COWMODSКаталог модов
Cobblemon: ShadowedHearts

ВЕРСИИ (15)

release

Cobblemon: Shadowed Hearts 1.0.6-Hotfix-SNAPSHOT-Fabric

1.0.6-Hotfix-SNAPSHOT
4 февр. 2026 г.12,6 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
Fixed crashing when cobblemon battle extras isn't installed.
release

Cobblemon: Shadowed Hearts 1.0.6-SNAPSHOT-Fabric

1.0.6-SNAPSHOT
4 февр. 2026 г.210Minecraft: 1.21.1fabric
Скачать
Что нового
### New Features - **Shadow Move Assignment Tweaks**: - Shadow Pokémon now prioritize a damage-dealing Shadow move in the first move slot when available for more engaging battles. ### Improvements & Refinement - **Shaders, Pulses, and UI**: - Refactored shader pipeline and the aura pulse renderer for MacOS compatiblity, smoother visuals, and better performance. - Streamlined GUI logic and removed legacy mixins that were no longer needed. - **World Generation & Stability**: - Expanded the meteoroid structure’s bounding box and refactored `CraterGenerator` for chunk-aware processing, reducing cut-off craters and improving generation consistency. - **Tooltip Compatibility**: - Implemented versioned compatibility for Cobblemon Battle Extras tooltips to stay in sync with upstream UI changes. - **Shadow Pool & Presets**: - Polished shadow pool management commands and made preset ID handling more consistent and user-friendly. ### Bug Fixes - **NPC Shadow Ownership**: - NPC-injected Shadow Pokémon now correctly set the original trainer. ### Technical Changes - **Dependencies & Cleanup**: - Updated Cobblemon Battle Extras dependency to the latest supported version. - Removed legacy mixin configurations to reduce maintenance and avoid conflicts with newer APIs. - **Version Bump**: Updated mod version to `1.0.6`.
release

Cobblemon: Shadowed Hearts 1.0.6-SNAPSHOT-NeoForge

1.0.6-SNAPSHOT
4 февр. 2026 г.7,4 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
### New Features - **Shadow Move Assignment Tweaks**: - Shadow Pokémon now prioritize a damage-dealing Shadow move in the first move slot when available for more engaging battles. ### Improvements & Refinement - **Shaders, Pulses, and UI**: - Refactored shader pipeline and the aura pulse renderer for MacOS compatiblity, smoother visuals, and better performance. - Streamlined GUI logic and removed legacy mixins that were no longer needed. - **World Generation & Stability**: - Expanded the meteoroid structure’s bounding box and refactored `CraterGenerator` for chunk-aware processing, reducing cut-off craters and improving generation consistency. - **Tooltip Compatibility**: - Implemented versioned compatibility for Cobblemon Battle Extras tooltips to stay in sync with upstream UI changes. - **Shadow Pool & Presets**: - Polished shadow pool management commands and made preset ID handling more consistent and user-friendly. ### Bug Fixes - **NPC Shadow Ownership**: - NPC-injected Shadow Pokémon now correctly set the original trainer. ### Technical Changes - **Dependencies & Cleanup**: - Updated Cobblemon Battle Extras dependency to the latest supported version. - Removed legacy mixin configurations to reduce maintenance and avoid conflicts with newer APIs. - **Version Bump**: Updated mod version to `1.0.6`.
release

Cobblemon: Shadowed Hearts 1.0.5-SNAPSHOT-NeoForge

1.0.5-SNAPSHOT
31 янв. 2026 г.202Minecraft: 1.21.1neoforge
Скачать
Что нового
# Changelog - 1.0.5 ## New Features * **Shadow Management & Commands**: * Added new commands for managing the Shadow Pool and handling preset overrides at runtime. * Introduced a preset management system to streamline how specific Pokémon configurations are handled. * **World Generation: Meteoroids & Craters**: * Meteoroid craters now intelligently fill with water when they land in oceans or rivers. * Refined crater generation to be more precise, ensuring terrain clearing is limited to the impact area. * **Purification & Rewards**: * Pokémon now receive the prestigious **National Ribbon** upon being purified. * Moved the "Shadow Purification" advancement to only trigger when using the Relic Stone or Purification PC for purification. * Improved Relic Stone behavior for a smoother purification experience. * **New Items & Visuals**: * Added the ⁨`IrisRestartScreen`⁩ for ensuring the client is restarted by the user after the iris.properties setting is changed. * Updated textures for both the Prototype and Advanced Snag Machines. ## Improvements & Refinement * **World Balance**: * Adjusted meteoroid spacing and density for better world exploration. * Updated biome rules to prevent meteoroids from landing in rivers and beaches by default. * **Shadow Pokémon Logic**: * Expanded the move pool for Shadow Pokémon and simplified how their moves are selected. * Owned Pokémon can now become Shadow Pokémon when exposed to meteoroids outside of Pokéballs (removed redundant ownership checks). * Shadow Pokémon now correctly maintain their "Shadow" status and required aspects after corruption. * **UI & Information**: * Shadow Pokémon stats (IVs/EVs) and nature-modified colors are now properly hidden/masked when "Cobblemon Party Extras" is installed. * Standardized internal property keys (e.g., ⁨`sh_shadow_chance`⁩) for better consistency and mod compatibility. ## Bug Fixes * **Battle & Interaction**: * Fixed an issue where Pokéball hits were sometimes ignored for Shadow Pokémon when Cobblemon Tim Core was installed. * Fixed an incompatibility with Cobblemon Tim Core preventing snagging Shadow Pokemon from working. * Fixed a bug where Pokémon moves remained hidden even after they were fully purified. * **Logic Cleanup**: * Refactored the Snag Machine and Aura Reader handling for better reliability. * Improved event handling consistency by updating how properties are registered during game startup. ## Technical Changes * **Dependency Management**: * Updated Cobblemon dependencies and integrated new internal modules. * Updated ⁨`gradle.properties`⁩ to use stable versioning. * **Code Maintenance**: * Major refactor of the ⁨`pokemon.properties`⁩ and ⁨`SnagMachineItem`⁩ package structures to improve project organization. * **Version Bump**: Updated mod version to ⁨`1.0.5`⁩.
release

Cobblemon: Shadowed Hearts 1.0.5-SNAPSHOT-Fabric

1.0.5-SNAPSHOT
31 янв. 2026 г.615Minecraft: 1.21.1fabric
Скачать
Что нового
# Changelog - 1.0.5 ## New Features * **Shadow Management & Commands**: * Added new commands for managing the Shadow Pool and handling preset overrides at runtime. * Introduced a preset management system to streamline how specific Pokémon configurations are handled. * **World Generation: Meteoroids & Craters**: * Meteoroid craters now intelligently fill with water when they land in oceans or rivers. * Refined crater generation to be more precise, ensuring terrain clearing is limited to the impact area. * **Purification & Rewards**: * Pokémon now receive the prestigious **National Ribbon** upon being purified. * Moved the "Shadow Purification" advancement to only trigger when using the Relic Stone or Purification PC for purification. * Improved Relic Stone behavior for a smoother purification experience. * **New Items & Visuals**: * Added the ⁨`IrisRestartScreen`⁩ for ensuring the client is restarted by the user after the iris.properties setting is changed. * Updated textures for both the Prototype and Advanced Snag Machines. ## Improvements & Refinement * **World Balance**: * Adjusted meteoroid spacing and density for better world exploration. * Updated biome rules to prevent meteoroids from landing in rivers and beaches by default. * **Shadow Pokémon Logic**: * Expanded the move pool for Shadow Pokémon and simplified how their moves are selected. * Owned Pokémon can now become Shadow Pokémon when exposed to meteoroids outside of Pokéballs (removed redundant ownership checks). * Shadow Pokémon now correctly maintain their "Shadow" status and required aspects after corruption. * **UI & Information**: * Shadow Pokémon stats (IVs/EVs) and nature-modified colors are now properly hidden/masked when "Cobblemon Party Extras" is installed. * Standardized internal property keys (e.g., ⁨`sh_shadow_chance`⁩) for better consistency and mod compatibility. ## Bug Fixes * **Battle & Interaction**: * Fixed an issue where Pokéball hits were sometimes ignored for Shadow Pokémon when Cobblemon Tim Core was installed. * Fixed an incompatibility with Cobblemon Tim Core preventing snagging Shadow Pokemon from working. * Fixed a bug where Pokémon moves remained hidden even after they were fully purified. * **Logic Cleanup**: * Refactored the Snag Machine and Aura Reader handling for better reliability. * Improved event handling consistency by updating how properties are registered during game startup. ## Technical Changes * **Dependency Management**: * Updated Cobblemon dependencies and integrated new internal modules. * Updated ⁨`gradle.properties`⁩ to use stable versioning. * **Code Maintenance**: * Major refactor of the ⁨`pokemon.properties`⁩ and ⁨`SnagMachineItem`⁩ package structures to improve project organization. * **Version Bump**: Updated mod version to ⁨`1.0.5`⁩.
release

Cobblemon: Shadowed Hearts 1.0.4.1-SNAPSHOT-Fabric

1.0.4.1-SNAPSHOT
28 янв. 2026 г.248Minecraft: 1.21.1fabric
Скачать
Что нового
# Changelog - 1.0.4.1 ## New Features * **Snag Mechanics Adjustment and Shadow Pokémon Catch Rates**: * Introduced `ShadowCatchRateModifier` for scaling Shadow Pokémon catch rates based on heart gauge and configuration. * Added `ShadowCatchRateListener` to handle event-driven modifiers. * Implemented a pity stacking system to increase future catch/snag success upon repeated failures. * Enhanced `SnagMachineItem` to allow for configurable capacity and track failed catch/snag attempts. * **Shadow Pokémon IV Configuration**: * Introduced `ShadowStatConfig` to manage Perfect IV-related settings. * Refactored IV logic to support both `FIXED` and `SCALED` perfect IV modes. ## Improvements & Refinement * **Shadow Move Preservation**: * Restored and refactored the `updateMovesOnFormChange` mixin to prevent Shadow moves from being removed when a Pokémon changes form. * **Showdown Integration**: * Refactored `MixinShowdownMovesetAdapter` to adjust the wrapping and filtering of shadow moves during deserialization, and fix shadow moves missing in battle. * Refined gimmick-move mapping logic to correctly handle shadow move filtering and assignment. * **Configuration Handling**: * Improved client configuration loading initialization in NeoForge. * Upgraded `HeartGaugeConfig` with a global max gauge value for consistent scaling across mechanics. ## Bug Fixes * **UI Stability**: Improved screen handling logic in `MixinMinecraft` to safely account for null screens and improve stability when no level is loaded. * **Logic Cleanup**: Removed unused Order Wheel keybind initialization, associated language entries, and redundant event handlers to improve modularity. ## Technical Changes * **Dependency Management**: * Updated Cobblemon library to version `1.7.2+1.21.1-SNAPSHOT`. * Adjusted SQLite dependency scope to `compileOnly`/`implementation` and resolved related build script conflicts. * **Version Bump**: Updated mod version to `1.0.4.1`.
release

Cobblemon: Shadowed Hearts 1.0.4.1-SNAPSHOT-NeoForge

1.0.4.1-SNAPSHOT
28 янв. 2026 г.125Minecraft: 1.21.1neoforge
Скачать
Что нового
# Changelog - 1.0.4.1 ## New Features * **Snag Mechanics Adjustment and Shadow Pokémon Catch Rates**: * Introduced `ShadowCatchRateModifier` for scaling Shadow Pokémon catch rates based on heart gauge and configuration. * Added `ShadowCatchRateListener` to handle event-driven modifiers. * Implemented a pity stacking system to increase future catch/snag success upon repeated failures. * Enhanced `SnagMachineItem` to allow for configurable capacity and track failed catch/snag attempts. * **Shadow Pokémon IV Configuration**: * Introduced `ShadowStatConfig` to manage Perfect IV-related settings. * Refactored IV logic to support both `FIXED` and `SCALED` perfect IV modes. ## Improvements & Refinement * **Shadow Move Preservation**: * Restored and refactored the `updateMovesOnFormChange` mixin to prevent Shadow moves from being removed when a Pokémon changes form. * **Showdown Integration**: * Refactored `MixinShowdownMovesetAdapter` to adjust the wrapping and filtering of shadow moves during deserialization, and fix shadow moves missing in battle. * Refined gimmick-move mapping logic to correctly handle shadow move filtering and assignment. * **Configuration Handling**: * Improved client configuration loading initialization in NeoForge. * Upgraded `HeartGaugeConfig` with a global max gauge value for consistent scaling across mechanics. ## Bug Fixes * **UI Stability**: Improved screen handling logic in `MixinMinecraft` to safely account for null screens and improve stability when no level is loaded. * **Logic Cleanup**: Removed unused Order Wheel keybind initialization, associated language entries, and redundant event handlers to improve modularity. ## Technical Changes * **Dependency Management**: * Updated Cobblemon library to version `1.7.2+1.21.1-SNAPSHOT`. * Adjusted SQLite dependency scope to `compileOnly`/`implementation` and resolved related build script conflicts. * **Version Bump**: Updated mod version to `1.0.4.1`.
release

Cobblemon: Shadowed Hearts 1.0.4-SNAPSHOT-NeoForge

1.0.4-SNAPSHOT
26 янв. 2026 г.62Minecraft: 1.21.1neoforge
Скачать
Что нового
# Changelog - 1.0.4 ## New Features * **Aura Reader Overhaul**: * Complete implementation of the Aura Reader rendering and functionality. * Introduced a custom client-rendered 3D model with dynamic Y-offset configuration. * Added dedicated armor layer rendering for the headgear. * Improved equipment handling to prevent redundant usage and refined tooltip descriptions. * **Snag Machine Variants**: * Split the Snag Machine accessory renderer into distinct implementations for Prototype and Advanced variants. * Added custom armor layers and model-rendering logic for both versions. * Restricted equipment logic to offhand-only for better consistency. ## Improvements & Refinement * **Shadow Mechanics**: * Refactored Hyper and Reverse Modes to ensure they only activate for Shadow Pokémon. * Improved configuration validation and streamlined status effect processing. * Fixed Reverse Mode stalling battles. * **Showdown Integration**: * Refined gimmick-move mapping logic to correctly filter out Shadow moves. * Added `MixinShowdownMovesetAdapter` to ensure Shadow moves are excluded during deserialization. * **World & Blocks**: * Added block state consistency checks and automatic fixes for `RelicStoneBlock` to prevent broken states. * Implemented support for stopping Relic Stone sounds when the block is removed or the effect ends. * **Performance & Code Quality**: * Refactored heatmap decay logic for better efficiency and readability. * Refactored event registrations across the project for improved maintainability. ## Bug Fixes * **Visual Fixes**: Removed unused depth capture logic in `AuraEmitters` to fix block breaking and particle rendering issues on NeoForge when using Sodium. * **Relic Stone Stability**: Fixed an issue where `RelicStoneBlock` could enter inconsistent states during placement or destruction. ## Technical Changes * **Simplified Architecture**: * Merged `ClientInit` logic into `ShadowedheartsNeoForgeClient` for a cleaner structure and better event management. * Consolidated particle registration and client configuration setup. * **Version Bump**: Updated mod version to `1.0.4-SNAPSHOT`.
release

Cobblemon: Shadowed Hearts 1.0.4-SNAPSHOT-Fabric

1.0.4-SNAPSHOT
26 янв. 2026 г.126Minecraft: 1.21.1fabric
Скачать
Что нового
# Changelog - 1.0.4 ## New Features * **Aura Reader Overhaul**: * Complete implementation of the Aura Reader rendering and functionality. * Introduced a custom client-rendered 3D model with dynamic Y-offset configuration. * Added dedicated armor layer rendering for the headgear. * Improved equipment handling to prevent redundant usage and refined tooltip descriptions. * **Snag Machine Variants**: * Split the Snag Machine accessory renderer into distinct implementations for Prototype and Advanced variants. * Added custom armor layers and model-rendering logic for both versions. * Restricted equipment logic to offhand-only for better consistency. ## Improvements & Refinement * **Shadow Mechanics**: * Refactored Hyper and Reverse Modes to ensure they only activate for Shadow Pokémon. * Improved configuration validation and streamlined status effect processing. * Fixed Reverse Mode stalling battles. * **Showdown Integration**: * Refined gimmick-move mapping logic to correctly filter out Shadow moves. * Added `MixinShowdownMovesetAdapter` to ensure Shadow moves are excluded during deserialization. * **World & Blocks**: * Added block state consistency checks and automatic fixes for `RelicStoneBlock` to prevent broken states. * Implemented support for stopping Relic Stone sounds when the block is removed or the effect ends. * **Performance & Code Quality**: * Refactored heatmap decay logic for better efficiency and readability. * Refactored event registrations across the project for improved maintainability. ## Bug Fixes * **Visual Fixes**: Removed unused depth capture logic in `AuraEmitters` to fix block breaking and particle rendering issues on NeoForge when using Sodium. * **Relic Stone Stability**: Fixed an issue where `RelicStoneBlock` could enter inconsistent states during placement or destruction. ## Technical Changes * **Simplified Architecture**: * Merged `ClientInit` logic into `ShadowedheartsNeoForgeClient` for a cleaner structure and better event management. * Consolidated particle registration and client configuration setup. * **Version Bump**: Updated mod version to `1.0.4-SNAPSHOT`.
release

Cobblemon: Shadowed Hearts 1.0.3-SNAPSHOT-NeoForge

1.0.3-SNAPSHOT
25 янв. 2026 г.39Minecraft: 1.21.1neoforge
Скачать
Что нового
# Changelog - 1.0.3 ## New Features - **New Command: `/shadowedhearts inspect`** - Allows detailed inspection of entities and Pokémon (via UUID or party slot), outputting raw data for debugging and administrative use. - **Iris Shader Compatibility Warning** - Added a warning screen when Iris Shaders are detected. - Includes a "Do this for me" button to automatically fix the `iris.properties` configuration for Shadow Aura compatibility. - **Purification Synchronization** - Implemented real-time client-server synchronization for Pokémon purification. - Enhanced the Purification Chamber UI to reflect real-time status and "perfect flow" dynamics. - **Meteoroid Generation Control** - Added biome-based filtering (whitelist/blacklist) for meteoroid impacts. - Introduced configuration options for `meteoroidSpacing` and `meteoroidSeparation`. ## Improvements & Refinement - **Visuals & Models** - Refined `aura_reader` item model dimensions and UV mappings. - Fixed hand positioning for the `snag_machine_prototype` in third-person view. - **World Generation** - Improved crater generation to handle fluid states more robustly (e.g., craters in oceans now fill with water correctly). - Enhanced the Player Activity Heatmap with **SQLite support** for better performance and persistence. - **Configuration & Clarity** - Added comprehensive inline comments to all configuration files (`Client`, `Mod`, and `Snag`). - Cleaned up redundant builder comments in config files. - **Audio Balance** - Adjusted Shadow Aura sound volumes for a more balanced audio experience. ## Bug Fixes - **Pokemon Functionality** - Fixed an issue where snagged Shadow Pokémon remained unusable by removing lingering `battleClone` and `uncatchable` properties after capture. - **GPU Compatibility** - Resolved GLSL validation errors on **Intel ARC GPUs** by renaming shader functions (`posterize01` → `posterize01f`, `noise3` → `sh_noise3`). - **Mod Compatibility** - Fixed a conflict with the `mega_showdown` mod that prevented Terastallization from working. - **Internal Cleanup** - Removed several unused mixins (`MixinShowdownMoveset`, `MixinPokemonBattle`, etc.) to optimize performance and reduce potential conflicts. ## Technical Changes - **Code Quality** - Refactored NPC Shadow injection logic for better logging and error handling. - Synchronized shadow-related type checks to be case-insensitive across the codebase.
release

Cobblemon: Shadowed Hearts 1.0.3-SNAPSHOT-Fabric

1.0.3-SNAPSHOT
25 янв. 2026 г.57Minecraft: 1.21.1fabric
Скачать
Что нового
# Changelog - 1.0.3 ## New Features - **New Command: `/shadowedhearts inspect`** - Allows detailed inspection of entities and Pokémon (via UUID or party slot), outputting raw data for debugging and administrative use. - **Iris Shader Compatibility Warning** - Added a warning screen when Iris Shaders are detected. - Includes a "Do this for me" button to automatically fix the `iris.properties` configuration for Shadow Aura compatibility. - **Purification Synchronization** - Implemented real-time client-server synchronization for Pokémon purification. - Enhanced the Purification Chamber UI to reflect real-time status and "perfect flow" dynamics. - **Meteoroid Generation Control** - Added biome-based filtering (whitelist/blacklist) for meteoroid impacts. - Introduced configuration options for `meteoroidSpacing` and `meteoroidSeparation`. ## Improvements & Refinement - **Visuals & Models** - Refined `aura_reader` item model dimensions and UV mappings. - Fixed hand positioning for the `snag_machine_prototype` in third-person view. - **World Generation** - Improved crater generation to handle fluid states more robustly (e.g., craters in oceans now fill with water correctly). - Enhanced the Player Activity Heatmap with **SQLite support** for better performance and persistence. - **Configuration & Clarity** - Added comprehensive inline comments to all configuration files (`Client`, `Mod`, and `Snag`). - Cleaned up redundant builder comments in config files. - **Audio Balance** - Adjusted Shadow Aura sound volumes for a more balanced audio experience. ## Bug Fixes - **Pokemon Functionality** - Fixed an issue where snagged Shadow Pokémon remained unusable by removing lingering `battleClone` and `uncatchable` properties after capture. - **GPU Compatibility** - Resolved GLSL validation errors on **Intel ARC GPUs** by renaming shader functions (`posterize01` → `posterize01f`, `noise3` → `sh_noise3`). - **Mod Compatibility** - Fixed a conflict with the `mega_showdown` mod that prevented Terastallization from working. - **Internal Cleanup** - Removed several unused mixins (`MixinShowdownMoveset`, `MixinPokemonBattle`, etc.) to optimize performance and reduce potential conflicts. ## Technical Changes - **Code Quality** - Refactored NPC Shadow injection logic for better logging and error handling. - Synchronized shadow-related type checks to be case-insensitive across the codebase.
release

Cobblemon: Shadowed Hearts 1.0.2-SNAPSHOT-Fabric

1.0.2-SNAPSHOT
22 янв. 2026 г.55Minecraft: 1.21.1fabric
Скачать
Что нового
Fixed a bunch of mixins crashes and other bugs. Removed an accidental implementation dependency on Mega Showdown.
release

Cobblemon: Shadowed Hearts 1.0.2-SNAPSHOT-NeoForge

1.0.2-SNAPSHOT
22 янв. 2026 г.41Minecraft: 1.21.1neoforge
Скачать
Что нового
Fixed a bunch of mixins crashes and other bugs. Removed an accidental implementation dependency on Mega Showdown.
beta

Cobblemon: Shadowed Hearts 1.0-SNAPSHOT

1.0-SNAPSHOT-Fabric
21 янв. 2026 г.56Minecraft: 1.21.1fabric
Скачать
Что нового
Initial Fabric release
beta

Cobblemon: Shadowed Hearts 1.0-SNAPSHOT

1.0-SNAPSHOT-NeoForge
21 янв. 2026 г.39Minecraft: 1.21.1neoforge
Скачать
Что нового
Initial NeoForge release