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ВЕРСИИ (5)
release
ComboPlus+ 1.3
1.329 окт. 2026 г.17Minecraft: 1.21.11fabric
Что нового
Combo+ Changelog (1.3)
- Added player-only PvP combo tracking; mobs, animals, armor stands, and identifiable fake players are ignored
- Added attack cooldown checks and confirmed-damage filtering to prevent spam-click combo farming
- Added mace smash tracking with its own judgement and qualifying chain behaviour
- Added frontal shield-block detection so blocked attacks do not count
- Added target locking and combo resets when switching opponents, taking damage, dying, or respawning
- Added floating Horrid, Bad, Good, and Perfect judgements based on configurable hit distance
- Added adjustable judgement distance bands, with a 3.0-block maximum and Perfect defaulting to 3.0 blocks
- Added Smash feedback for qualifying falling mace attacks
- Added compact animated combo numbers, optional simple HUD mode, hit pulses, and fading text
- Added milestone badges for 10, 25, 50, 100, 250, 500, and 1000-hit combos
- Added milestone recovery, milestone text, and the 1000-hit grass-block display
- Added combo HUD position, scale, visibility, countdown, and reach controls; personal best stays off the gameplay HUD
- Added session statistics, judgement breakdowns, Perfect rate, session best, and saved personal best
- Added a configurable combo timeout and a countdown bar that changes colour near expiry
- Added the redesigned teal settings interface, Minecraft section icons, original ComboPlus icon, gear button, and Mod Menu access
- Added Overview, Kit, Combat, Display, Audio, Fonts, Keybinds, Settings, and Momentum sections
- Added configurable keybindings, command access, and action-bar feedback for supported toggles
- Added Minecraft, Normal, Bold, Monospace, Classic Artwork, and imported font choices with previews
- Added custom font import, refresh, open-folder, and invalid-font handling
- Added Ding and Perfect audio choices, combo pitch scaling, extra combo sounds, and custom sound previews
- Added individual sound mute and favourite controls, category and master volume controls, and sound-library previews
- Added custom Perfect audio imports, including MP3 playback, per-kit selection, and persistent preferences
- Added Jump Reset timing feedback without changing movement or knockback
- Added STUN! tracking for an axe shield disable followed by a confirmed axe hit on the same opponent
- Added STUN SLAM! tracking for an airborne shield disable followed by a qualifying mace smash on the same opponent
- Added independent Stun, Stun Slam, and Cart completion chains, with compact feedback and expiry rules
- Added airborne spear Lunge counting that starts displaying at two activations and resets on landing
- Added CART! tracking for an owned Flame-bow arrow igniting a TNT minecart whose blast damages a player
- Added server-confirmed melee, projectile, and attributable-explosion tracking with attack deduplication
- Added automatic kit detection for Axe, Vanilla, Mace, NethPot, Pot, SMP, Sword, UHC, Cart, Bow, Creeper, Diamond Vanilla, Diamond SMP, OGV, Speed, Trident, SpearMace, Bed, Manhunt, Spear Elytra, and Spear
- Added one-second stable kit switching, Adaptive fallback, manual kit selection, and shared parent settings for tier variants
- Improved kit matching with equipped armor slots, inventory items, enchantments, potion contents, and active effects
- Improved kit retention when supplies are consumed; item quantities do not determine the detected kit
- Added the compact Momentum battery for grounded PvP movement, with a matching red-to-green screen tint
- Added independent battery and screen-tint opacity, color direction, smoothing, threshold, scale, and position settings
- Kept Momentum disabled by default and limited its fill target to normal running and jumping speed
- Added persistent JSON configuration, versioned migration, atomic saves, recovery backups, and visible save errors
- Fixed settings and the disabled state carrying over correctly between game launches
release
ComboPlus+ 1.3
1.329 окт. 2026 г.11Minecraft: 26.2fabric
Что нового
Combo+ Changelog (1.3)
- Added player-only PvP combo tracking; mobs, animals, armor stands, and identifiable fake players are ignored
- Added attack cooldown checks and confirmed-damage filtering to prevent spam-click combo farming
- Added mace smash tracking with its own judgement and qualifying chain behaviour
- Added frontal shield-block detection so blocked attacks do not count
- Added target locking and combo resets when switching opponents, taking damage, dying, or respawning
- Added floating Horrid, Bad, Good, and Perfect judgements based on configurable hit distance
- Added adjustable judgement distance bands, with a 3.0-block maximum and Perfect defaulting to 3.0 blocks
- Added Smash feedback for qualifying falling mace attacks
- Added compact animated combo numbers, optional simple HUD mode, hit pulses, and fading text
- Added milestone badges for 10, 25, 50, 100, 250, 500, and 1000-hit combos
- Added milestone recovery, milestone text, and the 1000-hit grass-block display
- Added combo HUD position, scale, visibility, countdown, and reach controls; personal best stays off the gameplay HUD
- Added session statistics, judgement breakdowns, Perfect rate, session best, and saved personal best
- Added a configurable combo timeout and a countdown bar that changes colour near expiry
- Added the redesigned teal settings interface, Minecraft section icons, original ComboPlus icon, gear button, and Mod Menu access
- Added Overview, Kit, Combat, Display, Audio, Fonts, Keybinds, Settings, and Momentum sections
- Added configurable keybindings, command access, and action-bar feedback for supported toggles
- Added Minecraft, Normal, Bold, Monospace, Classic Artwork, and imported font choices with previews
- Added custom font import, refresh, open-folder, and invalid-font handling
- Added Ding and Perfect audio choices, combo pitch scaling, extra combo sounds, and custom sound previews
- Added individual sound mute and favourite controls, category and master volume controls, and sound-library previews
- Added custom Perfect audio imports, including MP3 playback, per-kit selection, and persistent preferences
- Added Jump Reset timing feedback without changing movement or knockback
- Added STUN! tracking for an axe shield disable followed by a confirmed axe hit on the same opponent
- Added STUN SLAM! tracking for an airborne shield disable followed by a qualifying mace smash on the same opponent
- Added independent Stun, Stun Slam, and Cart completion chains, with compact feedback and expiry rules
- Added airborne spear Lunge counting that starts displaying at two activations and resets on landing
- Added CART! tracking for an owned Flame-bow arrow igniting a TNT minecart whose blast damages a player
- Added server-confirmed melee, projectile, and attributable-explosion tracking with attack deduplication
- Added automatic kit detection for Axe, Vanilla, Mace, NethPot, Pot, SMP, Sword, UHC, Cart, Bow, Creeper, Diamond Vanilla, Diamond SMP, OGV, Speed, Trident, SpearMace, Bed, Manhunt, Spear Elytra, and Spear
- Added one-second stable kit switching, Adaptive fallback, manual kit selection, and shared parent settings for tier variants
- Improved kit matching with equipped armor slots, inventory items, enchantments, potion contents, and active effects
- Improved kit retention when supplies are consumed; item quantities do not determine the detected kit
- Added the compact Momentum battery for grounded PvP movement, with a matching red-to-green screen tint
- Added independent battery and screen-tint opacity, color direction, smoothing, threshold, scale, and position settings
- Kept Momentum disabled by default and limited its fill target to normal running and jumping speed
- Added persistent JSON configuration, versioned migration, atomic saves, recovery backups, and visible save errors
- Fixed settings and the disabled state carrying over correctly between game launches
release
ComboPlus+ 1.2
1.217 окт. 2026 г.85Minecraft: 26.2fabric
Что нового
# Version
## 1.0-BETA
- player-only pvp combo tracking (mobs, animals, and armor stands are ignored)
- strict attack-cooldown check to prevent spam-clicking from farming combos
- mace chain support allowing falling attacks to bypass cooldown and chain across different players
- shield-block detection that ignores hits blocked by an enemy shield
- target-lock system that resets the combo if you hit a different player, unless performing a mace smash
- strict combo resets if you take any damage, die, or respawn
- world judgments (perfect, good, bad, horrid) flying off targets based on distance and timing
- unique "smash!" rating and visual for falling attacks
- large, animated graphical numbers on screen displaying your current combo count
- milestone badges and textures for reaching hit streaks of 10, 25, 50, 100, 250, 500, and 1000 hits
- custom milestone streak recovery letting you earn back your active milestone display after a bad hit
- legendary grass block background for reaching 1000 hits
- simple mode option displaying a minimalist combo count above the hotbar
- smooth rainbow color cycling and scale pulsing for simple mode text at high combos
- active milestone text rendered directly below the simple mode combo text
- dual-column settings gui to customize all settings on the fly
- mod menu integration allowing easy access to the configuration screen from your mod list
- dynamic size configuration (0.5x to 2.0x) for both judgments and milestones
- adjustable judgment travel distance multiplier to change how far popups bounce
- toggleable perfect sound effect with a choice between "ding" and a custom "perfect_word.ogg"
- progressive combo pitch increase (higher combos play sounds at a higher pitch)
- action bar toggle feedback displaying "comboplus [feature] is on/off" in white, green, and red
- multiplayer optimizations ensuring hits register instantly on servers even during red-flash i-frames
- fixed texture tiling bug when scaling up milestones
release
Combo+ 1.2
1.216 окт. 2026 г.226Minecraft: 1.21.11fabric
Что нового
Combo+ Changelog (1.2)
- Added a new GUI design
- Added new GUI themes
- Added custom font support
- Added custom sound importing
- Added MP3 support
- Added automatic PvP kit detection
- Added new combat techniques
- Added jump reset tracking
- Added stun slam tracking
- Added session statistics
- Added new combo HUD customization
- Added new combat sound effects
- Added projectile hit detection
- Added spear attack tracking
- Added shield disable sound effects
- Added new combo text customization
- Added improved combat detection
- Improved combo tracking accuracy
- Improved settings and configuration saving
- Improved the overall GUI
release
Combo+ 1.0-BETA
1.0-BETA9 мая 2026 г.1,7 тыс.Minecraft: 1.21.11fabric
Что нового
# Version
## 1.0-BETA
- player-only pvp combo tracking (mobs, animals, and armor stands are ignored)
- strict attack-cooldown check to prevent spam-clicking from farming combos
- mace chain support allowing falling attacks to bypass cooldown and chain across different players
- shield-block detection that ignores hits blocked by an enemy shield
- target-lock system that resets the combo if you hit a different player, unless performing a mace smash
- strict combo resets if you take any damage, die, or respawn
- world judgments (perfect, good, bad, horrid) flying off targets based on distance and timing
- unique "smash!" rating and visual for falling attacks
- large, animated graphical numbers on screen displaying your current combo count
- milestone badges and textures for reaching hit streaks of 10, 25, 50, 100, 250, 500, and 1000 hits
- custom milestone streak recovery letting you earn back your active milestone display after a bad hit
- legendary grass block background for reaching 1000 hits
- simple mode option displaying a minimalist combo count above the hotbar
- smooth rainbow color cycling and scale pulsing for simple mode text at high combos
- active milestone text rendered directly below the simple mode combo text
- dual-column settings gui to customize all settings on the fly
- mod menu integration allowing easy access to the configuration screen from your mod list
- dynamic size configuration (0.5x to 2.0x) for both judgments and milestones
- adjustable judgment travel distance multiplier to change how far popups bounce
- toggleable perfect sound effect with a choice between "ding" and a custom "perfect_word.ogg"
- progressive combo pitch increase (higher combos play sounds at a higher pitch)
- action bar toggle feedback displaying "comboplus [feature] is on/off" in white, green, and red
- multiplayer optimizations ensuring hits register instantly on servers even during red-flash i-frames
- fixed texture tiling bug when scaling up milestones