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ВЕРСИИ (23)
release
Cobblemon Villager overhaul - [ADDON] 0.5.0
0.5.029 окт. 2026 г.215Minecraft: 1.21.1neoforge
Что нового
# CobbleDollars Villagers Overhaul 0.5.0
**Minecraft 1.21.1 · Fabric & NeoForge · Cobblemon 1.8.0+ · CobbleDollars Beta-5.1 / Beta-6.1**
## What's new
- **Every villager can have its own shop.** Assign a villager and it gets its own items, prices and sell list. Editing one villager never changes another one or the default shop.
- **Name your shops.** Give a villager's shop a name like "Shop Guga". The shopkeeper keeps their own name.
- **Optional Sell and Trades tabs.** They are off by default for custom villagers, and you can switch each one on per villager.
- **Custom trades.** Set up trades where the player gives one or two items, and optionally pays CobbleDollars, for an item. The villager's normal and datapack trades still show first.
- **Scrolling category tabs.** Shops with more than 5 categories now scroll, and empty categories get a tab too.
- **Easier config.** The menu is grouped into Shop, Prices, Look and General. The editors are easier to read and have back buttons. The shared shop is now called **Default shop**. It's the template new villager shops start from.
## Fixed
- **Radical Cobblemon Trainers (RCT 0.19):** trading with a trainer association changes your series again, on both Fabric and NeoForge. If you're stuck on freeroam with no previous series, all series are listed so you can pick one.
- The Edit button inside a villager's shop opened the shared default shop instead of that villager's own shop.
- Blurry titles and names on the editor screens.
Villagers assigned before this update keep using the default shop until you edit them.
release
Cobblemon Villager overhaul - [ADDON] 0.5.0
0.5.029 окт. 2026 г.272Minecraft: 1.21.1fabric
Что нового
# CobbleDollars Villagers Overhaul 0.5.0
**Minecraft 1.21.1 · Fabric & NeoForge · Cobblemon 1.8.0+ · CobbleDollars Beta-5.1 / Beta-6.1**
## What's new
- **Every villager can have its own shop.** Assign a villager and it gets its own items, prices and sell list. Editing one villager never changes another one or the default shop.
- **Name your shops.** Give a villager's shop a name like "Shop Guga". The shopkeeper keeps their own name.
- **Optional Sell and Trades tabs.** They are off by default for custom villagers, and you can switch each one on per villager.
- **Custom trades.** Set up trades where the player gives one or two items, and optionally pays CobbleDollars, for an item. The villager's normal and datapack trades still show first.
- **Scrolling category tabs.** Shops with more than 5 categories now scroll, and empty categories get a tab too.
- **Easier config.** The menu is grouped into Shop, Prices, Look and General. The editors are easier to read and have back buttons. The shared shop is now called **Default shop**. It's the template new villager shops start from.
## Fixed
- **Radical Cobblemon Trainers (RCT 0.19):** trading with a trainer association changes your series again, on both Fabric and NeoForge. If you're stuck on freeroam with no previous series, all series are listed so you can pick one.
- The Edit button inside a villager's shop opened the shared default shop instead of that villager's own shop.
- Blurry titles and names on the editor screens.
Villagers assigned before this update keep using the default shop until you edit them.
release
Cobblemon Villager overhaul - [ADDON] 0.4.2
0.4.225 окт. 2026 г.404Minecraft: 1.21.1neoforge
Что нового
0.4.2 (Minecraft 1.21.1, Fabric and NeoForge, Cobblemon 1.8.0+, CobbleDollars Beta-5.1 to 6.1)
New
Items and prices from Edit bank now show in every villager’s and wandering trader’s Sell tab (for example Emerald at 500, plus Diamond and Relic Coin).
Quick-add buttons for Emerald, Diamond and Relic Coin in the bank editor.
Fixed
Edit bank and Edit shop did nothing on CobbleDollars Beta-6.1, because it now uses default_bank.json and a new shop file layout. Both layouts are now read, and edits are saved in the layout the file already uses.
Startup crash on Fabric Loader 0.18.x (ClassCastException while patching Villager).
Changed
Minimum Cobblemon is now 1.8.0, up from 1.7.1.
The Edit bank screen, the new Sell tab prices and Cobblemon 1.8.3 are not yet tested in-game.
release
Cobblemon Villager overhaul - [ADDON] 0.4.2
0.4.225 окт. 2026 г.537Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
Что нового
0.4.2 (Minecraft 1.21.1, Fabric and NeoForge, Cobblemon 1.8.0+, CobbleDollars Beta-5.1 to 6.1)
New
Items and prices from Edit bank now show in every villager’s and wandering trader’s Sell tab (for example Emerald at 500, plus Diamond and Relic Coin).
Quick-add buttons for Emerald, Diamond and Relic Coin in the bank editor.
Fixed
Edit bank and Edit shop did nothing on CobbleDollars Beta-6.1, because it now uses default_bank.json and a new shop file layout. Both layouts are now read, and edits are saved in the layout the file already uses.
Startup crash on Fabric Loader 0.18.x (ClassCastException while patching Villager).
Changed
Minimum Cobblemon is now 1.8.0, up from 1.7.1.
The Edit bank screen, the new Sell tab prices and Cobblemon 1.8.3 are not yet tested in-game.
release
Cobblemon Villager overhaul - [ADDON] 0.4.1
0.4.125 окт. 2026 г.62Minecraft: 1.21.1neoforge
Что нового
**Minecraft 1.21.1** · **Fabric & NeoForge** · Cobblemon **1.7.1–1.8.2** · CobbleDollars **Beta-5.1+ / Beta-6.1**
### Added
- **Bank prices apply to villagers** — Items and prices from *Edit bank* (`config/cobbledollars/bank.json`) now appear
in every villager's and wandering trader's **Sell** tab (e.g. Emerald at 500, Diamond, Relic Coin), not only in the
virtual bank.
- **Quick-add buttons** in the bank editor for Emerald, Diamond and Relic Coin; the added item is selected so its price
can be typed immediately.
### Changed
- Built and tested against Cobblemon **1.8** > **1.8.2**.
release
Cobblemon Villager overhaul - [ADDON] 0.4.1
0.4.125 окт. 2026 г.48Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
Что нового
**Minecraft 1.21.1** · **Fabric & NeoForge** · Cobblemon **1.7.1–1.8.2** · CobbleDollars **Beta-5.1+ / Beta-6.1**
### Added
- **Bank prices apply to villagers** — Items and prices from *Edit bank* (`config/cobbledollars/bank.json`) now appear
in every villager's and wandering trader's **Sell** tab (e.g. Emerald at 500, Diamond, Relic Coin), not only in the
virtual bank.
- **Quick-add buttons** in the bank editor for Emerald, Diamond and Relic Coin; the added item is selected so its price
can be typed immediately.
### Changed
- Built and tested against Cobblemon **1.8** > **1.8.2**.
release
Cobblemon Villager overhaul - [ADDON] 0.3.0
0.3.026 мая 2026 г.21,6 тыс.Minecraft: 1.21.1fabric
Что нового
## 0.2.3-dev → 0.3.0
### MCA Reborn (0.3.0)
- Normal MCA play: right-click → MCA UI (talk, family, etc.).
- CobbleDollars shop: **Trade** in MCA UI or **shift-click** tradable MCA villager.
- **MCA: Cobblemon**: dialogue/gifts unchanged; trading via Trade/shift-trade uses CobbleDollars.
- Fewer merchant UI clashes: server mixins + Fabric/NeoForge client fallbacks vs vanilla merchant screen.
### Economy & config (0.3.0)
- **Emerald rate literal** → `250` = 250 CD/emerald; old step numbers replaced—set explicit CD after update.
- **Bank sync**: optional CobbleDollars `bank.json` emerald price; cache invalidation so changes apply.
- **Shared templates** (`ModConfigDefaults`): default `config.json` / Mod Menu save / NeoForge defaults; no emerald row in `custom_currency.json`.
- Docs/README updated for paths and rate behavior.
### Trading & items (0.2.3-dev → 0.3.0)
- **Secondary ingredients** (compass + emeralds): vanilla-style `ItemCost` + cursor stack; fixes gray Buy on cartographer-style trades.
- Shop handler refactor: `PlayerInventoryHelper`, `TradeIngredientHelper`, clearer offers/pricing.
- Datapack/JSON pricing: `JsonPriceParser`, `DatapackItemPricing` tightened.
### Technical
- Optional deps in `fabric.mod.json` / `neoforge.mods.toml` for MCA.
- `gradle.properties`: `mod_version` `0.2.3-dev` → `0.3.0`.
release
Cobblemon Villager overhaul - [ADDON] 0.3.0
0.3.026 мая 2026 г.10,4 тыс.Minecraft: 1.21.1neoforge
Что нового
## 0.2.3-dev → 0.3.0
### MCA Reborn (0.3.0)
- Normal MCA play: right-click → MCA UI (talk, family, etc.).
- CobbleDollars shop: **Trade** in MCA UI or **shift-click** tradable MCA villager.
- **MCA: Cobblemon**: dialogue/gifts unchanged; trading via Trade/shift-trade uses CobbleDollars.
- Fewer merchant UI clashes: server mixins + Fabric/NeoForge client fallbacks vs vanilla merchant screen.
### Economy & config (0.3.0)
- **Emerald rate literal** → `250` = 250 CD/emerald; old step numbers replaced—set explicit CD after update.
- **Bank sync**: optional CobbleDollars `bank.json` emerald price; cache invalidation so changes apply.
- **Shared templates** (`ModConfigDefaults`): default `config.json` / Mod Menu save / NeoForge defaults; no emerald row in `custom_currency.json`.
- Docs/README updated for paths and rate behavior.
### Trading & items (0.2.3-dev → 0.3.0)
- **Secondary ingredients** (compass + emeralds): vanilla-style `ItemCost` + cursor stack; fixes gray Buy on cartographer-style trades.
- Shop handler refactor: `PlayerInventoryHelper`, `TradeIngredientHelper`, clearer offers/pricing.
- Datapack/JSON pricing: `JsonPriceParser`, `DatapackItemPricing` tightened.
### Technical
- Optional deps in `fabric.mod.json` / `neoforge.mods.toml` for MCA.
- `gradle.properties`: `mod_version` `0.2.3-dev` → `0.3.0`.
release
Cobblemon Villager overhaul - [ADDON] 0.2.3
0.2.311 мая 2026 г.591Minecraft: 1.21.1neoforge
Что нового
Fixed economy bug.
Small changes
release
Cobblemon Villager overhaul - [ADDON] 0.2.3
0.2.311 мая 2026 г.2,2 тыс.Minecraft: 1.21.1fabric
Что нового
Fixed economy bug.
Small changes
release
Cobblemon Villager overhaul - [ADDON] 0.2.2
0.2.227 мар. 2026 г.6,5 тыс.Minecraft: 1.21.1fabric
Что нового
## CobbleDollars Villagers Overhaul — what’s new
This update focuses on **smoother trading**, **better multiplayer behaviour**, **RCT trainer support**, and **quality-of-life** around the custom shop UI.
---
### Shop UI — smoother and more stable
- **Less flicker and “screen reset”** when buying or selling (including **single-player** and **multiplayer**). The shop is built to **stay open** while you trade; balance updates without tearing the whole UI down every click.
- **Buy tab always shows** in the category list, even when there are no buy offers yet, so the layout stays consistent.
- **Trades tab polish**
- Tweaked the **arrow** between items so barters read more clearly.
- **“Trade”** on the action button uses a **slightly smaller label** so longer translations don’t spill past the button (Buy / Sell stay full size).
- When the shop **does** get a full data refresh (for example after **cycling trades**), the client tries to **keep your scroll position** when you’re still on the same tab, so it feels less jumpy.
---
### Villager trading — how it feels in-game
- Trade **XP is still granted**, but **experience orbs are not spawned** for these trades (XP is applied directly), so trading stays tidy.
- **Trade XP scales with stack size** when you buy/sell multiple at once (where applicable).
- **Quantity** in the shop is no longer forced back to **1** after every action — it stays where you set it until you change it.
---
### Multiplayer & dedicated servers
- Important shop options (**custom shop UI**, **villagers use CobbleDollars**, **datapack trades**, **RCT overhaul**) are **synced from the server** when you join, so the **client matches the world** you’re playing on — no more “it works in single-player but not on my server” from mismatched local config alone.
---
### RCT (Radical Cobblemon Trainers) — trainer association UI
- Improved handling when trading with **RCT trainer association** NPCs using the **CobbleDollars-style shop**, including **series / card** flows and tooltips where supported.
- Behaviour is aligned so **RCT-only paths** don’t fight the normal villager shop logic.
---
### Fabric notes
- Extra client-side handling so the **custom shop** and **vanilla merchant screen** don’t fight each other right after opening (overlap / recovery), especially on **multiplayer**.
- **C key** (when the shop is open) still works with **cycle trades** when supported and when Trade Cycling–compatible behaviour is available.
---
### For modpack authors & server owners
- Project build targets **Java 21** via Gradle toolchain (same game requirement you’re already on for current Minecraft versions).
---
### Small print
- After many trades without closing the shop, **offer uses / “out of stock”** on the list might **lag visually** until you **close and reopen** the shop or get another full refresh — this is the trade-off for keeping the UI stable instead of reloading the whole panel every trade.
---
**Thanks for playing — if something feels off on Fabric vs NeoForge or on a specific server setup, report it with your loader, MC version, and whether you’re on single-player or multiplayer.**
release
Cobblemon Villager overhaul - [ADDON] 0.2.2
0.2.227 мар. 2026 г.3,3 тыс.Minecraft: 1.21.1neoforge
Что нового
## CobbleDollars Villagers Overhaul — what’s new
This update focuses on **smoother trading**, **better multiplayer behaviour**, **RCT trainer support**, and **quality-of-life** around the custom shop UI.
---
### Shop UI — smoother and more stable
- **Less flicker and “screen reset”** when buying or selling (including **single-player** and **multiplayer**). The shop is built to **stay open** while you trade; balance updates without tearing the whole UI down every click.
- **Buy tab always shows** in the category list, even when there are no buy offers yet, so the layout stays consistent.
- **Trades tab polish**
- Tweaked the **arrow** between items so barters read more clearly.
- **“Trade”** on the action button uses a **slightly smaller label** so longer translations don’t spill past the button (Buy / Sell stay full size).
- When the shop **does** get a full data refresh (for example after **cycling trades**), the client tries to **keep your scroll position** when you’re still on the same tab, so it feels less jumpy.
---
### Villager trading — how it feels in-game
- Trade **XP is still granted**, but **experience orbs are not spawned** for these trades (XP is applied directly), so trading stays tidy.
- **Trade XP scales with stack size** when you buy/sell multiple at once (where applicable).
- **Quantity** in the shop is no longer forced back to **1** after every action — it stays where you set it until you change it.
---
### Multiplayer & dedicated servers
- Important shop options (**custom shop UI**, **villagers use CobbleDollars**, **datapack trades**, **RCT overhaul**) are **synced from the server** when you join, so the **client matches the world** you’re playing on — no more “it works in single-player but not on my server” from mismatched local config alone.
---
### RCT (Radical Cobblemon Trainers) — trainer association UI
- Improved handling when trading with **RCT trainer association** NPCs using the **CobbleDollars-style shop**, including **series / card** flows and tooltips where supported.
- Behaviour is aligned so **RCT-only paths** don’t fight the normal villager shop logic.
---
### Fabric notes
- Extra client-side handling so the **custom shop** and **vanilla merchant screen** don’t fight each other right after opening (overlap / recovery), especially on **multiplayer**.
- **C key** (when the shop is open) still works with **cycle trades** when supported and when Trade Cycling–compatible behaviour is available.
---
### For modpack authors & server owners
- Project build targets **Java 21** via Gradle toolchain (same game requirement you’re already on for current Minecraft versions).
---
### Small print
- After many trades without closing the shop, **offer uses / “out of stock”** on the list might **lag visually** until you **close and reopen** the shop or get another full refresh — this is the trade-off for keeping the UI stable instead of reloading the whole panel every trade.
---
**Thanks for playing — if something feels off on Fabric vs NeoForge or on a specific server setup, report it with your loader, MC version, and whether you’re on single-player or multiplayer.**
release
Cobblemon Villager overhaul - [ADDON] 0.2.1-hotfix
0.2.1-hotfix22 мар. 2026 г.1,2 тыс.Minecraft: 1.21.1fabric
Что нового
## 0.2.1-hotfix
### Fixed
- **Fabric** – Opening a villager’s CobbleDollars shop more than once should no longer glitch or close right away. If you had trouble on Fabric after the first open, update to this version.
### Notes
- **NeoForge** – Same version number; nothing special to do unless you want to stay in sync with the latest build.
release
Cobblemon Villager overhaul - [ADDON] 0.2.1-hotfix
0.2.122 мар. 2026 г.246Minecraft: 1.21.1neoforge
Что нового
## 0.2.1-hotfix
### Fixed
- **Fabric** – Opening a villager’s CobbleDollars shop more than once should no longer glitch or close right away. If you had trouble on Fabric after the first open, update to this version.
### Notes
- **NeoForge** – Same version number; nothing special to do unless you want to stay in sync with the latest build.
release
Cobblemon Villager overhaul - [ADDON]
0.2.017 мар. 2026 г.549Minecraft: 1.21.1neoforge
Что нового
# Changelog
## [0.2.0] – Branch Changes
### Added
- **Bank button** – Open CobbleDollars bank directly from the villager shop
- **Cycle trades button** – Refresh offers with one click (when Trade Cycling or Easy Villagers is installed)
- **Scrollbar dragging** – Drag the offer list to scroll through long trade lists
- **Live updates** – Shop refreshes in place after cycling trades (no need to reopen)
- **Free 1-emerald trades** – Config option: trades that cost 1 emerald (after curing) charge no CobbleDollars
- **Exclude villager types** – Config: keep native UIs for specific villagers (e.g. Casino Worker, CobbleMerchant)
- **Deposit custom currency** – Custom currency items can now be deposited in the CobbleDollars bank
### Changed
- **C key** – Built-in trade cycling; works with or without Trade Cycling / Easy Villagers
- **Cycle button** – Only shown when Trade Cycling or Easy Villagers is installed
- Fixed tooltips on secondary cost items (costB) in the offer list
### Compatibility
- **Casino Rocket** – Casino Worker villagers keep their casino UI; other villagers use the CobbleDollars shop
- **CobbleMerchant** – Uses its own UI; other villagers use the CobbleDollars shop
release
Cobblemon Villager overhaul - [ADDON]
0.2.017 мар. 2026 г.1,2 тыс.Minecraft: 1.21.1fabric
Что нового
# Changelog
## [0.2.0] – Branch Changes
### Added
- **Bank button** – Open CobbleDollars bank directly from the villager shop
- **Cycle trades button** – Refresh offers with one click (when Trade Cycling or Easy Villagers is installed)
- **Scrollbar dragging** – Drag the offer list to scroll through long trade lists
- **Live updates** – Shop refreshes in place after cycling trades (no need to reopen)
- **Free 1-emerald trades** – Config option: trades that cost 1 emerald (after curing) charge no CobbleDollars
- **Exclude villager types** – Config: keep native UIs for specific villagers (e.g. Casino Worker, CobbleMerchant)
- **Deposit custom currency** – Custom currency items can now be deposited in the CobbleDollars bank
### Changed
- **C key** – Built-in trade cycling; works with or without Trade Cycling / Easy Villagers
- **Cycle button** – Only shown when Trade Cycling or Easy Villagers is installed
- Fixed tooltips on secondary cost items (costB) in the offer list
### Compatibility
- **Casino Rocket** – Casino Worker villagers keep their casino UI; other villagers use the CobbleDollars shop
- **CobbleMerchant** – Uses its own UI; other villagers use the CobbleDollars shop
release
Cobblemon Villager overhaul - [ADDON] 0.1.1.6
0.1.1.624 февр. 2026 г.2,5 тыс.Minecraft: 1.21.1neoforge
Что нового
### New
- **In-game config** – Change settings from the Mods menu (no more editing config files by hand). Requires Cloth Config; on Fabric, Mod Menu too.
- **Currency editor** – Add and edit currency items (Relic Coins, Poketokens, etc.) in a GUI. Hold an item and click "Add held item", or browse all items. Click an entry to change its CobbleDollars value; use +/− for quick adjustments.
### Changed
- **1 emerald = 750 CobbleDollars** (was 500).
- **Custom currencies** – Relic Coins, Poketokens, etc. are added automatically when you have Cobblemon or All The Mons installed.
- **Turn off custom shop UI** – When disabled in config, the mod now correctly uses the vanilla trading screen instead of the custom one.
### Fixed
- Config screen: you can now click items in the list to select and edit their price.
- Prices no longer reset to 1 when editing.
- Config button now shows in Mod Menu on Fabric when both Mod Menu and Cloth Config are installed.
release
Cobblemon Villager overhaul - [ADDON] 0.1.1.6
0.1.1.624 февр. 2026 г.4,5 тыс.Minecraft: 1.21.1fabric
Что нового
### New
- **In-game config** – Change settings from the Mods menu (no more editing config files by hand). Requires Cloth Config; on Fabric, Mod Menu too.
- **Currency editor** – Add and edit currency items (Relic Coins, Poketokens, etc.) in a GUI. Hold an item and click "Add held item", or browse all items. Click an entry to change its CobbleDollars value; use +/− for quick adjustments.
### Changed
- **1 emerald = 750 CobbleDollars** (was 500).
- **Custom currencies** – Relic Coins, Poketokens, etc. are added automatically when you have Cobblemon or All The Mons installed.
- **Turn off custom shop UI** – When disabled in config, the mod now correctly uses the vanilla trading screen instead of the custom one.
### Fixed
- Config screen: you can now click items in the list to select and edit their price.
- Prices no longer reset to 1 when editing.
- Config button now shows in Mod Menu on Fabric when both Mod Menu and Cloth Config are installed.
release
Cobblemon Villager overhaul - [ADDON] 0.1.1.5-hotfix
0.1.1.5-hotfix15 февр. 2026 г.707Minecraft: 1.21.1neoforge
Что нового
## 0.1.1.5-hotfix
### NeoForge
- **Fixed buy/sell not working on NeoForge** — Client→server packets were not sent because the client-to-server sender was never set. Client setup is now registered correctly when running on the client, so buy and sell requests reach the server and CobbleDollars balance updates as expected.
### Other
- Fixed series titles and descriptions not loading for RCT addons (e.g. More Radical Trainers) when using translation keys
- Added datapack series support — title and description are read from series JSON when the RCT API does not provide them
release
Cobblemon Villager overhaul - [ADDON] 0.1.1.5-hotfix
0.1.1.5-hotfix15 февр. 2026 г.717Minecraft: 1.21.1fabric
Что нового
## 0.1.1.5-hotfix
### NeoForge
- **Fixed buy/sell not working on NeoForge** — Client→server packets were not sent because the client-to-server sender was never set. Client setup is now registered correctly when running on the client, so buy and sell requests reach the server and CobbleDollars balance updates as expected.
### Other
- Fixed series titles and descriptions not loading for RCT addons (e.g. More Radical Trainers) when using translation keys
- Added datapack series support — title and description are read from series JSON when the RCT API does not provide them
release
Cobblemon Villager overhaul - [ADDON] 0.1.1
0.1.113 февр. 2026 г.92Minecraft: 1.21.1neoforge
Что нового
New setup to fully support Multi loader.
Datapack support with the main idea for cobbletowns.
Support for Radical cobblemon trainers.
Added config options.
Ui fixes
release
Cobblemon Villager overhaul - [ADDON] 0.1.1
0.1.113 февр. 2026 г.510Minecraft: 1.21.1fabric
Что нового
New setup to fully support Multi loader.
Datapack support with the main idea for cobbletowns.
Support for Radical cobblemon trainers.
Added config options.
Ui fixes
beta
Cobblemon Villager overhaul 0.1[beta]
0.18 февр. 2026 г.216Minecraft: 1.21.1neoforge
Что нового
# CobbleDollars Villagers Overhaul [RCA] — v0.1[beta]
## Highlights
- Standalone CobbleDollars villager shop mod (no Create dependency)
- CobbleDollars‑styled Buy/Sell UI with live balance display
- Supports trades with extra item costs
- Syncs price rate with CobbleDollars bank config (optional)
## Notes
- Requires Cobblemon + CobbleDollars on NeoForge 1.21.1
- First public beta release