summon payments
release

[FABRIC] Companions! 1.3.6-1.21.1

1.3.6
4 окт. 2026 г.1,3 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
- Fixed glove sweeping animations causing a client crash - Added configurable items and item tags for Cornelius's copper, nether, and end summon payments
release

[FABRIC] Companions! 1.3.5-1.20.1

1.3.5
24 сент. 2026 г.457Minecraft: 1.20, 1.20.1fabric
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Что нового
- Heal book now heals tamed and passive mobs, and damages undead enemies properly - Canceled fall damage for the tamed minion companion
release

[FORGE] Companions! 1.3.5-1.20.1

1.3.5
24 сент. 2026 г.1,4 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
- Heal book now heals tamed and passive mobs, and damages undead enemies properly - Canceled fall damage for the tamed minion companion
release

[NEOFORGE] Companions! 1.3.5-1.21.1

1.3.5
24 сент. 2026 г.2 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
- Heal book now heals tamed and passive mobs, and damages undead enemies properly - Canceled fall damage for the tamed minion companion
release

[FABRIC] Companions! 1.3.5-1.21.1

1.3.5
24 сент. 2026 г.505Minecraft: 1.21, 1.21.1fabric
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Что нового
- Heal book now heals tamed and passive mobs, and damages undead enemies properly - Canceled fall damage for the tamed minion companion
release

[NEOFORGE] Companions! 1.3.4-1.21.1

1.3.4
11 сент. 2026 г.3,2 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
- Added compat with knightlib 2.0.0 - Attempt to fix a case where the mutated/holy teddy and the golden allay would phase through the ground on certain cases
release

[FABRIC] Companions! 1.3.4-1.21.1

1.3.4
11 сент. 2026 г.492Minecraft: 1.21, 1.21.1fabric
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Что нового
- Added compat with knightlib 2.0.0 - Attempt to fix a case where the mutated/holy teddy and the golden allay would phase through the ground on certain cases
release

[NEOFORGE] Companions! 1.3.3-1.21.1

1.3.3
10 сент. 2026 г.299Minecraft: 1.21, 1.21.1neoforge
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Что нового
- Minimum required version of knightlib increased to 1.6.2 - Fixed demon flesh appearing in every entity loot table in JER -
release

[FABRIC] Companions! 1.3.3-1.21.1

1.3.3
10 сент. 2026 г.71Minecraft: 1.21, 1.21.1fabric
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Что нового
- Minimum required version of knightlib increased to 1.6.2 - Fixed demon flesh appearing in every entity loot table in JER -
release

[FABRIC] Companions! 1.3.4-1.20.1

1.3.4
10 сент. 2026 г.468Minecraft: 1.20, 1.20.1fabric
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Что нового
- Minimum required version of knightlib increased to 2.0.1 - Fixed demon flesh appearing in every entity loot table in JER
release

[FORGE] Companions! 1.3.4-1.20.1

1.3.4
10 сент. 2026 г.1,7 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
- Minimum required version of knightlib increased to 2.0.1 - Fixed demon flesh appearing in every entity loot table in JER
release

[FABRIC] Companions! 1.3.3-1.20.1

1.3.3
7 сент. 2026 г.134Minecraft: 1.20, 1.20.1fabric
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Что нового
- Added compat with knightlib 2.0.0 - Attempt to fix a case where the mutated/holy teddy and the golden allay would phase through the ground on certain cases
release

[FORGE] Companions! 1.3.3-1.20.1

1.3.3
7 сент. 2026 г.722Minecraft: 1.20, 1.20.1forge
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Что нового
- Added compat with knightlib 2.0.0 - Attempt to fix a case where the mutated/holy teddy and the golden allay would phase through the ground on certain cases
release

[FABRIC] Companions! 1.3.2-1.20.1

1.3.2
8 авг. 2026 г.1,5 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
- Fixed companion attack logic receiving infinite cooldowns, which prevented several companions from dealing damage and Cornelius from completing its taming behavior - Fixed hostile imps not pursuing their current targets, as well as Dinamo hitting duplicate targets - Fixed puppet cannon stakes spawning and flying lower than intended
release

[FORGE] Companions! 1.3.2-1.20.1

1.3.2
8 авг. 2026 г.5,1 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
- Fixed companion attack logic receiving infinite cooldowns, which prevented several companions from dealing damage and Cornelius from completing its taming behavior - Fixed hostile imps not pursuing their current targets, as well as Dinamo hitting duplicate targets - Fixed puppet cannon stakes spawning and flying lower than intended
release

[NEOFORGE] Companions! 1.3.2-1.21.1

1.3.2
8 авг. 2026 г.6,7 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
- Fixed companion attack logic receiving infinite cooldowns, which prevented several companions from dealing damage and Cornelius from completing its taming behavior - Fixed hostile imps not pursuing their current targets, as well as Dinamo hitting duplicate targets - Fixed puppet cannon stakes spawning and flying lower than intended
release

[FABRIC] Companions! 1.3.2-1.21.1

1.3.2
8 авг. 2026 г.2,2 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
- Fixed companion attack logic receiving infinite cooldowns, which prevented several companions from dealing damage and Cornelius from completing its taming behavior - Fixed hostile imps not pursuing their current targets, as well as Dinamo hitting duplicate targets - Fixed puppet cannon stakes spawning and flying lower than intended
release

[NEOFORGE] Companions! 1.3.1-1.21.1

1.3.1
7 авг. 2026 г.270Minecraft: 1.21, 1.21.1neoforge
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Что нового
- Imp tents now have 30% more chance of spawning - Fixed a case where the teammate validation could generate a recursive loop that ended up in a server kick - Fixed a case where the teddy could trigger a crash caused by its own logic discriminators - Fixed newly generated imp tents being placed on illegal places - Attempt to fix a case where the ice shard projectile would crash the server caused by an incorrect itemstack serialization
release

[FABRIC] Companions! 1.3.1-1.21.1

1.3.1
7 авг. 2026 г.54Minecraft: 1.21, 1.21.1fabric
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Что нового
- Imp tents now have 30% more chance of spawning - Fixed a case where the teammate validation could generate a recursive loop that ended up in a server kick - Fixed a case where the teddy could trigger a crash caused by its own logic discriminators - Fixed newly generated imp tents being placed on illegal places - Attempt to fix a case where the ice shard projectile would crash the server caused by an incorrect itemstack serialization
release

[FABRIC] Companions! 1.3.1-1.20.1

1.3.1
7 авг. 2026 г.79Minecraft: 1.20, 1.20.1fabric
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Что нового
- Imp tents now have 30% more chance of spawning - Fixed a case where the teammate validation could generate a recursive loop that ended up in a server kick - Fixed a case where the teddy could trigger a crash caused by its own logic discriminators - Fixed newly generated imp tents being placed on illegal places - Attempt to fix a case where the ice shard projectile would crash the server caused by an incorrect itemstack serialization
release

[FORGE] Companions! 1.3.1-1.20.1

1.3.1
7 авг. 2026 г.213Minecraft: 1.20, 1.20.1forge
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Что нового
- Imp tents now have 30% more chance of spawning - Fixed a case where the teammate validation could generate a recursive loop that ended up in a server kick - Fixed a case where the teddy could trigger a crash caused by its own logic discriminators - Fixed newly generated imp tents being placed on illegal places - Attempt to fix a case where the ice shard projectile would crash the server caused by an incorrect itemstack serialization
release

[NEOFORGE] Companions! 1.3.0-1.21.1

1.3.0
7 авг. 2026 г.165Minecraft: 1.21, 1.21.1neoforge
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Что нового
- Added a new companion, the shade bat. The default version consists of some small bats that do basic damage, while the blood version is a big bat that makes tackles (and applies poison) to the current target. - Added a new teddy variant, the holy teddy. It is activated by interacting with a normal teddy using a porcelain pottery. Interacting with the teddy while holding an item with the curse of vanishing enchantment would eliminate it - Added 2 new items (placeable), porcelain pottery and holy porcelain pottery. The former is used to transform the teddy in its holy variant, while the latter is used to contain entities and allows to move them freely - The Tesla Manager, which handles connection logic on the Tesla Network, has been rewritten, potentially fixing Tesla connection and desynchronization issues on dedicated servers - Cornelius blackjack game is now available for all players in the server, not only the owner, and the game is now played sequentially per active player - Now the Sacred Pontiff can have its name translated into different languages instead of being exclusively in English (previously limited by the bossbar system) - The bonanza's 2 skull drop anvil feels special today, don't you dare annoy it - Armor effects now apply to any entity wearing the armor set, not just players - The force with which certain camera shakes were performed was modified to make it more natural - A new JEI category has been added for the frog bonanza, indicating which items are enabled to be used as currency in the machine - Now reskins for entities are only activated when the entity has a nametag with a specific name, not just by having a nametag as before - Added 2 missing camera shakes, at the beginning and end of His Holiness appearance animation - Added loot to chests and barrels in the mod's structures. Loot tables and the percentage of containers that are filled are configurable via the config file - Certain projectiles in magic books have been changed to deal vanilla indirect magic damage instead - In Fabric, the respawn totem can now respawn any tamable entity, not just companions - The code has been partially rewritten to ensure loader parity - Increased mutated teddy attack range - The plasma lamp now lits when active - Enhanced the visuals for the holiness star - Now the soul mage casts the black hole with greater accuracy towards his target, so that it is less likely to miss - The soul mage's healing ring spell has been given priority, as it wasn't cast sometimes - Certain armor pieces are no longer trimmable - Shade Maw now generates a shockwave when it hits the ground after a jump. The jump now has a cooldown - Enhanced the movement of the Shade Maw, to make it less rough - Now the Shade Maw rotates slightly up or down depending on the direction of movement - Deleted croissant dragon spawn egg, which was obtainable through commands - The needle recipe now requires antlion fur, and the voltaic relay now requires a tesla coil - Now antlions are categorized as arthropods - Now the croissant dragon armor can be swapped - Reworked bonanza drops, making it more difficult to keep playing - Enhanced the visuals of the eternal fire - Added compatibility with knightlib 1.6.0 - Added config options to specify names under which each entity would activate its reskin - Added a config option to modify companions! structures biome and biome tag worldgen generation - Added a config option to modify the attack rate for companions (potentially making them attack more often or less often) - Added a config option that lets override armor point values for companions - Added a config option that lets specify if companions can actively attack nearby hostile mobs without the owner having to attack first - Added a config option to modify bonanza drops on the 2 or 3 coin head rolls - Added a config option to prevent mob griefing (when using certain magic books) - Added a config option to specify the chance of a container being filled with loot in a structure - Added a config option to specify the loot tables that structures will use to fill their chests and barrels - Added a config option to allow the enchantments on the respective armor piece to persist when crafting mage, holy robe, or crystallized blood armor sets - Fixed companions not being detected by mods that display entity loot tables, due to a lack of loot table definitions - Fixed a bug where the blood scythe wouldn't heal the player on hit - Fixed a case where the soul mage living candle wouldn't work - Fixed a case where a max stack size lower than 64 would make the "Dinamo" impossible to tame - Fixed a bug where the hostile imp was not dropping demon flesh in Fabric - Fixed a potential sync issue that occurred when spawning charged creepers with the frog bonanza - Fixed the puppet using incorrect logic, following the owner indefinitely even when instructed to do something else - Fixed an issue where the dynamo would harm its owner's teammates, resolving problems with FTB Teams - Fixed a case where running while riding the Shade Maw would spam its step sound constantly - Fixed magic ray magic book not activating revenge logic on some entities - Fixed a case where the wild cornelius would keep its chunk loaded, keeping some persistent server lag (fix applied into existing worlds too) - Fixed block projections in the inventory and on the ground, which would have incorrect positions and rotations, or would extend beyond the inventory by overlapping other slots - Fixed antlion base health not being set by the actual config entry - Fixed the teddy needle hit sound taking a long time to sound - Fixed a case where companions spawned inside structures wouldn't see their base health modified even though the max health value was changed through the config file - Fixed crystallized blood axe using a wrong on-ground scale - Fixed broken block renderers on newer geckolib versions
release

[FABRIC] Companions! 1.3.0-1.21.1

1.3.0
7 авг. 2026 г.54Minecraft: 1.21, 1.21.1fabric
Скачать
Что нового
- Added a new companion, the shade bat. The default version consists of some small bats that do basic damage, while the blood version is a big bat that makes tackles (and applies poison) to the current target. - Added a new teddy variant, the holy teddy. It is activated by interacting with a normal teddy using a porcelain pottery. Interacting with the teddy while holding an item with the curse of vanishing enchantment would eliminate it - Added 2 new items (placeable), porcelain pottery and holy porcelain pottery. The former is used to transform the teddy in its holy variant, while the latter is used to contain entities and allows to move them freely - The Tesla Manager, which handles connection logic on the Tesla Network, has been rewritten, potentially fixing Tesla connection and desynchronization issues on dedicated servers - Cornelius blackjack game is now available for all players in the server, not only the owner, and the game is now played sequentially per active player - Now the Sacred Pontiff can have its name translated into different languages instead of being exclusively in English (previously limited by the bossbar system) - The bonanza's 2 skull drop anvil feels special today, don't you dare annoy it - Armor effects now apply to any entity wearing the armor set, not just players - The force with which certain camera shakes were performed was modified to make it more natural - A new JEI category has been added for the frog bonanza, indicating which items are enabled to be used as currency in the machine - Now reskins for entities are only activated when the entity has a nametag with a specific name, not just by having a nametag as before - Added 2 missing camera shakes, at the beginning and end of His Holiness appearance animation - Added loot to chests and barrels in the mod's structures. Loot tables and the percentage of containers that are filled are configurable via the config file - Certain projectiles in magic books have been changed to deal vanilla indirect magic damage instead - In Fabric, the respawn totem can now respawn any tamable entity, not just companions - The code has been partially rewritten to ensure loader parity - Increased mutated teddy attack range - The plasma lamp now lits when active - Enhanced the visuals for the holiness star - Now the soul mage casts the black hole with greater accuracy towards his target, so that it is less likely to miss - The soul mage's healing ring spell has been given priority, as it wasn't cast sometimes - Certain armor pieces are no longer trimmable - Shade Maw now generates a shockwave when it hits the ground after a jump. The jump now has a cooldown - Enhanced the movement of the Shade Maw, to make it less rough - Now the Shade Maw rotates slightly up or down depending on the direction of movement - Deleted croissant dragon spawn egg, which was obtainable through commands - The needle recipe now requires antlion fur, and the voltaic relay now requires a tesla coil - Now antlions are categorized as arthropods - Now the croissant dragon armor can be swapped - Reworked bonanza drops, making it more difficult to keep playing - Enhanced the visuals of the eternal fire - Added compatibility with knightlib 1.6.0 - Added config options to specify names under which each entity would activate its reskin - Added a config option to modify companions! structures biome and biome tag worldgen generation - Added a config option to modify the attack rate for companions (potentially making them attack more often or less often) - Added a config option that lets override armor point values for companions - Added a config option that lets specify if companions can actively attack nearby hostile mobs without the owner having to attack first - Added a config option to modify bonanza drops on the 2 or 3 coin head rolls - Added a config option to prevent mob griefing (when using certain magic books) - Added a config option to specify the chance of a container being filled with loot in a structure - Added a config option to specify the loot tables that structures will use to fill their chests and barrels - Added a config option to allow the enchantments on the respective armor piece to persist when crafting mage, holy robe, or crystallized blood armor sets - Fixed companions not being detected by mods that display entity loot tables, due to a lack of loot table definitions - Fixed a bug where the blood scythe wouldn't heal the player on hit - Fixed a case where the soul mage living candle wouldn't work - Fixed a case where a max stack size lower than 64 would make the "Dinamo" impossible to tame - Fixed a bug where the hostile imp was not dropping demon flesh in Fabric - Fixed a potential sync issue that occurred when spawning charged creepers with the frog bonanza - Fixed the puppet using incorrect logic, following the owner indefinitely even when instructed to do something else - Fixed an issue where the dynamo would harm its owner's teammates, resolving problems with FTB Teams - Fixed a case where running while riding the Shade Maw would spam its step sound constantly - Fixed magic ray magic book not activating revenge logic on some entities - Fixed a case where the wild cornelius would keep its chunk loaded, keeping some persistent server lag (fix applied into existing worlds too) - Fixed block projections in the inventory and on the ground, which would have incorrect positions and rotations, or would extend beyond the inventory by overlapping other slots - Fixed antlion base health not being set by the actual config entry - Fixed the teddy needle hit sound taking a long time to sound - Fixed a case where companions spawned inside structures wouldn't see their base health modified even though the max health value was changed through the config file - Fixed crystallized blood axe using a wrong on-ground scale - Fixed broken block renderers on newer geckolib versions
release

[FABRIC] Companions! 1.3.0-1.20.1

1.3.0
7 авг. 2026 г.23Minecraft: 1.20, 1.20.1fabric
Скачать
Что нового
- Added a new companion, the shade bat. The default version consists of some small bats that do basic damage, while the blood version is a big bat that makes tackles (and applies poison) to the current target. - Added a new teddy variant, the holy teddy. It is activated by interacting with a normal teddy using a porcelain pottery. Interacting with the teddy while holding an item with the curse of vanishing enchantment would eliminate it - Added 2 new items (placeable), porcelain pottery and holy porcelain pottery. The former is used to transform the teddy in its holy variant, while the latter is used to contain entities and allows to move them freely - The Tesla Manager, which handles connection logic on the Tesla Network, has been rewritten, potentially fixing Tesla connection and desynchronization issues on dedicated servers - Cornelius blackjack game is now available for all players in the server, not only the owner, and the game is now played sequentially per active player - Now the Sacred Pontiff can have its name translated into different languages instead of being exclusively in English (previously limited by the bossbar system) - The bonanza's 2 skull drop anvil feels special today, don't you dare annoy it - Armor effects now apply to any entity wearing the armor set, not just players - The force with which certain camera shakes were performed was modified to make it more natural - A new JEI category has been added for the frog bonanza, indicating which items are enabled to be used as currency in the machine - Now reskins for entities are only activated when the entity has a nametag with a specific name, not just by having a nametag as before - Added 2 missing camera shakes, at the beginning and end of His Holiness appearance animation - Added loot to chests and barrels in the mod's structures. Loot tables and the percentage of containers that are filled are configurable via the config file - Certain projectiles in magic books have been changed to deal vanilla indirect magic damage instead - In Fabric, the respawn totem can now respawn any tamable entity, not just companions - The code has been partially rewritten to ensure loader parity - Increased mutated teddy attack range - The plasma lamp now lits when active - Enhanced the visuals for the holiness star - Now the soul mage casts the black hole with greater accuracy towards his target, so that it is less likely to miss - The soul mage's healing ring spell has been given priority, as it wasn't cast sometimes - Certain armor pieces are no longer trimmable - Shade Maw now generates a shockwave when it hits the ground after a jump. The jump now has a cooldown - Enhanced the movement of the Shade Maw, to make it less rough - Now the Shade Maw rotates slightly up or down depending on the direction of movement - Deleted croissant dragon spawn egg, which was obtainable through commands - The needle recipe now requires antlion fur, and the voltaic relay now requires a tesla coil - Now antlions are categorized as arthropods - Now the croissant dragon armor can be swapped - Reworked bonanza drops, making it more difficult to keep playing - Enhanced the visuals of the eternal fire - Added compatibility with knightlib 1.6.0 - Added config options to specify names under which each entity would activate its reskin - Added a config option to modify companions! structures biome and biome tag worldgen generation - Added a config option to modify the attack rate for companions (potentially making them attack more often or less often) - Added a config option that lets override armor point values for companions - Added a config option that lets specify if companions can actively attack nearby hostile mobs without the owner having to attack first - Added a config option to modify bonanza drops on the 2 or 3 coin head rolls - Added a config option to prevent mob griefing (when using certain magic books) - Added a config option to specify the chance of a container being filled with loot in a structure - Added a config option to specify the loot tables that structures will use to fill their chests and barrels - Added a config option to allow the enchantments on the respective armor piece to persist when crafting mage, holy robe, or crystallized blood armor sets - Fixed companions not being detected by mods that display entity loot tables, due to a lack of loot table definitions - Fixed a bug where the blood scythe wouldn't heal the player on hit - Fixed a case where the soul mage living candle wouldn't work - Fixed a case where a max stack size lower than 64 would make the "Dinamo" impossible to tame - Fixed a bug where the hostile imp was not dropping demon flesh in Fabric - Fixed a potential sync issue that occurred when spawning charged creepers with the frog bonanza - Fixed the puppet using incorrect logic, following the owner indefinitely even when instructed to do something else - Fixed an issue where the dynamo would harm its owner's teammates, resolving problems with FTB Teams - Fixed a case where running while riding the Shade Maw would spam its step sound constantly - Fixed magic ray magic book not activating revenge logic on some entities - Fixed a case where the wild cornelius would keep its chunk loaded, keeping some persistent server lag (fix applied into existing worlds too) - Fixed block projections in the inventory and on the ground, which would have incorrect positions and rotations, or would extend beyond the inventory by overlapping other slots - Fixed antlion base health not being set by the actual config entry - Fixed the teddy needle hit sound taking a long time to sound - Fixed a case where companions spawned inside structures wouldn't see their base health modified even though the max health value was changed through the config file - Fixed crystallized blood axe using a wrong on-ground scale
release

[FORGE] Companions! 1.3.0-1.20.1

1.3.0
7 авг. 2026 г.159Minecraft: 1.20, 1.20.1forge
Скачать
Что нового
- Added a new companion, the shade bat. The default version consists of some small bats that do basic damage, while the blood version is a big bat that makes tackles (and applies poison) to the current target. - Added a new teddy variant, the holy teddy. It is activated by interacting with a normal teddy using a porcelain pottery. Interacting with the teddy while holding an item with the curse of vanishing enchantment would eliminate it - Added 2 new items (placeable), porcelain pottery and holy porcelain pottery. The former is used to transform the teddy in its holy variant, while the latter is used to contain entities and allows to move them freely - The Tesla Manager, which handles connection logic on the Tesla Network, has been rewritten, potentially fixing Tesla connection and desynchronization issues on dedicated servers - Cornelius blackjack game is now available for all players in the server, not only the owner, and the game is now played sequentially per active player - Now the Sacred Pontiff can have its name translated into different languages instead of being exclusively in English (previously limited by the bossbar system) - The bonanza's 2 skull drop anvil feels special today, don't you dare annoy it - Armor effects now apply to any entity wearing the armor set, not just players - The force with which certain camera shakes were performed was modified to make it more natural - A new JEI category has been added for the frog bonanza, indicating which items are enabled to be used as currency in the machine - Now reskins for entities are only activated when the entity has a nametag with a specific name, not just by having a nametag as before - Added 2 missing camera shakes, at the beginning and end of His Holiness appearance animation - Added loot to chests and barrels in the mod's structures. Loot tables and the percentage of containers that are filled are configurable via the config file - Certain projectiles in magic books have been changed to deal vanilla indirect magic damage instead - In Fabric, the respawn totem can now respawn any tamable entity, not just companions - The code has been partially rewritten to ensure loader parity - Increased mutated teddy attack range - The plasma lamp now lits when active - Enhanced the visuals for the holiness star - Now the soul mage casts the black hole with greater accuracy towards his target, so that it is less likely to miss - The soul mage's healing ring spell has been given priority, as it wasn't cast sometimes - Certain armor pieces are no longer trimmable - Shade Maw now generates a shockwave when it hits the ground after a jump. The jump now has a cooldown - Enhanced the movement of the Shade Maw, to make it less rough - Now the Shade Maw rotates slightly up or down depending on the direction of movement - Deleted croissant dragon spawn egg, which was obtainable through commands - The needle recipe now requires antlion fur, and the voltaic relay now requires a tesla coil - Now antlions are categorized as arthropods - Now the croissant dragon armor can be swapped - Reworked bonanza drops, making it more difficult to keep playing - Enhanced the visuals of the eternal fire - Added compatibility with knightlib 1.6.0 - Added config options to specify names under which each entity would activate its reskin - Added a config option to modify companions! structures biome and biome tag worldgen generation - Added a config option to modify the attack rate for companions (potentially making them attack more often or less often) - Added a config option that lets override armor point values for companions - Added a config option that lets specify if companions can actively attack nearby hostile mobs without the owner having to attack first - Added a config option to modify bonanza drops on the 2 or 3 coin head rolls - Added a config option to prevent mob griefing (when using certain magic books) - Added a config option to specify the chance of a container being filled with loot in a structure - Added a config option to specify the loot tables that structures will use to fill their chests and barrels - Added a config option to allow the enchantments on the respective armor piece to persist when crafting mage, holy robe, or crystallized blood armor sets - Fixed companions not being detected by mods that display entity loot tables, due to a lack of loot table definitions - Fixed a bug where the blood scythe wouldn't heal the player on hit - Fixed a case where the soul mage living candle wouldn't work - Fixed a case where a max stack size lower than 64 would make the "Dinamo" impossible to tame - Fixed a bug where the hostile imp was not dropping demon flesh in Fabric - Fixed a potential sync issue that occurred when spawning charged creepers with the frog bonanza - Fixed the puppet using incorrect logic, following the owner indefinitely even when instructed to do something else - Fixed an issue where the dynamo would harm its owner's teammates, resolving problems with FTB Teams - Fixed a case where running while riding the Shade Maw would spam its step sound constantly - Fixed magic ray magic book not activating revenge logic on some entities - Fixed a case where the wild cornelius would keep its chunk loaded, keeping some persistent server lag (fix applied into existing worlds too) - Fixed block projections in the inventory and on the ground, which would have incorrect positions and rotations, or would extend beyond the inventory by overlapping other slots - Fixed antlion base health not being set by the actual config entry - Fixed the teddy needle hit sound taking a long time to sound - Fixed a case where companions spawned inside structures wouldn't see their base health modified even though the max health value was changed through the config file - Fixed crystallized blood axe using a wrong on-ground scale
release

[FABRIC] Companions! 1.2.4-1.21.1

1.2.4
23 июн. 2026 г.2 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
- Added a missing flag that made the great chalice uncraftable
release

[NEOFORGE] Companions! 1.2.4-1.21.1

1.2.4
23 июн. 2026 г.7 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
- Added a missing flag that made the great chalice uncraftable
release

[NEOFORGE] Companions! 1.2.3-1.21.1

1.2.3
3 июн. 2026 г.4 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
- Added compatibility with Knightlib 1.5.0 - Fixed an issue in Fabric where the eternal fire would not be transparent and would have a black texture instead - Preparing the ground for the major update 1.3.0
release

[FABRIC] Companions! 1.2.3-1.21.1

1.2.3
3 июн. 2026 г.919Minecraft: 1.21, 1.21.1fabric
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Что нового
- Added compatibility with Knightlib 1.5.0 - Fixed an issue in Fabric where the eternal fire would not be transparent and would have a black texture instead - Preparing the ground for the major update 1.3.0
release

[FABRIC] Companions! 1.2.3-1.20.1

1.2.3
3 июн. 2026 г.3 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
- Added compatibility with Knightlib 1.5.0 - Fixed an issue in Fabric where the eternal fire would not be transparent and would have a black texture instead - Preparing the ground for the major update 1.3.0
release

[FORGE] Companions! 1.2.3-1.20.1

1.2.3
3 июн. 2026 г.11,3 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
- Added compatibility with Knightlib 1.5.0 - Fixed an issue in Fabric where the eternal fire would not be transparent and would have a black texture instead - Preparing the ground for the major update 1.3.0
release

[FABRIC] Companions! 1.2.2-1.20.1

1.2.2
1 февр. 2026 г.5,5 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
- Attempt to fix recall platform loop crash - Black hole is now summonable
release

[FORGE] Companions! 1.2.2-1.20.1

1.2.2
1 февр. 2026 г.23,7 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
- Attempt to fix recall platform loop crash - Black hole is now summonable
release

[NEOFORGE] Companions! 1.2.2-1.21.1

1.2.2
1 февр. 2026 г.21,2 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
- Attempt to fix recall platform loop crash - Black hole is now summonable
release

[FABRIC] Companions! 1.2.2-1.21.1

1.2.2
1 февр. 2026 г.5,7 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
- Attempt to fix recall platform loop crash - Black hole is now summonable
release

[FABRIC] Companions! 1.2.1-1.20.1

1.2.1
8 янв. 2026 г.1,8 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
- Buffed holy robe and crystallized blood armor sets defense values
release

[FABRIC] Companions! 1.2.1-1.21.1

1.2.1
8 янв. 2026 г.1,5 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
- Fixed armor set durabilities defaulted to 35 instead of their real values - Buffed holy robe and crystallized blood armor sets defense values
release

[NEOFORGE] Companions! 1.2.1-1.21.1

1.2.1
8 янв. 2026 г.2,5 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
- Fixed armor set durabilities defaulted to 35 instead of their real values - Buffed holy robe and crystallized blood armor sets defense values
release

[FORGE] Companions! 1.2.1-1.20.1

1.2.1
8 янв. 2026 г.6,9 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
- Buffed holy robe and crystallized blood armor sets defense values
release

[FABRIC] Companions! 1.2.0-1.20.1

1.2.0
28 нояб. 2025 г.2,7 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
- Fixed non-capitalized item names - Fixed recall platforms working without electricity - Fixed shade sword altar item icon facing the wrong direction - Fixed mankh and cloak spawning not consuming their respective item - Fixed raid crashes caused by the illager golem - Sacred Pontiff is now respawnable by interacting on a respawn totem with a nether star - Increased Sacred Pontiff randomized loot amount - Now the illager golem spawns once per even raid wave - Bonanza currency is now configurable through the config file - Deleted BONANZA_COIN_TRIES config entry
release

[FORGE] Companions! 1.2.0-1.20.1

1.2.0
28 нояб. 2025 г.7,1 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
- Fixed non-capitalized item names - Fixed recall platforms working without electricity - Fixed shade sword altar item icon facing the wrong direction - Fixed mankh and cloak spawning not consuming their respective item - Fixed raid crashes caused by the illager golem - Sacred Pontiff is now respawnable by interacting on a respawn totem with a nether star - Increased Sacred Pontiff randomized loot amount - Now the illager golem spawns once per even raid wave - Bonanza currency is now configurable through the config file - Deleted BONANZA_COIN_TRIES config entry
release

[NEOFORGE] Companions! 1.2.0-1.21.1

1.2.0
28 нояб. 2025 г.4,6 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
- Fixed non-capitalized item names - Fixed recall platforms working without electricity - Fixed shade sword altar item icon facing the wrong direction - Fixed respawn totem not spawning neither mankh nor cloak - Fixed mankh and cloak spawning not consuming their respective item - Fixed raid crashes caused by the illager golem - Sacred Pontiff is now respawnable by interacting on a respawn totem with a nether star - Increased Sacred Pontiff randomized loot amount - Now the illager golem spawns once per even raid wave - Bonanza currency is now configurable through the config file - Deleted BONANZA_COIN_TRIES config entry
release

[FABRIC] Companions! 1.2.0-1.21.1

1.2.0
28 нояб. 2025 г.3,2 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
- Fixed non-capitalized item names - Fixed recall platforms working without electricity - Fixed shade sword altar item icon facing the wrong direction - Fixed respawn totem not spawning neither mankh nor cloak - Fixed mankh and cloak spawning not consuming their respective item - Fixed raid crashes caused by the illager golem - Sacred Pontiff is now respawnable by interacting on a respawn totem with a nether star - Increased Sacred Pontiff randomized loot amount - Now the illager golem spawns once per even raid wave - Bonanza currency is now configurable through the config file - Deleted BONANZA_COIN_TRIES config entry
release

[FABRIC] Companions! 1.1.2-1.20.1

1.1.2
17 окт. 2025 г.2,4 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
- Added compat with knightlib 1.4.0
release

[FORGE] Companions! 1.1.2-1.20.1

1.1.2
17 окт. 2025 г.6,1 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
- Added compat with knightlib 1.4.0
release

[NEOFORGE] Companions! 1.1.2-1.21.1

1.1.2
1 окт. 2025 г.3,9 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
+ Fixed a crash while rendering the armors on certain scenearios + Fixed chat spam caused by the hostile puppet glove on certain geckolib versions
release

[FABRIC] Companions! 1.1.2-1.21.1

1.1.2
1 окт. 2025 г.3,2 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
+ Fixed a crash while rendering the armors on certain scenearios + Fixed chat spam caused by the hostile puppet glove on certain geckolib versions
release

[NEOFORGE] Companions! 1.1.1-1.21.1

1.1.1
3 сент. 2025 г.1,6 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
+ Fixed fabric hard crashing due to a ticking entity event
release

[FABRIC] Companions! 1.1.1-1.21.1

1.1.1
3 сент. 2025 г.1,7 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
+ Fixed fabric hard crashing due to a ticking entity event
release

[NEOFORGE] Companions! 1.1.0-1.21.1

1.1.0
29 авг. 2025 г.447Minecraft: 1.21, 1.21.1neoforge
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Что нового
+ Port to 1.21.1 + IMPORTANT: You may find bugs or things may not work properly. In any case, join the discord server and report me the problems.
release

[FABRIC] Companions! 1.1.0-1.21.1

1.1.0
29 авг. 2025 г.425Minecraft: 1.21, 1.21.1fabric
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Что нового
+ Port to 1.21.1 + IMPORTANT: You may find bugs or things may not work properly. In any case, join the discord server and report me the problems.
release

[FABRIC] Companions! 1.1.1-1.20.1

1.1.1
26 авг. 2025 г.4,4 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
+ Fixed shade sword defaulting to the reskin without a tagged shadow bell - Pending fixes/content: -- Due to popular opinion, I'll add 2 extra functionalities to the companions. 1. They will defend themselves when attacked. 2. They will attack while wandering if their owner has an active target -- Configurability for the cornelius summons -- New item, Golden Naginata -- Add loot to the structures
release

[FORGE] Companions! 1.1.1-1.20.1

1.1.1
26 авг. 2025 г.20,9 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
+ Fixed shade sword defaulting to the reskin without a tagged shadow bell - Pending fixes/content: -- Due to popular opinion, I'll add 2 extra functionalities to the companions. 1. They will defend themselves when attacked. 2. They will attack while wandering if their owner has an active target -- Configurability for the cornelius summons -- New item, Golden Naginata -- Add loot to the structures
release

[FABRIC] Companions! 1.1.0-1.20.1

1.1.0
26 авг. 2025 г.176Minecraft: 1.20, 1.20.1fabric
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Что нового
+ Added alternative skins to certain companions when they have a nametag present: Cornelius, Croissant Dragon, Soul Mage, Shade Sword. For the shade sword, the shadow bell must be renamed + Now the netherite chains are interactable with the antlion + Now the netherite chains can be visually appreciated when applied to the minion or the antlion + Fixed a hard crash due to the plasma lamp (happening on dedicated servers) + Cornelius jackblack bets are now configurable through the config file. You can now specify custom items and tags + Bonanza coin tries are now configurable. To clarify, by default, copper coin grants 1 try, nether coin 3 tries and end coin 5 tries. + Fixed raids crashing due to certain mods that modify the amount of waves per raid + Modularized soul furnace recipes into datapack json files, so now custom recipes can be created. Compatible with JEI. Configurability is stated in the modpage, within the soul furnace information + Now shade maw rotates towards the direction it's moving to when submerged inside liquid, indirectly fixing the player from rotating outside of the maw (seen via different camera angles) + Enhanced the Shade Maw movement a bit + Now the Shade Maw cannot drown if it is submerged in liquid without a rider present + Fixed dinamo killing itself upon rejoining the world + Now bonanza TNT doesn't break blocks + Added a config option to keep the soul furnace with constant max charges. Similar to a "Creative Soul Furnace" without creating a new block + Fixed small tamed croissant dragon + Fixed the stone spikes from the stone spikes spell that would spawn mid-air below height 0 + Hostiles should now spawn on placed structures + Now fire rays from the sacred pontiff should disappear when the chunk is unloaded + Added ja_jp translations by PExPE3 + Added ru_ru translations by Tefnya and cucuber_321 + Added pt_br translations by Bea-CEO + Added zh_cn translations by ext_ramen - Pending fixes/content: -- Due to popular opinion, I'll add 2 extra functionalities to the companions. 1. They will defend themselves when attacked. 2. They will attack while wandering if their owner has an active target -- Configurability for the cornelius summons -- New item, Golden Naginata -- Add loot to the structures
release

[FORGE] Companions! 1.1.0-1.20.1

1.1.0
26 авг. 2025 г.311Minecraft: 1.20, 1.20.1forge
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Что нового
+ Added alternative skins to certain companions when they have a nametag present: Cornelius, Croissant Dragon, Soul Mage, Shade Sword. For the shade sword, the shadow bell must be renamed + Now the netherite chains are interactable with the antlion + Now the netherite chains can be visually appreciated when applied to the minion or the antlion + Fixed a hard crash due to the plasma lamp (happening on dedicated servers) + Cornelius jackblack bets are now configurable through the config file. You can now specify custom items and tags + Bonanza coin tries are now configurable. To clarify, by default, copper coin grants 1 try, nether coin 3 tries and end coin 5 tries. + Fixed raids crashing due to certain mods that modify the amount of waves per raid + Modularized soul furnace recipes into datapack json files, so now custom recipes can be created. Compatible with JEI. Configurability is stated in the modpage, within the soul furnace information + Now shade maw rotates towards the direction it's moving to when submerged inside liquid, indirectly fixing the player from rotating outside of the maw (seen via different camera angles) + Enhanced the Shade Maw movement a bit + Now the Shade Maw cannot drown if it is submerged in liquid without a rider present + Fixed dinamo killing itself upon rejoining the world + Now bonanza TNT doesn't break blocks + Added a config option to keep the soul furnace with constant max charges. Similar to a "Creative Soul Furnace" without creating a new block + Fixed small tamed croissant dragon + Fixed the stone spikes from the stone spikes spell that would spawn mid-air below height 0 + Hostiles should now spawn on placed structures + Now fire rays from the sacred pontiff should disappear when the chunk is unloaded + Added ja_jp translations by PExPE3 + Added ru_ru translations by Tefnya and cucuber_321 + Added pt_br translations by Bea-CEO + Added zh_cn translations by ext_ramen - Pending fixes/content: -- Due to popular opinion, I'll add 2 extra functionalities to the companions. 1. They will defend themselves when attacked. 2. They will attack while wandering if their owner has an active target -- Configurability for the cornelius summons -- New item, Golden Naginata -- Add loot to the structures
release

[FABRIC] Companions! 1.0.6-1.20.1

1.0.6
11 авг. 2025 г.1,3 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
+ Fixed minion still switching variant after interacting with it with netherite chains + Fixed croissant dragon crashing on dedicated servers when attacking + Changed the sound when giving milk to the croissant dragon + Fixed shades not updating their base health when spawning with blood state + Fixed antlion not healing when morphing between phases + Added missing translation keys for some effects + Fixed hostile imp getting randomly invisible - Pending fixes/content: -- Due to popular opinion, I'll add 2 extra functionalities to the companions. 1. They will defend themselves when attacked. 2. They will attack while wandering if their owner has an active target -- Fix the stone spikes from the stone spikes spell will spawn in the air below height 0 -- Configurability for the cornelius summons -- New item, Golden Naginata -- Add loot to the structures (thanks Lykrast) -- Fix broken fire laser rays non-correctly rotated after reloading the chunk -- Fix enemies disappearing on generated structures -- Add knockback and reaggro when dinamo attacks an entity -- Option to delete the TNT drop from the bonanza -- Add new translation packages created by collaborators
release

[FORGE] Companions! 1.0.6-1.20.1

1.0.6
11 авг. 2025 г.5,5 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
+ Fixed minion still switching variant after interacting with it with netherite chains + Fixed croissant dragon crashing on dedicated servers when attacking + Changed the sound when giving milk to the croissant dragon + Fixed shades not updating their base health when spawning with blood state + Fixed antlion not healing when morphing between phases + Added missing translation keys for some effects + Fixed hostile imp getting randomly invisible - Pending fixes/content: -- Due to popular opinion, I'll add 2 extra functionalities to the companions. 1. They will defend themselves when attacked. 2. They will attack while wandering if their owner has an active target -- Fix the stone spikes from the stone spikes spell will spawn in the air below height 0 -- Configurability for the cornelius summons -- New item, Golden Naginata -- Add loot to the structures (thanks Lykrast) -- Fix broken fire laser rays non-correctly rotated after reloading the chunk -- Fix enemies disappearing on generated structures -- Add knockback and reaggro when dinamo attacks an entity -- Option to delete the TNT drop from the bonanza -- Add new translation packages created by collaborators
release

[FORGE] Companions! 1.0.5-1.20.1

1.0.5
3 авг. 2025 г.1,4 тыс.Minecraft: 1.20, 1.20.1forge
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Что нового
+ Fixed placeable eternal fire block on illegal block faces + Fixed naginata using the wrong texture + Fixed teddy's entry config health max value cap set to a wrong value + Fixed soul furnace menu not opening correctly on fabric + Added some missing chinese translation keys + Added japanese translations by PExPE3 + Increased teddy attack reach Pending fixes/content: - Due to popular opinion, I'll add 2 extra functionalities to the companions. 1. They will defend themselves when attacked. 2. They will attack while wandering if their owner has an active target - Rare chance, but the stone spikes from the stone spikes spell book can spawn in the middle of the air - Configurability for the cornelius summons - New item, Golden Naginata
release

[FABRIC] Companions! 1.0.5-1.20.1

1.0.5
3 авг. 2025 г.314Minecraft: 1.20, 1.20.1fabric
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Что нового
+ Fixed placeable eternal fire block on illegal block faces + Fixed naginata using the wrong texture + Fixed teddy's entry config health max value cap set to a wrong value + Fixed soul furnace menu not opening correctly on fabric + Added some missing chinese translation keys + Added japanese translations by PExPE3 + Increased teddy attack reach Pending fixes/content: - Due to popular opinion, I'll add 2 extra functionalities to the companions. 1. They will defend themselves when attacked. 2. They will attack while wandering if their owner has an active target - Rare chance, but the stone spikes from the stone spikes spell book can spawn in the middle of the air - Configurability for the cornelius summons - New item, Golden Naginata
release

[FORGE] Companions! 1.0.4-1.20.1

1.0.4
3 авг. 2025 г.219Minecraft: 1.20, 1.20.1forge
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Что нового
+ Added companion icons to Xaero's Minimap + Fixed player arms clipping through holy robe coat and mage coat armor pieces + Added animated item assets for mutant flesh and old cloth + Fixed his holiness attack, bonanza and wild/normal antlion crashes on fabric + Fixed sacred pontiff, his holiness and cloak bugged textures with some mods and texture packs present Pending fixes/content: - Due to popular opinion, I'll add 2 extra functionalities to the companions. 1. They will defend themselves when attacked. 2. They will attack while wandering if their owner has an active target - Rare chance, but the stone spikes from the stone spikes spell book can spawn in the middle of the air - Configurability for the cornelius summons - New item, Golden Naginata
release

[FABRIC] Companions! 1.0.4-1.20.1

1.0.4
3 авг. 2025 г.65Minecraft: 1.20, 1.20.1fabric
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Что нового
+ Added companion icons to Xaero's Minimap + Fixed player arms clipping through holy robe coat and mage coat armor pieces + Added animated item assets for mutant flesh and old cloth + Fixed his holiness attack, bonanza and wild/normal antlion crashes on fabric + Fixed sacred pontiff, his holiness and cloak bugged textures with some mods and texture packs present Pending fixes/content: - Due to popular opinion, I'll add 2 extra functionalities to the companions. 1. They will defend themselves when attacked. 2. They will attack while wandering if their owner has an active target - Rare chance, but the stone spikes from the stone spikes spell book can spawn in the middle of the air - Configurability for the cornelius summons - New item, Golden Naginata
release

[FORGE] Companions! 1.0.3-1.20.1

1.0.3
1 авг. 2025 г.383Minecraft: 1.20, 1.20.1forge
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Что нового
+ Fixed crashes with Origins + Fixed fire mark effect infinite money glitch + Temporary disabled phantom invisibility visual effect on the player (thank you origins) + Soul mage attacks should no longer crash the game + Increased spawn height of the anvil from the 2 skull reward of the bonanza from 15 to 20, and now it will always break when falling + Now bonanza double/triple teddy and triple skull drops are configurable through the config file + Hostile imp is now fire immune + Fixed broken dinamo repair typo saying tesla receiver (old name) instead of tesla coil + Fixed respawn totem not working properly + Added some missing translation keys + Added official chinese translation package + Fixed top voltaic pillar not adapting correctly to non-air blocks on top + Fixed cornelius following bees if there was no player nearby + Added respawn totem remaining charges info message + Now the wrench deletes its first node selected if the second selection fails + Now antlion pupa approaches its target instead of following its owner + Fixed not animated antlion pupa attack + Fixed antlion pupa rotating clockwise after moving + Fixed black overlay on the bottom face of the golden allay wings + Fixed mankh laser attack that could kill tamed companions + Fixed shadow bell not spawning a shadow when looking at a block + Fixed shade maw shadow cast being too large when spawning the companion + Now the player won't be able to mount the shade maw until the spawning animation has finished + Now shadow bell won't break when reaching 0 charges on a linked altar + Now shadow bell can despawn shades even if they are not linked to the same altar + Changed the sound when giving milk to the croissant dragon + Added decorative particles when using the netherite chains + Fixed invisible hostile imp when it gets angry + Holy Robe Set won't spawn a fire ring if the damage source is fire + No longer removing hostile imp and magic glove from far away + Fixed his holiness using sacred pontiff bossbar when unloading and loading the chunk again + Added sound when using crystallized blood sword/axe abilities + Fixed a log error related to the armor sets + Fixed holy robe set player arms clipping through the armor + Enhanced stone spikes book functionality. Now the spikes follow a random pattern and the spikes height depends on the look direction of the player + Fixed puppet not working as expected + Added floating (in water) logic to croissant dragon + Now preventing connections from voltaic pillar to non-voltaic pillars + Fixed puppet not using the correct healing interaction In the next update: - Due to popular opinion, I'll add 2 extra functionalities to the companions. 1. They will defend themselves when attacked. 2. They will attack while wandering if their owner has an active target
release

[FABRIC] Companions! 1.0.3-1.20.1

1.0.3
1 авг. 2025 г.155Minecraft: 1.20, 1.20.1fabric
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Что нового
+ Fixed crashes with Origins + Fixed fire mark effect infinite money glitch + Temporary disabled phantom invisibility visual effect on the player (thank you origins) + Soul mage attacks should no longer crash the game + Increased spawn height of the anvil from the 2 skull reward of the bonanza from 15 to 20, and now it will always break when falling + Now bonanza double/triple teddy and triple skull drops are configurable through the config file + Hostile imp is now fire immune + Fixed broken dinamo repair typo saying tesla receiver (old name) instead of tesla coil + Fixed respawn totem not working properly + Added some missing translation keys + Added official chinese translation package + Fixed top voltaic pillar not adapting correctly to non-air blocks on top + Fixed cornelius following bees if there was no player nearby + Added respawn totem remaining charges info message + Now the wrench deletes its first node selected if the second selection fails + Now antlion pupa approaches its target instead of following its owner + Fixed not animated antlion pupa attack + Fixed antlion pupa rotating clockwise after moving + Fixed black overlay on the bottom face of the golden allay wings + Fixed mankh laser attack that could kill tamed companions + Fixed shadow bell not spawning a shadow when looking at a block + Fixed shade maw shadow cast being too large when spawning the companion + Now the player won't be able to mount the shade maw until the spawning animation has finished + Now shadow bell won't break when reaching 0 charges on a linked altar + Now shadow bell can despawn shades even if they are not linked to the same altar + Changed the sound when giving milk to the croissant dragon + Added decorative particles when using the netherite chains + Fixed invisible hostile imp when it gets angry + Holy Robe Set won't spawn a fire ring if the damage source is fire + No longer removing hostile imp and magic glove from far away + Fixed his holiness using sacred pontiff bossbar when unloading and loading the chunk again + Added sound when using crystallized blood sword/axe abilities + Fixed a log error related to the armor sets + Fixed holy robe set player arms clipping through the armor + Enhanced stone spikes book functionality. Now the spikes follow a random pattern and the spikes height depends on the look direction of the player + Fixed puppet not working as expected + Added floating (in water) logic to croissant dragon + Now preventing connections from voltaic pillar to non-voltaic pillars + Fixed puppet not using the correct healing interaction In the next update: - Due to popular opinion, I'll add 2 extra functionalities to the companions. 1. They will defend themselves when attacked. 2. They will attack while wandering if their owner has an active target
release

[FORGE] Companions! 1.0.0-1.20.1

1.0.0
26 июл. 2025 г.63Minecraft: 1.20, 1.20.1forge
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release

[FABRIC] Companions! 1.0.0-1.20.1

1.0.0
26 июл. 2025 г.58Minecraft: 1.20, 1.20.1fabric
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