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Cobblemon - More Sparkles

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Cobblemon - More Sparkles 1.3.0-1.8.0

1.3.0-1.8.0
30 сент. 2026 г.1,6 тыс.Minecraft: 1.21.1fabric
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# MoreSparkles 1.3.0 (Cobblemon 1.8.0 / Minecraft 1.21.1) MoreSparkles is no longer just a shiny booster. This release rebuilds the mod from the ground up and adds **nine new boost types**, a matching set of **charms**, **Discord webhook** announcements for boosts, and **Placeholder API** support. > [!WARNING] > **This update breaks existing configs and saved data.** Back up `config/MoreSparkles/` before you update, and read the [migration notes](#%EF%B8%8F-breaking-changes--migration) below. ## ✨ New boost types Boosts now have a type. Every command, boost area, charm and placeholder works with each of these types: | Type | What it boosts | |---|---| | `SHINY` | Shiny odds (the existing boost) | | `EXPERIENCE` | Experience gained in battle | | `HIDDEN_ABILITY` | Chance that wild spawns have their Hidden Ability | | `EV` | EVs gained | | `IV` | IV quality of Pokémon you catch, hatch or revive from fossils | | `BERRY` | Berry harvest yield | | `CATCH_RATE` | Catch rate | | `MARK` | Chance of a mark on Pokémon you catch, hatch or revive from fossils | | `ALPHA` | Alpha spawn chance | | `SPAWN_BUCKET` | Odds of uncommon, rare and ultra-rare spawn buckets | Each player can run one active boost per type at a time, with a separate queue for each type. ## 🍀 New charms Nine new charms, each with its own texture, join the Shiny Charm: - **Exp Charm** (Experience) - **Veiled Charm** (Hidden Ability) - **Effort Charm** (EV) - **IV Charm** (IV) - **Berry Charm** (Berry) - **Catching Charm** (Catch Rate) - **Mark Charm** (Mark) - **Alpha Charm** (Alpha) - **Bucket Charm** (Spawn Bucket) In `items.json` you can set each charm's boost type, multiplier and lore. The charms also have their own creative tab. ## 📣 Discord webhooks MoreSparkles can post boosts to a Discord channel. The embed updates while the boost runs, and by default it is deleted when the boost ends. Set it up under `webhook_settings` in `config.json`: ```json "webhook_settings": { "enabled": false, "url": "https://discord.com/api/webhooks/your_webhook_url", "update_rate_seconds": 30, "delete_when_boost_ends": true } ``` ## 🧩 Placeholder API support When [Placeholder API](https://modrinth.com/mod/placeholder-api) is installed, the following placeholders are registered under the `moresparkles:` namespace. Placeholder API is optional. **Server:** `base_shiny_rate`, `base_bucket_chance`, `base_alpha_bucket_chance` **Player:** `player_shiny_rate`, `player_hidden_ability_chance`, `player_iv_strength`, `player_bucket_chance`, `player_alpha_bucket_chance`, and `player_<type>_multiplier` for each boost type, using the lowercased type name (for example `player_shiny_multiplier`, `player_experience_multiplier` or `player_spawn_bucket_multiplier`) `messages.json` also has many new built-in placeholders for boosts (`boost_multiplier`, `boost_duration`, `boost_time_remaining`, `boost_type`) and boost areas (`boost_area_name`, `boost_area_type`, `boost_area_multiplier`). ## ⚙️ New config options - `pause_player_boosts_on_shutdown` / `pause_global_boosts_on_shutdown`: keep the remaining boost time when the server restarts. - `experience_booster_ignores_candy` / `experience_booster_ignores_sidemod_source`: stop the Experience boost from multiplying candy or experience from other mods. - `ev_booster_ignores_vitamins` / `ev_booster_ignores_sidemod_source`: the same for the EV boost. - `hidden_ability_booster_base_chance`: the base Hidden Ability chance that the multiplier scales (default `0.05`). - `iv_booster_strength_constant`: how strongly the IV boost shifts IVs upward. - `persistent_data_key_blacklist`: skip boosts on Pokémon that carry certain persistent data keys (by default, the IV boost skips raid Pokémon). Boost areas now take a `boost_type` and a `display_name`. ## 🛠️ Changes & fixes - The mod was fully refactored: commands, config loading, player data and boost handling were rewritten. - Missing keys in config files are now filled in with defaults automatically instead of breaking the file. - Boost type names in config files are now case-insensitive. - Global boosts are now saved in their own `global_boosts.json` file instead of in `config.json`. - Many other bug fixes. - Now requires **Cobblemon 1.8.0 or newer**. ## ⚠️ Breaking changes / migration - **The command syntax changed.** Boosts now take a type as the first argument: ``` /sparkles boost start <type> <multiplier> <duration> <seconds|minutes|hours|days> <players|global> ``` The old multiplier cap tied to the Cobblemon shiny rate is gone. - **`/sparkles boost stop` and `/sparkles clear-queue` also take a type:** `/sparkles boost stop <type> <players|global>` and `/sparkles clear-queue <type> <players|global>`. `check-rate` takes a type too: `/sparkles check-rate <type> [player]`. - **Permission rename:** `sparkles.status`, `sparkles.status.global` and `sparkles.status.others` are now `sparkles.boost.status`, `sparkles.boost.status.global` and `sparkles.boost.status.others`. - **`items.json`:** the top-level `shiny_charms` key is now `charms`, and each charm needs a `boost_type`. Delete the file or update it by hand. - **`messages.json`** was rewritten with many new messages. Regenerating it is recommended. - **Player data** is now saved in `config/MoreSparkles/players/` instead of `playerdata/`. Old player boosts and queues are **not** carried over. - **Active and queued global boosts** stored in the old `config.json` are **not** carried over.
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More Sparkles 1.1

1.1
3 окт. 2025 г.68,1 тыс.Minecraft: 1.21.1fabric
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**Patch Update:** - Fixed Shiny Rate duplication through re-logging - Fixed Global Rates not persisting through restarts - Fixed Player boost bossbars not persisting through re-logs
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More Sparkles 1.0

1.0
5 июл. 2025 г.12,9 тыс.Minecraft: 1.21.1fabric
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Initial Release