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Myths and Legends [Cobblemon Sidemod]

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Myths and Legends [Cobblemon Sidemod] 1.9.0 (NeoForge)

1.9.0
24 нояб. 2025 г.100,2 тыс.Minecraft: 1.21.1neoforge
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# **MythsAndLegends Mod v1.9.0 – Changelog** THE COMPATIBILITY UPDATE! 🔄✨ ### **Cobblemon 1.7.0 Support** * Updated the entire mod to be fully compatible with **Cobblemon 1.7.0**. No major feature changes — just a smooth version bump so everything works together again. If you're updating your modpack or server to Cobblemon 1.7.0, **this update is required** to keep MythsAndLegends running without issues.
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Myths and Legends [Cobblemon Sidemod] 1.9.0 (Fabric)

1.9.0
24 нояб. 2025 г.319,2 тыс.Minecraft: 1.21.1fabric
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# **MythsAndLegends Mod v1.9.0 – Changelog** THE COMPATIBILITY UPDATE! 🔄✨ ### **Cobblemon 1.7.0 Support** * Updated the entire mod to be fully compatible with **Cobblemon 1.7.0**. No major feature changes — just a smooth version bump so everything works together again. If you're updating your modpack or server to Cobblemon 1.7.0, **this update is required** to keep MythsAndLegends running without issues.
release

Myths and Legends [Cobblemon Sidemod] 1.8.3 (NeoForge)

1.8.3
24 нояб. 2025 г.513Minecraft: 1.21.1neoforge
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# **MythsAndLegends Mod v1.8.3 – Changelog** THE “HAHA HIHI I FINALLY FIXED IT FOR REAL” UPDATE 🤡🔧✨ ### **DataFixerUpper Madness Resolved** Sooo… funny story. I was using DataFixerUpper to import old items — *haha hihi* — which technically works… **but only if you upgrade Minecraft from 1.20.1 → 1.21.1** in the correct order. The problem? MythsAndLegends **1.7.2 already ran on 1.21.1**, and I kept testing everything with old worlds from older MC versions like an absolute clown 🤡💀 Long story short: **Yeah… it was my fault.** The conversions didn’t run properly because the versions didn’t match. BUT it’s finally fixed now — *for real*. ### **The Actual Fix** * The entire DataFixer pipeline has been adjusted to correctly handle item imports even from worlds that jumped versions incorrectly. * Old items now convert **as they should**, no matter how cursed your world upgrade path was. * Updating to **1.8.3** should now be completely safe for everyone. ### **Final Verdict** **Everyone should be good to go with 1.8.3 — no more item issues! :))**
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Myths and Legends [Cobblemon Sidemod] 1.8.3 (Fabric)

1.8.3
24 нояб. 2025 г.1,8 тыс.Minecraft: 1.21.1fabric
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# **MythsAndLegends Mod v1.8.3 – Changelog** THE “HAHA HIHI I FINALLY FIXED IT FOR REAL” UPDATE 🤡🔧✨ ### **DataFixerUpper Madness Resolved** Sooo… funny story. I was using DataFixerUpper to import old items — *haha hihi* — which technically works… **but only if you upgrade Minecraft from 1.20.1 → 1.21.1** in the correct order. The problem? MythsAndLegends **1.7.2 already ran on 1.21.1**, and I kept testing everything with old worlds from older MC versions like an absolute clown 🤡💀 Long story short: **Yeah… it was my fault.** The conversions didn’t run properly because the versions didn’t match. BUT it’s finally fixed now — *for real*. ### **The Actual Fix** * The entire DataFixer pipeline has been adjusted to correctly handle item imports even from worlds that jumped versions incorrectly. * Old items now convert **as they should**, no matter how cursed your world upgrade path was. * Updating to **1.8.3** should now be completely safe for everyone. ### **Final Verdict** **Everyone should be good to go with 1.8.3 — no more item issues! :))**
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Myths and Legends [Cobblemon Sidemod] 1.8.2 (NeoForge)

1.8.2
17 нояб. 2025 г.1,7 тыс.Minecraft: 1.21.1neoforge
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Myths and Legends [Cobblemon Sidemod] 1.8.2 (Fabric)

1.8.2
17 нояб. 2025 г.8,9 тыс.Minecraft: 1.21.1fabric
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# **MythsAndLegends Mod v1.8.2 – Changelog** THE DATAFIXER UPDATE! 🧰⚡ ### **Major Compatibility Improvement** * **Fully implemented the DataFixer system** If you're updating from **any version ≤ 1.7.2**, this update is *highly recommended*. Many items used the old namespace `myths_and_legends:` and would otherwise disappear. With this update: * All old items are automatically converted, * No items should be lost, * Old worlds can now safely be upgraded. ### ⚠️ **Important Disclaimer — PLEASE READ!** Even though the DataFixer has been fully implemented and tested, **I strongly recommend making a FULL WORLD BACKUP before loading your world in 1.8.2.** Better safe than sorry — especially when updating worlds with old items. If you have a world created before version 1.8.0, **USE THIS VERSION** to ensure a smooth and safe migration.
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Myths and Legends [Cobblemon Sidemod] 1.8.1 (NeoForge)

1.8.1
15 нояб. 2025 г.500Minecraft: 1.21.1neoforge
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Myths and Legends [Cobblemon Sidemod] 1.8.1 (Fabric)

1.8.1
15 нояб. 2025 г.2,5 тыс.Minecraft: 1.21.1fabric
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# **MythsAndLegends Mod v1.8.1 – Changelog** THE “FINALLY JOINABLE AGAIN” UPDATE! 🛠️🔥 ### **Critical Fixes** * **Fixed “Invalid Player Data” Join Bug** Some players were completely unable to enter their worlds. This has now been fully resolved — everyone should be able to join without issues again. ### **Datapack Integration Rework** * **Reverted the external datapack decision** The built-in datapack is now included *inside* the mod again. Players who wish to customize spawn behavior can do so by: * Disabling the built-in datapack via `/datapack disable`, **or** * Overwriting it with a standalone datapack (NOT RECOMMENDED — disabling is cleaner). ### **Configuration System Stability** * **Fixed an issue where changes in the `.toml` config were not respected** The mod kept reverting config values — this is now fixed. ⚠️ **IMPORTANT NOTE** I strongly recommend: 1. Making a backup copy of your config (rename it), 2. Letting the mod generate a fresh config, 3. Then copying your settings back in. This avoids weird leftover issues and makes debugging dramatically easier. ### **Crash Fixes** * **Fixed a crash related to inventory checks** No more surprise crashes while the system is scanning player inventories.
beta

Myths and Legends [Cobblemon Sidemod] 1.8.0 (NeoForge)

1.8.0
24 мая 2025 г.19,9 тыс.Minecraft: 1.21.1neoforge
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**MythsAndLegends 1.8.0 Beta** ⚠ **Warning:** Please **do not install this version on pre-existing worlds**! The identifier namespace for items has changed from `myths_and_legends:clear_bell` to `mythsandlegends:clear_bell`, meaning existing items will cease to exist. * Completely reworked the entire command system. * Added a prototype system for changing Zygarde forms — unfortunately, it doesn’t work yet. * Reworked force spawning. * Reworked several settings. * Form changes can now be user-defined (but will also come with some predefined options). * Loot is now more customizable than ever, making the experience more **fun** and engaging by default. * The conditions added by MAL have also been adjusted. Generally speaking, I need to write a better changelog when I have time ^^ — for now, I recommend visiting [wiki.0skill.de](https://wiki.0skill.de), as I’ve updated it alongside the mod.
beta

Myths and Legends [Cobblemon Sidemod] 1.8.0 (Fabric)

1.8.0
24 мая 2025 г.166,9 тыс.Minecraft: 1.21.1fabric
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Что нового
**MythsAndLegends 1.8.0 Beta** ⚠ **Warning:** Please **do not install this version on pre-existing worlds**! The identifier namespace for items has changed from `myths_and_legends:clear_bell` to `mythsandlegends:clear_bell`, meaning existing items will cease to exist. * Completely reworked the entire command system. * Added a prototype system for changing Zygarde forms — unfortunately, it doesn’t work yet. * Reworked force spawning. * Reworked several settings. * Form changes can now be user-defined (but will also come with some predefined options). * Loot is now more customizable than ever, making the experience more **fun** and engaging by default. * The conditions added by MAL have also been adjusted. Generally speaking, I need to write a better changelog when I have time ^^ — for now, I recommend visiting [wiki.0skill.de](https://wiki.0skill.de), as I’ve updated it alongside the mod.
release

Myths and Legends [Cobblemon Sidemod] 1.7.2-Hotfix (NeoForge)

1.7.2-Hotfix
12 февр. 2025 г.33,8 тыс.Minecraft: 1.21.1neoforge
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# MythsAndLegends Mod v1.7.2-Hotfix (NeoForge Exclusive) - Changelog ## **THE NEOFIX UPDATE! 🔧⚡** ### **Critical Bug Fix (NeoForge Only)** - **Mod Functionality Restored for NeoForge!** - Due to a **small oversight** (I don’t test NeoForge that often, if I’m being honest 😅), the mod wasn’t **working properly** on NeoForge. - The issue? **Mixin declarations were not set up correctly.** - This has now been **fully fixed**—everything should be working **as intended** again! **Force Spawning should now function correctly as well! 🎉** 💙 Special thanks to **Lucy ⸸ (@lucianya96)** for pointing this out! If you’re using **NeoForge**, make sure to **grab this update ASAP! 🚀**
release

Myths and Legends [Cobblemon Sidemod] 1.7.2 (NeoForge)

1.7.2
12 февр. 2025 г.775Minecraft: 1.21.1neoforge
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# MythsAndLegends Mod v1.7.2 - Changelog ## THE FISHING FIX UPDATE! 🎣 ### Critical Bug Fix - **PokeRod Fishing Finally Works Again!** - A nasty bug was preventing players from **catching or luring Pokémon** while fishing. - This has been **completely fixed**—your rods will now function **as intended** once more! If you’ve been **struggling to fish**, this update is a **must-have**. Now get out there and **reel in some Pokémon!** 🐟🔥
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Myths and Legends [Cobblemon Sidemod] 1.7.2 (Fabric)

1.7.2
12 февр. 2025 г.312,8 тыс.Minecraft: 1.21.1fabric
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# MythsAndLegends Mod v1.7.2 - Changelog ## THE FISHING FIX UPDATE! 🎣 ### Critical Bug Fix - **PokeRod Fishing Finally Works Again!** - A nasty bug was preventing players from **catching or luring Pokémon** while fishing. - This has been **completely fixed**—your rods will now function **as intended** once more! If you’ve been **struggling to fish**, this update is a **must-have**. Now get out there and **reel in some Pokémon!** 🐟🔥
release

Myths and Legends [Cobblemon Sidemod] 1.7.1 (NeoForge)

1.7.1
7 февр. 2025 г.770Minecraft: 1.21.1neoforge
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# MythsAndLegends Mod v1.7.1 - Changelog ## FINALLY OUT OF BETA! (Much wow :D) ### Major Fixes & Improvements - **Fusion System Overhaul** - **Calyrex and Kyurem** can now be **properly fused** in the latest version! - No more weird bugs or unintended behavior—fusion now works **as intended** for both Pokémon. - **In-Game Settings GUI Fixes** - All settings are **finally where they belong**—no more hunting through misplaced options. - Everything should now be **easier to find** and properly categorized. - **Broadcasting Messages Polished** - Messages are now **cleaner, fancier, and more in line with proper segmented formatting**. - Since messages can be customized, the new formatting should help keep everything **neat and organized**. If you were waiting for a **stable** version, **this is it!** Update now and enjoy a smoother **MythsAndLegends** experience.
release

Myths and Legends [Cobblemon Sidemod] 1.7.1 (Fabric)

1.7.1
7 февр. 2025 г.9,7 тыс.Minecraft: 1.21.1fabric
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# MythsAndLegends Mod v1.7.1 - Changelog ## FINALLY OUT OF BETA! (Much wow :D) ### Major Fixes & Improvements - **Fusion System Overhaul** - **Calyrex and Kyurem** can now be **properly fused** in the latest version! - No more weird bugs or unintended behavior—fusion now works **as intended** for both Pokémon. - **In-Game Settings GUI Fixes** - All settings are **finally where they belong**—no more hunting through misplaced options. - Everything should now be **easier to find** and properly categorized. - **Broadcasting Messages Polished** - Messages are now **cleaner, fancier, and more in line with proper segmented formatting**. - Since messages can be customized, the new formatting should help keep everything **neat and organized**. If you were waiting for a **stable** version, **this is it!** Update now and enjoy a smoother **MythsAndLegends** experience.
beta

Myths and Legends [Cobblemon Sidemod] BETA- 1.7 (NeoForge)

1.7
4 февр. 2025 г.469Minecraft: 1.21.1neoforge
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Что нового
TBD
beta

Myths and Legends [Cobblemon Sidemod] BETA- 1.7 (Fabric)

1.7
4 февр. 2025 г.3,7 тыс.Minecraft: 1.21.1fabric
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Что нового
TBD
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Myths and Legends [Cobblemon Sidemod] 1.6.1 (Forge)

1.6.1
20 окт. 2024 г.46,8 тыс.Minecraft: 1.20.1forge
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# MythsAndLegends Mod v1.6.1 - Changelog ## IMPORTANT: PLEASE USE THIS VERSION IF YOU ARE USING 1.6. I HIGHLY RECOMMEND UPDATING DUE TO A MAJOR BUG IN THE PREVIOUS VERSION (which I will delete or have already deleted). ## New Transformations and Form Changes - **Calyrex** now supports "fusion" with **Glastrier** or **Spectrier** using the **Reins of Unity** key item. - Right-click Calyrex with the **Reins of Unity** and ensure you have an empty party slot to fuse or unfuse. (Full tutorial coming soon!) ## Key Items - New Additions Expand your collection with these newly introduced **Key Items**: - **Iceroot Carrot** - **Shaderoot Carrot** ## New Configuration Options ```ini debug_mode = false ``` and ```ini join_form_aspect_delay = 100 ``` - You can now **Enable/Disable Debug Mode**. I got tired of constantly adding and removing debug messages, so I added a config option for it. Use it as you like, but don't complain if the console gets spammed with messages! :D - The second option controls the delay (in ticks, where 20 ticks = 1 second) for when forms and aspects are applied after a player joins the server. This is especially useful if the player has fused Pokémon or applied form changes, ensuring they are properly "permanent" as long as the Pokémon is fused or holds the correct item. Both options are also accessible through the **in-game settings GUI** for easy adjustment! (Use `/mythsandlegends settings`)
release

Myths and Legends [Cobblemon Sidemod] 1.6.1 (Fabric)

1.6.1
20 окт. 2024 г.93,5 тыс.Minecraft: 1.20.1fabric
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# MythsAndLegends Mod v1.6.1 - Changelog ## IMPORTANT: PLEASE USE THIS VERSION IF YOU ARE USING 1.6. I HIGHLY RECOMMEND UPDATING DUE TO A MAJOR BUG IN THE PREVIOUS VERSION (which I will delete or have already deleted). ## New Transformations and Form Changes - **Calyrex** now supports "fusion" with **Glastrier** or **Spectrier** using the **Reins of Unity** key item. - Right-click Calyrex with the **Reins of Unity** and ensure you have an empty party slot to fuse or unfuse. (Full tutorial coming soon!) ## Key Items - New Additions Expand your collection with these newly introduced **Key Items**: - **Iceroot Carrot** - **Shaderoot Carrot** ## New Configuration Options ```ini debug_mode = false ``` and ```ini join_form_aspect_delay = 100 ``` - You can now **Enable/Disable Debug Mode**. I got tired of constantly adding and removing debug messages, so I added a config option for it. Use it as you like, but don't complain if the console gets spammed with messages! :D - The second option controls the delay (in ticks, where 20 ticks = 1 second) for when forms and aspects are applied after a player joins the server. This is especially useful if the player has fused Pokémon or applied form changes, ensuring they are properly "permanent" as long as the Pokémon is fused or holds the correct item. Both options are also accessible through the **in-game settings GUI** for easy adjustment! (Use `/mythsandlegends settings`)
release

Myths and Legends [Cobblemon Addon] 1.6 (Forge)

1.6
8 окт. 2024 г.2,6 тыс.Minecraft: 1.20.1forge
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# MythsAndLegends Mod v1.6 - Changelog ## New Transformations and Form Changes - **Dialga, Palkia, and Giratina** can now seamlessly shift into their **Origin Forms** when holding their respective **Key Items**: - Dialga: *Adamant Orb* - Palkia: *Lustrous Orb* - Giratina: *Griseous Orb* - **Zacian** and **Zamazenta** can now also assume their **Crowned Forms** when equipped with their Key Items: - Zacian: *Rusted Sword* - Zamazenta: *Rusted Shield* - **Kyurem** now supports fusion with **Reshiram** or **Zekrom** using the **DNA Splicer Key Item**. - Right-click Kyurem with the **DNA Splicer** and an empty party slot to fuse or unfuse. (Full tutorial coming soon!) ## Key Items - New Additions Expand your arsenal with these newly introduced **Key Items**: - **Ancient Tablet** - **Antique Pokéball** - **Azelf Fang** - **Bulu Totem** - **Cavern Shield** - **Diancie's Crown** - **Eternatus Core** - **Fini Totem** - **Genesect Drive** - **Grassland Blade** - **Hoopa Ring** - **Ice Tablet** - **Iron Will Sword** - **Koko Totem** - **Kubfu's Band** - **Lele Totem** - **Lillie's Bag** - **Marshadow's Hood** - **Meloetta's Headset** - **Mesprit Plume** - **Mythical Pecha Berry** - **Necro Prism** - **Plasma Tablet** - **Prismatic Shell** - **Prism Bottle** - **Reins of Unity** - **Sacred Sword** - **Scaly Tablet** - **Scroll of Darkness** - **Scroll of Water** - **Soul Heart** - **Steam Valve** - **Steel Tablet** - **Stone Tablet** - **Type: Null Mask** - **Uxie Claw** - **Zarude's Cape** - **Zeraora's Thunderclaw** ## Mod System Enhancements - The deprecated `custom_key_item` condition has been replaced by the new **`custom_key_items`** system. Now you can list multiple items with consumption rules: ```json "custom_key_items": [ { "id": "minecraft:emerald", "count": 10, "consume": true }, { "id": "minecraft:diamond", "count": 5, "consume": true } ] ``` - Likewise, the old `custom_pokemon_in_team` has evolved into **`custom_pokemons_in_team`**, offering more flexible team configurations: ```json { "custom_pokemons_in_team": [ { "species": "charizard", "count": 2 }, { "species": "pikachu", "count": 1 }, { "species": "blastoise", "count": 3 } ] } ``` ## Quality of Life Improvements - Introducing an **in-game settings GUI** for configuring mod options. Access it via the command `/mythsandlegends settings`. > Note: While 95% of settings are adjustable through the GUI, a few advanced options may still require manual changes. **New Config Option Added:** You can now **Enable/Disable Form Changes** such as DNA Splicer and Held Item Form Changes using a new configuration setting. Possible values are `true` or `false`, with the default set to `true`. ```ini form_changes = false ``` This option is also accessible through the **in-game settings GUI** for easy adjustment!
release

Myths and Legends [Cobblemon Addon] 1.6 (Fabric)

1.6
8 окт. 2024 г.4,7 тыс.Minecraft: 1.20.1fabric
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Что нового
# MythsAndLegends Mod v1.6 - Changelog ## New Transformations and Form Changes - **Dialga, Palkia, and Giratina** can now seamlessly shift into their **Origin Forms** when holding their respective **Key Items**: - Dialga: *Adamant Orb* - Palkia: *Lustrous Orb* - Giratina: *Griseous Orb* - **Zacian** and **Zamazenta** can now also assume their **Crowned Forms** when equipped with their Key Items: - Zacian: *Rusted Sword* - Zamazenta: *Rusted Shield* - **Kyurem** now supports fusion with **Reshiram** or **Zekrom** using the **DNA Splicer Key Item**. - Right-click Kyurem with the **DNA Splicer** and an empty party slot to fuse or unfuse. (Full tutorial coming soon!) ## Key Items - New Additions Expand your arsenal with these newly introduced **Key Items**: - **Ancient Tablet** - **Antique Pokéball** - **Azelf Fang** - **Bulu Totem** - **Cavern Shield** - **Diancie's Crown** - **Eternatus Core** - **Fini Totem** - **Genesect Drive** - **Grassland Blade** - **Hoopa Ring** - **Ice Tablet** - **Iron Will Sword** - **Koko Totem** - **Kubfu's Band** - **Lele Totem** - **Lillie's Bag** - **Marshadow's Hood** - **Meloetta's Headset** - **Mesprit Plume** - **Mythical Pecha Berry** - **Necro Prism** - **Plasma Tablet** - **Prismatic Shell** - **Prism Bottle** - **Reins of Unity** - **Sacred Sword** - **Scaly Tablet** - **Scroll of Darkness** - **Scroll of Water** - **Soul Heart** - **Steam Valve** - **Steel Tablet** - **Stone Tablet** - **Type: Null Mask** - **Uxie Claw** - **Zarude's Cape** - **Zeraora's Thunderclaw** ## Mod System Enhancements - The deprecated `custom_key_item` condition has been replaced by the new **`custom_key_items`** system. Now you can list multiple items with consumption rules: ```json "custom_key_items": [ { "id": "minecraft:emerald", "count": 10, "consume": true }, { "id": "minecraft:diamond", "count": 5, "consume": true } ] ``` - Likewise, the old `custom_pokemon_in_team` has evolved into **`custom_pokemons_in_team`**, offering more flexible team configurations: ```json { "custom_pokemons_in_team": [ { "species": "charizard", "count": 2 }, { "species": "pikachu", "count": 1 }, { "species": "blastoise", "count": 3 } ] } ``` ## Quality of Life Improvements - Introducing an **in-game settings GUI** for configuring mod options. Access it via the command `/mythsandlegends settings`. > Note: While 95% of settings are adjustable through the GUI, a few advanced options may still require manual changes. **New Config Option Added:** You can now **Enable/Disable Form Changes** such as DNA Splicer and Held Item Form Changes using a new configuration setting. Possible values are `true` or `false`, with the default set to `true`. ```ini form_changes = false ``` This option is also accessible through the **in-game settings GUI** for easy adjustment!
release

Cobblemon Myths and Legends Addon 1.5-HOTFIX(Fabric)

1.5-HOTFIX
7 июл. 2024 г.37,5 тыс.Minecraft: 1.20.1fabric
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Что нового
## Version 1.5-HOTFIX ### Changes - Fixed an issue with prevented the Aurora Ticket to function properly when right clicking
release

Cobblemon Myths and Legends Addon 1.5-HOTFIX(Forge)

1.5-HOTFIX
7 июл. 2024 г.31,5 тыс.Minecraft: 1.20.1forge
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## Version 1.5-HOTFIX ### Changes - Fixed an issue with prevented the Aurora Ticket to function properly when right clicking
release

Cobblemon Myths and Legends Addon 1.5(Forge)

1.5
6 июл. 2024 г.698Minecraft: 1.20.1forge
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## Version 1.5 ### Changes - Fixed an issue with LuckPerms that caused users to be unable to rejoin their world or join a server because the API wasn't "ready"
release

Cobblemon Myths and Legends Addon 1.5(Fabric)

1.5
6 июл. 2024 г.870Minecraft: 1.20.1fabric
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Что нового
## Version 1.5 ### Changes - Fixed an issue with LuckPerms that caused users to be unable to rejoin their world or join a server because the API wasn't "ready" yet.
release

Cobblemon Myths and Legends Addon 1.4(Forge)

1.4
30 июн. 2024 г.1,3 тыс.Minecraft: 1.20.1forge
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## Version 1.4 ### Changes and Additions: - **Spawn Files**: - Removed all predefined Spawn Files. - To add Spawns, it is now mandatory to use the official Myths and Legends datapack. Download it from: - [CurseForge](https://www.curseforge.com/minecraft/data-packs/mythsandlegends-datapack) - [Modrinth](https://modrinth.com/datapack/myths-and-legends-datapack) (Note: Link is still under review) - A public repository is available for those who want to tinker with the datapack and "compile" their own version: [GitHub Repository](https://github.com/D0ctorLeon/mythsandlegends-datapack) - **Wiki Page**: - Added a wiki page containing all information on the currently implemented spawns from the datapack: [Wiki](https://wiki.0skill.de/) - **Bug Fixes**: - Fixed console spam issue when right-clicking any item. - **Translations**: - Added translations for es_es and es_mx locales.
release

Cobblemon Myths and Legends Addon 1.4(Fabric)

1.4
30 июн. 2024 г.6,9 тыс.Minecraft: 1.20.1fabric
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Что нового
## Version 1.4 ### Changes and Additions: - **Spawn Files**: - Removed all predefined Spawn Files. - To add Spawns, it is now mandatory to use the official Myths and Legends datapack. Download it from: - [CurseForge](https://www.curseforge.com/minecraft/data-packs/mythsandlegends-datapack) - [Modrinth](https://modrinth.com/datapack/myths-and-legends-datapack) (Note: Link is still under review) - A public repository is available for those who want to tinker with the datapack and "compile" their own version: [GitHub Repository](https://github.com/D0ctorLeon/mythsandlegends-datapack) - **Wiki Page**: - Added a wiki page containing all information on the currently implemented spawns from the datapack: [Wiki](https://wiki.0skill.de/) - **Bug Fixes**: - Fixed console spam issue when right-clicking any item. - **Translations**: - Added translations for es_es and es_mx locales.
release

Cobblemon Myths and Legends Addon 1.3(Forge)

1.3
8 июн. 2024 г.4,8 тыс.Minecraft: 1.20.1forge
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## Version 1.3 ### New Key Items: - Dark Stone - Light Stone - Lunar Feather - Magma Stone - Moon Flute - Mystery Box - Reveal Glass - Sun Flute - Teal Mask ### Spawn Updates: - Added corresponding spawns that utilize the new key items.
release

Cobblemon Myths and Legends Addon 1.3(Fabric)

1.3
8 июн. 2024 г.22,9 тыс.Minecraft: 1.20.1fabric
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Что нового
## Version 1.3 ### New Key Items: - Dark Stone - Light Stone - Lunar Feather - Magma Stone - Moon Flute - Mystery Box - Reveal Glass - Sun Flute - Teal Mask ### Spawn Updates: - Added corresponding spawns that utilize the new key items.
release

Cobblemon Myths and Legends Addon 1.2(Forge)

1.2
29 мая 2024 г.2,2 тыс.Minecraft: 1.20.1forge
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Update for Cobblemon 1.5.2 Fixed a compatibility issue with cobblemon-integrations and generally every addon/side-mod which adds new conditions.
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Cobblemon Myths and Legends Addon 1.2(Fabric)

1.2
27 мая 2024 г.20,9 тыс.Minecraft: 1.20.1fabric
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Update for Cobblemon 1.5.2 Fixed a compatibility issue with cobblemon-integrations and generally every addon/side-mod which adds new conditions.
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Cobblemon Myths and Legends Addon 1.1(Fabric)

1.1
13 мая 2024 г.19,7 тыс.Minecraft: 1.20.1fabric
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Update for Cobblemon 1.5.0 <3
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Cobblemon Myths and Legends Addon 1.1(Forge)

1.1
13 мая 2024 г.3,2 тыс.Minecraft: 1.20.1forge
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Update for Cobblemon 1.5.0 <3
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Cobblemon Myths and Legends Addon 1.0(Forge)

1.0
9 мая 2024 г.941Minecraft: 1.20.1forge
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Cobblemon Myths and Legends Addon 1.8.1-SNAPSHOT

1.8.1-SNAPSHOT
26 апр. 2024 г.4 тыс.Minecraft: 1.20.1fabric
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## Changes in Version 1.8.1 ### **Modifications** - **Updated spawning files:** - I have updated all json files for each Pokemon for better compatibility instead `"id": "arceus-1"` every `"id"` starts now with `mythsandlegends-` like this example `"id": "mythsandlegends-arceus-1"`
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Cobblemon Myths and Legends Addon 1.8.0-SNAPSHOT

1.8.0-SNAPSHOT
20 апр. 2024 г.1,3 тыс.Minecraft: 1.20.1fabric
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## Changes in Version 1.8.0 ### New Features - **Loot Tables Configuration Update:** - Introduced a new configuration file `loot_tables_config.json`. - This file is automatically generated at the start of the game and is populated with every key item by default. - **Force Spawning:** - You can now enable Force Spawning in the config. If enabled, players will be able to right-click key items to forcefully spawn Pokémon. The key item must be used as a spawning condition. This will only work if all conditions are met (such as being in the correct biome, achieving the required light level, having an unobstructed view of the sky, etc.) for the Pokémon to spawn. Note: This feature also works for custom spawns created by others; they just need to be in the same spawn pool, which is set inside the config as `force_spawning_spawn_pool`. ### Modifications - **Updated Loot Tables:** - The list of loot tables where key items can appear has been modified to be more manageable and configurable via `loot_tables_config.json`. - Each item now has an individual spawn chance specified directly in the JSON configuration, maintaining a default weight of `0.005` across all loot tables. ### Configuration Changes - **New Configuration Settings:** - `enable_force_spawning`: Determines if right-clicking key items forcefully spawns Pokémon that require the clicked key item as a spawning condition. - Possible values: `true`/`false` - Default: `false` - `force_spawning_spawn_pool`: Determines in which Spawn Pool the force spawning module should check. Possible values: common, uncommon, rare and ultra-rare. - Possible values: `"common"`/`"uncommon"`/`"rare"`/`"ultra-rare"` - Default: `"ultra-rare"` - `force_spawn_item_cooldown`: Sets the cooldown period in seconds after a key item is used for force spawning before it can be used again. - Possible values: any integer >= 1 - Default: 20 - `force_spawn_check_width`: Defines the width around the player within which the game checks for possible Pokémon spawns when force spawning. - :warning: Increasing this value may cause lag but is more likely to find a spawn. Please adjust carefully. - Possible values: any integer >= 1 - Default: 100 - `force_spawn_check_height`: Specifies the height around the player for checking potential Pokémon spawns when force spawning, similar to `force_spawn_check_width`. - Possible values: any integer >= 1 - Default: 50 - Note: Inventory checks happen once for the player who is using the item. - **Removed Settings:** - The following configuration settings have been removed: - `loot_tables` (previously known as `lootTablesToModify`). - `loot_table_item_spawn_chance` (previously `chancePerItemToSpawn`). - `divide_item_spawn_chance` (previously `chancePerItemDivideByAllItemsToAdd`). ### JSON Configuration Example ```json { "items": [ { "itemId": "cobblemon-mythsandlegends-addon:adamant_orb", "enabled": true, "lootTables": [ {"id": "minecraft:chests/abandoned_mineshaft", "weight": 0.005}, {"id": "minecraft:chests/ancient_city", "weight": 0.005}, {"id": "minecraft:chests/bastion_treasure", "weight": 0.005}, ... ] }, { "itemId": "cobblemon-mythsandlegends-addon:aurora_ticket", "enabled": true, "lootTables": [ {"id": "minecraft:chests/abandoned_mineshaft", "weight": 0.005}, {"id": "minecraft:chests/ancient_city", "weight": 0.005}, {"id": "minecraft:chests/bastion_treasure", "weight": 0.005}, ... ] } ] } ```
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Cobblemon Myths and Legends Addon 1.7.2-SNAPSHOT

1.7.2-SNAPSHOT
5 апр. 2024 г.2,4 тыс.Minecraft: 1.20.1fabric
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- Fixed the spawn file for `Lugia`; previously, the presets were set to `natural`, which made it impossible to encounter. Corrected it now to use `freshwater` and `underwater`. Thanks to @zaoizys for bringing this up.
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Cobblemon Myths and Legends Addon 1.7.1-SNAPSHOT

1.7.1-SNAPSHOT
5 апр. 2024 г.358Minecraft: 1.20.1fabric
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- Fixed an error where, if the `debts.json` file doesn't exist, it kept spamming errors. :) Now, the file will be created if it doesn't exist, thanks to @adam1972 for bringing this up.
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Cobblemon Myths and Legends Addon 1.7.0-SNAPSHOT

1.7.0-SNAPSHOT
3 апр. 2024 г.466Minecraft: 1.20.1fabric
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In the latest update of our beloved Cobblemon Myths and Legends addon, I'm thrilled to introduce a slew of exciting features designed to enrich your gameplay experience. Among these, the broadcasting system and inventory check enhancements stand out, offering both a deeper immersion into the world of Cobblemon and a more refined control over game mechanics. With a keen focus on improving interactions and adding a layer of strategy, I've crafted these updates to enhance your adventures and challenges within the Cobblemon universe. ## New Features ### `config/MythsAndLegends/Cobblemon_MythsAndLegends_Addon_Config.toml` #### Broadcasting System: - **Added**: A comprehensive broadcasting system to notify players about significant events, specifically Pokemon spawns, through customizable messages. This system includes several settings allowing for precise control over what information is shared and how. - `isBroadcastEnabled = false`: Activates the broadcasting features, encompassing all notification types specified under `broadcast_settings`. This toggle enables or disables the entire broadcasting system, with the default set to `false` for a quieter experience. - `broadcast_settings`: - `BroadcastToAll`: When enabled, broadcasts messages to all players. Default is `true`. - `DisplayName`: Shows the name of the Pokemon in the message if enabled. Default is `true`. - `Legendarys`, `Mythicals`, `UltraBeasts`: Enable messages for the respective Pokemon spawns. Defaults are `true` for Legendarys and Mythicals, and `false` for UltraBeasts. - `Location`: Includes the spawn location in messages if enabled. Default is `true`. - `Shiny`, `Level`: Enable broadcasting the Shiny status and the level of the spawned Pokemon, respectively. Defaults are `false` for Shiny and `true` for Level. #### Inventory Check Enhancements: - **Added**: New options to scan for items within shulker boxes and bundles, adding a layer of depth to inventory management. - `inventory_check_shulker_boxes = true`: Scans the contents of shulker boxes during inventory checks. - `inventory_check_bundles = true`: Scans the contents of bundles during inventory checks. ### Changes: - **Inventory Check Interval**: The `inventory_check_interval` setting, formerly known as `checkInventoryInterval`, has been reimagined to allow for a flexible time frame between checks, enhancing gameplay fluidity and reducing predictability. ### Added Debt System: - **Introduced**: A debt system that adds a strategic element to item management. If a player stashes required items out of sight, they may incur a debt that prevents certain Pokemon spawns until the debt is cleared by having the items in their inventory during an inventory check. ## Configuration Adjustments: To accommodate these new features and changes, various settings within the `Cobblemon_MythsAndLegends_Addon_Config.toml` file have been adjusted or added. These adjustments aim to provide a tailored experience that fits your play style, whether you seek a more immersive, information-rich game or prefer to discover the mysteries of Cobblemon on your own terms. I hope these updates enhance your journey through the world of Cobblemon, bringing new challenges and surprises around every corner. As always, your feedback is invaluable to me, and I look forward to hearing about your adventures with these new features at your side.
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Cobblemon Myths and Legends Addon 1.6.6-SNAPSHOT

1.6.6-SNAPSHOT
11 мар. 2024 г.3,7 тыс.Minecraft: 1.20.1fabric
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### Bug Fix: - Fixed a issue with the `fire_stone_requirement` it now *actually* needs cobblemon:fire_stones instead of cobblemon:ice_stones ~ Thanks to @edensrain
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Cobblemon Myths and Legends Addon 1.6.5-SNAPSHOT

1.6.5-SNAPSHOT
2 мар. 2024 г.1,9 тыс.Minecraft: 1.20.1fabric
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### Bug Fix: - Fixed a crash due to `NullPointerException` when using LuckPerms. Thanks to @ultranikki for finding this bug and testing the fix. ### Improvements - Enhanced stability for permission checks with LuckPerms integration.
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Cobblemon Myths and Legends Addon 1.6.4-SNAPSHOT

1.6.4-SNAPSHOT
2 мар. 2024 г.355Minecraft: 1.20.1fabric
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## Commands Update, Permissions Integration, and Spawn Setting Adjustments ### Updated Command Names - The `checkkeyitems` command has been renamed to `listitems`. - The `checkinventorymanually` command has been renamed to `checkinventory`. ### Added Permissions For each command within the "mythsandlegends" addon, specific permissions have been introduced to provide granular control over who can execute these commands. Below are the details: - **General Access to MythsAndLegends Commands** - **Permission**: `mythsandlegends.access` - Grants access to all "mythsandlegends" commands. Without this permission, players cannot use any of the addon's commands. - **List Items Command** - **Permission**: `mythsandlegends.listitems` - Allows players to list key items in a specified player's inventory. - **Check Inventory Command** - **Permission**: `mythsandlegends.checkinventory` - Enables manual inventory checks for a specified player. - **List Pokémon Command** - **Permission**: `mythsandlegends.listpokemon` - Permits listing all Pokémon in a specified player's party. ### Note on LuckPerms Dependency - If LuckPerms is installed, the addon will utilize the specified permissions for command execution control. - **Without LuckPerms**, all commands fall back to requiring **OP level 2** for execution. This ensures that server operators can still manage command usage effectively, even in the absence of a permissions management system. ### Adjustments to Pokémon Spawn Settings - **Articuno** and **Deoxys** spawn settings have been updated for improved gameplay balance, thanks to @ultranikki for bringing this up: - **Spawn Bucket**: Moved from the `common` bucket to the `ultra-rare` bucket to reflect their rarity accurately. - **Spawn Weight**: Adjusted from `10` to `0.1`. Please update your server configurations and permissions setup accordingly to accommodate these changes and ensure a smooth gameplay experience for your players.
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Cobblemon Myths and Legends Addon 1.6.3-SNAPSHOT

1.6.3-SNAPSHOT
29 февр. 2024 г.519Minecraft: 1.20.1fabric
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# Changelog for Cobblemon MythsAndLegends Addon 1.6.3 ## New Features - **Inventory Check Item List**: A new configuration option `inventory_check_item_list` has been introduced. This feature allows for specifying a list of items that the game will check for in player inventories at each specified interval, enhancing mod customization for specific item-based interactions or effects. ## Changes - **All Key Items in Loot Tables**: Thanks to feedback from @ultranikki, who identified an oversight, all 30 key items are now correctly included in the loot tables. - **Updated Configuration Variable Names**: To better align with their functionality and improve consistency across the configuration, several variable names have been updated. The old names are provided for reference, but they are not used in the new version. - `inventory_check_interval` (previously `checkInventoryInterval`): Defines the interval for inventory checks. - `consume_items_on_successful_spawn` (previously `consumeConditionalItemOnSuccessfulSpawn`): Controls item consumption on successful events. - `ignore_key_items` (previously `IfKeyItemAndItemRequirementIsSetConsumeOnlyItems`): Determines item consumption behavior under specific conditions. - `loot_tables` (previously `lootTablesToModify`): Specifies loot tables to be modified to include key items. - `loot_table_item_spawn_chance` (previously `chancePerItemToSpawn`): Sets the chance for items to spawn in modified loot tables. - `divide_item_spawn_chance` (previously `chancePerItemDivideByAllItemsToAdd`): Adjusts spawn chance based on the number of key items. ## Improvements - **Enhanced Documentation and Default Values**: The default configuration file now includes comprehensive comments, default values, and possible value ranges for each setting. This update aims to facilitate a better understanding and easier configuration process for users. ## Important Notes - **No Backward Compatibility**: This version does not support backward compatibility with previous configuration files. **It is strongly recommended for users to create a backup of their existing configuration file before upgrading. After backing up, users should delete the old configuration file and use the new version to avoid any conflicts or issues.** - **Deprecated Configuration Names**: The old configuration variable names are deprecated and will not be recognized by the new version. Users are advised to familiarize themselves with the new names and update their configuration accordingly. ### Reminder: Configurations not mentioned here are currently non-functional. Future updates may add new features and options.
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Cobblemon Myths and Legends Addon 1.6.2-SNAPSHOT

1.6.2-SNAPSHOT
24 февр. 2024 г.1,2 тыс.Minecraft: 1.20.1fabric
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A lot changed :) Will update this later...
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Cobblemon Myths and Legends Addon 1.4.2-SNAPSHOT

1.4.2-SNAPSHOT
27 дек. 2023 г.4,9 тыс.Minecraft: 1.20.1fabric
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Fixed the conditional Item consumption. @rem6666
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Cobblemon Myths and Legends Addon 1.4.1-SNAPSHOT

1.4.1-SNAPSHOT
24 дек. 2023 г.507Minecraft: 1.20.1fabric
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Updated in order to work with Cobblemon 1.4.1
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Cobblemon Myths and Legends Addon 1.4.0-SNAPSHOT

1.4.0-SNAPSHOT
2 дек. 2023 г.1,6 тыс.Minecraft: 1.20.1fabric
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## Version 1.4.0 ### Visual Enhancements - Added unique icons for all key items introduced in the mod. These icons enhance the visual appeal and make item identification easier for players. ### New Features #### Additional Conditions Introduced The mod now includes a variety of new conditions for enhanced gameplay and customization. ##### New Item Conditions - **`dragon_scale_requirement`**: Requires a certain amount of `dragon_scale` in inventory. - **`electirizer_requirement`**: Requires a certain amount of `electirizer` in inventory. - **`magmarizer_requirement`**: Requires a certain amount of `magmarizer` in inventory. - **`metal_coat_requirement`**: Requires a certain amount of `metal_coat` in inventory. - **`protector_requirement`**: Requires a certain amount of `protector` in inventory. - **`leaf_stone_requirement`**: Requires a certain amount of `leaf_stone` in inventory. - **`moon_stone_requirement`**: Requires a certain amount of `moon_stone` in inventory. - **`sun_stone_requirement`**: Requires a certain amount of `sun_stone` in inventory. - **`shiny_stone_requirement`**: Requires a certain amount of `shiny_stone` in inventory. - **`dusk_stone_requirement`**: Requires a certain amount of `dusk_stone` in inventory. - **`dawn_stone_requirement`**: Requires a certain amount of `dawn_stone` in inventory. - **`never_melt_ice_requirement`**: Requires a certain amount of `never_melt_ice` in inventory. ##### Pokémon Team Conditions - **`arceus_in_team_requirement`**: Checks if Arceus is present in the player's team. - **`articuno_in_team_requirement`**: Checks if Articuno is present in the player's team. - **`darkrai_in_team_requirement`**: Checks if Darkrai is present in the player's team. - **`deoxys_in_team_requirement`**: Checks if Deoxys is present in the player's team. - **`dialga_in_team_requirement`**: Checks if Dialga is present in the player's team. - **`entei_in_team_requirement`**: Checks if Entei is present in the player's team. - **`giratina_in_team_requirement`**: Checks if Giratina is present in the player's team. - **`groudon_in_team_requirement`**: Checks if Groudon is present in the player's team. - **`hooh_in_team_requirement`**: Checks if Ho-Oh is present in the player's team. - **`kyogre_in_team_requirement`**: Checks if Kyogre is present in the player's team. - **`kyurem_in_team_requirement`**: Checks if Kyurem is present in the player's team. - **`latias_in_team_requirement`**: Checks if Latias is present in the player's team. - **`latios_in_team_requirement`**: Checks if Latios is present in the player's team. - **`lugia_in_team_requirement`**: Checks if Lugia is present in the player's team. - **`mew_in_team_requirement`**: Checks if Mew is present in the player's team. - **`moltres_in_team_requirement`**: Checks if Moltres is present in the player's team. - **`palkia_in_team_requirement`**: Checks if Palkia is present in the player's team. - **`raikou_in_team_requirement`**: Checks if Raikou is present in the player's team. - **`rayquaza_in_team_requirement`**: Checks if Rayquaza is present in the player's team. - **`suicune_in_team_requirement`**: Checks if Suicune is present in the player's team. - **`zamazenta_in_team_requirement`**: Checks if Zamazenta is present in the player's team. - **`zapdos_in_team_requirement`**: Checks if Zapdos is present in the player's team. ### Configuration Changes - The configuration file has been moved from `config/` to `config/MythsAndLegends` for better organization and accessibility. *(End of changelog)*
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Cobblemon Myths and Legends Addon 1.3.1-SNAPSHOT

1.3.1-SNAPSHOT
21 нояб. 2023 г.1,6 тыс.Minecraft: 1.20.1fabric
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### Update Log for Version 1.3.1 I've made a significant leap from version 1.2.1 to 1.3.1, skipping over version 1.3.0, to bring these exciting updates to the mod: #### Enhancements: - **Updated Configurations:** - I renamed `consumeKeyItemOnSuccessfulSpawn` to `consumeConditionalItemOnSuccessfulSpawn` for enhanced clarity. - Introduced a new configuration option, `IfKeyItemAndStoneRequirementIsSetConsumeOnlyStones`. This setting allows for more control over whether only stones should be consumed when both a key item and a stone requirement are met, and `consumeConditionalItemOnSuccessfulSpawn` is enabled. - **Condition Enhancements:** - I added specific stone requirement conditions to enhance gameplay flexibility. These conditions are designed to check for the required amount of different stones in the player's inventory. Each condition focuses on a distinct type of stone: - `thunder_stone_requirement` - `water_stone_requirement` - `ice_stone_requirement` - `fire_stone_requirement` #### New Versions: - **Full Version:** This version now includes complete spawn configurations for each key item added, offering a comprehensive experience with predefined spawns. - **Standalone Version:** This version focuses solely on the conditions, providing a modular approach to the mod's integration by omitting spawn configurations.
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Cobblemon Myths and Legends Addon 1.2.1-SNAPSHOT-HOTFIX

1.2.1-SNAPSHOT-HOTFIX
20 нояб. 2023 г.494Minecraft: 1.20.1fabric
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- Fixed a dependency crash!
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Cobblemon Myths and Legends Addon 1.2-SNAPSHOT

1.2-SNAPSHOT
18 нояб. 2023 г.292Minecraft: 1.20.1fabric
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