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ВЕРСИИ (32)
release
Cobblemon Mike Skills 5.1.0
5.1.010 июн. 2026 г.1 тыс.Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11neoforge
Что нового
- Compendium Titles
- Skill Action Cooldowns
- Milestones
- Block Collection Compendium
- Multi-Language GUI + bug fixes
- Single Compatibility section covering all new config keys and data fields
Added command to overwrite language messages and tooltips using /pokeskill lang pt_br, en_us, zh_ch.
release
Cobblemon Mike Skills 5.1.0
5.1.010 июн. 2026 г.2,7 тыс.Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2fabric
Что нового
- Compendium Titles
- Skill Action Cooldowns
- Milestones
- Block Collection Compendium
- Multi-Language GUI + bug fixes
- Single Compatibility section covering all new config keys and data fields
Added command to overwrite language messages and tooltips using /pokeskill lang pt_br, en_us, zh_ch.
release
Cobblemon Mike Skills 5.0.0
5.0.027 мая 2026 г.808Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2fabric
Что нового
# Cobblemon Mike Skills 5.0.0
Minecraft 1.21.1 | Cobblemon 1.7.0 | NeoForge & Fabric
Mike Skills 5.0.0 is our biggest progression update so far!
This version expands the way players discover Pokémon through professions, adds new progression goals, improves rewards, brings new server tools, and fixes several important issues from previous builds.
No player data migration is required. Existing config files will continue to work.
---
## New Feature: Skill Compendium
Every profession now has its own Compendium, a discovery log that tracks the Pokémon you can find while using that skill.

You can open it from the Skill GUI by clicking the Enchanted Book button.
Each Compendium shows the creatures connected to that profession and slowly reveals more information as you play, level up, explore, encounter, defeat, and capture Pokémon.
Unknown entries can show useful hints such as level range and biome. Once discovered, an entry can reveal:
- Pokémon species
- Rarity
- Biome
- Weather
- Time of day
- Encounter count
- Defeat count
- Capture count
- Shiny count
- First discovery date
Catching a skill-spawned Pokémon fully reveals its Compendium entry.
Shiny discoveries are also highlighted with a special enchantment glint.
---
## Compendium Rewards
Filling your Compendium now gives extra progression rewards.
Players can earn milestone XP rewards when reaching:
- 5 entries
- 10 entries
- 25 entries
- 50 entries
- 75 entries
- 100 entries
These rewards are claimed automatically when opening the Compendium.
Each profession also has its own advancement chain based on discovery progress:
- First discovery
- 5 discoveries
- 10 discoveries
- 50% completion
- 100% completion
The Insomnia Compendium also received its own advancement path, including:
- First Haunting
- Frequent Visitor
- Night Watcher
- Shadow Seeker
- Lord of Shadows
---
## New Cosmetic Titles
Each profession now unlocks cosmetic titles as you complete its Compendium.
Titles are unlocked at:
- 25% completion
- 50% completion
- 75% completion
- 100% completion
### Fishing Titles
- River Scout
- River Watcher
- River Specialist
- Master Angler
### Digging Titles
- Cave Novice
- Cave Explorer
- Deep Delver
- Master Excavator
### Woodlogging Titles
- Leaf Cutter
- Forest Walker
- Grove Warden
- Master Forester
### Mining Titles
- Stone Breaker
- Vein Seeker
- Ore Specialist
- Master Miner
The final title tiers are not only cosmetic. They also give a small passive XP bonus:
- 75% completion: x1.05 XP
- 100% completion: x1.10 XP
This bonus stacks with luck, moon phase, weather, and weekly theme bonuses, up to the global multiplier cap.
You can view unlocked titles in the Skill GUI or with:
```txt
/pokeskill <profession> titles
```
You can equip a title with:
```txt
/pokeskill <profession> titles equip <titleId>
```
---
## Dynamic Skill Bonuses
Progression is now more dynamic, with bonuses that change based on luck, weather, moon phase, and weekly server themes.
### Daily Luck
Each player receives a personal luck level from 1 to 10 every in-game day.

Higher luck can increase XP gains and improve rare encounter chances.
### Moon Phase
Full moons now bring extra rare encounter chance and a small XP bonus.
### Weather Bonuses
Fishing now reacts to weather:
- Rain increases Fishing XP
- Thunderstorms increase Fishing XP even more
- Storms can also improve rare spawn weights
### Weekly Skill Theme
Each week, one profession becomes the featured server-wide skill.
The featured profession receives an XP bonus for all players during that week.
### Daily Briefing
When you log in, you now receive a short summary showing your current bonuses, including luck, moon phase, weather effects, and the weekly featured skill.
This can be configured by the server.
---
## Woodlogging and Cutting Improvements
Cutting trees should now feel much better and more reliable.
Tree detection was improved so that the mod can better understand real tree shapes, including diagonal trunks, curved trees, acacia-style trees, and larger trunks.
Cutting from the middle of a trunk now works correctly.
X-Scissor can now handle larger and more complex trees, including 2x2 trunks, with log limits that scale by level.
Guillotine remains the best move for giant trees.
Dead trees and leafless log structures can now be cut. These do not give XP or rewards, but the logs are removed instead of being rejected.
Server owners can also enable leaf block drops with the new leaf drop configuration option.
---
## Mining Spawn Improvements
Mining now has a rebuilt spawn table with better biome identity.
Mining encounters are now organized around areas such as:
- Caves
- Mountains
- Frozen biomes
- Badlands
- Nether
- End
Digging and Mining should now feel more distinct.
Digging focuses more on soil, fossils, and buried ruins.
Mining focuses more on ores, metals, crystals, and underground discoveries.
---
## Regional Forms and Legendary Progression
Spawn tables now support more regional Pokémon forms across skills, including:
- Alolan forms
- Galarian forms
- Hisuian forms
- Paldean forms
Legendary progression was also standardized.
Legendary encounters now unlock later in progression, starting at higher levels, with multiple rarity weight bands as players continue leveling.
---
## Visual and Audio Improvements
Several actions now have better feedback so skills feel more alive.
Added:
- Confirmation sound when sending a Pokémon to dig, cut, or mine
- Particle burst when leveling up a skill
- Particle and sound effects when discovering mob-type rewards
- Better Insomnia warning with title, subtitle, and sound
- Soul particles and phantom ambience that grow more intense the longer you stay awake at night
The Compendium also received a visual improvement.
Undiscovered entries now use Poké Balls based on rarity instead of plain glass panes:
- Common: Poké Ball
- Uncommon: Great Ball
- Rare: Ultra Ball
- Epic: Luxury Ball
- Legendary: Master Ball
Server owners can disable silhouettes for a stricter no-spoiler Compendium mode.
---
## GUI Improvements
The main Skill Hub was expanded and improved.
Changes include:
- Hub expanded to 6 rows
- Mining card added to the main hub
- Help button added
- Config button added
- Leaderboard arrows are now easier to distinguish
- XP to next level is now shown in action-bar results
- XP to next level is also shown in `/pokeskill stats`
Some reward messages were also moved to chat so they no longer overwrite important XP action-bar messages.
---
## Server Administration Improvements
This update adds several tools to make Mike Skills safer and easier to manage on multiplayer servers.
### Dimension Blocklist
Server owners can now disable all skill actions in specific dimensions.
This is useful for lobby worlds, event worlds, protected areas, or custom dimensions.
### Protection Mod Support
Mike Skills now checks protection and claim mods before breaking blocks.
Protected areas are skipped silently, and Pokémon will not be sent out if the entire skill area is protected.
This improves compatibility with claim and protection systems such as:
- FTB Chunks
- GriefPrevention
- Flan
- Cadmus
- Other similar protection mods
### Concurrent Excavation Limit
A new server-side limit helps prevent overload when many players are digging or mining at the same time.
This should make skill actions safer for larger servers.
---
## Important Fixes
This version includes several important bug fixes.
Fixed issues where:
- Compendium data could be discarded when using MongoDB
- Compendium tracking worked only for Fishing instead of all professions
- Insomnia Compendium was not recording correctly
- Defeat and capture counts were not updating correctly for Insomnia encounters
- Some title XP bonuses were missing from certain professions
- Config and translation files could be overwritten during updates
- Some Config GUI toggles could not be clicked
- Spawn browser could show the wrong biome in some cases
- Leaderboard GUI could cause server stalls by querying the database too often
- Task queues were doing unnecessary work every server tick
The leaderboard now uses caching to reduce server load.
Config updates are now additive, meaning existing settings are preserved and new settings are added safely.
---
## Final Notes
Mike Skills 5.0.0 focuses on making progression feel more rewarding, discovery more exciting, and multiplayer servers more stable.
You can now build your profession identity through discoveries, titles, bonuses, achievements, and Compendium completion.
No player data migration is required, and existing configs should continue working normally.
release
Cobblemon Mike Skills 5.0.0
5.0.027 мая 2026 г.96Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11neoforge
Что нового
# Cobblemon Mike Skills 5.0.0
Minecraft 1.21.1 | Cobblemon 1.7.0 | NeoForge & Fabric
Mike Skills 5.0.0 is our biggest progression update so far!
This version expands the way players discover Pokémon through professions, adds new progression goals, improves rewards, brings new server tools, and fixes several important issues from previous builds.
No player data migration is required. Existing config files will continue to work.
---
## New Feature: Skill Compendium
Every profession now has its own Compendium, a discovery log that tracks the Pokémon you can find while using that skill.

You can open it from the Skill GUI by clicking the Enchanted Book button.
Each Compendium shows the creatures connected to that profession and slowly reveals more information as you play, level up, explore, encounter, defeat, and capture Pokémon.
Unknown entries can show useful hints such as level range and biome. Once discovered, an entry can reveal:
- Pokémon species
- Rarity
- Biome
- Weather
- Time of day
- Encounter count
- Defeat count
- Capture count
- Shiny count
- First discovery date
Catching a skill-spawned Pokémon fully reveals its Compendium entry.
Shiny discoveries are also highlighted with a special enchantment glint.
---
## Compendium Rewards
Filling your Compendium now gives extra progression rewards.
Players can earn milestone XP rewards when reaching:
- 5 entries
- 10 entries
- 25 entries
- 50 entries
- 75 entries
- 100 entries
These rewards are claimed automatically when opening the Compendium.
Each profession also has its own advancement chain based on discovery progress:
- First discovery
- 5 discoveries
- 10 discoveries
- 50% completion
- 100% completion
The Insomnia Compendium also received its own advancement path, including:
- First Haunting
- Frequent Visitor
- Night Watcher
- Shadow Seeker
- Lord of Shadows
---
## New Cosmetic Titles
Each profession now unlocks cosmetic titles as you complete its Compendium.
Titles are unlocked at:
- 25% completion
- 50% completion
- 75% completion
- 100% completion
### Fishing Titles
- River Scout
- River Watcher
- River Specialist
- Master Angler
### Digging Titles
- Cave Novice
- Cave Explorer
- Deep Delver
- Master Excavator
### Woodlogging Titles
- Leaf Cutter
- Forest Walker
- Grove Warden
- Master Forester
### Mining Titles
- Stone Breaker
- Vein Seeker
- Ore Specialist
- Master Miner
The final title tiers are not only cosmetic. They also give a small passive XP bonus:
- 75% completion: x1.05 XP
- 100% completion: x1.10 XP
This bonus stacks with luck, moon phase, weather, and weekly theme bonuses, up to the global multiplier cap.
You can view unlocked titles in the Skill GUI or with:
```txt
/pokeskill <profession> titles
```
You can equip a title with:
```txt
/pokeskill <profession> titles equip <titleId>
```
---
## Dynamic Skill Bonuses
Progression is now more dynamic, with bonuses that change based on luck, weather, moon phase, and weekly server themes.
### Daily Luck
Each player receives a personal luck level from 1 to 10 every in-game day.

Higher luck can increase XP gains and improve rare encounter chances.
### Moon Phase
Full moons now bring extra rare encounter chance and a small XP bonus.
### Weather Bonuses
Fishing now reacts to weather:
- Rain increases Fishing XP
- Thunderstorms increase Fishing XP even more
- Storms can also improve rare spawn weights
### Weekly Skill Theme
Each week, one profession becomes the featured server-wide skill.
The featured profession receives an XP bonus for all players during that week.
### Daily Briefing
When you log in, you now receive a short summary showing your current bonuses, including luck, moon phase, weather effects, and the weekly featured skill.
This can be configured by the server.
---
## Woodlogging and Cutting Improvements
Cutting trees should now feel much better and more reliable.
Tree detection was improved so that the mod can better understand real tree shapes, including diagonal trunks, curved trees, acacia-style trees, and larger trunks.
Cutting from the middle of a trunk now works correctly.
X-Scissor can now handle larger and more complex trees, including 2x2 trunks, with log limits that scale by level.
Guillotine remains the best move for giant trees.
Dead trees and leafless log structures can now be cut. These do not give XP or rewards, but the logs are removed instead of being rejected.
Server owners can also enable leaf block drops with the new leaf drop configuration option.
---
## Mining Spawn Improvements
Mining now has a rebuilt spawn table with better biome identity.
Mining encounters are now organized around areas such as:
- Caves
- Mountains
- Frozen biomes
- Badlands
- Nether
- End
Digging and Mining should now feel more distinct.
Digging focuses more on soil, fossils, and buried ruins.
Mining focuses more on ores, metals, crystals, and underground discoveries.
---
## Regional Forms and Legendary Progression
Spawn tables now support more regional Pokémon forms across skills, including:
- Alolan forms
- Galarian forms
- Hisuian forms
- Paldean forms
Legendary progression was also standardized.
Legendary encounters now unlock later in progression, starting at higher levels, with multiple rarity weight bands as players continue leveling.
---
## Visual and Audio Improvements
Several actions now have better feedback so skills feel more alive.
Added:
- Confirmation sound when sending a Pokémon to dig, cut, or mine
- Particle burst when leveling up a skill
- Particle and sound effects when discovering mob-type rewards
- Better Insomnia warning with title, subtitle, and sound
- Soul particles and phantom ambience that grow more intense the longer you stay awake at night
The Compendium also received a visual improvement.
Undiscovered entries now use Poké Balls based on rarity instead of plain glass panes:
- Common: Poké Ball
- Uncommon: Great Ball
- Rare: Ultra Ball
- Epic: Luxury Ball
- Legendary: Master Ball
Server owners can disable silhouettes for a stricter no-spoiler Compendium mode.
---
## GUI Improvements
The main Skill Hub was expanded and improved.
Changes include:
- Hub expanded to 6 rows
- Mining card added to the main hub
- Help button added
- Config button added
- Leaderboard arrows are now easier to distinguish
- XP to next level is now shown in action-bar results
- XP to next level is also shown in `/pokeskill stats`
Some reward messages were also moved to chat so they no longer overwrite important XP action-bar messages.
---
## Server Administration Improvements
This update adds several tools to make Mike Skills safer and easier to manage on multiplayer servers.
### Dimension Blocklist
Server owners can now disable all skill actions in specific dimensions.
This is useful for lobby worlds, event worlds, protected areas, or custom dimensions.
### Protection Mod Support
Mike Skills now checks protection and claim mods before breaking blocks.
Protected areas are skipped silently, and Pokémon will not be sent out if the entire skill area is protected.
This improves compatibility with claim and protection systems such as:
- FTB Chunks
- GriefPrevention
- Flan
- Cadmus
- Other similar protection mods
### Concurrent Excavation Limit
A new server-side limit helps prevent overload when many players are digging or mining at the same time.
This should make skill actions safer for larger servers.
---
## Important Fixes
This version includes several important bug fixes.
Fixed issues where:
- Compendium data could be discarded when using MongoDB
- Compendium tracking worked only for Fishing instead of all professions
- Insomnia Compendium was not recording correctly
- Defeat and capture counts were not updating correctly for Insomnia encounters
- Some title XP bonuses were missing from certain professions
- Config and translation files could be overwritten during updates
- Some Config GUI toggles could not be clicked
- Spawn browser could show the wrong biome in some cases
- Leaderboard GUI could cause server stalls by querying the database too often
- Task queues were doing unnecessary work every server tick
The leaderboard now uses caching to reduce server load.
Config updates are now additive, meaning existing settings are preserved and new settings are added safely.
---
## Final Notes
Mike Skills 5.0.0 focuses on making progression feel more rewarding, discovery more exciting, and multiplayer servers more stable.
You can now build your profession identity through discoveries, titles, bonuses, achievements, and Compendium completion.
No player data migration is required, and existing configs should continue working normally.
release
Cobblemon Mike Skills 4.2.0
4.2.014 мая 2026 г.117Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11neoforge
Что нового
Update 4.2.0 preview
- Added "mining" skill, based in some fighting type moves, that will destroy rocks, in a kind of sphere format, levels are related to tools strength, ores will provide "bonus score" to the total spawned reward, as a mini game. Check details at /pokeskill mining
- Updated GUI and configuration GUI to include mining, and the new configuration toggles
- Improvements on Insomnia behavior -> Now the battle is optional, so anytime a ghost appear it will also rely on fight or flight external combat, or start a battle immediately
- CUT now can break foliages too, improved the interaction be give more "satisfaction" on using the basic "CUT" skill, it will be able to destroy the tree and folliage, as in GBA. For X-SCISSOR and Guillotine, the target would be to destroy bigger trees, like in the jungle. Check /pokeskill cutting for details.
- Improved sounds, animation and pokémon navigation for better user experience.
- Mining and Digging will calculate the direction the player is facing, in order to "excavate" in that direction.
- Updated feedback messages, I`d recommend deleting the .cfg messages file, now the action bar will gives feedback about total score, blocks and how much for the next level.
- Added nearby messages for other players understanding what is happening around.
- Added configuration for a "global find nothing" based in a percentage, in order to allow slower progression and "harder" gameplay, for avoiding player abusing grinding
release
Cobblemon Mike Skills 4.2.0
4.2.014 мая 2026 г.587Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2fabric
Что нового
Update 4.2.0 preview
- Added "mining" skill, based in some fighting type moves, that will destroy rocks, in a kind of sphere format, levels are related to tools strength, ores will provide "bonus score" to the total spawned reward, as a mini game. Check details at /pokeskill mining
- Updated GUI and configuration GUI to include mining, and the new configuration toggles
- Improvements on Insomnia behavior -> Now the battle is optional, so anytime a ghost appear it will also rely on fight or flight external combat, or start a battle immediately
- CUT now can break foliages too, improved the interaction be give more "satisfaction" on using the basic "CUT" skill, it will be able to destroy the tree and folliage, as in GBA. For X-SCISSOR and Guillotine, the target would be to destroy bigger trees, like in the jungle. Check /pokeskill cutting for details.
- Improved sounds, animation and pokémon navigation for better user experience.
- Mining and Digging will calculate the direction the player is facing, in order to "excavate" in that direction.
- Updated feedback messages, I`d recommend deleting the .cfg messages file, now the action bar will gives feedback about total score, blocks and how much for the next level.
- Added nearby messages for other players understanding what is happening around.
- Added configuration for a "global find nothing" based in a percentage, in order to allow slower progression and "harder" gameplay, for avoiding player abusing grinding
release
Cobblemon Mike Skills 4.1.0
4.1.08 мая 2026 г.464Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2fabric
Что нового
# Cobblemon Mike Skills 4.0.0
> ⚠️ **Important Warning**
>
> Worlds using older NBT-based progression systems may lose progression after updating.
> Back up your world before installing this version.

## ✨ New Features
### 🌙 Insomnia Skill Improvements
The Insomnia profession has been heavily expanded and rebalanced.
- Spirits now behave much more naturally in dark environments
- Staying awake for long periods is now more rewarding and dangerous
- Dark areas attract supernatural encounters, while well-lit bases remain safer
- Players can now earn Insomnia XP from defeating spirit-related hostile mobs
- New progression milestones and spirit encounter advancements were added
### ⛏️ Passive Tool Training
Players can now train professions even without using Pokémon directly.
You can now gain small amounts of XP by:
- Breaking logs manually for Cutting XP
- Mining dirt, sand, and gravel for Digging XP
This system helps early progression feel smoother before unlocking stronger Pokémon abilities.
### ❤️ Friendship System
Pokémon bonds now matter more.
- Pokémon can require a minimum friendship level before helping with actions
- Digging and Cutting actions can now increase friendship over time
- Your team becomes stronger the more you work together
### 🏆 Expanded Advancement System
The old advancement system was completely redesigned into a full progression tree.
New advancement categories include:
- Level milestones for all professions
- Shiny encounters
- Legendary encounters
- Profession-specific achievements
- Insomnia survival milestones
- Special move-based achievements
Each profession now has its own progression journey.
---
## ⚖️ Gameplay Changes
### 🌙 Insomnia Rebalance
The entire insomnia mechanic has been adjusted to feel more natural and engaging.
Changes include:
- Spirits can begin appearing earlier
- Light levels now affect spawning more consistently
- Dark areas feel more dangerous
- Long periods without sleep apply stronger penalties
- Sleep warnings and penalties are now properly synchronized
### 🌲 Cutting Improvements
Tree cutting behavior has been improved significantly.
- Fake or player-made log structures are handled more safely
- Tree validation is more reliable
- Progression scaling for cutting strength is more consistent
### ⚔️ Battle & Encounter Fixes
Several progression systems now properly detect:
- Shiny Pokémon
- Legendary encounters
- Actual Pokémon levels during battles
This ensures XP rewards and advancements trigger correctly.
---
## 🛠️ Quality of Life
### 📋 Config Menu Improvements
The configuration menu was reorganized to make settings easier to understand and manage.
### 👻 Better Insomnia Feedback
- Improved status indicators
- Clearer progression feedback
- More readable profession icons
### 🔥 More Predictable Spirit Spawns
Spirit encounters now behave more consistently depending on lighting conditions, making player-built safe zones more reliable.
---
## 🧹 Major Fixes
This update fixes multiple long-standing issues, including:
- Advancements not appearing correctly
- Insomnia progression not advancing properly
- Spirits failing to spawn correctly
- Incorrect sleep progression tracking
- GUI icon inconsistencies
- Several progression and reward synchronization problems
---
## 🎯 Current Profession Features
<details>
<summary>Click to expand current profession content</summary>
### 🎣 Fishing
- Rare encounters
- Progression-based rewards
- Shiny and legendary chances
- Fishing professions and scaling
### 🌲 Cutting
- Tree harvesting with Pokémon
- Move-based interactions
- Progressive leveling system
- Friendship integration
### ⛏️ Digging
- Dig-based loot collection
- Ground interaction system
- Progressive unlocks
- Tool XP support
### 🌙 Insomnia
- Spirit encounters
- Sleepless progression
- Environmental danger scaling
- Unique advancements and encounters
</details>
---
## 💾 Recommended
Before updating:
- Back up your world
- Back up player data
- Test on a copy if using older progression systems
---
Thanks for playing and supporting the project ❤️
release
Cobblemon Mike Skills 4.1.0
4.1.08 мая 2026 г.265Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Cobblemon Mike Skills 4.0.0
> ⚠️ **Important Warning**
>
> Worlds using older NBT-based progression systems may lose progression after updating.
> Back up your world before installing this version.

## ✨ New Features
### 🌙 Insomnia Skill Improvements
The Insomnia profession has been heavily expanded and rebalanced.
- Spirits now behave much more naturally in dark environments
- Staying awake for long periods is now more rewarding and dangerous
- Dark areas attract supernatural encounters, while well-lit bases remain safer
- Players can now earn Insomnia XP from defeating spirit-related hostile mobs
- New progression milestones and spirit encounter advancements were added
### ⛏️ Passive Tool Training
Players can now train professions even without using Pokémon directly.
You can now gain small amounts of XP by:
- Breaking logs manually for Cutting XP
- Mining dirt, sand, and gravel for Digging XP
This system helps early progression feel smoother before unlocking stronger Pokémon abilities.
### ❤️ Friendship System
Pokémon bonds now matter more.
- Pokémon can require a minimum friendship level before helping with actions
- Digging and Cutting actions can now increase friendship over time
- Your team becomes stronger the more you work together
### 🏆 Expanded Advancement System
The old advancement system was completely redesigned into a full progression tree.
New advancement categories include:
- Level milestones for all professions
- Shiny encounters
- Legendary encounters
- Profession-specific achievements
- Insomnia survival milestones
- Special move-based achievements
Each profession now has its own progression journey.
---
## ⚖️ Gameplay Changes
### 🌙 Insomnia Rebalance
The entire insomnia mechanic has been adjusted to feel more natural and engaging.
Changes include:
- Spirits can begin appearing earlier
- Light levels now affect spawning more consistently
- Dark areas feel more dangerous
- Long periods without sleep apply stronger penalties
- Sleep warnings and penalties are now properly synchronized
### 🌲 Cutting Improvements
Tree cutting behavior has been improved significantly.
- Fake or player-made log structures are handled more safely
- Tree validation is more reliable
- Progression scaling for cutting strength is more consistent
### ⚔️ Battle & Encounter Fixes
Several progression systems now properly detect:
- Shiny Pokémon
- Legendary encounters
- Actual Pokémon levels during battles
This ensures XP rewards and advancements trigger correctly.
---
## 🛠️ Quality of Life
### 📋 Config Menu Improvements
The configuration menu was reorganized to make settings easier to understand and manage.
### 👻 Better Insomnia Feedback
- Improved status indicators
- Clearer progression feedback
- More readable profession icons
### 🔥 More Predictable Spirit Spawns
Spirit encounters now behave more consistently depending on lighting conditions, making player-built safe zones more reliable.
---
## 🧹 Major Fixes
This update fixes multiple long-standing issues, including:
- Advancements not appearing correctly
- Insomnia progression not advancing properly
- Spirits failing to spawn correctly
- Incorrect sleep progression tracking
- GUI icon inconsistencies
- Several progression and reward synchronization problems
---
## 🎯 Current Profession Features
<details>
<summary>Click to expand current profession content</summary>
### 🎣 Fishing
- Rare encounters
- Progression-based rewards
- Shiny and legendary chances
- Fishing professions and scaling
### 🌲 Cutting
- Tree harvesting with Pokémon
- Move-based interactions
- Progressive leveling system
- Friendship integration
### ⛏️ Digging
- Dig-based loot collection
- Ground interaction system
- Progressive unlocks
- Tool XP support
### 🌙 Insomnia
- Spirit encounters
- Sleepless progression
- Environmental danger scaling
- Unique advancements and encounters
</details>
---
## 💾 Recommended
Before updating:
- Back up your world
- Back up player data
- Test on a copy if using older progression systems
---
Thanks for playing and supporting the project ❤️
release
Cobblemon Mike Skills 4.0.1
4.0.16 мая 2026 г.76Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2fabric
Что нового
## Fixed fabric not starting
# Cobblemon Mike Skills — 4.0.0
> ⚠️ IMPORTANT — NBT DATA MIGRATION
>
> Servers using the default NBT storage backend may lose player progression when upgrading from 3.1.0.
>
> MongoDB users are NOT affected.
>
> Please read the migration section carefully before updating production servers.
---
# Version Notice
`3.2.0` was never officially released.
All planned 3.2.0 features were merged directly into `4.0.0` together with backend, balancing, and storage changes.
This means `4.0.0` includes:
- all planned 3.2.0 features
- new gameplay systems
- balancing changes
- backend/storage rewrites
- migration requirements
---
# Added
## Skill Ladder
- Global profession leaderboards
- Personal rank display
- GUI integration
- `/pokeskill <profession> ladder`
## Configurable Messages
- All player-facing messages now configurable
- `messages.cfg` support
- Placeholder support
## MongoDB Backend
- Cross-server persistence support
- Velocity/Bungee compatible
- Recommended for networks
## Alert System
- Configurable shiny/legendary alert scopes
- Nearby activity notifications
- Persistent encounter history
- `/pokeskill history`
## Profession Config Files
Each profession now has its own config file with:
- enable/disable toggle
- encounter multipliers
- mood weights
- profession balancing
## New Config Options
Added:
- `insomniaSleepBlock`
- `insomniaSleepPenalty`
- `ppCostMode`
- `dropDigBlocks`
- `dropCutLogs`
- `dropFishingLoot`
- `cutRequireLeaves`
- `blockCountUsesPokemonAttack`
---
# Changed
## Legendary Spawn Rework
Legendary pools were redesigned to be smaller, more focused, and progressively scalable with skill level.
<details>
<summary>Current Profession Legendaries</summary>
### Fishing
- Kyogre
- Suicune
### Digging
- Groudon
- Regirock
### Cutting
- Celebi
- Xerneas
### Insomnia
- Darkrai
- Lunala
</details>
## Progressive Legendary Scaling
Legendary spawn rates now scale with profession level:
- Better progression
- More consistent endgame rewards
- Improved rarity balance
## Spawn Alert Refactor
- Alerts are now centralized internally
- More reliable shiny/legendary broadcasts
- Improved Dig/Cut encounter consistency
## Vanilla Loot Controls
Vanilla drops are now independently configurable for:
- Fishing
- Digging
- Cutting
---
# Fixed
## Windows NBT Persistence
Fixed a major issue where Windows servers could silently fail to save skill progression due to invalid filename formatting.
## Insomnia Logic
Fixed multiple issues involving:
- disabled professions still progressing
- incorrect sleep tracking
- invalid bed interaction checks
## Config Parser
Fixed `.cfg` parsing issues with indented comments.
## Leaderboards
Offline players now appear correctly in rankings.
## Skill Progression
Improved:
- XP consistency
- level thresholds
- progression balancing
---
# Migration (NBT Backend Only)
The internal save filename changed.
Old:
```txt
cobblemonmikeskills:mike_skills.dat
```
New:
```txt
cobblemonmikeskills_mike_skills.dat
```
# Automatic Migration
If the server is upgraded directly and the new file does not yet exist, migration happens automatically.
# IMPORTANT
If the server already started once on 4.0.0 and generated a new empty file, player progression may appear missing.
In this case:
```
Stop the server
Go to world/data
Delete:
cobblemonmikeskills_mike_skills.dat
Restart the server
```
The old save will be migrated automatically.
WARNING
If the original NBT file is missing or was never generated correctly on older Windows servers, progression recovery is impossible.
MongoDB users are unaffected.
release
Cobblemon Mike Skills 3.1.0
3.1.030 апр. 2026 г.217Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2fabric
Что нового
- Improved tooltips for spawn descriptions
- Added spawn bonus that were missing in cutting and digging
- Added individual legendary cooldown for each skill
release
Cobblemon Mike Skills 3.1.0
3.1.030 апр. 2026 г.87Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2neoforge
Что нового
- Improved tooltips for spawn descriptions
- Added spawn bonus that were missing in cutting and digging
- Added individual legendary cooldown for each skill
release
Cobblemon Mike Skills 3.0.0
3.0.030 апр. 2026 г.88Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2fabric
Что нового
Added 3 new skills cutting, digging and insomnia
Added MongoDB support
Added GUI for each profession and ADMIN commands
Updated spawn tables to JSON format
Removed custom fishing rod support
Set default for optional client side
Added commands
/pokeskill | All players | Opens the **Professions Hub GUI** — browse skills, levels, and status.
/pokeskill <profession>` | All players | Opens the GUI for a specific skill (fishing, digging, cutting, insomnia).
/pokeskill <profession> stats` | All players | Prints a chat-based summary of your current level and XP.
/pokeskill <profession> list` | All players | Lists spawnable Pokémon for your current biome in chat.
/pokeskill <profession> on/off` | All players | Toggle encounters ON or OFF for yourself.
/pokeskill <profession> desc` | All players | Explains how the profession works in chat.
/pokeskill config` | Op level 2 | Opens the Admin Configuration GUI.
/pokeskill help` | All players | Prints command usage help in chat.
The /pokeskill config GUI provides full runtime control with no server restarts needed:
Profession Toggles Enable/Disable each skill globally (Fishing, Digging, Cutting, Insomnia)
Force Battle Toggles Toggle auto-battle on catch per skill
Allow Fish Nothing Toggle whether fishing can yield nothing
Block Battles When Hunted Block Pokémon battles during Insomnia hunts
Allow Default Drops Allow vanilla loot alongside Pokémon rewards
Nearby Alerts Broadcast encounters to nearby players
Reload Tables Hot-reload JSON spawn tables per skill or all at once
Reload settings.cfg Hot-reload the entire configuration file
release
Cobblemon Mike Skills 3.0.0
3.0.030 апр. 2026 г.31Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2neoforge
Что нового
Added 3 new skills cutting, digging and insomnia
Added MongoDB support
Added GUI for each profession and ADMIN commands
Updated spawn tables to JSON format
Removed custom fishing rod support
Set default for optional client side
Added commands
/pokeskill | All players | Opens the **Professions Hub GUI** — browse skills, levels, and status.
/pokeskill <profession>` | All players | Opens the GUI for a specific skill (fishing, digging, cutting, insomnia).
/pokeskill <profession> stats` | All players | Prints a chat-based summary of your current level and XP.
/pokeskill <profession> list` | All players | Lists spawnable Pokémon for your current biome in chat.
/pokeskill <profession> on/off` | All players | Toggle encounters ON or OFF for yourself.
/pokeskill <profession> desc` | All players | Explains how the profession works in chat.
/pokeskill config` | Op level 2 | Opens the Admin Configuration GUI.
/pokeskill help` | All players | Prints command usage help in chat.
The /pokeskill config GUI provides full runtime control with no server restarts needed:
Profession Toggles Enable/Disable each skill globally (Fishing, Digging, Cutting, Insomnia)
Force Battle Toggles Toggle auto-battle on catch per skill
Allow Fish Nothing Toggle whether fishing can yield nothing
Block Battles When Hunted Block Pokémon battles during Insomnia hunts
Allow Default Drops Allow vanilla loot alongside Pokémon rewards
Nearby Alerts Broadcast encounters to nearby players
Reload Tables Hot-reload JSON spawn tables per skill or all at once
Reload settings.cfg Hot-reload the entire configuration file
release
Cobblemon Mike Skills 1.0.0+1.20.1
1.0.0+1.20.119 дек. 2023 г.4,2 тыс.Minecraft: 1.20.1forge
Что нового
Attend 1.20 update
release
Cobblemon Mike Skills 1.0.1+1.20.1
1.0.1+1.20.119 дек. 2023 г.11,3 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
Что нового
Support 1.20.1 version
release
Cobblemon Mike Skills 0.6.2+1.19.2
0.6.2+1.19.26 июл. 2023 г.1,6 тыс.Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4fabric
Что нового
Fixed random crash due to null entry in string value
release
Cobblemon Mike Skills 0.6.2+1.19.2
0.6.2+1.19.26 июл. 2023 г.472Minecraft: 1.19.1, 1.19.2, 1.19.3, 1.19.4forge
Что нового
Fixed random crash due to null entry in string value
release
Cobblemon Mike Skills 0.6.1+1.19.2
0.6.1+1.19.24 июл. 2023 г.157Minecraft: 1.19, 1.19.2, 1.19.3, 1.19.4forge
Что нового
Fixed custom fishing rods register
release
Cobblemon Mike Skills 0.6.0+1.19.2
0.6.0+1.19.222 июн. 2023 г.145Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4fabric
Что нового
- Minor fixes
- Saffari Zone spawn added, linked to "is_safari" spawn
For conditional fishing there's day, night, raining or thundering
For adding those, you can add a custom spawn table with a suffix like:
is_river_raining
is_river_night
is_river_thundering
is_river_day
Added Legendary cooldown (replaces with a magikarp and gives a message)
release
Cobblemon Mike Skills 0.6.0 - Forge
0.6.022 июн. 2023 г.113Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4forge
Что нового
- Minor fixes
- Saffari Zone spawn added, linked to "is_safari" spawn
For conditional fishing there's day, night, raining or thundering
For adding those, you can add a custom spawn table with a suffix like:
is_river_raining
is_river_night
is_river_thundering
is_river_day
Added Legendary cooldown (replaces with a magikarp and gives a message)
release
Cobblemon Mike Skills 0.5.1+1.19.2
0.5.1+1.19.211 июн. 2023 г.151Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4fabric
Что нового
- Fixed /pokefishing list not available to everyone
release
Cobblemon Mike Skills 0.5.1+1.19.2
0.5.1+1.19.211 июн. 2023 г.126Minecraft: 1.19.1, 1.19.2, 1.19.3, 1.19.4forge
Что нового
- Fixed /pokefishing list not available to everyone
release
Cobblemon Mike Skills 0.5.0+1.19.2
0.5.0+1.19.211 июн. 2023 г.117Minecraft: 1.19.1, 1.19.2, 1.19.3, 1.19.4forge
Что нового
- Added new commands, with the basic:
/pokefishing -- See your fisher status
/pokefishing list -- See approximated fishes & chances for local biome
/pokefishing config -- See server configs for the mod
/pokefishing reload -- Reload the configuration files and spawns
- Added custom safari zone, start and end areas.
- Using overworld NBT only, should keep the same level in all dimensions
release
Cobblemon Mike Skills 0.5.0+1.19.2
0.5.0+1.19.211 июн. 2023 г.102Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4fabric
Что нового
- Added new commands, with the basic:
/pokefishing -- See your fisher status
/pokefishing list -- See approximated fishes & chances for local biome
/pokefishing config -- See server configs for the mod
/pokefishing reload -- Reload the configuration files and spawns
- Added custom safari zone, start and end areas.
- Using overworld NBT only, should keep the same level in all dimensions
release
Cobblemon Mike Skills 0.4.0+1.19.2
0.4.0+1.19.26 июн. 2023 г.110Minecraft: 1.19.1, 1.19.2, 1.19.3, 1.19.4forge
Что нового
- Added more levels of skills
- Recommended base FIshingRodStrength is 25
- At level 75 the player is capable of fishing stronger creatures
- Added fishing "nothing", that should affect only players with fishing level below 30.
- Fishing Level would only apply to the default fishing rod, as the others are supposed to help players access different fishing pools.
release
Cobblemon Mike Skills 0.4.0+1.19.2
0.4.0+1.19.26 июн. 2023 г.157Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4fabric
Что нового
- Added more levels of skills
- Recommended base FIshingRodStrength is 25
- Depending on the water count, at level 75 the player is capable of fishing the strongest creatures with the fishing rod
- Added fishing "nothing", that should affect only players with fishing level below 30.
- Custom Rods fixed
- Fishing Level would only apply to the default fishing rod, as the others are supposed to help players access different fishing pools.
release
Cobblemon Mike Skills 0.3.3+1.19.2
0.3.3+1.19.228 мая 2023 г.141Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4fabric
Что нового
Updated chat messages
Added biome identification in the fished message
Fixed forge useCustomRods
release
Cobblemon Mike Skills 0.3.3+1.19.2
0.3.3+1.19.228 мая 2023 г.116Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4forge
Что нового
Updated chat messages
Added biome identification in the fished message
Fixed forge useCustomRods
release
Cobblemon Mike Skills 0.3.2+1.19.2
0.3.2+1.19.228 мая 2023 г.130Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4fabric
Что нового
Added Fishing Skill level as bonus to the fishing rod strength
Added /pokefishing to show the player information on the fishing pokémon skill
Added some NBT data to keep track on player fishing experience, total fishes, shinies and level
Updated server logs
Fixed some incovenient behaviors
Fixed next level calculation from /pokefishing
Warning: Setting useCustomRods to false will alow you to play with th mod on server side only, this may write some warnings on the console, but it's not a crash.
**Fabric is still in testing, let me know if you find any issues.**
release
Cobblemon Mike Skills 0.3.2+1.19.2
0.3.2+1.19.228 мая 2023 г.84Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4forge
Что нового
Added Fishing Skill level as bonus to the fishing rod strength
Added /pokefishing to show the player information on the fishing
pokémon skill
Added some NBT data to keep track on player fishing experience, total fishes, shinies and level
Updated server logs
Fixed some incovenient behaviors
Fixed next level calculation from /pokefishing
Warning: Setting useCustomRods to false will alow you to play with th mod on server side only, this may write some warnings on the console, but it's not a crash.
release
Cobblemon Mike Skills 0.2.0+1.19.2
0.2.0+1.19.222 мая 2023 г.113Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3forge
Что нового
**Server-side only**: After configuration files were generated, look for config/mike_skills/settings.cfg if you want to use this mod in the server-side only, you should disable the custom rods configuration, set useCustomRods=false
**allowDefaultDrops: true/false** - This option would allow the fishing function to be kept working as it was, with the only change being a pokémon spawning, so you can still fish for items.
**startBattleOnFishHooked**: This option will forceful start a showdown battle of the fish hooked against the fisher. Depending on the creature, it's was not fishing, but protecting it's biome.
**fishingRodStrength: 25** This option is used to calculate the pokémon fishing table and LEVEL, if you're NOT using custom rod settings, this should be set to 50. It's also limited between 25 to 50.
**maxWaterCountBonus: 200** This should be written in a range from 100 to 300, it's capped in the code. Note that this also would affect the fishing table possibilities and level.
release
Cobblemon Mike Skills 0.1.0+1.19.2
0.1.0+1.19.220 мая 2023 г.120Minecraft: 1.19.2, 1.19.3, 1.19.4forge
Что нового
Added Custom Fishing Rods for Living Creatures fishing
Added Fishing mechanics to calculate water count, creature levels, and fishing pool