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ВЕРСИИ (98)
release
1.19.8
1.19.822 окт. 2023 г.694Minecraft: 1.20.2fabric
Что нового
# 1.19.8
- Updated to Minecraft 1.20.2
# 1.19.7
- Updated to Minecraft 1.20.1
- Fixed the Companion Bat clipping into blocks when spawning it
# 1.19.6
- Updated to Minecraft 1.20
- Changed speed icon in UI (➶ -> 🦇)
# 1.19.5
- Updated to Minecraft 1.19.4
- The Magic Protection ability, granted by the Ankh accessory, now guards against the Thorns enchantment
- Updated commands to work with the Netherite upgraded Bat Item
- Minor text fixes
# 1.19.4
- Updated to Minecraft 1.19.3
- Fixed unusable item slots on the Netherite Bat Item
# 1.19.3
- Updated to Minecraft 1.19.2
# 1.19.2
- Fixed and optimized bundle logic
# 1.19.1
- Updated to Minecraft 1.19
- Removed Cave House feature, because porting it wouldn't want to work in any way, might return in the future
# 1.19.0
## Blazing companionship
- Updated Companion Bat's death system, when defeated while the owner isn't around the bat will drop itself as an item instead of dying.
- Added new smithing recipe to completely fireproof your Companion Bat in item form.
- Any enchantments applied to the Companion Bat in item form will now be maintained.
- Added new accessory, the Baleful Lantern, an ominous artifact that seems to curse the bearer to attract all sorts of flames.
- Added new ability ATTRACT_FLAMES.
- Added new setting to configure the radius of the ATTRACT_FLAMES ability.
- !POSSIBLE BREAKING CHANGE FOR DATAPACKS! Renamed ability ZEALOUS_FIRE to FLAME_EATER for clarity.
- Added descriptions to the Command Flute modes.
# 1.18.7
- Updated to Minecraft 1.18.1
# 1.18.6
- Fixed incorrect return value for the generateMixin in SwampHutGeneratorMixin
# 1.18.5
- Updated to Minecraft 1.18
# 1.18.4
- Fixed the Pie O'Echanting crashing Multiplayer worlds
# 1.18.3
- Mini Inferno rework
- Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level
- Unified the data structure of Companion Bat Abilities for accessories and class levels
# 1.18.2
- Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage
- Added support for Sneak Attacks to the Tridents
# 1.18.1
- Fixed incompatibility with The Guild mod
# 1.18.0
## Tweaks and Tridents
- Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture!
- Added JSON class representation
- Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON
- Added configuration for the Companion Bat's variables
- Added the ability to swim to the Companion Bat
- Added new class the Merling
- New ability "Swim" that makes the bat faster in water (and also lava)
- New ability "Trident" that makes the bat launch tridents that apply on-hit effects!
- Buffed the "Plated Boots" accessory
- Increased Ninja's teleport ticks from 7 to 70
- Dropped compatibility with versions prior to 1.8
# 1.17.9
- Added wither immunity to the Ankh
- Increased the Duelist's combo reset timer from 10s to 15s
- Reduced Effect Potion cooldown from 90 to 80
# 1.17.8
- Added new accessory, the Ankh, when equipped protects the bat from all magic damage
- Added the ability to cure the bat from Status Effects with a Milk Bucket
# 1.17.7
- Bats get now automatically recalled when the player disconnects
- Changed Speed icon in the Bat GUI
- Updated to fabric API 0.40.1+1.17
# 1.17.6
- Glow berries can no longer be used to revivify an exausted bat (too OP!).
- Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
- Made Cave Houses more common
# 1.17.5
- Fixed super flat worlds crashing because of the Cave House incorrectly generating.
Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)!
# 1.17.4
- Companion Bats can now eat Glow Berries to restore a small amount of health.
Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
- Fixed Power Leveling achievement being obtainable with any food
- Added 5 new Combat Levels with big stat rewards
- Increased chance back to 100% to find Ninja Garbs in End City treasures
# 1.17.3
- Lowered the Wandering Trader's prices
# 1.17.2
- Updated to Minecraft version 1.17.1
- Added Spirit Crystal trade to the Wandering Trader
- Slightly increased the Spirit Shard's price
- Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
- Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance
# 1.17.1
- Added Spirit Shard trade to the Wandering Trader
# 1.17.0
## Caves and Houses
- Added new structure, the Cave House
- Added 2 new treasure chests
- Added a new achievement for finding the Cave House
# 1.16.5
- Added Advancements to guide the player in the initial phases of the mod
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.19.7
1.19.722 окт. 2023 г.4,2 тыс.Minecraft: 1.20.1fabric
Что нового
# 1.19.7
- Updated to Minecraft 1.20.1
- Fixed the Companion Bat clipping into blocks when spawning it
# 1.19.6
- Updated to Minecraft 1.20
- Changed speed icon in UI (➶ -> 🦇)
# 1.19.5
- Updated to Minecraft 1.19.4
- The Magic Protection ability, granted by the Ankh accessory, now guards against the Thorns enchantment
- Updated commands to work with the Netherite upgraded Bat Item
- Minor text fixes
# 1.19.4
- Updated to Minecraft 1.19.3
- Fixed unusable item slots on the Netherite Bat Item
# 1.19.3
- Updated to Minecraft 1.19.2
# 1.19.2
- Fixed and optimized bundle logic
# 1.19.1
- Updated to Minecraft 1.19
- Removed Cave House feature, because porting it wouldn't want to work in any way, might return in the future
# 1.19.0
## Blazing companionship
- Updated Companion Bat's death system, when defeated while the owner isn't around the bat will drop itself as an item instead of dying.
- Added new smithing recipe to completely fireproof your Companion Bat in item form.
- Any enchantments applied to the Companion Bat in item form will now be maintained.
- Added new accessory, the Baleful Lantern, an ominous artifact that seems to curse the bearer to attract all sorts of flames.
- Added new ability ATTRACT_FLAMES.
- Added new setting to configure the radius of the ATTRACT_FLAMES ability.
- !POSSIBLE BREAKING CHANGE FOR DATAPACKS! Renamed ability ZEALOUS_FIRE to FLAME_EATER for clarity.
- Added descriptions to the Command Flute modes.
# 1.18.7
- Updated to Minecraft 1.18.1
# 1.18.6
- Fixed incorrect return value for the generateMixin in SwampHutGeneratorMixin
# 1.18.5
- Updated to Minecraft 1.18
# 1.18.4
- Fixed the Pie O'Echanting crashing Multiplayer worlds
# 1.18.3
- Mini Inferno rework
- Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level
- Unified the data structure of Companion Bat Abilities for accessories and class levels
# 1.18.2
- Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage
- Added support for Sneak Attacks to the Tridents
# 1.18.1
- Fixed incompatibility with The Guild mod
# 1.18.0
## Tweaks and Tridents
- Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture!
- Added JSON class representation
- Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON
- Added configuration for the Companion Bat's variables
- Added the ability to swim to the Companion Bat
- Added new class the Merling
- New ability "Swim" that makes the bat faster in water (and also lava)
- New ability "Trident" that makes the bat launch tridents that apply on-hit effects!
- Buffed the "Plated Boots" accessory
- Increased Ninja's teleport ticks from 7 to 70
- Dropped compatibility with versions prior to 1.8
# 1.17.9
- Added wither immunity to the Ankh
- Increased the Duelist's combo reset timer from 10s to 15s
- Reduced Effect Potion cooldown from 90 to 80
# 1.17.8
- Added new accessory, the Ankh, when equipped protects the bat from all magic damage
- Added the ability to cure the bat from Status Effects with a Milk Bucket
# 1.17.7
- Bats get now automatically recalled when the player disconnects
- Changed Speed icon in the Bat GUI
- Updated to fabric API 0.40.1+1.17
# 1.17.6
- Glow berries can no longer be used to revivify an exausted bat (too OP!).
- Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
- Made Cave Houses more common
# 1.17.5
- Fixed super flat worlds crashing because of the Cave House incorrectly generating.
Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)!
# 1.17.4
- Companion Bats can now eat Glow Berries to restore a small amount of health.
Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
- Fixed Power Leveling achievement being obtainable with any food
- Added 5 new Combat Levels with big stat rewards
- Increased chance back to 100% to find Ninja Garbs in End City treasures
# 1.17.3
- Lowered the Wandering Trader's prices
# 1.17.2
- Updated to Minecraft version 1.17.1
- Added Spirit Crystal trade to the Wandering Trader
- Slightly increased the Spirit Shard's price
- Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
- Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance
# 1.17.1
- Added Spirit Shard trade to the Wandering Trader
# 1.17.0
## Caves and Houses
- Added new structure, the Cave House
- Added 2 new treasure chests
- Added a new achievement for finding the Cave House
# 1.16.5
- Added Advancements to guide the player in the initial phases of the mod
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.19.6
1.19.623 июл. 2023 г.237Minecraft: 1.20fabric
Что нового
No changelog was specified.
release
1.19.5
1.19.516 июл. 2023 г.189Minecraft: 1.19.4fabric
Что нового
No changelog was specified.
release
1.19.4
1.19.45 мар. 2023 г.230Minecraft: 1.19.3fabric
Что нового
No changelog was specified.
beta
1.19.3
1.19.35 мар. 2023 г.1,4 тыс.Minecraft: 1.19.2fabric
Что нового
No changelog was specified.
release
1.19.2
1.19.230 янв. 2023 г.183Minecraft: 1.19.3fabric
Что нового
No changelog was specified.
beta
1.19.1
1.19.129 янв. 2023 г.135Minecraft: 1.19.3fabric
Что нового
No changelog was specified.
release
1.19.0
1.19.020 февр. 2022 г.209Minecraft: 1.18.1fabric
Что нового
# 1.19.0
## Blazing companionship
- Updated Companion Bat's death system, when defeated while the owner isn't around the bat will drop itself as an item instead of dying.
- Added new smithing recipe to completely fireproof your Companion Bat in item form.
- Any enchantments applied to the Companion Bat in item form will now be maintained.
- Added new accessory, the Baleful Lantern, an ominous artifact that seems to curse the bearer to attract all sorts of flames.
- Added new ability ATTRACT_FLAMES.
- Added new setting to configure the radius of the ATTRACT_FLAMES ability.
- !POSSIBLE BREAKING CHANGE FOR DATAPACKS! Renamed ability ZEALOUS_FIRE to FLAME_EATER for clarity.
- Added descriptions to the Command Flute modes.
# 1.18.7
- Updated to Minecraft 1.18.1
# 1.18.6
- Fixed incorrect return value for the generateMixin in SwampHutGeneratorMixin
# 1.18.5
- Updated to Minecraft 1.18
# 1.18.4
- Fixed the Pie O'Echanting crashing Multiplayer worlds
# 1.18.3
- Mini Inferno rework
- Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level
- Unified the data structure of Companion Bat Abilities for accessories and class levels
# 1.18.2
- Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage
- Added support for Sneak Attacks to the Tridents
# 1.18.1
- Fixed incompatibility with The Guild mod
# 1.18.0
## Tweaks and Tridents
- Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture!
- Added JSON class representation
- Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON
- Added configuration for the Companion Bat's variables
- Added the ability to swim to the Companion Bat
- Added new class the Merling
- New ability "Swim" that makes the bat faster in water (and also lava)
- New ability "Trident" that makes the bat launch tridents that apply on-hit effects!
- Buffed the "Plated Boots" accessory
- Increased Ninja's teleport ticks from 7 to 70
- Dropped compatibility with versions prior to 1.8
# 1.17.9
- Added wither immunity to the Ankh
- Increased the Duelist's combo reset timer from 10s to 15s
- Reduced Effect Potion cooldown from 90 to 80
# 1.17.8
- Added new accessory, the Ankh, when equipped protects the bat from all magic damage
- Added the ability to cure the bat from Status Effects with a Milk Bucket
# 1.17.7
- Bats get now automatically recalled when the player disconnects
- Changed Speed icon in the Bat GUI
- Updated to fabric API 0.40.1+1.17
# 1.17.6
- Glow berries can no longer be used to revivify an exausted bat (too OP!).
- Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
- Made Cave Houses more common
# 1.17.5
- Fixed super flat worlds crashing because of the Cave House incorrectly generating.
Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)!
# 1.17.4
- Companion Bats can now eat Glow Berries to restore a small amount of health.
Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
- Fixed Power Leveling achievement being obtainable with any food
- Added 5 new Combat Levels with big stat rewards
- Increased chance back to 100% to find Ninja Garbs in End City treasures
# 1.17.3
- Lowered the Wandering Trader's prices
# 1.17.2
- Updated to Minecraft version 1.17.1
- Added Spirit Crystal trade to the Wandering Trader
- Slightly increased the Spirit Shard's price
- Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
- Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance
# 1.17.1
- Added Spirit Shard trade to the Wandering Trader
# 1.17.0
## Caves and Houses
- Added new structure, the Cave House
- Added 2 new treasure chests
- Added a new achievement for finding the Cave House
# 1.16.5
- Added Advancements to guide the player in the initial phases of the mod
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.18.7
1.18.712 дек. 2021 г.174Minecraft: 1.18.1fabric
Что нового
# 1.18.7
- Updated to Minecraft 1.18.1
# 1.18.6
- Fixed incorrect return value for the generateMixin in SwampHutGeneratorMixin
# 1.18.5
- Updated to Minecraft 1.18
# 1.18.4
- Fixed the Pie O'Echanting crashing Multiplayer worlds
# 1.18.3
- Mini Inferno rework
- Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level
- Unified the data structure of Companion Bat Abilities for accessories and class levels
# 1.18.2
- Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage
- Added support for Sneak Attacks to the Tridents
# 1.18.1
- Fixed incompatibility with The Guild mod
# 1.18.0
## Tweaks and Tridents
- Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture!
- Added JSON class representation
- Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON
- Added configuration for the Companion Bat's variables
- Added the ability to swim to the Companion Bat
- Added new class the Merling
- New ability "Swim" that makes the bat faster in water (and also lava)
- New ability "Trident" that makes the bat launch tridents that apply on-hit effects!
- Buffed the "Plated Boots" accessory
- Increased Ninja's teleport ticks from 7 to 70
- Dropped compatibility with versions prior to 1.8
# 1.17.9
- Added wither immunity to the Ankh
- Increased the Duelist's combo reset timer from 10s to 15s
- Reduced Effect Potion cooldown from 90 to 80
# 1.17.8
- Added new accessory, the Ankh, when equipped protects the bat from all magic damage
- Added the ability to cure the bat from Status Effects with a Milk Bucket
# 1.17.7
- Bats get now automatically recalled when the player disconnects
- Changed Speed icon in the Bat GUI
- Updated to fabric API 0.40.1+1.17
# 1.17.6
- Glow berries can no longer be used to revivify an exausted bat (too OP!).
- Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
- Made Cave Houses more common
# 1.17.5
- Fixed super flat worlds crashing because of the Cave House incorrectly generating.
Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)!
# 1.17.4
- Companion Bats can now eat Glow Berries to restore a small amount of health.
Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
- Fixed Power Leveling achievement being obtainable with any food
- Added 5 new Combat Levels with big stat rewards
- Increased chance back to 100% to find Ninja Garbs in End City treasures
# 1.17.3
- Lowered the Wandering Trader's prices
# 1.17.2
- Updated to Minecraft version 1.17.1
- Added Spirit Crystal trade to the Wandering Trader
- Slightly increased the Spirit Shard's price
- Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
- Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance
# 1.17.1
- Added Spirit Shard trade to the Wandering Trader
# 1.17.0
## Caves and Houses
- Added new structure, the Cave House
- Added 2 new treasure chests
- Added a new achievement for finding the Cave House
# 1.16.5
- Added Advancements to guide the player in the initial phases of the mod
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.18.6
1.18.68 дек. 2021 г.159Minecraft: 1.18fabric
Что нового
# 1.18.5
- Updated to Minecraft 1.18
# 1.18.4
- Fixed the Pie O'Echanting crashing Multiplayer worlds
# 1.18.3
- Mini Inferno rework
- Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level
- Unified the data structure of Companion Bat Abilities for accessories and class levels
# 1.18.2
- Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage
- Added support for Sneak Attacks to the Tridents
# 1.18.1
- Fixed incompatibility with The Guild mod
# 1.18.0
## Tweaks and Tridents
- Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture!
- Added JSON class representation
- Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON
- Added configuration for the Companion Bat's variables
- Added the ability to swim to the Companion Bat
- Added new class the Merling
- New ability "Swim" that makes the bat faster in water (and also lava)
- New ability "Trident" that makes the bat launch tridents that apply on-hit effects!
- Buffed the "Plated Boots" accessory
- Increased Ninja's teleport ticks from 7 to 70
- Dropped compatibility with versions prior to 1.8
# 1.17.9
- Added wither immunity to the Ankh
- Increased the Duelist's combo reset timer from 10s to 15s
- Reduced Effect Potion cooldown from 90 to 80
# 1.17.8
- Added new accessory, the Ankh, when equipped protects the bat from all magic damage
- Added the ability to cure the bat from Status Effects with a Milk Bucket
# 1.17.7
- Bats get now automatically recalled when the player disconnects
- Changed Speed icon in the Bat GUI
- Updated to fabric API 0.40.1+1.17
# 1.17.6
- Glow berries can no longer be used to revivify an exausted bat (too OP!).
- Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
- Made Cave Houses more common
# 1.17.5
- Fixed super flat worlds crashing because of the Cave House incorrectly generating.
Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)!
# 1.17.4
- Companion Bats can now eat Glow Berries to restore a small amount of health.
Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
- Fixed Power Leveling achievement being obtainable with any food
- Added 5 new Combat Levels with big stat rewards
- Increased chance back to 100% to find Ninja Garbs in End City treasures
# 1.17.3
- Lowered the Wandering Trader's prices
# 1.17.2
- Updated to Minecraft version 1.17.1
- Added Spirit Crystal trade to the Wandering Trader
- Slightly increased the Spirit Shard's price
- Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
- Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance
# 1.17.1
- Added Spirit Shard trade to the Wandering Trader
# 1.17.0
## Caves and Houses
- Added new structure, the Cave House
- Added 2 new treasure chests
- Added a new achievement for finding the Cave House
# 1.16.5
- Added Advancements to guide the player in the initial phases of the mod
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.18.5
1.18.58 дек. 2021 г.127Minecraft: 1.18fabric
Что нового
# 1.18.5
- Updated to Minecraft 1.18
# 1.18.4
- Fixed the Pie O'Echanting crashing Multiplayer worlds
# 1.18.3
- Mini Inferno rework
- Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level
- Unified the data structure of Companion Bat Abilities for accessories and class levels
# 1.18.2
- Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage
- Added support for Sneak Attacks to the Tridents
# 1.18.1
- Fixed incompatibility with The Guild mod
# 1.18.0
## Tweaks and Tridents
- Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture!
- Added JSON class representation
- Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON
- Added configuration for the Companion Bat's variables
- Added the ability to swim to the Companion Bat
- Added new class the Merling
- New ability "Swim" that makes the bat faster in water (and also lava)
- New ability "Trident" that makes the bat launch tridents that apply on-hit effects!
- Buffed the "Plated Boots" accessory
- Increased Ninja's teleport ticks from 7 to 70
- Dropped compatibility with versions prior to 1.8
# 1.17.9
- Added wither immunity to the Ankh
- Increased the Duelist's combo reset timer from 10s to 15s
- Reduced Effect Potion cooldown from 90 to 80
# 1.17.8
- Added new accessory, the Ankh, when equipped protects the bat from all magic damage
- Added the ability to cure the bat from Status Effects with a Milk Bucket
# 1.17.7
- Bats get now automatically recalled when the player disconnects
- Changed Speed icon in the Bat GUI
- Updated to fabric API 0.40.1+1.17
# 1.17.6
- Glow berries can no longer be used to revivify an exausted bat (too OP!).
- Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
- Made Cave Houses more common
# 1.17.5
- Fixed super flat worlds crashing because of the Cave House incorrectly generating.
Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)!
# 1.17.4
- Companion Bats can now eat Glow Berries to restore a small amount of health.
Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
- Fixed Power Leveling achievement being obtainable with any food
- Added 5 new Combat Levels with big stat rewards
- Increased chance back to 100% to find Ninja Garbs in End City treasures
# 1.17.3
- Lowered the Wandering Trader's prices
# 1.17.2
- Updated to Minecraft version 1.17.1
- Added Spirit Crystal trade to the Wandering Trader
- Slightly increased the Spirit Shard's price
- Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
- Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance
# 1.17.1
- Added Spirit Shard trade to the Wandering Trader
# 1.17.0
## Caves and Houses
- Added new structure, the Cave House
- Added 2 new treasure chests
- Added a new achievement for finding the Cave House
# 1.16.5
- Added Advancements to guide the player in the initial phases of the mod
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.18.4
1.18.44 нояб. 2021 г.266Minecraft: 1.17.1fabric
Что нового
# 1.18.4
- Fixed the Pie O'Echanting crashing Multiplayer worlds
# 1.18.3
- Mini Inferno rework
- Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level
- Unified the data structure of Companion Bat Abilities for accessories and class levels
# 1.18.2
- Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage
- Added support for Sneak Attacks to the Tridents
# 1.18.1
- Fixed incompatibility with The Guild mod
# 1.18.0
## Tweaks and Tridents
- Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture!
- Added JSON class representation
- Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON
- Added configuration for the Companion Bat's variables
- Added the ability to swim to the Companion Bat
- Added new class the Merling
- New ability "Swim" that makes the bat faster in water (and also lava)
- New ability "Trident" that makes the bat launch tridents that apply on-hit effects!
- Buffed the "Plated Boots" accessory
- Increased Ninja's teleport ticks from 7 to 70
- Dropped compatibility with versions prior to 1.8
# 1.17.9
- Added wither immunity to the Ankh
- Increased the Duelist's combo reset timer from 10s to 15s
- Reduced Effect Potion cooldown from 90 to 80
# 1.17.8
- Added new accessory, the Ankh, when equipped protects the bat from all magic damage
- Added the ability to cure the bat from Status Effects with a Milk Bucket
# 1.17.7
- Bats get now automatically recalled when the player disconnects
- Changed Speed icon in the Bat GUI
- Updated to fabric API 0.40.1+1.17
# 1.17.6
- Glow berries can no longer be used to revivify an exausted bat (too OP!).
- Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
- Made Cave Houses more common
# 1.17.5
- Fixed super flat worlds crashing because of the Cave House incorrectly generating.
Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)!
# 1.17.4
- Companion Bats can now eat Glow Berries to restore a small amount of health.
Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
- Fixed Power Leveling achievement being obtainable with any food
- Added 5 new Combat Levels with big stat rewards
- Increased chance back to 100% to find Ninja Garbs in End City treasures
# 1.17.3
- Lowered the Wandering Trader's prices
# 1.17.2
- Updated to Minecraft version 1.17.1
- Added Spirit Crystal trade to the Wandering Trader
- Slightly increased the Spirit Shard's price
- Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
- Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance
# 1.17.1
- Added Spirit Shard trade to the Wandering Trader
# 1.17.0
## Caves and Houses
- Added new structure, the Cave House
- Added 2 new treasure chests
- Added a new achievement for finding the Cave House
# 1.16.5
- Added Advancements to guide the player in the initial phases of the mod
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.18.3
1.18.31 нояб. 2021 г.129Minecraft: 1.17.1fabric
Что нового
# 1.18.3
- Mini Inferno rework
- Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level
- Unified the data structure of Companion Bat Abilities for accessories and class levels
# 1.18.2
- Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage
- Added support for Sneak Attacks to the Tridents
# 1.18.1
- Fixed incompatibility with The Guild mod
# 1.18.0
## Tweaks and Tridents
- Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture!
- Added JSON class representation
- Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON
- Added configuration for the Companion Bat's variables
- Added the ability to swim to the Companion Bat
- Added new class the Merling
- New ability "Swim" that makes the bat faster in water (and also lava)
- New ability "Trident" that makes the bat launch tridents that apply on-hit effects!
- Buffed the "Plated Boots" accessory
- Increased Ninja's teleport ticks from 7 to 70
- Dropped compatibility with versions prior to 1.8
# 1.17.9
- Added wither immunity to the Ankh
- Increased the Duelist's combo reset timer from 10s to 15s
- Reduced Effect Potion cooldown from 90 to 80
# 1.17.8
- Added new accessory, the Ankh, when equipped protects the bat from all magic damage
- Added the ability to cure the bat from Status Effects with a Milk Bucket
# 1.17.7
- Bats get now automatically recalled when the player disconnects
- Changed Speed icon in the Bat GUI
- Updated to fabric API 0.40.1+1.17
# 1.17.6
- Glow berries can no longer be used to revivify an exausted bat (too OP!).
- Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
- Made Cave Houses more common
# 1.17.5
- Fixed super flat worlds crashing because of the Cave House incorrectly generating.
Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)!
# 1.17.4
- Companion Bats can now eat Glow Berries to restore a small amount of health.
Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
- Fixed Power Leveling achievement being obtainable with any food
- Added 5 new Combat Levels with big stat rewards
- Increased chance back to 100% to find Ninja Garbs in End City treasures
# 1.17.3
- Lowered the Wandering Trader's prices
# 1.17.2
- Updated to Minecraft version 1.17.1
- Added Spirit Crystal trade to the Wandering Trader
- Slightly increased the Spirit Shard's price
- Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
- Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance
# 1.17.1
- Added Spirit Shard trade to the Wandering Trader
# 1.17.0
## Caves and Houses
- Added new structure, the Cave House
- Added 2 new treasure chests
- Added a new achievement for finding the Cave House
# 1.16.5
- Added Advancements to guide the player in the initial phases of the mod
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.18.2
1.18.231 окт. 2021 г.146Minecraft: 1.17.1fabric
Что нового
# 1.18.2
- Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage
- Added support for Sneak Attacks to the Tridents
# 1.18.1
- Fixed incompatibility with The Guild mod
# 1.18.0
## Tweaks and Tridents
- Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture!
- Added JSON class representation
- Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON
- Added configuration for the Companion Bat's variables
- Added the ability to swim to the Companion Bat
- Added new class the Merling
- New ability "Swim" that makes the bat faster in water (and also lava)
- New ability "Trident" that makes the bat launch tridents that apply on-hit effects!
- Buffed the "Plated Boots" accessory
- Increased Ninja's teleport ticks from 7 to 70
- Dropped compatibility with versions prior to 1.8
# 1.17.9
- Added wither immunity to the Ankh
- Increased the Duelist's combo reset timer from 10s to 15s
- Reduced Effect Potion cooldown from 90 to 80
# 1.17.8
- Added new accessory, the Ankh, when equipped protects the bat from all magic damage
- Added the ability to cure the bat from Status Effects with a Milk Bucket
# 1.17.7
- Bats get now automatically recalled when the player disconnects
- Changed Speed icon in the Bat GUI
- Updated to fabric API 0.40.1+1.17
# 1.17.6
- Glow berries can no longer be used to revivify an exausted bat (too OP!).
- Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
- Made Cave Houses more common
# 1.17.5
- Fixed super flat worlds crashing because of the Cave House incorrectly generating.
Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)!
# 1.17.4
- Companion Bats can now eat Glow Berries to restore a small amount of health.
Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
- Fixed Power Leveling achievement being obtainable with any food
- Added 5 new Combat Levels with big stat rewards
- Increased chance back to 100% to find Ninja Garbs in End City treasures
# 1.17.3
- Lowered the Wandering Trader's prices
# 1.17.2
- Updated to Minecraft version 1.17.1
- Added Spirit Crystal trade to the Wandering Trader
- Slightly increased the Spirit Shard's price
- Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
- Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance
# 1.17.1
- Added Spirit Shard trade to the Wandering Trader
# 1.17.0
## Caves and Houses
- Added new structure, the Cave House
- Added 2 new treasure chests
- Added a new achievement for finding the Cave House
# 1.16.5
- Added Advancements to guide the player in the initial phases of the mod
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.18.1
1.18.130 окт. 2021 г.151Minecraft: 1.17.1fabric
Что нового
# 1.18.1
- Fixed incompatibility with The Guild mod
# 1.18.0
## Tweaks and Tridents
- Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture!
- Added JSON class representation
- Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON
- Added configuration for the Companion Bat's variables
- Added the ability to swim to the Companion Bat
- Added new class the Merling
- New ability "Swim" that makes the bat faster in water (and also lava)
- New ability "Trident" that makes the bat launch tridents that apply on-hit effects!
- Buffed the "Plated Boots" accessory
- Increased Ninja's teleport ticks from 7 to 70
- Dropped compatibility with versions prior to 1.8
# 1.17.9
- Added wither immunity to the Ankh
- Increased the Duelist's combo reset timer from 10s to 15s
- Reduced Effect Potion cooldown from 90 to 80
# 1.17.8
- Added new accessory, the Ankh, when equipped protects the bat from all magic damage
- Added the ability to cure the bat from Status Effects with a Milk Bucket
# 1.17.7
- Bats get now automatically recalled when the player disconnects
- Changed Speed icon in the Bat GUI
- Updated to fabric API 0.40.1+1.17
# 1.17.6
- Glow berries can no longer be used to revivify an exausted bat (too OP!).
- Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
- Made Cave Houses more common
# 1.17.5
- Fixed super flat worlds crashing because of the Cave House incorrectly generating.
Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)!
# 1.17.4
- Companion Bats can now eat Glow Berries to restore a small amount of health.
Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
- Fixed Power Leveling achievement being obtainable with any food
- Added 5 new Combat Levels with big stat rewards
- Increased chance back to 100% to find Ninja Garbs in End City treasures
# 1.17.3
- Lowered the Wandering Trader's prices
# 1.17.2
- Updated to Minecraft version 1.17.1
- Added Spirit Crystal trade to the Wandering Trader
- Slightly increased the Spirit Shard's price
- Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
- Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance
# 1.17.1
- Added Spirit Shard trade to the Wandering Trader
# 1.17.0
## Caves and Houses
- Added new structure, the Cave House
- Added 2 new treasure chests
- Added a new achievement for finding the Cave House
# 1.16.5
- Added Advancements to guide the player in the initial phases of the mod
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.18.0
1.18.030 окт. 2021 г.137Minecraft: 1.17.1fabric
Что нового
# 1.18.0
## Tweaks and Tridents
- Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture!
- Added JSON class representation
- Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON
- Added configuration for the Companion Bat's variables
- Added the ability to swim to the Companion Bat
- Added new class the Merling
- New ability "Swim" that makes the bat faster in water (and also lava)
- New ability "Trident" that makes the bat launch tridents that apply on-hit effects!
- Buffed the "Plated Boots" accessory
- Increased Ninja's teleport ticks from 7 to 70
- Dropped compatibility with versions prior to 1.8
# 1.17.9
- Added wither immunity to the Ankh
- Increased the Duelist's combo reset timer from 10s to 15s
- Reduced Effect Potion cooldown from 90 to 80
# 1.17.8
- Added new accessory, the Ankh, when equipped protects the bat from all magic damage
- Added the ability to cure the bat from Status Effects with a Milk Bucket
# 1.17.7
- Bats get now automatically recalled when the player disconnects
- Changed Speed icon in the Bat GUI
- Updated to fabric API 0.40.1+1.17
# 1.17.6
- Glow berries can no longer be used to revivify an exausted bat (too OP!).
- Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
- Made Cave Houses more common
# 1.17.5
- Fixed super flat worlds crashing because of the Cave House incorrectly generating.
Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)!
# 1.17.4
- Companion Bats can now eat Glow Berries to restore a small amount of health.
Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
- Fixed Power Leveling achievement being obtainable with any food
- Added 5 new Combat Levels with big stat rewards
- Increased chance back to 100% to find Ninja Garbs in End City treasures
# 1.17.3
- Lowered the Wandering Trader's prices
# 1.17.2
- Updated to Minecraft version 1.17.1
- Added Spirit Crystal trade to the Wandering Trader
- Slightly increased the Spirit Shard's price
- Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
- Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance
# 1.17.1
- Added Spirit Shard trade to the Wandering Trader
# 1.17.0
## Caves and Houses
- Added new structure, the Cave House
- Added 2 new treasure chests
- Added a new achievement for finding the Cave House
# 1.16.5
- Added Advancements to guide the player in the initial phases of the mod
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.17.9
1.17.92 окт. 2021 г.164Minecraft: 1.17.1fabric
Что нового
# 1.17.9
- Added wither immunity to the Ankh
- Increased the Duelist's combo reset timer from 10s to 15s
- Reduced Effect Potion cooldown from 90 to 80
# 1.17.8
- Added new accessory, the Ankh, when equipped protects the bat from all magic damage
- Added the ability to cure the bat from Status Effects with a Milk Bucket
# 1.17.7
- Bats get now automatically recalled when the player disconnects
- Changed Speed icon in the Bat GUI
- Updated to fabric API 0.40.1+1.17
# 1.17.6
- Glow berries can no longer be used to revivify an exausted bat (too OP!).
- Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
- Made Cave Houses more common
# 1.17.5
- Fixed super flat worlds crashing because of the Cave House incorrectly generating.
Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)!
# 1.17.4
- Companion Bats can now eat Glow Berries to restore a small amount of health.
Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
- Fixed Power Leveling achievement being obtainable with any food
- Added 5 new Combat Levels with big stat rewards
- Increased chance back to 100% to find Ninja Garbs in End City treasures
# 1.17.3
- Lowered the Wandering Trader's prices
# 1.17.2
- Updated to Minecraft version 1.17.1
- Added Spirit Crystal trade to the Wandering Trader
- Slightly increased the Spirit Shard's price
- Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
- Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance
# 1.17.1
- Added Spirit Shard trade to the Wandering Trader
# 1.17.0
## Caves and Houses
- Added new structure, the Cave House
- Added 2 new treasure chests
- Added a new achievement for finding the Cave House
# 1.16.5
- Added Advancements to guide the player in the initial phases of the mod
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.17.8
1.17.825 сент. 2021 г.132Minecraft: 1.17.1fabric
Что нового
# 1.17.8
- Added new accessory, the Ankh, when equipped protects the bat from all magic damage
- Added the ability to cure the bat from Status Effects with a Milk Bucket
# 1.17.7
- Bats get now automatically recalled when the player disconnects
- Changed Speed icon in the Bat GUI
- Updated to fabric API 0.40.1+1.17
# 1.17.6
- Glow berries can no longer be used to revivify an exausted bat (too OP!).
- Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
- Made Cave Houses more common
# 1.17.5
- Fixed super flat worlds crashing because of the Cave House incorrectly generating.
Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)!
# 1.17.4
- Companion Bats can now eat Glow Berries to restore a small amount of health.
Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
- Fixed Power Leveling achievement being obtainable with any food
- Added 5 new Combat Levels with big stat rewards
- Increased chance back to 100% to find Ninja Garbs in End City treasures
# 1.17.3
- Lowered the Wandering Trader's prices
# 1.17.2
- Updated to Minecraft version 1.17.1
- Added Spirit Crystal trade to the Wandering Trader
- Slightly increased the Spirit Shard's price
- Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
- Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance
# 1.17.1
- Added Spirit Shard trade to the Wandering Trader
# 1.17.0
## Caves and Houses
- Added new structure, the Cave House
- Added 2 new treasure chests
- Added a new achievement for finding the Cave House
# 1.16.5
- Added Advancements to guide the player in the initial phases of the mod
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.17.7
1.17.722 сент. 2021 г.118Minecraft: 1.17.1fabric
Что нового
# 1.17.7
- Bats get now automatically recalled when the player disconnects
- Changed Speed icon in the Bat GUI
- Updated to fabric API 0.40.1+1.17
# 1.17.6
- Glow berries can no longer be used to revivify an exausted bat (too OP!).
- Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
- Made Cave Houses more common
# 1.17.5
- Fixed super flat worlds crashing because of the Cave House incorrectly generating.
Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)!
# 1.17.4
- Companion Bats can now eat Glow Berries to restore a small amount of health.
Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
- Fixed Power Leveling achievement being obtainable with any food
- Added 5 new Combat Levels with big stat rewards
- Increased chance back to 100% to find Ninja Garbs in End City treasures
# 1.17.3
- Lowered the Wandering Trader's prices
# 1.17.2
- Updated to Minecraft version 1.17.1
- Added Spirit Crystal trade to the Wandering Trader
- Slightly increased the Spirit Shard's price
- Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
- Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance
# 1.17.1
- Added Spirit Shard trade to the Wandering Trader
# 1.17.0
## Caves and Houses
- Added new structure, the Cave House
- Added 2 new treasure chests
- Added a new achievement for finding the Cave House
# 1.16.5
- Added Advancements to guide the player in the initial phases of the mod
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.17.6
1.17.615 авг. 2021 г.126Minecraft: 1.17.1fabric
Что нового
# 1.17.6
- Glow berries can no longer be used to revivify an exausted bat (too OP!).
- Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
- Made Cave Houses more common
# 1.17.5
- Fixed super flat worlds crashing because of the Cave House incorrectly generating.
Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)!
# 1.17.4
- Companion Bats can now eat Glow Berries to restore a small amount of health.
Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
- Fixed Power Leveling achievement being obtainable with any food
- Added 5 new Combat Levels with big stat rewards
- Increased chance back to 100% to find Ninja Garbs in End City treasures
# 1.17.3
- Lowered the Wandering Trader's prices
# 1.17.2
- Updated to Minecraft version 1.17.1
- Added Spirit Crystal trade to the Wandering Trader
- Slightly increased the Spirit Shard's price
- Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
- Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance
# 1.17.1
- Added Spirit Shard trade to the Wandering Trader
# 1.17.0
## Caves and Houses
- Added new structure, the Cave House
- Added 2 new treasure chests
- Added a new achievement for finding the Cave House
# 1.16.5
- Added Advancements to guide the player in the initial phases of the mod
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.17.5
1.17.58 авг. 2021 г.97Minecraft: 1.17.1fabric
Что нового
# 1.17.5
- Fixed super flat worlds crashing because of the Cave House incorrectly generating.
Many thanks to Alluysl for opening the [issue](https://github.com/Fulmineo64/CompanionBats/issues/12) and helpimnotdrowning for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/13)!
# 1.17.4
- Companion Bats can now eat Glow Berries to restore a small amount of health.
Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
- Fixed Power Leveling achievement being obtainable with any food
- Added 5 new Combat Levels with big stat rewards
- Increased chance back to 100% to find Ninja Garbs in End City treasures
# 1.17.3
- Lowered the Wandering Trader's prices
# 1.17.2
- Updated to Minecraft version 1.17.1
- Added Spirit Crystal trade to the Wandering Trader
- Slightly increased the Spirit Shard's price
- Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
- Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance
# 1.17.1
- Added Spirit Shard trade to the Wandering Trader
# 1.17.0
## Caves and Houses
- Added new structure, the Cave House
- Added 2 new treasure chests
- Added a new achievement for finding the Cave House
# 1.16.5
- Added Advancements to guide the player in the initial phases of the mod
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.17.4
1.17.41 авг. 2021 г.100Minecraft: 1.17.1fabric
Что нового
# 1.17.4
- Companion Bats can now eat Glow Berries to restore a small amount of health.
Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
- Fixed Power Leveling achievement being obtainable with any food
- Added 5 new Combat Levels with big stat rewards
- Increased chance back to 100% to find Ninja Garbs in End City treasures
# 1.17.3
- Lowered the Wandering Trader's prices
# 1.17.2
- Updated to Minecraft version 1.17.1
- Added Spirit Crystal trade to the Wandering Trader
- Slightly increased the Spirit Shard's price
- Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
- Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance
# 1.17.1
- Added Spirit Shard trade to the Wandering Trader
# 1.17.0
## Caves and Houses
- Added new structure, the Cave House
- Added 2 new treasure chests
- Added a new achievement for finding the Cave House
# 1.16.5
- Added Advancements to guide the player in the initial phases of the mod
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.17.3
1.17.313 июл. 2021 г.95Minecraft: 1.17.1fabric
Что нового
# 1.17.3
- Lowered the Wandering Trader's prices
# 1.17.2
- Updated to Minecraft version 1.17.1
- Added Spirit Crystal trade to the Wandering Trader
- Slightly increased the Spirit Shard's price
- Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
- Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance
# 1.17.1
- Added Spirit Shard trade to the Wandering Trader
# 1.17.0
## Caves and Houses
- Added new structure, the Cave House
- Added 2 new treasure chests
- Added a new achievement for finding the Cave House
# 1.16.5
- Added Advancements to guide the player in the initial phases of the mod
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.17.2
1.17.26 июл. 2021 г.91Minecraft: 1.17.1fabric
Что нового
# 1.17.2
- Updated to Minecraft version 1.17.1
- Added Spirit Crystal trade to the Wandering Trader
- Slightly increased the Spirit Shard's price
- Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
- Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance
# 1.17.1
- Added Spirit Shard trade to the Wandering Trader
# 1.17.0
## Caves and Houses
- Added new structure, the Cave House
- Added 2 new treasure chests
- Added a new achievement for finding the Cave House
# 1.16.5
- Added Advancements to guide the player in the initial phases of the mod
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.17.1
1.17.14 июл. 2021 г.105Minecraft: 1.17fabric
Что нового
# 1.17.1
- Added Spirit Shard trade to the Wandering Trader
# 1.17.0
## Caves and Houses
- Added new structure, the Cave House
- Added 2 new treasure chests
- Added a new achievement for finding the Cave House
# 1.16.5
- Added Advancements to guide the player in the initial phases of the mod
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.17.0
1.17.030 июн. 2021 г.92Minecraft: 1.17fabric
Что нового
# 1.17.0
## Caves and Houses
- Added new structure, the Cave House
- Added 2 new treasure chests
- Added a new achievement for finding the Cave House
# 1.16.5
- Added Advancements to guide the player in the initial phases of the mod
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.16.5
1.16.520 июн. 2021 г.102Minecraft: 1.17fabric
Что нового
# 1.16.5
- Added Advancements to guide the player in the initial phases of the mod
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.16.4
1.16.414 июн. 2021 г.79Minecraft: 1.17fabric
Что нового
# 1.16.4
- Added Russian localization (thanks to Lanchel0t)
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.16.3
1.16.38 июн. 2021 г.74Minecraft: 1.17fabric
Что нового
# 1.16.3
- Updated to Minecraft version 1.17
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.16.2
1.16.25 июн. 2021 г.83Minecraft: 1.17-rc1fabric
Что нового
# 1.16.2
- Updated to Minecraft version 1.17-rc1
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.16.1
1.16.130 мая 2021 г.104Minecraft: 1.17-pre1fabric
Что нового
# 1.16.1
- Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
- Added Strenght potion to the Alchemist's buffs
# 1.16.0
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.16.0
1.16.029 мая 2021 г.78Minecraft: 1.17-pre1fabric
Что нового
- Updated to Minecraft version 1.17-pre1
- Added Simplified Chinese Localization (thanks to stan9558 & friends)
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.15.2
1.15.228 мая 2021 г.278Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.14.2
1.14.228 мая 2021 г.69Minecraft: 21w17afabric
Что нового
# 1.14.2 - 1.15.2
- Now Companion Bat's Classes can be translated.
(Many thanks to codehz for the [pull request](https://github.com/Fulmineo64/CompanionBats/pull/9))
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.15.1
1.15.128 мая 2021 г.66Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.14.1
1.14.128 мая 2021 г.77Minecraft: 21w17afabric
Что нового
# 1.14.1 - 1.15.1
- Bat flutes now show their bat's custom name
- Bat flutes now show a message instead of disappearing when their bat isn't around
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.15.0
1.15.019 мая 2021 г.76Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.14.0
1.14.019 мая 2021 г.80Minecraft: 21w17afabric
Что нового
# 1.14.0 - 1.15.0
## Portals and Teleports
### Ninjas
- Revisited Ninja's teleport logic
- The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
- Targets can be enemies or items to pick up
- When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack
### Misc
- Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.13.4
1.13.411 мая 2021 г.84Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.13.4
- Removed unused command_flute recipe
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.13.3
1.13.32 мая 2021 г.84Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.12.3
1.12.32 мая 2021 г.79Minecraft: 21w17afabric
Что нового
# 1.12.3 - 1.13.3
- Tweaked slightly the Duelist's buffs
- Fixed the Mummy's texture
# 1.12.3 only
- Added a new item, the Command Flute
- Through this flute you can now issue direct commands to your bats
- The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
- The commands can be changed by Shift-Right clicking the Command Flute
- The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
- This behaviour can be changed with the Toggle Guard feature of the Command Flute
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.13.2
1.13.224 апр. 2021 г.87Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.12.2
1.12.224 апр. 2021 г.86Minecraft: 21w13afabric
Что нового
# 1.12.2 - 1.13.2
- Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
- Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
- Refined the damage scaling of Duelists' lighting bolts
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.13.1
1.13.122 апр. 2021 г.67Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.12.1
1.12.122 апр. 2021 г.89Minecraft: 21w13afabric
Что нового
# 1.12.1 - 1.13.1
- Fixed bug that caused disconnections from servers
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.13.0
1.13.021 апр. 2021 г.71Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.12.0
1.12.021 апр. 2021 г.73Minecraft: 21w13afabric
Что нового
# 1.12.0 - 1.13.0
## Potions and Thunderstorms
### Alchemists
- Lowered slightly the Alchemist's potions cooldowns
- Added a new treasure chest to the Swamp Hut
- The Alchemist Robe will now be found in the Swamp Hut's chest
### Duelists
- Duelists now show particles representing their current combo level
- Greatly reduced the available time between each combo hit (30s -> 10s)
- Halfed the maximum combo hits (100 -> 50)
- Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
- Included 3 new powerful buffs that can be obtained nearing the end of the combo
- Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level
### Misc
- Lava and poison damage will not be counted anymore as blockable attacks
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.11.0
1.11.015 апр. 2021 г.76Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.10.0
1.10.015 апр. 2021 г.76Minecraft: 21w13afabric
Что нового
# 1.10.0 - 1.11.0
- Reduced max class level exp requirement by 30% (2250 -> 1600)
- Adjusted intermediate class levels exp requirements
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.9.5
1.9.511 апр. 2021 г.79Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.8.5
1.8.511 апр. 2021 г.64Minecraft: 21w13afabric
Что нового
# 1.8.5 - 1.9.5
- Fixed minor bug with bats obtained by the creative menu
- Removed the "BoundingBox" property that should fix the bat displacement in modpacks
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.9.4
1.9.411 апр. 2021 г.79Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.8.4
1.8.411 апр. 2021 г.69Minecraft: 21w13afabric
Что нового
# 1.8.4 - 1.9.4
- Reflavoured and retextured the Destroyed Gear
- Changed the Destoryer Gear crafting recipe
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.9.3
1.9.39 апр. 2021 г.72Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.8.3
1.8.39 апр. 2021 г.65Minecraft: 21w13afabric
Что нового
# 1.8.3 - 1.9.3
- Fixed bug that allowed to heal the bat each time it was summoned
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.9.2
1.9.27 апр. 2021 г.70Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.8.2
1.8.27 апр. 2021 г.78Minecraft: 21w13afabric
Что нового
# 1.8.2 - 1.9.2
- Replaced the Melon Bandana with the new Pumpkin Bandana
- Fixed the re-taming of the bat not working correctly
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.9.1
1.9.16 апр. 2021 г.69Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.8.1
1.8.16 апр. 2021 г.69Minecraft: 21w13afabric
Что нового
# 1.8.1 - 1.9.1
- Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
- Added new accessory, Plated Boots, that grants the Increased Armor ability
- Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.9.0
1.9.03 апр. 2021 г.60Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.8.0
1.8.03 апр. 2021 г.67Minecraft: 21w13afabric
Что нового
# 1.8.0 - 1.9.0
- Updated to Minecraft snapshot 21w13a
- Added new class: Destroyer
- The Companion Bat won't pick up the items thrown away by the owner
- Positive and negative effects will now persist even when the bat is recalled
- The bat will instantly be extinguished when returning to the owner's inventory
### Technical changes
- Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
- Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.7.0
1.7.021 мар. 2021 г.68Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.6.0
1.6.021 мар. 2021 г.60Minecraft: 21w08bfabric
Что нового
# 1.6.0 - 1.7.0
- Redefined completely the Class Leveling System and the Companion Bat Ability System
- Now abilities of the same type obtained by different sources can stack
- Improved combat level up notifications
- Improved class level up notifications
- Added a new notification for Permanent Abilities
- Improved the Pie o' Enchanting tooltip
- Added the type of equipment for Accessories and Armors in their respective tooltips
- Added one extra level of Slowness to the Mummy class
- Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
- The alchemist will now wait at least 3 seconds before throwing a potion when summoned
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.5.2
1.5.219 мар. 2021 г.61Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.4.1
1.4.119 мар. 2021 г.54Minecraft: 21w08bfabric
Что нового
# 1.4.1 - 1.5.2
- The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
- Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
- The Bat pouch now shows the contained item if present
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.5.1
1.5.118 мар. 2021 г.56Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.5.1
- Increased slightly wither's ability effect duration
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.5.0
1.5.017 мар. 2021 г.59Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.4.0
1.4.017 мар. 2021 г.67Minecraft: 21w08bfabric
Что нового
# 1.4.0 - 1.5.0
- Added new class: Mummy
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.3.6
1.3.614 мар. 2021 г.66Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.2.6
1.2.614 мар. 2021 г.54Minecraft: 21w08bfabric
Что нового
# 1.2.6 - 1.3.6
- Increased the Companion Bat's base speed
- The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
- Changed the accessories tooltips to fit with the new ones
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.3.5
1.3.512 мар. 2021 г.65Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.2.5
1.2.512 мар. 2021 г.63Minecraft: 21w08bfabric
Что нового
# 1.2.5 - 1.3.5
- Added new armor tooltips that show obtainable class abilities
- Added hints to where to find each armor
- Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.3.4
1.3.410 мар. 2021 г.51Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.2.4
1.2.410 мар. 2021 г.48Minecraft: 21w08bfabric
Что нового
# 1.2.4 - 1.3.4
- The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
- Reduced the chance of finding a Pie o' Enchanting in chests
- Doubled the rolls for the Woodland Mansion chest
- Added the Pie o' Enchanting to stronghold's corridors chests
- Reduced the chance of finding a Ninja Garb in End cities chests
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.3.3
1.3.38 мар. 2021 г.61Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.2.3
1.2.38 мар. 2021 г.52Minecraft: 21w08bfabric
Что нового
# 1.2.3 - 1.3.3
- Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
- The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
- Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.3.2
1.3.27 мар. 2021 г.63Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.2.2
1.2.27 мар. 2021 г.62Minecraft: 21w08bfabric
Что нового
# 1.2.2 - 1.3.2
- Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.3.1
1.3.15 мар. 2021 г.61Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.2.1
1.2.15 мар. 2021 г.83Minecraft: 21w08bfabric
Что нового
# 1.2.1 - 1.3.1
- When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.3.0
1.3.03 мар. 2021 г.54Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.2.0
1.2.03 мар. 2021 г.58Minecraft: 21w08bfabric
Что нового
# 1.2.0 - 1.3.0
- Added a new accessory system
- Added 4 new accessories that alter the bat's behaviour towards other entities
- Knights can block attacks more often at max level
- Duelists gain regeneration more often
- Duelists now gain even stronger potion effects as their combo level raises
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.1.5
1.1.527 февр. 2021 г.59Minecraft: 1.16.5fabric
Что нового
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.0.9
1.0.927 февр. 2021 г.64Minecraft: 21w08bfabric
Что нового
# 1.0.9 - 1.1.5
- Looters and Alchemists can now attack
- Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
- Looters' permanent ability now grants looting instead of speed
- Alchemists can now use effect potions and emergency potions a little more often
- Fixed armor duplication glitch
- Improved shift-clicking items around in the Companion Bat's GUI
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.1.4
1.1.425 февр. 2021 г.61Minecraft: 1.16.5fabric
Что нового
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.0.8
1.0.825 февр. 2021 г.40Minecraft: 21w08bfabric
Что нового
# 1.0.8 - 1.1.4
- Fixed speed level up notification
- Updated to Minecraft snapshot 21w08b
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.1.3
1.1.320 февр. 2021 г.53Minecraft: 1.16.5fabric
Что нового
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.0.7
1.0.720 февр. 2021 г.76Minecraft: 21w07afabric
Что нового
# 1.0.7 - 1.1.3
- When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
- Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
- The Companion Bat can now find a roost spot farther away from the player
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.1.2
1.1.218 февр. 2021 г.54Minecraft: 1.16.5fabric
Что нового
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.0.6
1.0.618 февр. 2021 г.64Minecraft: 21w07afabric
Что нового
# 1.0.6 - 1.1.2
- Companion Bats can now be tamed on servers!
- Updated the bundle's integration to work server side.
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.0.5
1.0.518 февр. 2021 г.74Minecraft: 21w07afabric
Что нового
# 1.0.5
- Updated to Minecraft snapshot 21w07a
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.1.1
1.1.117 февр. 2021 г.45Minecraft: 1.16.5fabric
Что нового
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.0.4
1.0.417 февр. 2021 г.47Minecraft: 21w06afabric
Что нового
# 1.0.4 - 1.1.1
- Fixed spawning of the Companion Bat on path blocks and other non-full blocks
- The alchemist's potions cooldown will now be kept when the bat is recalled
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.0.3
1.0.313 февр. 2021 г.61Minecraft: 21w06afabric
Что нового
# 1.0.3
- Buffed slightly the duelist's regeneration effect
- Fixed bug with class levels at max exp
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
release
1.1.0
1.1.013 февр. 2021 г.53Minecraft: 1.16.5fabric
Что нового
# 1.1.0
- Ported to Minecraft version 1.16.5
- Added bat pouch as an inferior replacement of the bundle
- Updated the crafting recipes
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.0.2
1.0.210 февр. 2021 г.49Minecraft: 21w06afabric
Что нового
# 1.0.2
- Updated minecraft version to 21w06a
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release
beta
1.0.1
1.0.17 февр. 2021 г.60Minecraft: 21w05bfabric
Что нового
# 1.0.1
- Fixed CurseGradle integration
- Updated minecraft version to 21w05b
# 1.0.0
Initial release