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Cobblemon Randomizer

Randomize your cobblemon runs with various different random configurations!

Автор: Raguto40,1 тыс.14обновлён 26 апр. 2026 г.
Механики игры

Описание

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I grant permission to anyone seeking to add my mod to a modpack


Cobblemon Randomizer

A randomizer addon for Cobblemon that lets you start a randomized run with configurable options, intended to add replayability and variance in different runs.

Features:

  • Random Starters - With gen selection
  • Random Wild Species - Wild Pokémon transform into a random species when caught
  • Random Wild Types - Pokémon spawns types are randomized (Recommended to use Battle Extras to see randomized wild pokemon types)
  • Random Wild Abilities - Pokémon spawns abilities are randomized
  • Random Held Items - Pokémon spawn with random held items
  • Random Wild Movepools - Uses custom randomized learnset(Guarantees evolution moves)
  • Random Wild Spawns - All Pokémon can spawn at all locations
  • Random Evolutions - Pokémon evolve into random species

Commands:

/randomizer config
/randomizer reset
/randomizer status
/givepokemonr [level] [ability] [type1] [type2] [custom]
/pokespawnr [level] [ability] [type1] [type2] [helditem] [no_ai]
/pokespawnatr [level] [ability] [type1] [type2] [helditem] [no_ai]
/randomize [slot] [species] [ability] [types]

Requirements:

Cobblemon 1.7+
Cobblemon Party Extras

Галерея

Randomizer Config

Последние версии

Все версии →
release

Cobblemon Randomizer 2.5.9-Fabric

2.5.9
26 апр. 2026 г.23,4 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
- Fixed regional forms on the starter selection screen
release

Cobblemon Randomizer 2.5.9-NeoForge

2.5.9
26 апр. 2026 г.940Minecraft: 1.21.1neoforge
Скачать
Что нового
- Fixed regional forms on the starter selection screen
release

Cobblemon Randomizer 2.5.8-Fabric

2.5.8
29 мар. 2026 г.1,6 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
### Fixes - Fixed wild randomizer settings only applying to Cobblemon's normal spawn-action path, so direct-added wild encounters such as outbreaks, static encounters, and similar scripted overworld spawns now inherit wild randomization correctly. - Extended that compatibility pass to special boss-style encounters without breaking their scripted setup, so raid dens and ultra wormhole bosses now still receive wild type, ability, move, and held-item randomization while keeping their protected encounter species metadata intact. - Fixed random wild capture transformations failing when a full party overflowed the caught Pokemon into PC storage, so overflow captures now transform in the same way as party captures and stay in their exact destination slot. - Fixed transformed overflow captures dropping the rest of their wild randomization state, so species-swapped catches sent to PC now still keep or reroll their wild types, abilities, moves, and held items correctly after the replacement happens. - Fixed randomized battle types not applying functionally to alternate forms such as regional variants, so form Pokemon now use their randomized typing for real battle interactions instead of only showing the random types in UI overlays. - Fixed RCT-style trainer battles building their teams from standalone Pokemon clones instead of party-owned Pokemon, so trainer randomization now keys off battle-actor context rather than storage ownership and no longer misses common NPC trainer mods. ### Added - Added dedicated NPC trainer randomizer settings for species, types, abilities, moves, and held items, and applied them on battle-start clones so trainer mods using Cobblemon's standard battle flow now inherit the run's trainer battle randomization rules without touching player-owned or wild logic. - Added Battle Extras, Party Extras, and Wild Extras as loader dependencies for Randomizer so the in-pack UI and encounter integrations it expects are now declared explicitly on both Fabric and NeoForge. ### Adjustments - Restyled Randomizer's custom config-screen hover tooltips to match the richer Quick Battle tooltip treatment, keeping the same translucent depth and shadowing while swapping the border accents over to Randomizer's purple palette.
release

Cobblemon Randomizer 2.5.8-NeoForge

2.5.8
29 мар. 2026 г.142Minecraft: 1.21.1neoforge
Скачать
Что нового
### Fixes - Fixed wild randomizer settings only applying to Cobblemon's normal spawn-action path, so direct-added wild encounters such as outbreaks, static encounters, and similar scripted overworld spawns now inherit wild randomization correctly. - Extended that compatibility pass to special boss-style encounters without breaking their scripted setup, so raid dens and ultra wormhole bosses now still receive wild type, ability, move, and held-item randomization while keeping their protected encounter species metadata intact. - Fixed random wild capture transformations failing when a full party overflowed the caught Pokemon into PC storage, so overflow captures now transform in the same way as party captures and stay in their exact destination slot. - Fixed transformed overflow captures dropping the rest of their wild randomization state, so species-swapped catches sent to PC now still keep or reroll their wild types, abilities, moves, and held items correctly after the replacement happens. - Fixed randomized battle types not applying functionally to alternate forms such as regional variants, so form Pokemon now use their randomized typing for real battle interactions instead of only showing the random types in UI overlays. - Fixed RCT-style trainer battles building their teams from standalone Pokemon clones instead of party-owned Pokemon, so trainer randomization now keys off battle-actor context rather than storage ownership and no longer misses common NPC trainer mods. ### Added - Added dedicated NPC trainer randomizer settings for species, types, abilities, moves, and held items, and applied them on battle-start clones so trainer mods using Cobblemon's standard battle flow now inherit the run's trainer battle randomization rules without touching player-owned or wild logic. - Added Battle Extras, Party Extras, and Wild Extras as loader dependencies for Randomizer so the in-pack UI and encounter integrations it expects are now declared explicitly on both Fabric and NeoForge. ### Adjustments - Restyled Randomizer's custom config-screen hover tooltips to match the richer Quick Battle tooltip treatment, keeping the same translucent depth and shadowing while swapping the border accents over to Randomizer's purple palette.
release

Cobblemon Randomizer 2.4.7

2.4.7
9 мар. 2026 г.8,7 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
- Fixed an intermittent wild battle start failure with on-spawn wild randomization - Fixed NPCs pokemon getting random moves - Prevented invalid battle-only randomized species data from breaking some wild encounters - Wild Pokemon now keep their existing randomized moveset when entering battle instead of re-rolling moves at battle start
release

Cobblemon Randomizer 2.4.7

2.4.7
9 мар. 2026 г.104Minecraft: 1.21.1neoforge
Скачать
Что нового
- Fixed an intermittent wild battle start failure with on-spawn wild randomization - Fixed NPCs pokemon getting random moves - Prevented invalid battle-only randomized species data from breaking some wild encounters - Wild Pokemon now keep their existing randomized moveset when entering battle instead of re-rolling moves at battle start
release

Cobblemon Randomizer 2.4.6

2.4.6
8 мар. 2026 г.154Minecraft: 1.21.1fabric
Скачать
Что нового
- Fixed duplicate sync packets - Fixed random types not working in battle tower - Adjusted commands to work with the command block
release

Cobblemon Randomizer 2.4.6

2.4.6
8 мар. 2026 г.35Minecraft: 1.21.1neoforge
Скачать
Что нового
- Fixed duplicate sync packets - Fixed random types not working in battle tower - Adjusted commands to work with the command block
release

Cobblemon Randomizer 2.4.5

2.4.5
11 февр. 2026 г.2 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
- Added support for cobblemon's config doStartersShiny to work with random starters! - Added random held item config - Added 3 new commands: Usage: /pokespawnr <species> [level] [ability] [type1] [type2] [helditem] [no_ai] - Example: /pokespawnr pikachu 50 random random random none true Usage: /pokespawnatr <x> <y> <z> <species> [level] [ability] [type1] [type2] [helditem] [no_ai] - Example: /pokespawnatr ~ ~ ~ charizard 50 random random random none true /randomize [slot] [species] [ability] [types] [no_ai]
release

Cobblemon Randomizer 2.4.5

2.4.5
11 февр. 2026 г.123Minecraft: 1.21.1neoforge
Скачать
Что нового
- Added support for cobblemon's config doStartersShiny to work with random starters! - Added random held item config - Added 3 new commands: Usage: /pokespawnr <species> [level] [ability] [type1] [type2] [helditem] [no_ai] - Example: /pokespawnr pikachu 50 random random random none true Usage: /pokespawnatr <x> <y> <z> <species> [level] [ability] [type1] [type2] [helditem] [no_ai] - Example: /pokespawnatr ~ ~ ~ charizard 50 random random random none true /randomize [slot] [species] [ability] [types]