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Cobblemon Fight or Flight Reborn

New version of an addon for Cobblemon that makes pokemon run away or fight back when agitated and much more.

Автор: Vaniron8 млн404обновлён 13 окт. 2026 г.
Механики игрыМобы

Описание

New version of original addon from Rufia. (Cobblemon - Fight or Flight)

Updated for newer versions of Cobblemon with added features and bugfixes. Recode done by LyquidQrystal. Feel free to post issues and any feedback on his github, where you can also find the source code. https://github.com/LyquidQrystal/fightorflight


Addon which adds combat outside of standard pokemon battles. Also makes your mons defend you from hostile minecraft monsters (zombie, skeleton, etc.)

Features:

  • Pokemon either fight back or run away when attacked by the player, or in response to a failed attempt to catch them. Whether they flee or fight depends on each pokemon's offensive stats compared to their defensive stats, their level as well as their nature.
  • In addition, particularly aggressive pokemon won't even wait to be attacked - attacking any players that get too close. (disabled by default, can be configured)
  • Pokemon of different types apply different effects to the player when they hit you.
  • Pokemon has ranged attack if Sp.ATK is higher than its ATK. With different types, effects and damage. Explosive moves can cause an explosion, HP draining moves can heal your Pokemon from the damage they dealt.
  • The player's Pokemon use the first move in the move set (calculate type and damage from it). You can use the Poke Staff to select the move you want to use, even forcing a special attacker to melee!
  • Mobs killed by your pokemon will drop items and experience like it was killed by a tamed wolf.
  • Your pokemon can gain experience and ev by killing pokemon without starting a pokemon battle. (needs to be the last mob that deals the damage,can be disabled in the config)
  • Your pokemon can evolve by using the move to hit other mobs instead of starting a Pokemon Battle(e.g. Primeape needs to use Rage Fist 20 times to evolve,now you can do it without a traditional Pokemon Battle)(Configurable).
  • Adds the Oran Lucky Egg(held item) to gain more experience from pokemon killed by your pokemon,right-click your pokemon while sneaking to give the item to the pokemon. (The Oran Lucky Egg won't give you extra xp from any other ways!)
  • Your pokemon can taunt the pokemon that attacks you. Moves(taunt,follow me,rage powder,torment) are needed,and they need to be set as the first move in the move set. to taunt the wild pokemon.
  • Pokemon with higher defense stat can lower the damage it take
  • Some abilities can lower the nearby pokemon's aggro.

Most of the features are configurable - you can set which pokemon are always aggressive, which are never, use different multipliers etc. Everyting can be set in config/fightorflight.json5 file.

Последние версии

Все версии →
release

Cobblemon Fight or Flight Reborn 0.11.1

0.11.1
13 окт. 2026 г.7,2 тыс.Minecraft: 1.21.1neoforge
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# V0.11.1: ### New Features: * If you enabled wild pokemon unprovoked attack, the Alpha Pokemon will be aggressive. * Wild Alpha Pokemon now will try to use move and switch them randomly when attacking. They might also use range attack.(Configurable) * A notification will appear on the right side of your screen if a Pokemon change the move it uses now. ### Changes: * Wild Pokemon won't try to use the moves now unless it's an Alpha Pokemon.(Some moves could be used before. set wild_pokemon_can_use_move to true if you want it back.) * Make the aggression influenced by Cobblemon's size instead of Cobblemon Size Variation mod. * Increased the height of the area effect hitbox. ### Bug Fixes: * Fix the bug that if a Pokemon is killed by other Pokemon but some of them got fainted before the Pokemon dies, the fainted Pokemon will be counted as a participant and influence the XP sharing. * Fix the bug that do_pokemon_attack_in_battle is not working correctly.
release

Cobblemon Fight or Flight Reborn 0.11.1

0.11.1
13 окт. 2026 г.20,2 тыс.Minecraft: 1.21.1fabric
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Что нового
# V0.11.1: ### New Features: * If you enabled wild pokemon unprovoked attack, the Alpha Pokemon will be aggressive. * Wild Alpha Pokemon now will try to use move and switch them randomly when attacking. They might also use range attack.(Configurable) * A notification will appear on the right side of your screen if a Pokemon change the move it uses now. ### Changes: * Wild Pokemon won't try to use the moves now unless it's an Alpha Pokemon.(Some moves could be used before. set wild_pokemon_can_use_move to true if you want it back.) * Make the aggression influenced by Cobblemon's size instead of Cobblemon Size Variation mod. * Increased the height of the area effect hitbox. ### Bug Fixes: * Fix the bug that if a Pokemon is killed by other Pokemon but some of them got fainted before the Pokemon dies, the fainted Pokemon will be counted as a participant and influence the XP sharing. * Fix the bug that do_pokemon_attack_in_battle is not working correctly.
release

Cobblemon Fight or Flight Reborn 0.11.0

0.11.0
8 сент. 2026 г.20,3 тыс.Minecraft: 1.21.1neoforge
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# V0.11.0: V0.11.0 was designed for Cobblemon 1.7, but it seems to work normally on Cobblemon 1.8. So I just update the dependency in the gradle. Please report the bug you encountered in the issue. ### New Features: * Pokemon can attack in peaceful difficulty now. * Adjust the way the range attack works, the Pokemon will gain slowness when trying to use range attack, charge for a short period of time and then attack. * Pokemon can't change the move it's trying to use if it's charging. * Moves that needs to charge 1 turn to use will have longer duration. * It is designed to be finished in 1 second so it won't influence most players. * Custom type effectiveness: Use a json file to give an entity specific weaknesses and resistances. For modpack creators & datapack creators to create more interactions with the mobs from the other mods. (Documentation is coming soon.) * Arthropod mobs(Spiders, bees, etc.) is considered as Bug Type if they're hurt by a Pokemon. * Mooshroom is considered as Bug Type and Grass Type if they're hurt by a Pokemon. * Pokemon with Klutz ability will no longer use Held Item. * Add Auto Battle command to the Poke Staff, it will let your Pokemon try to attack the wild Pokemon nearby. * Pokemon's friendship should reach 100 to use this command(Can be changed in the config.) * Wild shiny Pokemon won't be attacked unless you set not_attacking_wild_shiny to false. ### Changes: * Changed some of the particle when using moves with specific types. * Slightly adjusted the projectile created for the special move that doesn't have special effect currently. * Lowered projectiles speed. It was too fast to notice. It's still fast now, but you might notice something flies away. * Reworked the type effectiveness system to make it compatible with the custom type effectiveness system, it should work normally as before in most cases. ### Bug fixes: * Fixed the bug that the white list config is not working currently. * Fixed the bug that moves needs 1 turn to recharge/charge don't have a longer cooldown(I think it never worked so I guess no one should discover that this is a bug.) * Fixed the bug that some range attack move is not working correctly. * Fixed the bug that a player can hurt another player's Pokemon in a pvp battle and set pvp_immunity to false. ### New Config: * enable_auto_battle_command: If the Auto Battle command should be enabled. * auto_battle_friendship_requirement: The friendship requirement for your Pokemon to obey the Auto Battle command. The default value is 100. * auto_battle_weaker_pokemon_only: If this is set to true, Pokemon with Auto Battle command won't attack Pokemon with a higher level. * base_move_duration: The basic duration of a move. In ticks. * extra_recharging_moves: Moves that doesn't require the Pokemon to recharge/charge 1 turn, but you want to extend its recharging time for balancing.
release

Cobblemon Fight or Flight Reborn 0.11.0

0.11.0
8 сент. 2026 г.53 тыс.Minecraft: 1.21.1fabric
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Что нового
# V0.11.0: V0.11.0 was designed for Cobblemon 1.7, but it seems to work normally on Cobblemon 1.8. So I just update the dependency in the gradle. Please report the bug you encountered in the issue. ### New Features: * Pokemon can attack in peaceful difficulty now. * Adjust the way the range attack works, the Pokemon will gain slowness when trying to use range attack, charge for a short period of time and then attack. * Pokemon can't change the move it's trying to use if it's charging. * Moves that needs to charge 1 turn to use will have longer duration. * It is designed to be finished in 1 second so it won't influence most players. * Custom type effectiveness: Use a json file to give an entity specific weaknesses and resistances. For modpack creators & datapack creators to create more interactions with the mobs from the other mods. (Documentation is coming soon.) * Arthropod mobs(Spiders, bees, etc.) is considered as Bug Type if they're hurt by a Pokemon. * Mooshroom is considered as Bug Type and Grass Type if they're hurt by a Pokemon. * Pokemon with Klutz ability will no longer use Held Item. * Add Auto Battle command to the Poke Staff, it will let your Pokemon try to attack the wild Pokemon nearby. * Pokemon's friendship should reach 100 to use this command(Can be changed in the config.) * Wild shiny Pokemon won't be attacked unless you set not_attacking_wild_shiny to false. ### Changes: * Changed some of the particle when using moves with specific types. * Slightly adjusted the projectile created for the special move that doesn't have special effect currently. * Lowered projectiles speed. It was too fast to notice. It's still fast now, but you might notice something flies away. * Reworked the type effectiveness system to make it compatible with the custom type effectiveness system, it should work normally as before in most cases. ### Bug fixes: * Fixed the bug that the white list config is not working currently. * Fixed the bug that moves needs 1 turn to recharge/charge don't have a longer cooldown(I think it never worked so I guess no one should discover that this is a bug.) * Fixed the bug that some range attack move is not working correctly. * Fixed the bug that a player can hurt another player's Pokemon in a pvp battle and set pvp_immunity to false. ### New Config: * enable_auto_battle_command: If the Auto Battle command should be enabled. * auto_battle_friendship_requirement: The friendship requirement for your Pokemon to obey the Auto Battle command. The default value is 100. * auto_battle_weaker_pokemon_only: If this is set to true, Pokemon with Auto Battle command won't attack Pokemon with a higher level. * base_move_duration: The basic duration of a move. In ticks. * extra_recharging_moves: Moves that doesn't require the Pokemon to recharge/charge 1 turn, but you want to extend its recharging time for balancing.
release

Cobblemon Fight or Flight Reborn 0.10.9

0.10.9
10 июл. 2026 г.27,5 тыс.Minecraft: 1.21.1neoforge
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# V0.10.9: ### Bug fixes: * Fixed the log spam * Fix the bug that Pokemon can only gain exp from melee attack.
release

Cobblemon Fight or Flight Reborn 0.10.9

0.10.9
10 июл. 2026 г.1,5 млнMinecraft: 1.21.1fabric
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# V0.10.9: ### Bug fixes: * Fixed the log spam * Fix the bug that Pokemon can only gain exp from melee attack.
release

Cobblemon Fight or Flight Reborn 0.10.8

0.10.8
24 июн. 2026 г.6,6 тыс.Minecraft: 1.21.1neoforge
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# V0.10.8: ### New Features: * Add support for Cobblemon Size Variation, the size of the Pokemon can influence the Pokemon's aggression. The bigger Pokemon will be more aggressive by default. New config options are added so you can make your own adjustments. * Added back the flight mechanic, it's not working very well currently due to the changes of the Cobblemon's Pokemon AI. ### New Config: * force_enable_flee: Required to be set to true for the flight feature. * pokemon_share_yield: If this is set to true, all Pokemon that attacks the target Pokemon will get the EXP. and EV, or the last one will obtain the EXP. and EV. * ender_dragon_has_dragon_type: (This is set to false by default) Give Ender Dragon Dragon Type when calculating the damage it takes. Please notice that the type effectiveness will be influenced by Ender Dragon's own damage reduction(check [here](https://minecraft.wiki/w/Ender_Dragon#Behavior) for more information) * min_xp_from_pokemon: The minimum EXP. player's Pokemon can gain from killing a Pokemon without the turn-based battle. * max_xp_from_pokemon: The maximum EXP. player's Pokemon can gain from killing a Pokemon without the turn-based battle. If this value is lower than zero, there will be no limit.(This value is set to -1 by default) ### Changes: * Adjusted the xp mechanic so if a Pokemon is killed by player's Pokemons, all the Pokemon that dealt damage and didn't faint will gain the EXP. and EVs, the EXP. will be affected by the Pokemon count but EVs won't be influenced. * Make the wild Pokemon try to attack the last entity that hit it. ### Bug fixes: * Fix the bug that friendly_fire_immunity_owner and some other related configs is not working currently. * Fix the bug that the angry particle is created around a passive wild Pokemon.
release

Cobblemon Fight or Flight Reborn 0.10.8

0.10.8
24 июн. 2026 г.19,1 тыс.Minecraft: 1.21.1fabric
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Что нового
# V0.10.8: ### New Features: * Add support for Cobblemon Size Variation, the size of the Pokemon can influence the Pokemon's aggression. The bigger Pokemon will be more aggressive by default. New config options are added so you can make your own adjustments. * Added back the flight mechanic, it's not working very well currently due to the changes of the Cobblemon's Pokemon AI. ### New Config: * force_enable_flee: Required to be set to true for the flight feature. * pokemon_share_yield: If this is set to true, all Pokemon that attacks the target Pokemon will get the EXP. and EV, or the last one will obtain the EXP. and EV. * ender_dragon_has_dragon_type: (This is set to false by default) Give Ender Dragon Dragon Type when calculating the damage it takes. Please notice that the type effectiveness will be influenced by Ender Dragon's own damage reduction(check [here](https://minecraft.wiki/w/Ender_Dragon#Behavior) for more information) * min_xp_from_pokemon: The minimum EXP. player's Pokemon can gain from killing a Pokemon without the turn-based battle. * max_xp_from_pokemon: The maximum EXP. player's Pokemon can gain from killing a Pokemon without the turn-based battle. If this value is lower than zero, there will be no limit.(This value is set to -1 by default) ### Changes: * Adjusted the xp mechanic so if a Pokemon is killed by player's Pokemons, all the Pokemon that dealt damage and didn't faint will gain the EXP. and EVs, the EXP. will be affected by the Pokemon count but EVs won't be influenced. * Make the wild Pokemon try to attack the last entity that hit it. ### Bug fixes: * Fix the bug that friendly_fire_immunity_owner and some other related configs is not working currently. * Fix the bug that the angry particle is created around a passive wild Pokemon.
release

Cobblemon Fight or Flight Reborn 0.10.7

0.10.7
16 февр. 2026 г.85,7 тыс.Minecraft: 1.21.1neoforge
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Что нового
# V0.10.7: ### New Features: * Using a new packet and handler so a keybind added a long time ago can work properly now. This is used to start a battle with an aggressive pokemon around the player so you don't need to aim at it. * PVE Battles started with this mod will use the selected Pokemon now. ### New Config: * peaceful_biome: Pokemon will be peaceful in these biomes. * neutral_biome: Pokemon will be neutral in these biomes. * aggressive_biome: Pokemon will be aggressive in these biomes(Proactive attack needs to be enabled in advance) ### Bug fixes: * Fixed the bug that player's pokemon did not protect themselves when hurt.
release

Cobblemon Fight or Flight Reborn 0.10.7

0.10.7
16 февр. 2026 г.1,9 млнMinecraft: 1.21.1fabric
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Что нового
# V0.10.7: ### New Features: * Using a new packet and handler so a keybind added a long time ago can work properly now. This is used to start a battle with an aggressive pokemon around the player so you don't need to aim at it. * PVE Battles started with this mod will use the selected Pokemon now. ### New Config: * peaceful_biome: Pokemon will be peaceful in these biomes. * neutral_biome: Pokemon will be neutral in these biomes. * aggressive_biome: Pokemon will be aggressive in these biomes(Proactive attack needs to be enabled in advance) ### Bug fixes: * Fixed the bug that player's pokemon did not protect themselves when hurt.