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Cobalt Age

The first lagless redstone alternative, finally waterloggable and optimized, independent and incompatible with redstone, comes with cobalt sets and decorative blocks

Автор: JaviF146069обновлён 8 сент. 2026 г.
Механики игрыТехнологии

Описание

Cobalt Age Title

Discord GitHub Repo

This mod adds a new mineral to the overworld, the cobalt. It can be found between y=-64 and y=32, with it being more common the nearer you are to y=-16. It requires iron tools or superior to be mined, dropping raw cobalt which can then be smelted to obtain cobalt ingots.

The ingots can be used to either create a new type of rail, used as a trim material, or to make cobalt nuggets, which combined with redstone dust can create cobalt dust, and the dust can be used to craft a new set of redstone components made of cobalt.

This new cobalt components are waterloggeable, meaning you are now able to do redstone circuits under water or prevent them being broke if water touches them.

Cobalt Age showcase:

Complete Cobalt Age Set:

Cobalt Block is compatible with the Beacon:

The new beacon GUI, the cobalt ingot has been added in the GUI.

Water does not break the blocks:

A closer look into the retracted state:


High Performance Signal Engine

Cobalt wires use a modern optimized signal propagation system capable of reducing computation costs compared to vanilla Redstone.

Cobalt components preserve vanilla update order and behaviour, including mechanics that rely on update timing and ordering, such as dupe machines.

Performance Tests Scatter Test in a 100 x 100 wire linked web with 20 observer clocks. Cobalt dust does not cause not even a minimum server lag or client FPS drops (10 ms over 50 ms), while redstone dust cause a huge lag and a huge delay of 2.8 seconds from a tick to another one (130+ ms over 50ms). You can see the delay in the redstone update signals in the shown videos.

Independent Energy Systems

Cobalt components are completely independent from redstone components, meaning they wont interact between each other in any way.

Example of independence
Parallel Wires
More independece examples
Even more examples

Showcase of the Glass Diode for Cobalt Wires. The logic has been inherited by Redstone Wires.

ON / OFF Showncase images for mixed blocks underwater and surface.


Cobalt Rail

Supports experimental minecart improvements

The cobalt rails are a new type of rail similar to the powered rail that can reach higher speeds (by default a speed of 24 blocks per second).

To craft this type of rails you will need 6 cobalt ingots, one cobalt dust and one breeze rod (yes, kinda expensive, but with that speed is understandable). The crafting pattern is similar to the powered rail one.

There's also two new custom gamerules that lets you change the speed of both powered and cobalt rails. The gamerule syntax is cobaltage:max_minecart_speed_<type> <value> with type being the type of rail, and value the speed of the rail, which is a value between 1 and 1000 both included.


Converter

The converter is a new redstone component that acts like a bridge between cobalt and redstone. It receives power from one type and outputs the same amount of power but from the other type. For example: if the converter receives a power level of 15 of cobalt, it will output a power level 15 of redstone.

To craft one you need one redstone torch, one quartz, one cobalt torch and three stone blocks.

Converter showcase

Converter ON / OFF Lever behavior. You can also see the indipendence of wires.


Cobalt Lamp

The cobalt lamp is a new light block that will emit an amount of light based on the power received, accepting only cobalt as the energy source.

It can be crafted with two cobalt blocks, one quartz, one glowstone, and one cobalt dust.


Relay

The relay is a block that can be used to do vertical signal transmission. It works as a dust, powering only upwards and downwards.

It can be crafted using 6 glass panes, two cobalt ingots and one cobalt dust. It will also require silk touch to be mined.

Cobalt Relay showcase ON / OFF Showcase for the Relay.

A new look

Both cobalt ingot and dust can be used as trim materials, giving your armor two new blue tones.

Also a new armor trim template has been added: Dust. It can be obtained by trading with a wandering trader (though this is something temporal).

Dust Armor Trim & Cobalt Materials

Resource packs

Theres's 3 optional resource packs on this mod. One makes the cobalt rails have a 3D appearance. The second one lets the player see the power level the cobalt dust is emitting on a similar way to how the VanillaTweaks resource pack does. The last one puts the Beacon GUI in dark mode (Like Default Dark Mode does).

Spoiler

Credits

Thanks to:

  • Vanilla Tweaks, for the models for both the 3d rails and the power level resourcepacks.
  • Copper rails, as it was used as inspiration for the cobalt rails.

From Author

You can use this mod freely in your modpacks, but please give credit to the original authors and link back to this page. If you want to make a video about this mod, please also give credit and link back to this page.

If you want to suggest a feature or report a bug, please open an issue on the GitHub repository!


It sucks to put this here but it's not like I have another option. This mod originally was done by two people: me (the one who had the original idea) and kole07139. There were some internal issues and the thing ended with him being kicked. The story is way longer than this and im willing to explain everything if needed.

After being kicked, he started defamating a lot about me and created another page for the mod saying this one is stolen and stuff like that. Obviously all those allegations are false and as for now I'm trying to find a way to solve everything, but sadly I'm very limited on the things I can do as even talking with him is not an option now.

Галерея

Redstone Wires: Performance Test - HUGE LAGCobalt Wires: Performance Test - NO LAGIndependece ShowcaseCobalt Age Title

Последние версии

Все версии →
release

Cobalt Age 1.2.2

1.2.2-1.21.11
8 сент. 2026 г.76Minecraft: 1.21.11fabric
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# Fixed - Solved some issues related to how cobalt dust worked. - Changed rails behavior due to some unwanted behavior. _Support for 26.x versions may take some time as there's some bigger issues on those versions._
release

Cobalt Age 1.2.1-1.26.2

1.2.1-26.2
6 авг. 2026 г.226Minecraft: 26.2fabric
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# Changes Added support for minecraft 26.2 _The .jar file will say the version is 1.2.1, sorry in advance, took me some time to realize that was incorrect and now I can't change it._
release

Cobalt Age 1.2.1-26.1.2

1.2.1-26.1.2
6 авг. 2026 г.48Minecraft: 26.1.2fabric
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# Changed Added support for minecraft 26.1.2 *It is possible that I discontinue 1.21.11 versions and compatibility for neoforge. This is a decision I haven't done yet, with the reason being me alone on the project now, this takes some time and how things are coded change from version to version and between loaders, which can lead to problems maintaning the code. I hope you understand*
release

[Fabric 1.21.11] 1.2.1

1.2.1-1.21.11-Fabric
4 июл. 2026 г.61Minecraft: 1.21.11fabric
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## [1.2.1] - 2026-07-04 ### Known Bugs - Relays do not update correctly when you change manually to the experimental Legacy Engine. Leave the default engine if you don't want this bug to happen. Working on. - On NeoForge, you can't change the cobalt rails gamerules. Working on. - Lithium and Alternate Current Mods are soft incompatible with Cobalt Age, causing Cobalt to Power Redstone. Working on. ### Added - **MULTI-LOADER SUPPORT:** `Neoforge and Fabric` - **NEW BLOCK → Cobalt Lamp:** Cobalt lamp will emit the same signal as it receives from cobalt input. - **Cobalt Wires:** Added support to Experimental Redstone Features for both Modern and Legacy signal engines. - **Signal Engines:** Possibility to switch signal engine algorithms: optimized engine (aka Modern Signal Engine) and the neighbor updater one (aka Legacy / Vanilla). Use `/cobaltage on` or `/cobaltage off` command to toggle. Default one is always modern and as long as it is an experimental you shouldn't change the engine. ### Changed - **Modern Signal Engine** has been revisited. It is now dynamic and uses bit masks all over `ServerLevel.class`, making it RAM and CPU friendly. *This has increased dramatically the performance*. - **Converter** now inherits an `UPDATE_DELAY`, which has been set to 1 redstone tick (2 real ticks). - **Redstone Lamp** will not take cobalt energy anymore. ### Removed - **Internal Garbage:** Some old textures that were no longer used have been removed. ### Fixed - **Converter:** Fixed update loop crash when chain conversion happens. Fixed a bug when the converter couldn't take the best external energy to set its flow direction priority - **Cobalt Wires:** Fixed power loop when activated over a Redstone Block
release

[NeoForge 1.21.11] 1.2.1

1.2.1-1.21.11-NeoForge
4 июл. 2026 г.32Minecraft: 1.21.11neoforge
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Что нового
## [1.2.1] - 2026-07-04 ### Known Bugs - Relays do not update correctly when you change manually to the experimental Legacy Engine. Leave the default engine if you don't want this bug to happen. Working on. - On NeoForge, you can't change the cobalt rails gamerules. Working on. - Lithium and Alternate Current Mods are soft incompatible with Cobalt Age, causing Cobalt to Power Redstone. Working on. ### Added - **MULTI-LOADER SUPPORT:** `Neoforge and Fabric` - **NEW BLOCK → Cobalt Lamp:** Cobalt lamp will emit the same signal as it receives from cobalt input. - **Cobalt Wires:** Added support to Experimental Redstone Features for both Modern and Legacy signal engines. - **Signal Engines:** Possibility to switch signal engine algorithms: optimized engine (aka Modern Signal Engine) and the neighbor updater one (aka Legacy / Vanilla). Use `/cobaltage on` or `/cobaltage off` command to toggle. Default one is always modern and as long as it is an experimental you shouldn't change the engine. ### Changed - **Modern Signal Engine** has been revisited. It is now dynamic and uses bit masks all over `ServerLevel.class`, making it RAM and CPU friendly. *This has increased dramatically the performance*. - **Converter** now inherits an `UPDATE_DELAY`, which has been set to 1 redstone tick (2 real ticks). - **Redstone Lamp** will not take cobalt energy anymore. ### Removed - **Internal Garbage:** Some old textures that were no longer used have been removed. ### Fixed - **Converter:** Fixed update loop crash when chain conversion happens. Fixed a bug when the converter couldn't take the best external energy to set its flow direction priority - **Cobalt Wires:** Fixed power loop when activated over a Redstone Block
release

[Fabric 1.21.11] 1.2.0

1.2.0-1.21.11
12 июн. 2026 г.32Minecraft: 1.21.11fabric
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### Added - **Core Architecture & Performance:** Introduced local chunk data caching to reduce repeated chunk lookups during updates. - **Converter:** Introduced the new `FLOWING_SIDE` property to track the direction of energy flow. ### Changed - **Core Architecture & Performance:** Mixins are now restricted to Redstone-type blocks to improve compatibility with modded blocks. - **Core Architecture & Performance:** Signal transmission data is now stored at the `Level`/`BlockState` level instead of per-class, reducing memory usage. - **Core Architecture & Performance:** Overall performance has been significantly improved, especially for large wire networks, resulting in less overhead and fewer lag spikes. - **Cobalt Wires:** Completely redesigned architecture for improved performance. - **Cobalt Wires:** Improved update handling and consumer behavior. - **Cobalt Wires:** Expanded compatibility with modded blocks that rely on standard redstone APIs. - **Cobalt Rails:** Fully reworked structure and updated texture. - **Cobalt Rails:** Reclassified as a **Cobalt Energy Block (CEB)**; now can only receive energy from other Cobalt Energy Blocks. - **Cobalt Relays:** Reworked architecture (inherits the same stability fixes as Cobalt Wires). - **Cobalt Relays:** Limited energy transfer to vertical only (up and down). - **Cobalt Relays:** Now only connect and transfer energy with Cobalt Wires and compatible Cobalt Energy Blocks. - **Converter:** Received a major overhaul. - **Cobalt Repeaters & Comparators:** Now share a more unified implementation. - **Cobalt Repeaters & Comparators:** Use the same optimized signal-processing system as Cobalt Wires for improved efficiency. - **Cobalt Dust Block:** Updated texture to better match the appearance of powered Cobalt Wires. ### Removed - **Cobalt Relays:** Removed interaction behavior with torches or blocks attached to their sides. - **Converter:** Removed activation sound when waterlogged. ### Fixed - **Core Architecture & Performance:** Signal channels are now fully independent, eliminating cross-channel interference. - **Core Architecture & Performance:** Fixed issues preventing Cobalt Energy Blocks from properly powering modded redstone blocks in certain situations. - **Cobalt Wires:** Fixed multiple visual issues that occurred when wires were placed on non-sturdy block faces. - **Converter:** Fixed the energy-loss bug that occurred during energy-type conversion. - **Converter:** Resolved all feedback-loop issues. - **Converter:** Fixed update and signal transmission bugs that could temporarily power adjacent blocks. - **Cobalt Torches:** Applied the same bug fixes and stability improvements as those introduced for Cobalt Wires.
release

[Fabric 1.21.11] 1.1.1

1.1.1-1.21.11
26 мая 2026 г.28Minecraft: 1.21.11fabric
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### Changed Added vanilla behaviour for cobalt rails, now is not anymore necessary to have the experimental feature `minecart improvements` on. You can either choose to use it while having experimental features on (suggested) or not.
release

[Fabric 1.21.11] 1.1.0

1.1.0-1.21.11
17 мая 2026 г.33Minecraft: 1.21.11fabric
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### Added - **Beacon & GUI Support:** Cobalt ingots can now be used as payment for beacons, and Cobalt Blocks can be used to power them. An optional custom resource pack has been added for those using dark mode. - **New Block (Cobalt Relay):** An extension of Cobalt Wires that powers upwards and downwards, allowing for vertical circuits. It connects only to Cobalt Wires (allowing parallel vertical circuits), acts as a Transparent Block, and is fully waterloggable. - **New Armor Trim (Dust Trim):** A new armor trim template featuring shapes reminiscent of redstone/cobalt dust. Currently obtainable via Wandering Traders. - **New Armor Materials:** Added Cobalt Ingot and Cobalt Dust to the armor trim material list, featuring unique color palettes. ### Changed - **Blocks (Raw Cobalt & Cobalt):** Textures for the Block of Raw Cobalt and Block of Cobalt have been changed and revamped. - **Cobalt Items:** Textures for the Cobalt Ingot and Cobalt Nugget have been revamped and saturated. ### Fixed - **Cobalt Dust Block & Redstone Dust Block:** Changed behavior to ensure complete independence. The Cobalt Dust Block is strictly for Cobalt Energy Blocks (CEBs), while the Redstone Dust Block is strictly for Redstone Energy Blocks (REBs). - **Cobalt Dust:** Resolved bugs with glass diodes and general updates. Added compatibility for special blocks (non-connectivity). Fixed right-click behavior where the shape could be toggled to a dot when forced by 4 connected wires. - **Converter:** Resolved a bug where the circuit would get stuck when changing flow directions. Updated particles and corrected visual linking so that Redstone Dust and Cobalt Dust only link to their respective types. - **Pistons:** Resolved an issue where Quasi-Connectivity was not being implemented correctly. - **Cobalt Repeater:** Fixed missing particles in the 4-tick state.
release

[Fabric 1.21.11] 1.0.1

1.0.1-1.21.11
27 апр. 2026 г.35Minecraft: 1.21.11fabric
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### Fixed Various bugs related to Cobalt Age's network wire handlers. Before you were able to experience a massive lag if you were using lag machine with powered cables that could change their power state frequently in positive values only (1-15, without the 0 off state).
release

[Fabric 1.21.11] 1.0.0

1.0.0-1.21.11
26 апр. 2026 г.25Minecraft: 1.21.11fabric
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Initial support for Minecraft 1.21.11, which is the only one in testing. Feedback and bug reports are greatly appreciated! **[Bug tracker](https://github.com/FernandoDU14/Cobalt-Age/issues).**