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Companion bats

ВЕРСИИ (98)

release

1.19.8

1.19.8
22 окт. 2023 г.694Minecraft: 1.20.2fabric
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# 1.19.8 - Updated to Minecraft 1.20.2 # 1.19.7 - Updated to Minecraft 1.20.1 - Fixed the Companion Bat clipping into blocks when spawning it # 1.19.6 - Updated to Minecraft 1.20 - Changed speed icon in UI (➶ -> 🦇) # 1.19.5 - Updated to Minecraft 1.19.4 - The Magic Protection ability, granted by the Ankh accessory, now guards against the Thorns enchantment - Updated commands to work with the Netherite upgraded Bat Item - Minor text fixes # 1.19.4 - Updated to Minecraft 1.19.3 - Fixed unusable item slots on the Netherite Bat Item # 1.19.3 - Updated to Minecraft 1.19.2 # 1.19.2 - Fixed and optimized bundle logic # 1.19.1 - Updated to Minecraft 1.19 - Removed Cave House feature, because porting it wouldn't want to work in any way, might return in the future # 1.19.0 ## Blazing companionship - Updated Companion Bat's death system, when defeated while the owner isn't around the bat will drop itself as an item instead of dying. - Added new smithing recipe to completely fireproof your Companion Bat in item form. - Any enchantments applied to the Companion Bat in item form will now be maintained. - Added new accessory, the Baleful Lantern, an ominous artifact that seems to curse the bearer to attract all sorts of flames. - Added new ability ATTRACT_FLAMES. - Added new setting to configure the radius of the ATTRACT_FLAMES ability. - !POSSIBLE BREAKING CHANGE FOR DATAPACKS! Renamed ability ZEALOUS_FIRE to FLAME_EATER for clarity. - Added descriptions to the Command Flute modes. # 1.18.7 - Updated to Minecraft 1.18.1 # 1.18.6 - Fixed incorrect return value for the generateMixin in SwampHutGeneratorMixin # 1.18.5 - Updated to Minecraft 1.18 # 1.18.4 - Fixed the Pie O'Echanting crashing Multiplayer worlds # 1.18.3 - Mini Inferno rework - Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level - Unified the data structure of Companion Bat Abilities for accessories and class levels # 1.18.2 - Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage - Added support for Sneak Attacks to the Tridents # 1.18.1 - Fixed incompatibility with The Guild mod # 1.18.0 ## Tweaks and Tridents - Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture! - Added JSON class representation - Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON - Added configuration for the Companion Bat's variables - Added the ability to swim to the Companion Bat - Added new class the Merling - New ability "Swim" that makes the bat faster in water (and also lava) - New ability "Trident" that makes the bat launch tridents that apply on-hit effects! - Buffed the "Plated Boots" accessory - Increased Ninja's teleport ticks from 7 to 70 - Dropped compatibility with versions prior to 1.8 # 1.17.9 - Added wither immunity to the Ankh - Increased the Duelist's combo reset timer from 10s to 15s - Reduced Effect Potion cooldown from 90 to 80 # 1.17.8 - Added new accessory, the Ankh, when equipped protects the bat from all magic damage - Added the ability to cure the bat from Status Effects with a Milk Bucket # 1.17.7 - Bats get now automatically recalled when the player disconnects - Changed Speed icon in the Bat GUI - Updated to fabric API 0.40.1+1.17 # 1.17.6 - Glow berries can no longer be used to revivify an exausted bat (too OP!). - Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible. - Made Cave Houses more common # 1.17.5 - Fixed super flat worlds crashing because of the Cave House incorrectly generating. Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)! # 1.17.4 - Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats. - Fixed Power Leveling achievement being obtainable with any food - Added 5 new Combat Levels with big stat rewards - Increased chance back to 100% to find Ninja Garbs in End City treasures # 1.17.3 - Lowered the Wandering Trader's prices # 1.17.2 - Updated to Minecraft version 1.17.1 - Added Spirit Crystal trade to the Wandering Trader - Slightly increased the Spirit Shard's price - Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4 - Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance # 1.17.1 - Added Spirit Shard trade to the Wandering Trader # 1.17.0 ## Caves and Houses - Added new structure, the Cave House - Added 2 new treasure chests - Added a new achievement for finding the Cave House # 1.16.5 - Added Advancements to guide the player in the initial phases of the mod # 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.19.7

1.19.7
22 окт. 2023 г.4,2 тыс.Minecraft: 1.20.1fabric
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# 1.19.7 - Updated to Minecraft 1.20.1 - Fixed the Companion Bat clipping into blocks when spawning it # 1.19.6 - Updated to Minecraft 1.20 - Changed speed icon in UI (➶ -> 🦇) # 1.19.5 - Updated to Minecraft 1.19.4 - The Magic Protection ability, granted by the Ankh accessory, now guards against the Thorns enchantment - Updated commands to work with the Netherite upgraded Bat Item - Minor text fixes # 1.19.4 - Updated to Minecraft 1.19.3 - Fixed unusable item slots on the Netherite Bat Item # 1.19.3 - Updated to Minecraft 1.19.2 # 1.19.2 - Fixed and optimized bundle logic # 1.19.1 - Updated to Minecraft 1.19 - Removed Cave House feature, because porting it wouldn't want to work in any way, might return in the future # 1.19.0 ## Blazing companionship - Updated Companion Bat's death system, when defeated while the owner isn't around the bat will drop itself as an item instead of dying. - Added new smithing recipe to completely fireproof your Companion Bat in item form. - Any enchantments applied to the Companion Bat in item form will now be maintained. - Added new accessory, the Baleful Lantern, an ominous artifact that seems to curse the bearer to attract all sorts of flames. - Added new ability ATTRACT_FLAMES. - Added new setting to configure the radius of the ATTRACT_FLAMES ability. - !POSSIBLE BREAKING CHANGE FOR DATAPACKS! Renamed ability ZEALOUS_FIRE to FLAME_EATER for clarity. - Added descriptions to the Command Flute modes. # 1.18.7 - Updated to Minecraft 1.18.1 # 1.18.6 - Fixed incorrect return value for the generateMixin in SwampHutGeneratorMixin # 1.18.5 - Updated to Minecraft 1.18 # 1.18.4 - Fixed the Pie O'Echanting crashing Multiplayer worlds # 1.18.3 - Mini Inferno rework - Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level - Unified the data structure of Companion Bat Abilities for accessories and class levels # 1.18.2 - Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage - Added support for Sneak Attacks to the Tridents # 1.18.1 - Fixed incompatibility with The Guild mod # 1.18.0 ## Tweaks and Tridents - Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture! - Added JSON class representation - Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON - Added configuration for the Companion Bat's variables - Added the ability to swim to the Companion Bat - Added new class the Merling - New ability "Swim" that makes the bat faster in water (and also lava) - New ability "Trident" that makes the bat launch tridents that apply on-hit effects! - Buffed the "Plated Boots" accessory - Increased Ninja's teleport ticks from 7 to 70 - Dropped compatibility with versions prior to 1.8 # 1.17.9 - Added wither immunity to the Ankh - Increased the Duelist's combo reset timer from 10s to 15s - Reduced Effect Potion cooldown from 90 to 80 # 1.17.8 - Added new accessory, the Ankh, when equipped protects the bat from all magic damage - Added the ability to cure the bat from Status Effects with a Milk Bucket # 1.17.7 - Bats get now automatically recalled when the player disconnects - Changed Speed icon in the Bat GUI - Updated to fabric API 0.40.1+1.17 # 1.17.6 - Glow berries can no longer be used to revivify an exausted bat (too OP!). - Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible. - Made Cave Houses more common # 1.17.5 - Fixed super flat worlds crashing because of the Cave House incorrectly generating. Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)! # 1.17.4 - Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats. - Fixed Power Leveling achievement being obtainable with any food - Added 5 new Combat Levels with big stat rewards - Increased chance back to 100% to find Ninja Garbs in End City treasures # 1.17.3 - Lowered the Wandering Trader's prices # 1.17.2 - Updated to Minecraft version 1.17.1 - Added Spirit Crystal trade to the Wandering Trader - Slightly increased the Spirit Shard's price - Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4 - Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance # 1.17.1 - Added Spirit Shard trade to the Wandering Trader # 1.17.0 ## Caves and Houses - Added new structure, the Cave House - Added 2 new treasure chests - Added a new achievement for finding the Cave House # 1.16.5 - Added Advancements to guide the player in the initial phases of the mod # 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.19.6

1.19.6
23 июл. 2023 г.237Minecraft: 1.20fabric
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1.19.5

1.19.5
16 июл. 2023 г.189Minecraft: 1.19.4fabric
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1.19.4

1.19.4
5 мар. 2023 г.230Minecraft: 1.19.3fabric
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beta

1.19.3

1.19.3
5 мар. 2023 г.1,4 тыс.Minecraft: 1.19.2fabric
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1.19.2

1.19.2
30 янв. 2023 г.183Minecraft: 1.19.3fabric
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beta

1.19.1

1.19.1
29 янв. 2023 г.135Minecraft: 1.19.3fabric
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1.19.0

1.19.0
20 февр. 2022 г.209Minecraft: 1.18.1fabric
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# 1.19.0 ## Blazing companionship - Updated Companion Bat's death system, when defeated while the owner isn't around the bat will drop itself as an item instead of dying. - Added new smithing recipe to completely fireproof your Companion Bat in item form. - Any enchantments applied to the Companion Bat in item form will now be maintained. - Added new accessory, the Baleful Lantern, an ominous artifact that seems to curse the bearer to attract all sorts of flames. - Added new ability ATTRACT_FLAMES. - Added new setting to configure the radius of the ATTRACT_FLAMES ability. - !POSSIBLE BREAKING CHANGE FOR DATAPACKS! Renamed ability ZEALOUS_FIRE to FLAME_EATER for clarity. - Added descriptions to the Command Flute modes. # 1.18.7 - Updated to Minecraft 1.18.1 # 1.18.6 - Fixed incorrect return value for the generateMixin in SwampHutGeneratorMixin # 1.18.5 - Updated to Minecraft 1.18 # 1.18.4 - Fixed the Pie O'Echanting crashing Multiplayer worlds # 1.18.3 - Mini Inferno rework - Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level - Unified the data structure of Companion Bat Abilities for accessories and class levels # 1.18.2 - Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage - Added support for Sneak Attacks to the Tridents # 1.18.1 - Fixed incompatibility with The Guild mod # 1.18.0 ## Tweaks and Tridents - Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture! - Added JSON class representation - Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON - Added configuration for the Companion Bat's variables - Added the ability to swim to the Companion Bat - Added new class the Merling - New ability "Swim" that makes the bat faster in water (and also lava) - New ability "Trident" that makes the bat launch tridents that apply on-hit effects! - Buffed the "Plated Boots" accessory - Increased Ninja's teleport ticks from 7 to 70 - Dropped compatibility with versions prior to 1.8 # 1.17.9 - Added wither immunity to the Ankh - Increased the Duelist's combo reset timer from 10s to 15s - Reduced Effect Potion cooldown from 90 to 80 # 1.17.8 - Added new accessory, the Ankh, when equipped protects the bat from all magic damage - Added the ability to cure the bat from Status Effects with a Milk Bucket # 1.17.7 - Bats get now automatically recalled when the player disconnects - Changed Speed icon in the Bat GUI - Updated to fabric API 0.40.1+1.17 # 1.17.6 - Glow berries can no longer be used to revivify an exausted bat (too OP!). - Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible. - Made Cave Houses more common # 1.17.5 - Fixed super flat worlds crashing because of the Cave House incorrectly generating. Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)! # 1.17.4 - Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats. - Fixed Power Leveling achievement being obtainable with any food - Added 5 new Combat Levels with big stat rewards - Increased chance back to 100% to find Ninja Garbs in End City treasures # 1.17.3 - Lowered the Wandering Trader's prices # 1.17.2 - Updated to Minecraft version 1.17.1 - Added Spirit Crystal trade to the Wandering Trader - Slightly increased the Spirit Shard's price - Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4 - Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance # 1.17.1 - Added Spirit Shard trade to the Wandering Trader # 1.17.0 ## Caves and Houses - Added new structure, the Cave House - Added 2 new treasure chests - Added a new achievement for finding the Cave House # 1.16.5 - Added Advancements to guide the player in the initial phases of the mod # 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.18.7

1.18.7
12 дек. 2021 г.174Minecraft: 1.18.1fabric
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Что нового
# 1.18.7 - Updated to Minecraft 1.18.1 # 1.18.6 - Fixed incorrect return value for the generateMixin in SwampHutGeneratorMixin # 1.18.5 - Updated to Minecraft 1.18 # 1.18.4 - Fixed the Pie O'Echanting crashing Multiplayer worlds # 1.18.3 - Mini Inferno rework - Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level - Unified the data structure of Companion Bat Abilities for accessories and class levels # 1.18.2 - Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage - Added support for Sneak Attacks to the Tridents # 1.18.1 - Fixed incompatibility with The Guild mod # 1.18.0 ## Tweaks and Tridents - Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture! - Added JSON class representation - Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON - Added configuration for the Companion Bat's variables - Added the ability to swim to the Companion Bat - Added new class the Merling - New ability "Swim" that makes the bat faster in water (and also lava) - New ability "Trident" that makes the bat launch tridents that apply on-hit effects! - Buffed the "Plated Boots" accessory - Increased Ninja's teleport ticks from 7 to 70 - Dropped compatibility with versions prior to 1.8 # 1.17.9 - Added wither immunity to the Ankh - Increased the Duelist's combo reset timer from 10s to 15s - Reduced Effect Potion cooldown from 90 to 80 # 1.17.8 - Added new accessory, the Ankh, when equipped protects the bat from all magic damage - Added the ability to cure the bat from Status Effects with a Milk Bucket # 1.17.7 - Bats get now automatically recalled when the player disconnects - Changed Speed icon in the Bat GUI - Updated to fabric API 0.40.1+1.17 # 1.17.6 - Glow berries can no longer be used to revivify an exausted bat (too OP!). - Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible. - Made Cave Houses more common # 1.17.5 - Fixed super flat worlds crashing because of the Cave House incorrectly generating. Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)! # 1.17.4 - Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats. - Fixed Power Leveling achievement being obtainable with any food - Added 5 new Combat Levels with big stat rewards - Increased chance back to 100% to find Ninja Garbs in End City treasures # 1.17.3 - Lowered the Wandering Trader's prices # 1.17.2 - Updated to Minecraft version 1.17.1 - Added Spirit Crystal trade to the Wandering Trader - Slightly increased the Spirit Shard's price - Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4 - Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance # 1.17.1 - Added Spirit Shard trade to the Wandering Trader # 1.17.0 ## Caves and Houses - Added new structure, the Cave House - Added 2 new treasure chests - Added a new achievement for finding the Cave House # 1.16.5 - Added Advancements to guide the player in the initial phases of the mod # 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.18.6

1.18.6
8 дек. 2021 г.159Minecraft: 1.18fabric
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# 1.18.5 - Updated to Minecraft 1.18 # 1.18.4 - Fixed the Pie O'Echanting crashing Multiplayer worlds # 1.18.3 - Mini Inferno rework - Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level - Unified the data structure of Companion Bat Abilities for accessories and class levels # 1.18.2 - Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage - Added support for Sneak Attacks to the Tridents # 1.18.1 - Fixed incompatibility with The Guild mod # 1.18.0 ## Tweaks and Tridents - Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture! - Added JSON class representation - Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON - Added configuration for the Companion Bat's variables - Added the ability to swim to the Companion Bat - Added new class the Merling - New ability "Swim" that makes the bat faster in water (and also lava) - New ability "Trident" that makes the bat launch tridents that apply on-hit effects! - Buffed the "Plated Boots" accessory - Increased Ninja's teleport ticks from 7 to 70 - Dropped compatibility with versions prior to 1.8 # 1.17.9 - Added wither immunity to the Ankh - Increased the Duelist's combo reset timer from 10s to 15s - Reduced Effect Potion cooldown from 90 to 80 # 1.17.8 - Added new accessory, the Ankh, when equipped protects the bat from all magic damage - Added the ability to cure the bat from Status Effects with a Milk Bucket # 1.17.7 - Bats get now automatically recalled when the player disconnects - Changed Speed icon in the Bat GUI - Updated to fabric API 0.40.1+1.17 # 1.17.6 - Glow berries can no longer be used to revivify an exausted bat (too OP!). - Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible. - Made Cave Houses more common # 1.17.5 - Fixed super flat worlds crashing because of the Cave House incorrectly generating. Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)! # 1.17.4 - Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats. - Fixed Power Leveling achievement being obtainable with any food - Added 5 new Combat Levels with big stat rewards - Increased chance back to 100% to find Ninja Garbs in End City treasures # 1.17.3 - Lowered the Wandering Trader's prices # 1.17.2 - Updated to Minecraft version 1.17.1 - Added Spirit Crystal trade to the Wandering Trader - Slightly increased the Spirit Shard's price - Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4 - Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance # 1.17.1 - Added Spirit Shard trade to the Wandering Trader # 1.17.0 ## Caves and Houses - Added new structure, the Cave House - Added 2 new treasure chests - Added a new achievement for finding the Cave House # 1.16.5 - Added Advancements to guide the player in the initial phases of the mod # 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.18.5

1.18.5
8 дек. 2021 г.127Minecraft: 1.18fabric
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# 1.18.5 - Updated to Minecraft 1.18 # 1.18.4 - Fixed the Pie O'Echanting crashing Multiplayer worlds # 1.18.3 - Mini Inferno rework - Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level - Unified the data structure of Companion Bat Abilities for accessories and class levels # 1.18.2 - Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage - Added support for Sneak Attacks to the Tridents # 1.18.1 - Fixed incompatibility with The Guild mod # 1.18.0 ## Tweaks and Tridents - Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture! - Added JSON class representation - Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON - Added configuration for the Companion Bat's variables - Added the ability to swim to the Companion Bat - Added new class the Merling - New ability "Swim" that makes the bat faster in water (and also lava) - New ability "Trident" that makes the bat launch tridents that apply on-hit effects! - Buffed the "Plated Boots" accessory - Increased Ninja's teleport ticks from 7 to 70 - Dropped compatibility with versions prior to 1.8 # 1.17.9 - Added wither immunity to the Ankh - Increased the Duelist's combo reset timer from 10s to 15s - Reduced Effect Potion cooldown from 90 to 80 # 1.17.8 - Added new accessory, the Ankh, when equipped protects the bat from all magic damage - Added the ability to cure the bat from Status Effects with a Milk Bucket # 1.17.7 - Bats get now automatically recalled when the player disconnects - Changed Speed icon in the Bat GUI - Updated to fabric API 0.40.1+1.17 # 1.17.6 - Glow berries can no longer be used to revivify an exausted bat (too OP!). - Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible. - Made Cave Houses more common # 1.17.5 - Fixed super flat worlds crashing because of the Cave House incorrectly generating. Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)! # 1.17.4 - Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats. - Fixed Power Leveling achievement being obtainable with any food - Added 5 new Combat Levels with big stat rewards - Increased chance back to 100% to find Ninja Garbs in End City treasures # 1.17.3 - Lowered the Wandering Trader's prices # 1.17.2 - Updated to Minecraft version 1.17.1 - Added Spirit Crystal trade to the Wandering Trader - Slightly increased the Spirit Shard's price - Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4 - Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance # 1.17.1 - Added Spirit Shard trade to the Wandering Trader # 1.17.0 ## Caves and Houses - Added new structure, the Cave House - Added 2 new treasure chests - Added a new achievement for finding the Cave House # 1.16.5 - Added Advancements to guide the player in the initial phases of the mod # 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.18.4

1.18.4
4 нояб. 2021 г.266Minecraft: 1.17.1fabric
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Что нового
# 1.18.4 - Fixed the Pie O'Echanting crashing Multiplayer worlds # 1.18.3 - Mini Inferno rework - Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level - Unified the data structure of Companion Bat Abilities for accessories and class levels # 1.18.2 - Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage - Added support for Sneak Attacks to the Tridents # 1.18.1 - Fixed incompatibility with The Guild mod # 1.18.0 ## Tweaks and Tridents - Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture! - Added JSON class representation - Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON - Added configuration for the Companion Bat's variables - Added the ability to swim to the Companion Bat - Added new class the Merling - New ability "Swim" that makes the bat faster in water (and also lava) - New ability "Trident" that makes the bat launch tridents that apply on-hit effects! - Buffed the "Plated Boots" accessory - Increased Ninja's teleport ticks from 7 to 70 - Dropped compatibility with versions prior to 1.8 # 1.17.9 - Added wither immunity to the Ankh - Increased the Duelist's combo reset timer from 10s to 15s - Reduced Effect Potion cooldown from 90 to 80 # 1.17.8 - Added new accessory, the Ankh, when equipped protects the bat from all magic damage - Added the ability to cure the bat from Status Effects with a Milk Bucket # 1.17.7 - Bats get now automatically recalled when the player disconnects - Changed Speed icon in the Bat GUI - Updated to fabric API 0.40.1+1.17 # 1.17.6 - Glow berries can no longer be used to revivify an exausted bat (too OP!). - Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible. - Made Cave Houses more common # 1.17.5 - Fixed super flat worlds crashing because of the Cave House incorrectly generating. Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)! # 1.17.4 - Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats. - Fixed Power Leveling achievement being obtainable with any food - Added 5 new Combat Levels with big stat rewards - Increased chance back to 100% to find Ninja Garbs in End City treasures # 1.17.3 - Lowered the Wandering Trader's prices # 1.17.2 - Updated to Minecraft version 1.17.1 - Added Spirit Crystal trade to the Wandering Trader - Slightly increased the Spirit Shard's price - Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4 - Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance # 1.17.1 - Added Spirit Shard trade to the Wandering Trader # 1.17.0 ## Caves and Houses - Added new structure, the Cave House - Added 2 new treasure chests - Added a new achievement for finding the Cave House # 1.16.5 - Added Advancements to guide the player in the initial phases of the mod # 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.18.3

1.18.3
1 нояб. 2021 г.129Minecraft: 1.17.1fabric
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# 1.18.3 - Mini Inferno rework - Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level - Unified the data structure of Companion Bat Abilities for accessories and class levels # 1.18.2 - Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage - Added support for Sneak Attacks to the Tridents # 1.18.1 - Fixed incompatibility with The Guild mod # 1.18.0 ## Tweaks and Tridents - Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture! - Added JSON class representation - Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON - Added configuration for the Companion Bat's variables - Added the ability to swim to the Companion Bat - Added new class the Merling - New ability "Swim" that makes the bat faster in water (and also lava) - New ability "Trident" that makes the bat launch tridents that apply on-hit effects! - Buffed the "Plated Boots" accessory - Increased Ninja's teleport ticks from 7 to 70 - Dropped compatibility with versions prior to 1.8 # 1.17.9 - Added wither immunity to the Ankh - Increased the Duelist's combo reset timer from 10s to 15s - Reduced Effect Potion cooldown from 90 to 80 # 1.17.8 - Added new accessory, the Ankh, when equipped protects the bat from all magic damage - Added the ability to cure the bat from Status Effects with a Milk Bucket # 1.17.7 - Bats get now automatically recalled when the player disconnects - Changed Speed icon in the Bat GUI - Updated to fabric API 0.40.1+1.17 # 1.17.6 - Glow berries can no longer be used to revivify an exausted bat (too OP!). - Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible. - Made Cave Houses more common # 1.17.5 - Fixed super flat worlds crashing because of the Cave House incorrectly generating. Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)! # 1.17.4 - Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats. - Fixed Power Leveling achievement being obtainable with any food - Added 5 new Combat Levels with big stat rewards - Increased chance back to 100% to find Ninja Garbs in End City treasures # 1.17.3 - Lowered the Wandering Trader's prices # 1.17.2 - Updated to Minecraft version 1.17.1 - Added Spirit Crystal trade to the Wandering Trader - Slightly increased the Spirit Shard's price - Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4 - Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance # 1.17.1 - Added Spirit Shard trade to the Wandering Trader # 1.17.0 ## Caves and Houses - Added new structure, the Cave House - Added 2 new treasure chests - Added a new achievement for finding the Cave House # 1.16.5 - Added Advancements to guide the player in the initial phases of the mod # 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.18.2

1.18.2
31 окт. 2021 г.146Minecraft: 1.17.1fabric
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# 1.18.2 - Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage - Added support for Sneak Attacks to the Tridents # 1.18.1 - Fixed incompatibility with The Guild mod # 1.18.0 ## Tweaks and Tridents - Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture! - Added JSON class representation - Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON - Added configuration for the Companion Bat's variables - Added the ability to swim to the Companion Bat - Added new class the Merling - New ability "Swim" that makes the bat faster in water (and also lava) - New ability "Trident" that makes the bat launch tridents that apply on-hit effects! - Buffed the "Plated Boots" accessory - Increased Ninja's teleport ticks from 7 to 70 - Dropped compatibility with versions prior to 1.8 # 1.17.9 - Added wither immunity to the Ankh - Increased the Duelist's combo reset timer from 10s to 15s - Reduced Effect Potion cooldown from 90 to 80 # 1.17.8 - Added new accessory, the Ankh, when equipped protects the bat from all magic damage - Added the ability to cure the bat from Status Effects with a Milk Bucket # 1.17.7 - Bats get now automatically recalled when the player disconnects - Changed Speed icon in the Bat GUI - Updated to fabric API 0.40.1+1.17 # 1.17.6 - Glow berries can no longer be used to revivify an exausted bat (too OP!). - Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible. - Made Cave Houses more common # 1.17.5 - Fixed super flat worlds crashing because of the Cave House incorrectly generating. Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)! # 1.17.4 - Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats. - Fixed Power Leveling achievement being obtainable with any food - Added 5 new Combat Levels with big stat rewards - Increased chance back to 100% to find Ninja Garbs in End City treasures # 1.17.3 - Lowered the Wandering Trader's prices # 1.17.2 - Updated to Minecraft version 1.17.1 - Added Spirit Crystal trade to the Wandering Trader - Slightly increased the Spirit Shard's price - Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4 - Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance # 1.17.1 - Added Spirit Shard trade to the Wandering Trader # 1.17.0 ## Caves and Houses - Added new structure, the Cave House - Added 2 new treasure chests - Added a new achievement for finding the Cave House # 1.16.5 - Added Advancements to guide the player in the initial phases of the mod # 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.18.1

1.18.1
30 окт. 2021 г.151Minecraft: 1.17.1fabric
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Что нового
# 1.18.1 - Fixed incompatibility with The Guild mod # 1.18.0 ## Tweaks and Tridents - Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture! - Added JSON class representation - Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON - Added configuration for the Companion Bat's variables - Added the ability to swim to the Companion Bat - Added new class the Merling - New ability "Swim" that makes the bat faster in water (and also lava) - New ability "Trident" that makes the bat launch tridents that apply on-hit effects! - Buffed the "Plated Boots" accessory - Increased Ninja's teleport ticks from 7 to 70 - Dropped compatibility with versions prior to 1.8 # 1.17.9 - Added wither immunity to the Ankh - Increased the Duelist's combo reset timer from 10s to 15s - Reduced Effect Potion cooldown from 90 to 80 # 1.17.8 - Added new accessory, the Ankh, when equipped protects the bat from all magic damage - Added the ability to cure the bat from Status Effects with a Milk Bucket # 1.17.7 - Bats get now automatically recalled when the player disconnects - Changed Speed icon in the Bat GUI - Updated to fabric API 0.40.1+1.17 # 1.17.6 - Glow berries can no longer be used to revivify an exausted bat (too OP!). - Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible. - Made Cave Houses more common # 1.17.5 - Fixed super flat worlds crashing because of the Cave House incorrectly generating. Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)! # 1.17.4 - Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats. - Fixed Power Leveling achievement being obtainable with any food - Added 5 new Combat Levels with big stat rewards - Increased chance back to 100% to find Ninja Garbs in End City treasures # 1.17.3 - Lowered the Wandering Trader's prices # 1.17.2 - Updated to Minecraft version 1.17.1 - Added Spirit Crystal trade to the Wandering Trader - Slightly increased the Spirit Shard's price - Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4 - Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance # 1.17.1 - Added Spirit Shard trade to the Wandering Trader # 1.17.0 ## Caves and Houses - Added new structure, the Cave House - Added 2 new treasure chests - Added a new achievement for finding the Cave House # 1.16.5 - Added Advancements to guide the player in the initial phases of the mod # 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.18.0

1.18.0
30 окт. 2021 г.137Minecraft: 1.17.1fabric
Скачать
Что нового
# 1.18.0 ## Tweaks and Tridents - Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture! - Added JSON class representation - Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON - Added configuration for the Companion Bat's variables - Added the ability to swim to the Companion Bat - Added new class the Merling - New ability "Swim" that makes the bat faster in water (and also lava) - New ability "Trident" that makes the bat launch tridents that apply on-hit effects! - Buffed the "Plated Boots" accessory - Increased Ninja's teleport ticks from 7 to 70 - Dropped compatibility with versions prior to 1.8 # 1.17.9 - Added wither immunity to the Ankh - Increased the Duelist's combo reset timer from 10s to 15s - Reduced Effect Potion cooldown from 90 to 80 # 1.17.8 - Added new accessory, the Ankh, when equipped protects the bat from all magic damage - Added the ability to cure the bat from Status Effects with a Milk Bucket # 1.17.7 - Bats get now automatically recalled when the player disconnects - Changed Speed icon in the Bat GUI - Updated to fabric API 0.40.1+1.17 # 1.17.6 - Glow berries can no longer be used to revivify an exausted bat (too OP!). - Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible. - Made Cave Houses more common # 1.17.5 - Fixed super flat worlds crashing because of the Cave House incorrectly generating. Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)! # 1.17.4 - Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats. - Fixed Power Leveling achievement being obtainable with any food - Added 5 new Combat Levels with big stat rewards - Increased chance back to 100% to find Ninja Garbs in End City treasures # 1.17.3 - Lowered the Wandering Trader's prices # 1.17.2 - Updated to Minecraft version 1.17.1 - Added Spirit Crystal trade to the Wandering Trader - Slightly increased the Spirit Shard's price - Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4 - Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance # 1.17.1 - Added Spirit Shard trade to the Wandering Trader # 1.17.0 ## Caves and Houses - Added new structure, the Cave House - Added 2 new treasure chests - Added a new achievement for finding the Cave House # 1.16.5 - Added Advancements to guide the player in the initial phases of the mod # 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.17.9

1.17.9
2 окт. 2021 г.164Minecraft: 1.17.1fabric
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Что нового
# 1.17.9 - Added wither immunity to the Ankh - Increased the Duelist's combo reset timer from 10s to 15s - Reduced Effect Potion cooldown from 90 to 80 # 1.17.8 - Added new accessory, the Ankh, when equipped protects the bat from all magic damage - Added the ability to cure the bat from Status Effects with a Milk Bucket # 1.17.7 - Bats get now automatically recalled when the player disconnects - Changed Speed icon in the Bat GUI - Updated to fabric API 0.40.1+1.17 # 1.17.6 - Glow berries can no longer be used to revivify an exausted bat (too OP!). - Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible. - Made Cave Houses more common # 1.17.5 - Fixed super flat worlds crashing because of the Cave House incorrectly generating. Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)! # 1.17.4 - Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats. - Fixed Power Leveling achievement being obtainable with any food - Added 5 new Combat Levels with big stat rewards - Increased chance back to 100% to find Ninja Garbs in End City treasures # 1.17.3 - Lowered the Wandering Trader's prices # 1.17.2 - Updated to Minecraft version 1.17.1 - Added Spirit Crystal trade to the Wandering Trader - Slightly increased the Spirit Shard's price - Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4 - Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance # 1.17.1 - Added Spirit Shard trade to the Wandering Trader # 1.17.0 ## Caves and Houses - Added new structure, the Cave House - Added 2 new treasure chests - Added a new achievement for finding the Cave House # 1.16.5 - Added Advancements to guide the player in the initial phases of the mod # 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.17.8

1.17.8
25 сент. 2021 г.132Minecraft: 1.17.1fabric
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Что нового
# 1.17.8 - Added new accessory, the Ankh, when equipped protects the bat from all magic damage - Added the ability to cure the bat from Status Effects with a Milk Bucket # 1.17.7 - Bats get now automatically recalled when the player disconnects - Changed Speed icon in the Bat GUI - Updated to fabric API 0.40.1+1.17 # 1.17.6 - Glow berries can no longer be used to revivify an exausted bat (too OP!). - Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible. - Made Cave Houses more common # 1.17.5 - Fixed super flat worlds crashing because of the Cave House incorrectly generating. Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)! # 1.17.4 - Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats. - Fixed Power Leveling achievement being obtainable with any food - Added 5 new Combat Levels with big stat rewards - Increased chance back to 100% to find Ninja Garbs in End City treasures # 1.17.3 - Lowered the Wandering Trader's prices # 1.17.2 - Updated to Minecraft version 1.17.1 - Added Spirit Crystal trade to the Wandering Trader - Slightly increased the Spirit Shard's price - Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4 - Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance # 1.17.1 - Added Spirit Shard trade to the Wandering Trader # 1.17.0 ## Caves and Houses - Added new structure, the Cave House - Added 2 new treasure chests - Added a new achievement for finding the Cave House # 1.16.5 - Added Advancements to guide the player in the initial phases of the mod # 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.17.7

1.17.7
22 сент. 2021 г.118Minecraft: 1.17.1fabric
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# 1.17.7 - Bats get now automatically recalled when the player disconnects - Changed Speed icon in the Bat GUI - Updated to fabric API 0.40.1+1.17 # 1.17.6 - Glow berries can no longer be used to revivify an exausted bat (too OP!). - Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible. - Made Cave Houses more common # 1.17.5 - Fixed super flat worlds crashing because of the Cave House incorrectly generating. Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)! # 1.17.4 - Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats. - Fixed Power Leveling achievement being obtainable with any food - Added 5 new Combat Levels with big stat rewards - Increased chance back to 100% to find Ninja Garbs in End City treasures # 1.17.3 - Lowered the Wandering Trader's prices # 1.17.2 - Updated to Minecraft version 1.17.1 - Added Spirit Crystal trade to the Wandering Trader - Slightly increased the Spirit Shard's price - Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4 - Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance # 1.17.1 - Added Spirit Shard trade to the Wandering Trader # 1.17.0 ## Caves and Houses - Added new structure, the Cave House - Added 2 new treasure chests - Added a new achievement for finding the Cave House # 1.16.5 - Added Advancements to guide the player in the initial phases of the mod # 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.17.6

1.17.6
15 авг. 2021 г.126Minecraft: 1.17.1fabric
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# 1.17.6 - Glow berries can no longer be used to revivify an exausted bat (too OP!). - Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible. - Made Cave Houses more common # 1.17.5 - Fixed super flat worlds crashing because of the Cave House incorrectly generating. Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)! # 1.17.4 - Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats. - Fixed Power Leveling achievement being obtainable with any food - Added 5 new Combat Levels with big stat rewards - Increased chance back to 100% to find Ninja Garbs in End City treasures # 1.17.3 - Lowered the Wandering Trader's prices # 1.17.2 - Updated to Minecraft version 1.17.1 - Added Spirit Crystal trade to the Wandering Trader - Slightly increased the Spirit Shard's price - Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4 - Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance # 1.17.1 - Added Spirit Shard trade to the Wandering Trader # 1.17.0 ## Caves and Houses - Added new structure, the Cave House - Added 2 new treasure chests - Added a new achievement for finding the Cave House # 1.16.5 - Added Advancements to guide the player in the initial phases of the mod # 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.17.5

1.17.5
8 авг. 2021 г.97Minecraft: 1.17.1fabric
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# 1.17.5 - Fixed super flat worlds crashing because of the Cave House incorrectly generating. Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)! # 1.17.4 - Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats. - Fixed Power Leveling achievement being obtainable with any food - Added 5 new Combat Levels with big stat rewards - Increased chance back to 100% to find Ninja Garbs in End City treasures # 1.17.3 - Lowered the Wandering Trader's prices # 1.17.2 - Updated to Minecraft version 1.17.1 - Added Spirit Crystal trade to the Wandering Trader - Slightly increased the Spirit Shard's price - Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4 - Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance # 1.17.1 - Added Spirit Shard trade to the Wandering Trader # 1.17.0 ## Caves and Houses - Added new structure, the Cave House - Added 2 new treasure chests - Added a new achievement for finding the Cave House # 1.16.5 - Added Advancements to guide the player in the initial phases of the mod # 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.17.4

1.17.4
1 авг. 2021 г.100Minecraft: 1.17.1fabric
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# 1.17.4 - Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats. - Fixed Power Leveling achievement being obtainable with any food - Added 5 new Combat Levels with big stat rewards - Increased chance back to 100% to find Ninja Garbs in End City treasures # 1.17.3 - Lowered the Wandering Trader's prices # 1.17.2 - Updated to Minecraft version 1.17.1 - Added Spirit Crystal trade to the Wandering Trader - Slightly increased the Spirit Shard's price - Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4 - Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance # 1.17.1 - Added Spirit Shard trade to the Wandering Trader # 1.17.0 ## Caves and Houses - Added new structure, the Cave House - Added 2 new treasure chests - Added a new achievement for finding the Cave House # 1.16.5 - Added Advancements to guide the player in the initial phases of the mod # 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
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1.17.3

1.17.3
13 июл. 2021 г.95Minecraft: 1.17.1fabric
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# 1.17.3 - Lowered the Wandering Trader's prices # 1.17.2 - Updated to Minecraft version 1.17.1 - Added Spirit Crystal trade to the Wandering Trader - Slightly increased the Spirit Shard's price - Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4 - Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance # 1.17.1 - Added Spirit Shard trade to the Wandering Trader # 1.17.0 ## Caves and Houses - Added new structure, the Cave House - Added 2 new treasure chests - Added a new achievement for finding the Cave House # 1.16.5 - Added Advancements to guide the player in the initial phases of the mod # 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.17.2

1.17.2
6 июл. 2021 г.91Minecraft: 1.17.1fabric
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# 1.17.2 - Updated to Minecraft version 1.17.1 - Added Spirit Crystal trade to the Wandering Trader - Slightly increased the Spirit Shard's price - Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4 - Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance # 1.17.1 - Added Spirit Shard trade to the Wandering Trader # 1.17.0 ## Caves and Houses - Added new structure, the Cave House - Added 2 new treasure chests - Added a new achievement for finding the Cave House # 1.16.5 - Added Advancements to guide the player in the initial phases of the mod # 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
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1.17.1

1.17.1
4 июл. 2021 г.105Minecraft: 1.17fabric
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# 1.17.1 - Added Spirit Shard trade to the Wandering Trader # 1.17.0 ## Caves and Houses - Added new structure, the Cave House - Added 2 new treasure chests - Added a new achievement for finding the Cave House # 1.16.5 - Added Advancements to guide the player in the initial phases of the mod # 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.17.0

1.17.0
30 июн. 2021 г.92Minecraft: 1.17fabric
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# 1.17.0 ## Caves and Houses - Added new structure, the Cave House - Added 2 new treasure chests - Added a new achievement for finding the Cave House # 1.16.5 - Added Advancements to guide the player in the initial phases of the mod # 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.16.5

1.16.5
20 июн. 2021 г.102Minecraft: 1.17fabric
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Что нового
# 1.16.5 - Added Advancements to guide the player in the initial phases of the mod # 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.16.4

1.16.4
14 июн. 2021 г.79Minecraft: 1.17fabric
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Что нового
# 1.16.4 - Added Russian localization (thanks to Lanchel0t) # 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.16.3

1.16.3
8 июн. 2021 г.74Minecraft: 1.17fabric
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Что нового
# 1.16.3 - Updated to Minecraft version 1.17 # 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.16.2

1.16.2
5 июн. 2021 г.83Minecraft: 1.17-rc1fabric
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Что нового
# 1.16.2 - Updated to Minecraft version 1.17-rc1 # 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.16.1

1.16.1
30 мая 2021 г.104Minecraft: 1.17-pre1fabric
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Что нового
# 1.16.1 - Now the Destroyer won't nuke the owner anymore when in its trajectory (probably) - Added Strenght potion to the Alchemist's buffs # 1.16.0 - Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.16.0

1.16.0
29 мая 2021 г.78Minecraft: 1.17-pre1fabric
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Что нового
- Updated to Minecraft version 1.17-pre1 - Added Simplified Chinese Localization (thanks to stan9558 & friends) # 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.15.2

1.15.2
28 мая 2021 г.278Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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Что нового
# 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.14.2

1.14.2
28 мая 2021 г.69Minecraft: 21w17afabric
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Что нового
# 1.14.2 - 1.15.2 - Now Companion Bat's Classes can be translated. (Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9)) # 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.15.1

1.15.1
28 мая 2021 г.66Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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Что нового
# 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.14.1

1.14.1
28 мая 2021 г.77Minecraft: 21w17afabric
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Что нового
# 1.14.1 - 1.15.1 - Bat flutes now show their bat's custom name - Bat flutes now show a message instead of disappearing when their bat isn't around # 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.15.0

1.15.0
19 мая 2021 г.76Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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Что нового
# 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.14.0

1.14.0
19 мая 2021 г.80Minecraft: 21w17afabric
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Что нового
# 1.14.0 - 1.15.0 ## Portals and Teleports ### Ninjas - Revisited Ninja's teleport logic - The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before - Targets can be enemies or items to pick up - When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack ### Misc - Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals) # 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.13.4

1.13.4
11 мая 2021 г.84Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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Что нового
# 1.13.4 - Removed unused command_flute recipe # 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.13.3

1.13.3
2 мая 2021 г.84Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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Что нового
# 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.12.3

1.12.3
2 мая 2021 г.79Minecraft: 21w17afabric
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Что нового
# 1.12.3 - 1.13.3 - Tweaked slightly the Duelist's buffs - Fixed the Mummy's texture # 1.12.3 only - Added a new item, the Command Flute - Through this flute you can now issue direct commands to your bats - The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode - The commands can be changed by Shift-Right clicking the Command Flute - The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack - This behaviour can be changed with the Toggle Guard feature of the Command Flute # 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.13.2

1.13.2
24 апр. 2021 г.87Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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# 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.12.2

1.12.2
24 апр. 2021 г.86Minecraft: 21w13afabric
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# 1.12.2 - 1.13.2 - Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner - Removed Absorption and Fire resistance buffs from the Duelists' combo buffs - Refined the damage scaling of Duelists' lighting bolts # 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.13.1

1.13.1
22 апр. 2021 г.67Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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# 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.12.1

1.12.1
22 апр. 2021 г.89Minecraft: 21w13afabric
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# 1.12.1 - 1.13.1 - Fixed bug that caused disconnections from servers # 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.13.0

1.13.0
21 апр. 2021 г.71Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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# 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.12.0

1.12.0
21 апр. 2021 г.73Minecraft: 21w13afabric
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Что нового
# 1.12.0 - 1.13.0 ## Potions and Thunderstorms ### Alchemists - Lowered slightly the Alchemist's potions cooldowns - Added a new treasure chest to the Swamp Hut - The Alchemist Robe will now be found in the Swamp Hut's chest ### Duelists - Duelists now show particles representing their current combo level - Greatly reduced the available time between each combo hit (30s -> 10s) - Halfed the maximum combo hits (100 -> 50) - Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level - Included 3 new powerful buffs that can be obtained nearing the end of the combo - Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level ### Misc - Lava and poison damage will not be counted anymore as blockable attacks # 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.11.0

1.11.0
15 апр. 2021 г.76Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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Что нового
# 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.10.0

1.10.0
15 апр. 2021 г.76Minecraft: 21w13afabric
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# 1.10.0 - 1.11.0 - Reduced max class level exp requirement by 30% (2250 -> 1600) - Adjusted intermediate class levels exp requirements # 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.9.5

1.9.5
11 апр. 2021 г.79Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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# 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.8.5

1.8.5
11 апр. 2021 г.64Minecraft: 21w13afabric
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# 1.8.5 - 1.9.5 - Fixed minor bug with bats obtained by the creative menu - Removed the "BoundingBox" property that should fix the bat displacement in modpacks # 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.9.4

1.9.4
11 апр. 2021 г.79Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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Что нового
# 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.8.4

1.8.4
11 апр. 2021 г.69Minecraft: 21w13afabric
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Что нового
# 1.8.4 - 1.9.4 - Reflavoured and retextured the Destroyed Gear - Changed the Destoryer Gear crafting recipe # 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.9.3

1.9.3
9 апр. 2021 г.72Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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Что нового
# 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.8.3

1.8.3
9 апр. 2021 г.65Minecraft: 21w13afabric
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Что нового
# 1.8.3 - 1.9.3 - Fixed bug that allowed to heal the bat each time it was summoned # 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.9.2

1.9.2
7 апр. 2021 г.70Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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Что нового
# 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.8.2

1.8.2
7 апр. 2021 г.78Minecraft: 21w13afabric
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Что нового
# 1.8.2 - 1.9.2 - Replaced the Melon Bandana with the new Pumpkin Bandana - Fixed the re-taming of the bat not working correctly # 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.9.1

1.9.1
6 апр. 2021 г.69Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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Что нового
# 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.8.1

1.8.1
6 апр. 2021 г.69Minecraft: 21w13afabric
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Что нового
# 1.8.1 - 1.9.1 - Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear - Added new accessory, Plated Boots, that grants the Increased Armor ability - Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting # 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.9.0

1.9.0
3 апр. 2021 г.60Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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Что нового
# 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.8.0

1.8.0
3 апр. 2021 г.67Minecraft: 21w13afabric
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Что нового
# 1.8.0 - 1.9.0 - Updated to Minecraft snapshot 21w13a - Added new class: Destroyer - The Companion Bat won't pick up the items thrown away by the owner - Positive and negative effects will now persist even when the bat is recalled - The bat will instantly be extinguished when returning to the owner's inventory ### Technical changes - Redefined completely the bat entity storage, now all entity information will be saved with some exceptions - Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form # 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.7.0

1.7.0
21 мар. 2021 г.68Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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Что нового
# 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.6.0

1.6.0
21 мар. 2021 г.60Minecraft: 21w08bfabric
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Что нового
# 1.6.0 - 1.7.0 - Redefined completely the Class Leveling System and the Companion Bat Ability System - Now abilities of the same type obtained by different sources can stack - Improved combat level up notifications - Improved class level up notifications - Added a new notification for Permanent Abilities - Improved the Pie o' Enchanting tooltip - Added the type of equipment for Accessories and Armors in their respective tooltips - Added one extra level of Slowness to the Mummy class - Changed the order of obtaining abilities for some classes, the final number of abilities remains the same - The alchemist will now wait at least 3 seconds before throwing a potion when summoned # 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.5.2

1.5.2
19 мар. 2021 г.61Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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Что нового
# 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.4.1

1.4.1
19 мар. 2021 г.54Minecraft: 21w08bfabric
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Что нового
# 1.4.1 - 1.5.2 - The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less - Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions - The Bat pouch now shows the contained item if present # 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.5.1

1.5.1
18 мар. 2021 г.56Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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Что нового
# 1.5.1 - Increased slightly wither's ability effect duration # 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.5.0

1.5.0
17 мар. 2021 г.59Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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Что нового
# 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.4.0

1.4.0
17 мар. 2021 г.67Minecraft: 21w08bfabric
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Что нового
# 1.4.0 - 1.5.0 - Added new class: Mummy # 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.3.6

1.3.6
14 мар. 2021 г.66Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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Что нового
# 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.2.6

1.2.6
14 мар. 2021 г.54Minecraft: 21w08bfabric
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Что нового
# 1.2.6 - 1.3.6 - Increased the Companion Bat's base speed - The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health) - Changed the accessories tooltips to fit with the new ones # 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.3.5

1.3.5
12 мар. 2021 г.65Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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Что нового
# 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.2.5

1.2.5
12 мар. 2021 г.63Minecraft: 21w08bfabric
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Что нового
# 1.2.5 - 1.3.5 - Added new armor tooltips that show obtainable class abilities - Added hints to where to find each armor - Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus # 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.3.4

1.3.4
10 мар. 2021 г.51Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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# 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.2.4

1.2.4
10 мар. 2021 г.48Minecraft: 21w08bfabric
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# 1.2.4 - 1.3.4 - The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way - Reduced the chance of finding a Pie o' Enchanting in chests - Doubled the rolls for the Woodland Mansion chest - Added the Pie o' Enchanting to stronghold's corridors chests - Reduced the chance of finding a Ninja Garb in End cities chests # 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.3.3

1.3.3
8 мар. 2021 г.61Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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Что нового
# 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.2.3

1.2.3
8 мар. 2021 г.52Minecraft: 21w08bfabric
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# 1.2.3 - 1.3.3 - Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned - The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts - Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui # 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.3.2

1.3.2
7 мар. 2021 г.63Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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Что нового
# 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.2.2

1.2.2
7 мар. 2021 г.62Minecraft: 21w08bfabric
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Что нового
# 1.2.2 - 1.3.2 - Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat # 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.3.1

1.3.1
5 мар. 2021 г.61Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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Что нового
# 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.2.1

1.2.1
5 мар. 2021 г.83Minecraft: 21w08bfabric
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Что нового
# 1.2.1 - 1.3.1 - When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible # 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.3.0

1.3.0
3 мар. 2021 г.54Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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Что нового
# 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.2.0

1.2.0
3 мар. 2021 г.58Minecraft: 21w08bfabric
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Что нового
# 1.2.0 - 1.3.0 - Added a new accessory system - Added 4 new accessories that alter the bat's behaviour towards other entities - Knights can block attacks more often at max level - Duelists gain regeneration more often - Duelists now gain even stronger potion effects as their combo level raises # 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.1.5

1.1.5
27 февр. 2021 г.59Minecraft: 1.16.5fabric
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Что нового
# 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.0.9

1.0.9
27 февр. 2021 г.64Minecraft: 21w08bfabric
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Что нового
# 1.0.9 - 1.1.5 - Looters and Alchemists can now attack - Looters will receive an added Looting bonus that scales with class levels, up to Looting IV - Looters' permanent ability now grants looting instead of speed - Alchemists can now use effect potions and emergency potions a little more often - Fixed armor duplication glitch - Improved shift-clicking items around in the Companion Bat's GUI # 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.1.4

1.1.4
25 февр. 2021 г.61Minecraft: 1.16.5fabric
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Что нового
# 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.0.8

1.0.8
25 февр. 2021 г.40Minecraft: 21w08bfabric
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Что нового
# 1.0.8 - 1.1.4 - Fixed speed level up notification - Updated to Minecraft snapshot 21w08b # 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.1.3

1.1.3
20 февр. 2021 г.53Minecraft: 1.16.5fabric
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Что нового
# 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.0.7

1.0.7
20 февр. 2021 г.76Minecraft: 21w07afabric
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Что нового
# 1.0.7 - 1.1.3 - When taming, the Companion Bat item will now be dropped if the tamer's inventory is full - Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level - The Companion Bat can now find a roost spot farther away from the player # 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.1.2

1.1.2
18 февр. 2021 г.54Minecraft: 1.16.5fabric
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Что нового
# 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.0.6

1.0.6
18 февр. 2021 г.64Minecraft: 21w07afabric
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Что нового
# 1.0.6 - 1.1.2 - Companion Bats can now be tamed on servers! - Updated the bundle's integration to work server side. # 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.0.5

1.0.5
18 февр. 2021 г.74Minecraft: 21w07afabric
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Что нового
# 1.0.5 - Updated to Minecraft snapshot 21w07a # 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.1.1

1.1.1
17 февр. 2021 г.45Minecraft: 1.16.5fabric
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Что нового
# 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.0.4

1.0.4
17 февр. 2021 г.47Minecraft: 21w06afabric
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Что нового
# 1.0.4 - 1.1.1 - Fixed spawning of the Companion Bat on path blocks and other non-full blocks - The alchemist's potions cooldown will now be kept when the bat is recalled # 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.0.3

1.0.3
13 февр. 2021 г.61Minecraft: 21w06afabric
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Что нового
# 1.0.3 - Buffed slightly the duelist's regeneration effect - Fixed bug with class levels at max exp # 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
release

1.1.0

1.1.0
13 февр. 2021 г.53Minecraft: 1.16.5fabric
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Что нового
# 1.1.0 - Ported to Minecraft version 1.16.5 - Added bat pouch as an inferior replacement of the bundle - Updated the crafting recipes # 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.0.2

1.0.2
10 февр. 2021 г.49Minecraft: 21w06afabric
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Что нового
# 1.0.2 - Updated minecraft version to 21w06a # 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release
beta

1.0.1

1.0.1
7 февр. 2021 г.60Minecraft: 21w05bfabric
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Что нового
# 1.0.1 - Fixed CurseGradle integration - Updated minecraft version to 21w05b # 1.0.0 Initial release