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Cobblemon Rustling Spots

ВЕРСИИ (37)

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Cobblemon Rustling Spots 5.1

5.1
24 окт. 2026 г.264Minecraft: 1.21.1neoforge
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## Rustling Spots v5.1 ### New - Added precise pool-entry diagnostics for configuration and datapack Pokémon pools. - Added a soft, one-time terrain sound as players approach each spot and a family-matched particle burst when they activate it. ### Changes - Reduced the default Pokémon shiny chance from 5% to 1%. - Migrates an unchanged 5% default shiny setting to 1% once, while preserving customized rates and datapack overrides. - Documented support for Fakemon registered by Cobblemon addons and referenced by namespaced species ID. ### Fixes - Invalid pool entries are skipped individually, preserving valid entries in the same file.
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Cobblemon Rustling Spots 5.1

5.1
24 окт. 2026 г.594Minecraft: 1.21.1fabric
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Что нового
## Rustling Spots v5.1 ### New - Added precise pool-entry diagnostics for configuration and datapack Pokémon pools. - Added a soft, one-time terrain sound as players approach each spot and a family-matched particle burst when they activate it. ### Changes - Reduced the default Pokémon shiny chance from 5% to 1%. - Migrates an unchanged 5% default shiny setting to 1% once, while preserving customized rates and datapack overrides. - Documented support for Fakemon registered by Cobblemon addons and referenced by namespaced species ID. ### Fixes - Invalid pool entries are skipped individually, preserving valid entries in the same file.
release

Cobblemon Rustling Spots 5.0.1

5.0.1
15 сент. 2026 г.4,7 тыс.Minecraft: 1.21.1neoforge
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# Rustling Spots v5.0.1 ## Fixes * Fixed compatibility with **newer Mega Showdown releases**, allowing additional Pokémon forms such as **Mega-Z variants** to resolve correctly in Rustling Spots.
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Cobblemon Rustling Spots 5.0.1

5.0.1
15 сент. 2026 г.14,7 тыс.Minecraft: 1.21.1fabric
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# Rustling Spots v5.0.1 ## Fixes * Fixed compatibility with **newer Mega Showdown releases**, allowing additional Pokémon forms such as **Mega-Z variants** to resolve correctly in Rustling Spots.
release

Cobblemon Rustling Spots 5.0

5.0
8 сент. 2026 г.1,6 тыс.Minecraft: 1.21.1neoforge
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# Rustling Spots v5.0 ## New - Added secure **server configuration in game** for world owners and level 2 operators - Added all **spot family spawn rates** to the configuration interface ## Changes - Updated the required version to **Cobblemon 1.8.0+** - Replaced the previous settings screen with **Cloth Config** - Unified **Pokémon encounters** across Fabric and NeoForge - Existing **v4.x settings and custom pools** are preserved during migration - Server settings are applied immediately after saving ## Fixes - Fixed incorrect parsing of **Pokémon species and forms** - Fixed support for **namespaced addon and Fakemon species** - Fixed invalid forms sometimes resolving as the default form - Fixed non-shiny encounters potentially receiving an additional **shiny roll** - Fixed Fabric encounters counting toward Cobblemon’s **natural spawn cap** - Fixed addon species being rejected before Cobblemon finished loading them - Fixed invalid pool entries producing repeated warnings instead of being skipped safely ## Removed - Removed support for **Cobblemon 1.7.x** - Removed the old custom configuration screen
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Cobblemon Rustling Spots 5.0

5.0
8 сент. 2026 г.3,2 тыс.Minecraft: 1.21.1fabric
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Что нового
# Rustling Spots v5.0 ## New - Added secure **server configuration in game** for world owners and level 2 operators - Added all **spot family spawn rates** to the configuration interface ## Changes - Updated the required version to **Cobblemon 1.8.0+** - Replaced the previous settings screen with **Cloth Config** - Unified **Pokémon encounters** across Fabric and NeoForge - Existing **v4.x settings and custom pools** are preserved during migration - Server settings are applied immediately after saving ## Fixes - Fixed incorrect parsing of **Pokémon species and forms** - Fixed support for **namespaced addon and Fakemon species** - Fixed invalid forms sometimes resolving as the default form - Fixed non-shiny encounters potentially receiving an additional **shiny roll** - Fixed Fabric encounters counting toward Cobblemon’s **natural spawn cap** - Fixed addon species being rejected before Cobblemon finished loading them - Fixed invalid pool entries producing repeated warnings instead of being skipped safely ## Removed - Removed support for **Cobblemon 1.7.x** - Removed the old custom configuration screen
release

Cobblemon Rustling Spots 4.3

4.3
7 авг. 2026 г.3,4 тыс.Minecraft: 1.21.1neoforge
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# Rustling Spots v4.3 ## New - Added **visual_family** support for custom datapack spots. ## Changes - Mod under license **MPL-2.0** now - Improved **spot synchronization** after joining, respawning, or changing dimensions. - Invalid **JSON configs** are now backed up before defaults are restored. - Custom spots without a valid **visual_family** still use the historical grass fallback. ## Fixes - Fixed existing **spots** sometimes becoming invisible after joining, respawning, or changing dimensions. - Fixed **Total Spots** counting multiple rewards from one spot as multiple spots. - Fixed invalid **configuration files** being silently overwritten. - Fixed outdated **custom spot documentation** for the supported shiny chance field. - Fixed localized **origin messages** sometimes starting with lowercase text in chat.
release

Cobblemon Rustling Spots 4.3

4.3
7 авг. 2026 г.19 тыс.Minecraft: 1.21.1fabric
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Что нового
# Rustling Spots v4.3 ## New - Added **visual_family** support for custom datapack spots. ## Changes - Mod under license **MPL-2.0** now - Improved **spot synchronization** after joining, respawning, or changing dimensions. - Invalid **JSON configs** are now backed up before defaults are restored. - Custom spots without a valid **visual_family** still use the historical grass fallback. ## Fixes - Fixed existing **spots** sometimes becoming invisible after joining, respawning, or changing dimensions. - Fixed **Total Spots** counting multiple rewards from one spot as multiple spots. - Fixed invalid **configuration files** being silently overwritten. - Fixed outdated **custom spot documentation** for the supported shiny chance field. - Fixed localized **origin messages** sometimes starting with lowercase text in chat.
release

Cobblemon Rustling Spots 4.2.1

4.2.1
1 авг. 2026 г.2,2 тыс.Minecraft: 1.21.1fabric
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# Rustling Spots v4.2.1 ## Fixes - Fixed custom reward sounds not playing correctly when a rustling spot gives an **item** or triggers a **Pokemon encounter**.
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Cobblemon Rustling Spots 4.2.1

4.2.1
1 авг. 2026 г.833Minecraft: 1.21.1neoforge
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# Rustling Spots v4.2.1 ## Fixes - Fixed custom reward sounds not playing correctly when a rustling spot gives an **item** or triggers a **Pokemon encounter**.
release

Cobblemon Rustling Spots 4.2

4.2
27 июл. 2026 г.369Minecraft: 1.21.1neoforge
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# Rustling Spots v4.2 ## New - Added many missing **Water spot** Pokémon, including **Mudkip**, **Quaxly**, **Horsea**, **Krabby**, **Chinchou**, **Carvanha**, **Corphish**, **Tympole**, **Mareanie**, **Chewtle**, **Arrokuda**, **Tatsugiri**, **Veluza**, **Wiglett**, **Clamperl**, **Mantyke**, **Luvdisc**, and their evolutions - Added missing **Water starter evolutions**, including **Swampert**, **Feraligatr**, **Blastoise**, **Greninja**, **Inteleon**, **Samurott**, and **Primarina** - Added more **Grass spot** Pokémon and evolution lines, including **Snivy**, **Grookey**, **Smoliv**, **Bounsweet**, **Petilil**, **Cottonee**, **Budew**, **Oddish**, **Bellsprout**, **Toedscool**, and their evolutions - Added more **Leaves spot** Pokémon, including woodland bugs, tree Pokémon, birds, and forest canopy species such as **Caterpie**, **Weedle**, **Wurmple**, **Sewaddle**, **Burmy**, **Foongus**, **Fomantis**, **Tarountula**, **Nymble**, **Blipbug**, **Cherubi**, and their evolutions - Added more **Sand spot** Pokémon, including desert, dryland, rocky, and sandy species such as **Silicobra**, **Baltoy**, **Geodude**, **Glimmet**, **Cubone**, **Meowth**, **Orthworm**, and more evolutions - Added more **Snow spot** Pokémon and cold-region forms, including **Alolan Vulpix**, **Alolan Ninetales**, **Hisuian Growlithe**, **Hisuian Arcanine**, **Hisuian Avalugg**, **Cetoddle**, **Cetitan**, and **Eiscue** - Added more **Cave spot** Pokémon, including **Axew**, **Larvitar**, **Aron**, **Riolu**, **Litwick**, **Gastly**, **Spinarak**, **Venipede**, **Yamask**, **Galarian Yamask**, and their evolutions - Added more **Flying spot** Pokémon, including **Taillow**, **Wingull**, **Drifloon**, **Rufflet**, **Vullaby**, **Togepi**, **Scyther**, **Archen**, **Rowlet**, and their evolutions - Added more **Netherflamme** Pokémon for solid Nether terrain, including additional Fire starters and volcanic lines such as **Charmander**, **Cyndaquil**, **Chimchar**, **Tepig**, **Fennekin**, **Litten**, **Scorbunny**, **Torchic**, **Fuecoco**, and their evolutions - Added a dedicated safe **Lava** pool for lava-based **Netherflamme** spots - Added more **Soulflame** Pokémon, including additional ghostly, cursed, dark, and spiritual lines such as **Dusknoir**, **Gengar**, **Polteageist**, **Runerigus**, **Zoroark**, **Honchkrow**, **Ceruledge**, **Claydol**, and **Golurk** - Added safer default pool migration with **backups** and v4.2 reference files for customized configs ## Changes - Improved default **Pokémon pool balance** across all existing spot families - **Netherflamme** spots now use different Pokémon pools for solid blocks and lava - **Final evolutions** and stronger Pokémon are generally rarer and appear at higher levels - Improved Pokémon spawn debug logs for pool selection, selected Pokémon, spawn success, and fallback loot ## Fixes - Fixed missing Pokémon that could never appear from their expected default pools - Fixed invalid default species IDs such as **tailow**, **wingle**, and **crobats** - Fixed invalid regional form syntax such as **paldean-wooper**, **vulpix-alolan**, **growlithe-hisuian**, and **avalugg-hisuian** - Fixed **Rowlet Hisuian** appearing as an invalid default pool entry - Fixed lava spots being able to select unsafe terrestrial Fire Pokémon
release

Cobblemon Rustling Spots 4.2

4.2
27 июл. 2026 г.1,7 тыс.Minecraft: 1.21.1fabric
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Что нового
# Rustling Spots v4.2 ## New - Added many missing **Water spot** Pokémon, including **Mudkip**, **Quaxly**, **Horsea**, **Krabby**, **Chinchou**, **Carvanha**, **Corphish**, **Tympole**, **Mareanie**, **Chewtle**, **Arrokuda**, **Tatsugiri**, **Veluza**, **Wiglett**, **Clamperl**, **Mantyke**, **Luvdisc**, and their evolutions - Added missing **Water starter evolutions**, including **Swampert**, **Feraligatr**, **Blastoise**, **Greninja**, **Inteleon**, **Samurott**, and **Primarina** - Added more **Grass spot** Pokémon and evolution lines, including **Snivy**, **Grookey**, **Smoliv**, **Bounsweet**, **Petilil**, **Cottonee**, **Budew**, **Oddish**, **Bellsprout**, **Toedscool**, and their evolutions - Added more **Leaves spot** Pokémon, including woodland bugs, tree Pokémon, birds, and forest canopy species such as **Caterpie**, **Weedle**, **Wurmple**, **Sewaddle**, **Burmy**, **Foongus**, **Fomantis**, **Tarountula**, **Nymble**, **Blipbug**, **Cherubi**, and their evolutions - Added more **Sand spot** Pokémon, including desert, dryland, rocky, and sandy species such as **Silicobra**, **Baltoy**, **Geodude**, **Glimmet**, **Cubone**, **Meowth**, **Orthworm**, and more evolutions - Added more **Snow spot** Pokémon and cold-region forms, including **Alolan Vulpix**, **Alolan Ninetales**, **Hisuian Growlithe**, **Hisuian Arcanine**, **Hisuian Avalugg**, **Cetoddle**, **Cetitan**, and **Eiscue** - Added more **Cave spot** Pokémon, including **Axew**, **Larvitar**, **Aron**, **Riolu**, **Litwick**, **Gastly**, **Spinarak**, **Venipede**, **Yamask**, **Galarian Yamask**, and their evolutions - Added more **Flying spot** Pokémon, including **Taillow**, **Wingull**, **Drifloon**, **Rufflet**, **Vullaby**, **Togepi**, **Scyther**, **Archen**, **Rowlet**, and their evolutions - Added more **Netherflamme** Pokémon for solid Nether terrain, including additional Fire starters and volcanic lines such as **Charmander**, **Cyndaquil**, **Chimchar**, **Tepig**, **Fennekin**, **Litten**, **Scorbunny**, **Torchic**, **Fuecoco**, and their evolutions - Added a dedicated safe **Lava** pool for lava-based **Netherflamme** spots - Added more **Soulflame** Pokémon, including additional ghostly, cursed, dark, and spiritual lines such as **Dusknoir**, **Gengar**, **Polteageist**, **Runerigus**, **Zoroark**, **Honchkrow**, **Ceruledge**, **Claydol**, and **Golurk** - Added safer default pool migration with **backups** and v4.2 reference files for customized configs ## Changes - Improved default **Pokémon pool balance** across all existing spot families - **Netherflamme** spots now use different Pokémon pools for solid blocks and lava - **Final evolutions** and stronger Pokémon are generally rarer and appear at higher levels - Improved Pokémon spawn debug logs for pool selection, selected Pokémon, spawn success, and fallback loot ## Fixes - Fixed missing Pokémon that could never appear from their expected default pools - Fixed invalid default species IDs such as **tailow**, **wingle**, and **crobats** - Fixed invalid regional form syntax such as **paldean-wooper**, **vulpix-alolan**, **growlithe-hisuian**, and **avalugg-hisuian** - Fixed **Rowlet Hisuian** appearing as an invalid default pool entry - Fixed lava spots being able to select unsafe terrestrial Fire Pokémon
release

Cobblemon Rustling Spots 4.1

4.1
12 июл. 2026 г.1,8 тыс.Minecraft: 1.21.1neoforge
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Что нового
# Rustling Spots v4.1 ## New - Added **/rustlingspots debugspawn** to help admins diagnose why spots are not spawning - Added **safe config migration** that preserves existing settings while applying new defaults to fresh configs ## Changes - Reduced default **Water spot spawn chance** by **40%** - Reduced default **reward sound volume** by **50%** - Reward sounds now play **once per interaction**, even with multiple reward rolls - Existing configs now stay untouched when updating, with clearer migration messages ## Fixes - Fixed automatic spot spawning causing **chunk loading and server lag** - Fixed surface spots not spawning correctly after the chunk-loading fix - Fixed an issue where **Cave spots** could appear to take priority over surface spots - Fixed reward sounds being heard **multiple times** from one spot interaction ## Removed - Removed custom **ambient spot sounds** from world spots - Removed the now-unused **Ambient volume** option - Removed bundled custom ambience audio for **Grass, Sand, Water, Snow, Leaves, Cave, Netherflamme, Soulflame, and Flying** spots
release

Cobblemon Rustling Spots 4.1

4.1
12 июл. 2026 г.4,3 тыс.Minecraft: 1.21.1fabric
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Что нового
# Rustling Spots v4.1 ## New - Added **/rustlingspots debugspawn** to help admins diagnose why spots are not spawning - Added **safe config migration** that preserves existing settings while applying new defaults to fresh configs ## Changes - Reduced default **Water spot spawn chance** by **40%** - Reduced default **reward sound volume** by **50%** - Reward sounds now play **once per interaction**, even with multiple reward rolls - Existing configs now stay untouched when updating, with clearer migration messages ## Fixes - Fixed automatic spot spawning causing **chunk loading and server lag** - Fixed surface spots not spawning correctly after the chunk-loading fix - Fixed an issue where **Cave spots** could appear to take priority over surface spots - Fixed reward sounds being heard **multiple times** from one spot interaction ## Removed - Removed custom **ambient spot sounds** from world spots - Removed the now-unused **Ambient volume** option - Removed bundled custom ambience audio for **Grass, Sand, Water, Snow, Leaves, Cave, Netherflamme, Soulflame, and Flying** spots
release

Cobblemon Rustling Spots 4.0

4.0
26 июн. 2026 г.1,4 тыс.Minecraft: 1.21.1neoforge
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# Rustling Spots NeoForge 4.0 ## New - Added a new server-side addon interaction API so future Fabric and NeoForge addons can intercept a validated Rustling Spot before its normal reward is resolved - Addons can now choose between: - letting Rustling Spots continue normally - consuming the spot through the normal empty-spot path - fully handling the interaction themselves while Rustling Spots still safely consumes the spot ## Changes - **Rustling spot messages now adapt to each spot family** for more natural flavor text - **Encounter and loot messages** now better match **water, sand, snow, leaves, caves, and other spot types** ## Fixes - Fixed an issue where some spots could show the **wrong environment text** - Fixed **water spots** sometimes using **grass-themed** messages - Improved addon hook safety so listener failures are isolated and fall back to normal Rustling Spots behavior instead of breaking interactions
release

Cobblemon Rustling Spots 4.0

4.0
26 июн. 2026 г.5,2 тыс.Minecraft: 1.21.1fabric
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# Rustling Spots NeoForge 4.0 ## New - Added a new server-side addon interaction API so future Fabric and NeoForge addons can intercept a validated Rustling Spot before its normal reward is resolved - Addons can now choose between: - letting Rustling Spots continue normally - consuming the spot through the normal empty-spot path - fully handling the interaction themselves while Rustling Spots still safely consumes the spot ## Changes - **Rustling spot messages now adapt to each spot family** for more natural flavor text - **Encounter and loot messages** now better match **water, sand, snow, leaves, caves, and other spot types** ## Fixes - Fixed an issue where some spots could show the **wrong environment text** - Fixed **water spots** sometimes using **grass-themed** messages - Improved addon hook safety so listener failures are isolated and fall back to normal Rustling Spots behavior instead of breaking interactions
release

Cobblemon Rustling Spots 3.0

3.0
19 мая 2026 г.8,7 тыс.Minecraft: 1.21.1fabric
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# Rustling Spots 3.0 ## New **Custom Spots** - Added **custom rustling spots via datapacks**. - Added support for **custom spot names** with readable **display names**. - Added support for **custom particles** to give each spot its own feel. **Custom Families** - Added support for **custom Pokemon families** for your custom spots. - Added support for **custom loot families** for your custom spots. **Datapack Tools** - Added an **example addon datapack** to help you build your own spots: [Rustling Spots Example Addon Datapack](https://modrinth.com/datapack/rustling-spots-addon-datapack) - Added **`/rustlingspots reload`** to refresh spot data after editing configs or datapacks. - Added **`/rustlingspots spawnshiny`** to test **shiny** rustling spots directly. - Added **`/rustlingspots scan`** to check active rustling spots around you. **Chat Controls** - Added **per-player chat toggles** for **Pokemon**, **loot**, and **empty spot** messages. - Added **`/rustlingspots messages`** commands to manage message preferences **in-game**. ## Changes - **Loot reward messages** are now **disabled by default**. - **Mixed Pokemon + loot spots** are now **much rarer** by default. - Rustling spots are now **much easier to expand and customize** for servers, modpacks, and datapacks. ## Fixes - Fixed **message preference syncing** so your settings apply more reliably in **multiplayer**.
release

Cobblemon Rustling Spots 3.0

3.0
19 мая 2026 г.5,8 тыс.Minecraft: 1.21.1neoforge
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# Rustling Spots 3.0 ## New **Custom Spots** - Added **custom rustling spots via datapacks**. - Added support for **custom spot names** with readable **display names**. - Added support for **custom particles** to give each spot its own feel. **Custom Families** - Added support for **custom Pokemon families** for your custom spots. - Added support for **custom loot families** for your custom spots. **Datapack Tools** - Added an **example addon datapack** to help you build your own spots: [Rustling Spots Example Addon Datapack](https://modrinth.com/datapack/rustling-spots-addon-datapack) - Added **`/rustlingspots reload`** to refresh spot data after editing configs or datapacks. - Added **`/rustlingspots spawnshiny`** to test **shiny** rustling spots directly. - Added **`/rustlingspots scan`** to check active rustling spots around you. **Chat Controls** - Added **per-player chat toggles** for **Pokemon**, **loot**, and **empty spot** messages. - Added **`/rustlingspots messages`** commands to manage message preferences **in-game**. ## Changes - **Loot reward messages** are now **disabled by default**. - **Mixed Pokemon + loot spots** are now **much rarer** by default. - Rustling spots are now **much easier to expand and customize** for servers, modpacks, and datapacks. ## Fixes - Fixed **message preference syncing** so your settings apply more reliably in **multiplayer**. - Fixed a **NeoForge startup issue** tied to rustling message preferences.
release

Cobblemon Rustling Spots 2.1.1

2.1.1
15 апр. 2026 г.2,4 тыс.Minecraft: 1.21.1neoforge
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## Rustling Spots v2.1.1 ### New - Added **Vietnamese translation** by **taDes**. - Added missing localization lines for the new **multi-reward roll** messages. ### Changes - Kept the mod/item group name as **Rustling Spots** across all languages instead of translating it literally. ### Fixes - Completed missing language support for multi-reward summary messages.
release

Cobblemon Rustling Spots 2.1.1

2.1.1
15 апр. 2026 г.72,6 тыс.Minecraft: 1.21.1fabric
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## Rustling Spots v2.1.1 ### New - Added **Vietnamese translation** by **taDes**. - Added missing localization lines for the new **multi-reward roll** messages. ### Changes - Kept the mod/item group name as **Rustling Spots** across all languages instead of translating it literally. ### Fixes - Completed missing language support for multi-reward summary messages.
release

Cobblemon Rustling Spots 2.1

2.1
15 апр. 2026 г.227Minecraft: 1.21.1fabric
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## Rustling Spots v2.1 ### New - Added a new **Multiple Reward Rolls** system for Rustling Spots. - New configurable settings: - `enable_multiple_reward_rolls` - `min_reward_rolls` - `max_reward_rolls` - `allow_multiple_pokemon_per_spot` - Added support for these settings in both **Fabric Mod Menu** and **NeoForge** config screens. - Added new localized chat messages for **multi-reward summaries**. ### Changes - Multi-reward rolls are **off by default**. - Multiple Pokemon per spot are also **off by default**. - Multi-roll rewards now use a **clean summary message** instead of spamming chat line by line. - Removed legendary Pokemon from the default Rustling Spot Pokemon pools. ### Fixes - Fixed new config settings not appearing properly in existing JSON config files.
release

Cobblemon Rustling Spots 2.1

2.1
15 апр. 2026 г.81Minecraft: 1.21.1neoforge
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## Rustling Spots v2.1 ### New - Added a new **Multiple Reward Rolls** system for Rustling Spots. - New configurable settings: - `enable_multiple_reward_rolls` - `min_reward_rolls` - `max_reward_rolls` - `allow_multiple_pokemon_per_spot` - Added support for these settings in both **Fabric Mod Menu** and **NeoForge** config screens. - Added new localized chat messages for **multi-reward summaries**. ### Changes - Multi-reward rolls are **off by default**. - Multiple Pokemon per spot are also **off by default**. - Multi-roll rewards now use a **clean summary message** instead of spamming chat line by line. - Removed legendary Pokemon from the default Rustling Spot Pokemon pools. ### Fixes - Fixed new config settings not appearing properly in existing JSON config files.
release

Cobblemon Rustling Spots 2.0.1

2.0.1
25 мар. 2026 г.22,3 тыс.Minecraft: 1.21.1fabric
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# Rustling Spots Fabric 2.0.1 ## Fixed - Fixed the config screen layout overflowing on smaller GUI scales. - Added scrolling to config categories so all options remain accessible on compact screens. - Fixed the `Current file` and extra file info text overlapping the rest of the config UI. - Moved the Fabric implementation fully into the multi-loader workspace so the build no longer depends on an external Fabric source folder. ## Technical Notes - Fabric now builds entirely from the shared multi-loader project. - Updated the Fabric config UI layout to use a scrollable content area with a fixed footer for better readability across resolutions.
release

Cobblemon Rustling Spots 2.0.1

2.0.1
25 мар. 2026 г.1,7 тыс.Minecraft: 1.21.1neoforge
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# Rustling Spots NeoForge 2.0.1 ## Fixed - Fixed a dedicated server startup crash caused by client GUI classes being loaded on the wrong distribution side. - Moved NeoForge client-only config screen registration behind client-side initialization to prevent `Screen` class loading on servers. - Fixed the config screen layout overflowing on smaller GUI scales. - Added scrolling to config categories so all options remain accessible on compact screens. - Fixed the `Current file` and extra file info text overlapping the rest of the config UI. ## Technical Notes - NeoForge client bootstrap is now isolated from the main mod entrypoint to keep dedicated server loading safe. - Updated the NeoForge config UI layout to use a scrollable content area with a fixed footer for better readability across resolutions.
release

Cobblemon Rustling Spots 2.0

2.0
25 мар. 2026 г.84Minecraft: 1.21.1neoforge
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<h2>Rustling Spots v2.0 (NeoForge)</h2> <p> Version 2.0 is a major overhaul of Rustling Spots, introducing new rare mechanics, full system refactors, improved performance and expanded configuration tools for both players and server owners. </p> <hr /> <h3>✨ Major Additions</h3> <ul> <li> <strong>Shiny Spots</strong><br /> Rare spots with unique visuals that guarantee a <strong>Shiny Pokémon encounter</strong>. <ul> <li>Separate configurable rarity layer.</li> <li>Global announcements when discovered.</li> <li>Config option to enable or disable announcements.</li> <li>Admin command: <code>/rustlingspots spawnshiny &lt;family&gt;</code></li> </ul> </li> <li> <strong>Empty Spots</strong><br /> Optional rare outcome where a spot yields nothing. <ul> <li>Fully configurable and capped rarity.</li> <li>Clear feedback messages.</li> </ul> </li> <li> <strong>Commands & Tools</strong> <ul> <li><code>/rustlingspots reload</code> reloads configs and pools without restart.</li> <li><code>/rustlingspots stats</code> persistent per-player statistics.</li> <li><code>/rustlingspots scan &lt;radius&gt; [family]</code> admin debug tool.</li> </ul> </li> </ul> <hr /> <h3>⚙️ Systems & Configuration</h3> <ul> <li>Full rework of Pokémon, item and block pools. <strong>Important:</strong> delete your existing pool files to regenerate fresh defaults.</li> <li>Reworked config system. A reset may be required after updating.</li> <li>Full <strong>in-game config support</strong> available via the Mods screen.</li> <li>Improved config clarity with accurate file mapping.</li> </ul> <hr /> <h3>🌍 Gameplay Changes</h3> <ul> <li>Added compatibility with <strong>Cobblemon Raid Dens</strong>.</li> <li>Config option to allow or disable spawning inside raid dimensions.</li> <li>Removed rigid dimension restrictions. Spots now rely on configured <strong>blocks and biomes</strong>.</li> <li>Improved cave spawning behavior and environment consistency.</li> <li>Expanded block compatibility across all spot families.</li> <li>Updated default opacity: <code>0.5</code> for most spots, <code>0.8</code> for water.</li> </ul> <hr /> <h3>🛠 Technical</h3> <ul> <li>Refactored into a cleaner multi-loader architecture.</li> <li>Shared gameplay logic moved into <code>common</code>.</li> <li>Unified commands, spawning, ticking and rewards handling.</li> </ul> <hr /> <h3>🐛 Fixes</h3> <ul> <li>Fixed shadow rendering on NeoForge.</li> <li>Fixed Leaves spots not spawning and aligned their logic.</li> <li>Fixed config saving issues from in-game edits.</li> <li>Fixed duplicated loot entries.</li> <li>Fixed encoding issues in Pokémon data.</li> <li>Fixed startup issues caused by module conflicts.</li> </ul> <hr /> <h3>⚡ Performance</h3> <ul> <li>Optimized spot search using chunk-based indexing.</li> <li>Reduced heavy scanning operations.</li> <li>Improved scalability for large servers.</li> </ul>
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Cobblemon Rustling Spots 2.0

2.0
25 мар. 2026 г.268Minecraft: 1.21.1fabric
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<h2>Rustling Spots v2.0 (Fabric)</h2> <p> Version 2.0 brings a full system overhaul to the Fabric version with new rare mechanics, improved parity with NeoForge and major performance upgrades. </p> <hr /> <h3>✨ Major Additions</h3> <ul> <li><strong>Shiny Spots</strong> with guaranteed shiny encounters and configurable rarity.</li> <li><strong>Empty Spots</strong> as an optional rare outcome.</li> <li>New commands: reload, stats, scan and spawnshiny.</li> </ul> <hr /> <h3>⚙️ Systems & Configuration</h3> <ul> <li>Reworked Pokémon, item and block pools. <strong>Important:</strong> delete your pool files to regenerate defaults.</li> <li>Full <strong>in-game config support via Mod Menu</strong>.</li> <li>Improved config clarity and behavior.</li> </ul> <hr /> <h3>🌍 Gameplay Changes</h3> <ul> <li>Added Cobblemon Raid Dens compatibility.</li> <li>Spots now rely on blocks and biomes instead of strict dimension rules.</li> <li>Improved cave spawning consistency.</li> <li>Expanded block compatibility.</li> </ul> <hr /> <h3>🛠 Technical</h3> <ul> <li>Improved Fabric parity with NeoForge.</li> <li>Unified systems across loaders.</li> </ul> <hr /> <h3>🐛 Fixes</h3> <ul> <li>Fixed Leaves spawning issues.</li> <li>Fixed config saving behavior.</li> <li>Fixed duplicated loot entries and encoding issues.</li> </ul> <hr /> <h3>⚡ Performance</h3> <ul> <li>Optimized spawn checks and nearby scans.</li> <li>Improved performance on larger worlds.</li> </ul>
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Cobblemon Rustling Spots 1.8

1.8
4 февр. 2026 г.5,7 тыс.Minecraft: 1.21.1neoforge
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<h2>Rustling Spots v1.8</h2> <p> This update reworks how Rustling Spots spawn in multiplayer, improves despawn behavior, refreshes visuals and introduces a simplified server configuration system. </p> <hr /> <h3>📌 Changelog</h3> <ul> <li> Rustling Spots now <strong>spawn around players</strong> instead of being globally limited. </li> <li> Each player can have up to <strong>8 active spots nearby</strong>, naturally shared with others in the area. </li> <li> <strong>Server configuration simplified and cleaned up</strong>. Several server config options were removed or replaced. <br /> <strong>Important:</strong> Please delete your existing <strong>server config file</strong> so it can regenerate with the new defaults. </li> <li> Added new modded blocks compatibility: <strong>all grass blocks</strong> from <strong>Regions Unexplored</strong> and <strong>Biomes We’ve Gone</strong> can now generate Rustling Spots. <br /> <strong>Important:</strong> Please delete <code>config\rustlingspots\families\grass.json</code> to refresh compatibility defaults. </li> <li> <strong>Visual refresh</strong>: <ul> <li>New grass design with a darker color.</li> <li>New particles.</li> <li>New logo.</li> </ul> </li> </ul> <hr /> <h3>🐛 Fixes</h3> <ul> <li> Fixed an issue where Rustling Spots would follow only one player on multiplayer servers. </li> <li> Improved despawn behavior when no player is nearby. </li> <li> Fixed Water Spots loot tables. </li> </ul>
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Cobblemon Rustling Spots 1.8

1.8
4 февр. 2026 г.389,1 тыс.Minecraft: 1.21.1fabric
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<h2>Rustling Spots v1.8</h2> <p> This update reworks how Rustling Spots spawn in multiplayer, improves despawn behavior, refreshes visuals and introduces a simplified server configuration system. </p> <hr /> <h3>📌 Changelog</h3> <ul> <li> Rustling Spots now <strong>spawn around players</strong> instead of being globally limited. </li> <li> Each player can have up to <strong>8 active spots nearby</strong>, naturally shared with others in the area. </li> <li> <strong>Server configuration simplified and cleaned up</strong>. Several server config options were removed or replaced. <br /> <strong>Important:</strong> Please delete your existing <strong>server config file</strong> so it can regenerate with the new defaults. </li> <li> Added new modded blocks compatibility: <strong>all grass blocks</strong> from <strong>Regions Unexplored</strong> and <strong>Biomes We’ve Gone</strong> can now generate Rustling Spots. <br /> <strong>Important:</strong> Please delete <code>config\rustlingspots\families\grass.json</code> to refresh compatibility defaults. </li> <li> <strong>Visual refresh</strong>: <ul> <li>New grass design with a darker color.</li> <li>New particles.</li> <li>New logo.</li> </ul> </li> </ul> <hr /> <h3>🐛 Fixes</h3> <ul> <li> Fixed an issue where Rustling Spots would follow only one player on multiplayer servers. </li> <li> Improved despawn behavior when no player is nearby. </li> <li> Fixed Water Spots loot tables. </li> </ul>
release

Cobblemon Rustling Spots 1.7.1

1.7.1
24 янв. 2026 г.424Minecraft: 1.21.1neoforge
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<h2>Rustling Spots v1.7.1</h2> <p> This update brings a major milestone with an official <strong>Fabric release</strong>, expands biome compatibility for Nature’s Spirit worlds and includes a small but important asset fix. </p> <hr /> <h3>📌 Changelog</h3> <ul> <li> <strong>Released a Fabric version</strong>. </li> <li> Implemented full compatibility with <strong>all Nature’s Spirit biomes</strong>. These biomes are now fully supported by Rustling Spots. <br /> <strong>Note:</strong> If you use Nature’s Spirit, please refresh your config files to get the updated defaults. </li> </ul> <hr /> <h3>🐛 Fixes</h3> <ul> <li> Fixed a missing texture issue caused by an incorrect asset path in code. </li> </ul>
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Cobblemon Rustling Spots 1.7.1

1.7.1
24 янв. 2026 г.2,4 тыс.Minecraft: 1.21.1fabric
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<h2>Rustling Spots v1.7.1</h2> <p> This update brings a major milestone with an official <strong>Fabric release</strong>, expands biome compatibility for Nature’s Spirit worlds and includes a small but important asset fix. </p> <hr /> <h3>📌 Changelog</h3> <ul> <li> <strong>Released a Fabric version</strong>. </li> <li> Implemented full compatibility with <strong>all Nature’s Spirit biomes</strong>. These biomes are now fully supported by Rustling Spots. <br /> <strong>Note:</strong> If you use Nature’s Spirit, please refresh your config files to get the updated defaults. </li> </ul> <hr /> <h3>🐛 Fixes</h3> <ul> <li> Fixed a missing texture issue caused by an incorrect asset path in code. </li> </ul>
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Cobblemon Rustling Spots 1.6

1.6
12 янв. 2026 г.729Minecraft: 1.21.1neoforge
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<h2>Rustling Spots v1.6</h2> <p> This update focuses on critical reliability fixes for spawning and encounter permissions, ensuring Rustling Spots behave consistently for all players in survival and on servers. </p> <hr /> <h3>🐛 Fixes</h3> <ul> <li> Fixed an issue where Rustling Spots could stop spawning in the Overworld due to incorrect surface detection. This restores reliable <strong>surface</strong>, <strong>water</strong> and <strong>cave</strong> spawns. </li> <li> Fixed Pokémon encounters only triggering for <strong>OP players</strong>. Spawns are now executed via a <strong>server-side command source</strong>, ensuring all players can trigger encounters without special permissions. </li> </ul>
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Cobblemon Rustling Spots 1.5

1.5
10 янв. 2026 г.135Minecraft: 1.21.1neoforge
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<h2>Rustling Spots v1.5</h2> <p> This update expands Rustling Spots into the Nether with two brand new Nether-exclusive families, improves localization support, refreshes the Water loot pool and fixes cave spawning logic. </p> <p> <strong>Note for servers and modpacks:</strong> To refresh modded biome compatibility and restore the latest default Pokémon and item pools, it is recommended to delete the <strong>folders</strong> inside <code>config/rustlingspots</code> (do not delete the <code>.toml</code> files). Then restart to regenerate updated defaults. </p> <hr /> <h3>📌 Changelog</h3> <ul> <li> <strong>Added two new Nether-exclusive Rustling Spot families</strong>, expanding exploration and encounters across the Nether: <ul> <li> <strong>🔥 NetherFlamme</strong><br /> A new Rustling Spot that appears directly on <strong>lava surfaces</strong> and <strong>netherrack</strong> in the Nether.<br /> Focused on pure fire and extreme heat, it can reveal Fire-type Pokémon adapted to molten environments and roll lava-themed loot such as magma-related items, fire berries, Poké Balls and rare Fire Stones. </li> <li> <strong>🔵 SoulFlame</strong><br /> A second Nether-exclusive Rustling Spot spawning only on <strong>Soul Sand</strong> and <strong>Soul Soil</strong>.<br /> SoulFlame leans into a darker atmosphere with Ghost, Dark and cursed Fire Pokémon surrounded by blue flames and soul energy.<br /> Loot includes soul-themed blocks, spectral items, Ghost and Dark gems, Dusk Balls and rare artifacts such as Dusk Stones. </li> </ul> </li> <li> <strong>Added new translations</strong>: French, Japanese, Russian, German, Brazilian Portuguese, Spanish and Chinese. </li> <li> Added <strong>Trident</strong>, <strong>Spelon Berry</strong> and <strong>Aguav Berry</strong> to the <strong>Water items pool</strong>. </li> </ul> <hr /> <h3>🐛 Fixes</h3> <ul> <li>Fixed unknown item entries in Water loot tables.</li> <li>Fixed <strong>Cave Rustling Spots</strong> not spawning naturally in underground caves by correcting vertical surface detection logic.</li> </ul>
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Cobblemon Rustling Spots 1.4

1.4
31 дек. 2025 г.513Minecraft: 1.21.1neoforge
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<h2>Rustling Spots v1.4</h2> <p> This update introduces a new server-side option to reduce console noise by disabling Rustling Spots informational and debug logs by default while still keeping warnings enabled. </p> <hr /> <h3>📌 Changelog</h3> <ul> <li> Added a new <strong>Enable Logging</strong> server config toggle. It disables Rustling Spots <strong>info</strong> and <strong>debug</strong> output by default while keeping <strong>warnings</strong> active. </li> </ul>
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Cobblemon Rustling Spots 1.3

1.3
15 дек. 2025 г.908Minecraft: 1.21.1neoforge
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<h2>Rustling Spots v1.3</h2> <p> This update focuses on improving interaction reliability across dimensions, refining particle behavior and adding new configuration options to better support vertical gameplay and mounted players. </p> <hr /> <h3>📌 Changes</h3> <ul> <li> <strong>Water burst particles refined</strong>. The downward pull has been removed and replaced with a gentler upward motion so underwater bubbles remain compact near the surface. </li> <li> <strong>New server-side configuration</strong> to extend vertical interaction reach for Rustling Spots. Default value is <code>Y +2</code>, allowing reliable interaction while riding tall mounts. Spot interaction checks now include this upward allowance while keeping the existing horizontal radius logic. </li> <li> <strong>Flying Burst particle tuning</strong> with adjusted minimum and maximum animation lifetimes and a slight refinement of the particle spread range. </li> <li> <strong>Expanded allowed dimensions</strong>. Rustling Spots can now operate by default in: <ul> <li>The Nether</li> <li>The End</li> </ul> </li> </ul> <hr /> <h3>🐛 Fixes</h3> <ul> <li> Fixed an issue where Rustling Spots could stop functioning after visiting the Nether, the End or other dimensions. Returning to a dimension now correctly restores spot interactions and behavior. </li> <li> Fixed shadow rendering so spots remain properly <strong>opaque</strong>, preventing them from appearing as transparent empty holes. </li> <li> Fixed an issue where ambient sounds for <strong>Leaves spots</strong> were not loading correctly. </li> </ul>
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Cobblemon Rustling Spots 1.2

1.2
10 дек. 2025 г.5,3 тыс.Minecraft: 1.21.1neoforge
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## 🌿 **Rustling Spots v1.2** A small but essential compatibility update to keep everything aligned with the latest Cobblemon ecosystem plus a few biome improvements. --- ### **📌 Changes** - Updated Cobblemon compatibility to **1.7.1** - Added **more Oh The Biomes We've Gone** biomes to the default lists for richer and more accurate Rustling Spot generation
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Cobblemon Rustling Spots 1.1

1.1
3 дек. 2025 г.210Minecraft: 1.21.1neoforge
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<h2>Rustling Spots v1.1.0</h2> <p> This update focuses on expanding biome coverage, polishing family detection and improving early game loot variety across several spot types. </p> <hr /> <h3>📌 Changes</h3> <ul> <li><strong>Major biome expansion</strong> with full support for: <ul> <li>Biomes O’ Plenty</li> <li>Oh The Biomes You’ll Go</li> <li>Regions Unexplored</li> <li>Terralith</li> <li>Wythers Overhauled</li> </ul> Dozens of new Grass, Sand, Water, Snow, Leaves, Cave and Flying environments are now recognized, greatly increasing Rustling Spot variety in modded worlds. </li> <li><strong>Cave spots broadened</strong> to spawn in any overworld biome instead of being restricted to cave only biome categories.</li> <li><strong>Spawn chance adjustment</strong>: chance for an eligible chunk to generate a Rustling Spot lowered from <code>0.55</code> to <code>0.4</code> by default.</li> <li><strong>Expanded cave loot table</strong> with new vanilla ores, mining materials and practical spelunking supplies. Increases diversity without introducing power creep.</li> <li><strong>Grass and Leaves loot update</strong> with new vanilla nature themed items to reinforce biome flavor and improve general variety.</li> </ul> <hr /> <h3>🐛 Fixes</h3> <ul> <li>Snow spots can now correctly match <code>minecraft:grass_block</code> in cold regions where snow covers natural grass surfaces.</li> <li>Spot family detection now checks the <strong>actual surface block first</strong> before falling back to the block below. Prevents snowy terrain from being misclassified as grass while still maintaining the previous fallback behavior for edge cases.</li> </ul>
release

Rustling Spots – v1.0 (Initial Release)

1.0
2 дек. 2025 г.134Minecraft: 1.21.1neoforge
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- <h2>Rustling Spots v1.0.0 (Initial Release)</h2> <p> First release of <strong>Rustling Spots</strong>, a Cobblemon focused mod that brings back the iconic rustling grass feature from Pokémon Black and White through fully configurable overworld event tiles. </p> <hr /> <h3>✨ Highlights</h3> <ul> <li>Implements the full <strong>Rustling Spots</strong> system with temporary event tiles that use particles, sound cues and interaction effects.</li> <li><strong>Cobblemon only</strong> content. Spots never spawn vanilla mobs.</li> <li><strong>Seven spot families</strong> with distinct surfaces, biomes, Pokémon pools and loot: <ul> <li>Grass spots</li> <li>Sand spots</li> <li>Water spots</li> <li>Snow spots</li> <li>Leaves spots</li> <li>Cave spots</li> <li>Flying spots</li> </ul> </li> <li>Designed for <strong>modpacks and servers</strong> with easy configuration shipping.</li> </ul> <hr /> <h3>🌱 Core Systems And Content</h3> <ul> <li>Dynamic overworld events that spawn around players based on configurable frequency, density and distance.</li> <li>Per family rules for allowed surfaces, biome routing and dimensions.</li> <li>Each spot can resolve into: <ul> <li>A <strong>special Cobblemon encounter</strong> using the internal Cobblemon spawn commands.</li> <li>A <strong>loot roll</strong> with family specific rewards plus an optional global loot pool.</li> </ul> </li> <li>Option to disable any family or turn it into rare late game content through multipliers.</li> <li>Safe for existing worlds because spots are spawned dynamically around players and do not modify world generation.</li> </ul> <hr /> <h3>🎛 Configuration And Data (First Pass)</h3> <ul> <li><strong>TOML based server config</strong> <ul> <li>Global enable and master density of Rustling Spots.</li> <li>Minimum and maximum distance from players.</li> <li>Maximum spots per dimension and per player.</li> <li>Per family spawn multipliers to buff or nerf specific families.</li> <li>Encounter versus loot ratio.</li> <li>Optional player cooldown and despawn timers for cleanup.</li> <li>Allowed dimensions list.</li> </ul> </li> <li><strong>JSON based Pokémon pools per family</strong> <ul> <li>Files in <code>config/rustlingspots/pokemon/families</code>.</li> <li>Entries with <code>species</code>, <code>weight</code>, <code>min_level</code> and <code>max_level</code>.</li> <li>Level ranges fully controlled by config instead of being hard coded.</li> </ul> </li> <li><strong>JSON based loot tables</strong> <ul> <li>Family loot files plus a <code>global_loot.json</code> merged into every roll.</li> <li>Support for vanilla and modded items, with min, max and weight fields.</li> </ul> </li> <li><strong>Biome routing</strong> <ul> <li>Biome lists and tags stored in <code>config/rustlingspots/biome_tags</code>.</li> <li>Ability to extend or replace vanilla biome sets for full compatibility with custom worldgen mods.</li> </ul> </li> <li>Ships with an <strong>example configuration</strong> ZIP that demonstrates all options and structures.</li> </ul> <hr /> <h3>🧪 Commands And Tools</h3> <ul> <li>New admin command: <pre><code>/rustlingspots spawn &lt;family&gt;</code></pre> </li> <li>Used to instantly spawn a spot of any family for testing, showcases or scripted setups.</li> <li>Respects the same visuals and resolution logic as naturally spawned spots.</li> </ul> <hr /> <h3>🛠 For Pack Makers And Servers</h3> <ul> <li>Ready to drop into Cobblemon modpacks with a dedicated <code>config/rustlingspots</code> folder.</li> <li>Pack makers can: <ul> <li>Ship their own tuned Pokémon pools and loot tables.</li> <li>Disable or reroute families to match custom regions and biome mods.</li> <li>Control global and per species level ranges and shiny chances.</li> </ul> </li> <li>All gameplay relevant settings are server side so servers can enforce their own balance.</li> </ul> <hr /> <h3>📌 Notes</h3> <ul> <li>Requires Cobblemon.</li> <li>Supports singleplayer and dedicated servers.</li> <li>Future updates will refine default pools, add more examples and expose extra toggles based on community feedback.</li> </ul>