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CobbleSpawners

This Cobblemon addon mod allows map creators or admins to place custom Pokémon spawners, manage spawn settings via a GUI, and control Cobblemon spawning behavior, including Pokémon species, spawn chances, and custom stats.

Автор: Hysocs35,3 тыс.27обновлён 6 апр. 2026 г.
Механики игрыМобыУтилиты

Описание

CobbleSpawners

CobbleSpawners is a comprehensive Fabric mod for Cobblemon that gives server owners and map makers ultimate control over Pokémon spawning. Place and manage highly advanced spawners that can operate on timers, spawn Pokémon with custom stats and aspects, and even function in protected areas where natural spawning is disabled.


[WARNING]

CobbleSpawners is now in maintenance mode.

This mod will only receive bug fixes and compatibility updates when needed.
New features and future development have moved to CobbleSpawnRegions, which is the newer, better replacement for CobbleSpawners.

New users should use CobbleSpawnRegions instead.


Dependencies


Features

  • Advanced Spawner Blocks: Place custom spawner blocks that can be configured in-game. Make them visible or invisible, and even get copies of fully configured spawners to place elsewhere.
  • Granular Spawn Control: Configure spawn timers, the number of Pokémon to spawn at once, the total limit per spawner, and the radius in which they can appear.
  • Total Pokémon Customization: Control every aspect of the spawned Pokémon, including species, form, custom aspects (like shiny), level ranges, IV ranges for each stat, EV yields on defeat, size modifiers, and held items with custom chances.
  • Conditional Spawning: Set spawners to only operate during specific times (day/night), in certain weather conditions (clear, rain, thunder), and in specific location types (surface, underground, water).
  • Intelligent & Safe Spawning: Spawners perform advanced checks to ensure Pokémon only appear in safe, accessible locations within their radius.
  • Powerful Admin Tools: A full suite of commands and an intuitive GUI system allow for easy management, teleportation, and visualization of all spawners on the server.
  • Performance Features: Configure spawners to only be active when players are nearby and optionally force chunks to stay loaded to ensure consistent spawning in key areas.

Commands

The primary command is /cobblespawners, with the alias /cs.

CommandPermissionDescription
/cs listguicobblespawners.listguiOpens the main GUI listing all spawners on the server for easy management.
/cs listgui <spawnerName>cobblespawners.listguiOpens the configuration GUI for a specific spawner.
/cs givespawnerblockcobblespawners.givespawnerblockGives you a blank, configurable spawner block.
/cs givespawnerblockcopy <name>cobblespawners.givespawnerblockcopy(Very Useful!) Gives you a copy of an existing spawner, including all its Pokémon and settings.
/cs rename <oldName> <newName>cobblespawners.renameRenames an existing spawner.
/cs teleport <spawnerName>cobblespawners.teleportTeleports you directly to the specified spawner's location.
/cs togglevisibility <name>cobblespawners.togglevisibilityToggles the spawner block between being visible and invisible (air).
/cs toggleradius <spawnerName>cobblespawners.toggleradiusToggles a particle visualization of the spawner's radius, visible only to you.
/cs killspawned <spawnerName>cobblespawners.killspawnedKills all Pokémon currently spawned by a specific spawner.
/cs reloadcobblespawners.reloadReloads all configuration files from disk.
/cs inspectnearestcobblespawners.inspectnearestLogs detailed information about the nearest Pokémon to the console, useful for debugging forms and aspects.
/cs addmon <spawner> <poke> [form]cobblespawners.addmonAdds a Pokémon with default settings to a spawner via command.
/cs removemon <spawner> <poke> [form]cobblespawners.removemonRemoves a Pokémon from a spawner via command.

Configuration

CobbleSpawners uses a multi-file configuration system located in config/cobblespawners/.

  • config.jsonc: This file contains global settings that affect all spawners.
  • /spawners/: This sub-directory contains an individual .jsonc file for each spawner you place, allowing for incredibly detailed and organized configuration.

config.jsonc - Global Settings

This file controls the mod's overall behavior.

SettingDescription
debugEnabledSet to true for extremely detailed console logs, which is helpful for troubleshooting spawn conditions.
cullSpawnerPokemonOnServerStopIf true, all Pokémon spawned by this mod will be removed when the server stops or restarts, preventing accumulation.

Individual Spawner Settings (in /spawners/)

Each spawner has its own file, which you can manage via the in-game GUI (/cs listgui <name>) or by editing the file directly.

Key Spawner Options

SettingDescription
spawnTimerTicksThe delay in game ticks (20 ticks = 1 second) between spawn attempts.
spawnLimitThe maximum number of Pokémon that can be active from this spawner at one time.
spawnAmountPerSpawnThe number of Pokémon to attempt to spawn each time the timer completes.
requirePlayerInRangeIf true, the spawner will only activate if a player is within the playerActivationRange.
forceChunkLoadingIf true, the spawner will keep its surrounding chunks loaded, ensuring it works even if no players are nearby. Ideal for automated arenas or world landmarks.

Pokémon Entry Options

For each Pokémon you add to a spawner, you get access to a massive range of customization:

SettingDescription
spawnChanceTypeDetermines how spawn chances are calculated. COMPETITIVE means all Pokémon in the spawner "compete" based on their weighted chance. INDEPENDENT means each Pokémon has its own individual percentage chance to spawn, allowing for multiple different species to spawn at once.
spawnSettingsA section to control the conditions for spawning: spawnTime (ALL, DAY, NIGHT), spawnWeather (ALL, CLEAR, RAIN, THUNDER), and spawnLocation (ALL, SURFACE, UNDERGROUND, WATER).
captureSettingsControl if the Pokémon isCatchable and if you want to restrictCaptureToLimitedBalls, where you can define a list of required Poké Balls.
ivSettingsIf allowCustomIvs is true, you can set a min/max range for all six IV stats.
evSettingsIf allowCustomEvsOnDefeat is true, you can define the exact EV yield players will receive for defeating the Pokémon.
heldItemsOnSpawnIf allowHeldItemsOnSpawn is true, you can provide a list of item IDs and the percentage chance for the Pokémon to be holding each one.

Галерея

Spawner Example With Hologram modSpawner GuiPreview of editing a mons spawn valuesPreview of shown stats for selected mon

Последние версии

Все версии →
release

CobbleSpawners 2.1.7

2.1.7
6 апр. 2026 г.5,9 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
- Fixed toggleradius (You can now see spawn area and spawn points of mons visually) - Fixed failed migrations and spawners randomly not working
release

CobbleSpawners 2.1.6

2.1.6
30 мар. 2026 г.273Minecraft: 1.21.1fabric
Скачать
Что нового
- Fixed issue that could cause failed migrations from older versions to the new config system
release

CobbleSpawners 2.1.5

2.1.5
16 янв. 2026 г.3,7 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
- Fixed 100% catchrate for pokemon spawned vai the spawner
release

CobbleSpawners 2.1.4

2.1.4
21 дек. 2025 г.2,2 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
- Fixed edge case where removing a spawner would re-add the config file after reloading or restarting the server, leaving a invisible spawner still present
release

CobbleSpawners 2.1.3

2.1.3
19 дек. 2025 г.127Minecraft: 1.21.1fabric
Скачать
Что нового
- Fixed addmon command not working
release

CobbleSpawners 2.1.2

2.1.2
9 дек. 2025 г.3,8 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
- Now uses e-utils for scheduling
beta

CobbleSpawners 2.1.1

2.1.1
8 дек. 2025 г.301Minecraft: 1.21.1fabric
Скачать
Что нового
- Added multi file support (`please update to e-utils 1.1.1`), each spawner will now have its own jsonc file `Please backup your config incase migration fails` - Improved spawner entity performance by 50% when using wandering settings - Improved chunk loading (`Accessible from the config only`)
release

CobbleSpawners 2.1.0

2.1.0
22 нояб. 2025 г.1 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
**cobblespawners-2.1.0** - Spawners can now act as chunk loaders so clearlag and other functionality works when far away - Updated for cobblemon 1.7
release

CobbleSpawners 2.0.7

2.0.7
1 мая 2025 г.9,9 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
**Cobblespawners Update: 2.0.7** - Reworked wandering setting to be more strict so mons stay within set bounds - Fixed issue where disabling capture would only work on one spawner at a time
release

CobbleSpawners 2.0.6

2.0.6
19 мар. 2025 г.1,8 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
**Cobblespawners Update: 2.0.6** *Enhanced Spawner Functionality & Performance* *Note: This is a beta build with new features. Please report any issues you encounter.* ## Cobblespawners Changes - **Bug Fixes:** - Fixed the catching tracker to work with forms and aspects. - Fixed the main GUI not showing the current selected mons or their values properly until refreshed. - Fixed issues with the battle tracker (EV training) not working with some forms and aspects. - Fixed an issue where changing mons in battle prevented EVs from being applied, as it was referencing the battle starter incorrectly. - **New Feature:** - **Added Wandering Settings:** Introduced a new feature to limit how far spawner mons can wander from their spawners. - **Improvements:** - Changed the layout of the GUI to make accessing features easier. - Reduced resource usage of the battle tracker. - Removed additional server tick dependencies. - Added null handling to improve the safety of config merges.