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Coasters Simulated: Track Styles

An unofficial addon for Create: Coasters Simulated that adds track styles based off real life coaster manufacturer track.

Автор: claebcode11,9 тыс.9обновлён 30 сент. 2026 г.
ДекорМеханики игрыТранспорт

Описание

Coasters Simulated: Track Styles

This is an unofficial NeoForge addon for Create: Coasters Simulated that adds custom, realistic track models based off real life manufacturer track, independent rail and spine color customization by HEX code, and an in-game tool to easily configure track styles.

It's currently pretty experimental, but functional if you want to build more realistic real-life roller coaster layouts or experiment with different track styles.

Intamin Heavy Double Spine Twist

What It Adds

  • Custom Track Models: Adds 15+ track types covering B&M, Intamin, Vekoma, Arrow, RMC, and Wooden styles.
  • Mid-Spline Transitions: You can switch track types along the same curve (e.g., transitioning from single-spine to double-spine track).
  • In-Game Style Tool & GUI: A custom tool with a GUI for setting styles and entering hex colors.
  • Independent Rail & Spine Colors: Set rail colors and spine/tie colors separately using Hex codes (#RRGGBB).
  • Bulk Apply & Picker: Apply styles down the entire connected track circuit in one click, or sample styles off an existing anchor.
  • labPBR Support: Built-in PBR textures for realistic shine/reflections when running shaders with PBR enabled.
  • (Experimental) Anchor Style Tool: A custom tool with GUI for styling the coaster anchorpoint block along with the girder that connects it to the track.
    • Invisible style works, but the custom style can have some visual issues for the anchorpoint block when Forgified Fabric API is in your pack.

Included Track Styles

  • B&M Steel
  • Intamin Box Truss
  • Intamin Tri Truss
  • Intamin Heavy
  • Intamin Heavy Double Spine
  • Intamin BB
  • Intamin BB Double Spine
  • Steel Flat
  • Steel Flat Truss
  • Wooden (all wood types + white)
  • Vekoma New-Gen
  • Premier Rides (Steel, Tri, Tri Tall Spine, LSM)
  • Arrow Tubular
  • RMC I-Box
  • RMC I-Box (Mixed Rail Test)
    • (works, but sometimes the two rail colors get flipped, just make a second style with the two colors flipped)

For the future:

  • Arrow 4D

How to Use

Get the Coaster Style Tool from the new creative tab:

  • Right-Click in air: Opens the GUI to pick a style, enter base/rail hex codes, or toggle "Match Base Color".
  • Right-Click anchor: Applies the tool's settings to that specific anchor.
  • Shift + Right-Click anchor: Applies settings to all connected anchors along that track circuit.
  • Alt + Right-Click anchor: Copies the style and colors off the anchor into your tool.
  • Shift (Hover in inventory): Shows a quick control reference.

Note

Due to some limitations, You must right click the track anchor to apply a style, not the track itself. If nothing is changing, click another anchor.

Rendering & Shaders Setup

This mod relies on Flywheel instance rendering to display custom track models:

  1. Flywheel must be ON: Set Flywheel to Indirect (Default) or Instancing. If Flywheel is disabled, custom track models will not render.
  2. If using shaders: You need one of these compatibility mods so Flywheel instances render properly through shaders:

(Tested with Complementary by EminGT in labPBR mode and Nostalgia by RRe36 with resource pack reflections turned on).

Resource Packs

All models can be overridden using a resource pack. Extract the mod .jar file to check the asset path structure (assets/coasterssimulatedextratypes/...) and model naming conventions.

Requirements & License

Disclaimer: This is an unofficial addon. It is not affiliated with Mojang, the Create Team, Sable / Aeronautics, or SilverGold (creator of Create: Coasters Simulated).

  • Trademarks: All manufacturer names (Intamin, Vekoma, Arrow Dynamics, B&M, RMC, etc.) are used purely for descriptive purposes to identify track geometry styles and belong to their respective trademark owners.

Галерея

Intamin Heavy Double Spine - ShadersB&MDyable base and rail colorsIntamin Triangular Truss

Последние версии

Все версии →
release

Coasters Simulated: Track Styles 1.2.0

1.2.0
30 сент. 2026 г.6,8 тыс.Minecraft: 1.21.1neoforge
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Что нового
# 1.2.0 ## Fixes - fixed chain anchorpoint block sometimes was invisible - fixed custom anchorpoint block models were invisble with certain mod combinations - fixed custom anchorpoint block models were full bright with no shading when not using shaders - fixed custom anchor girder wasn't colorable - fixed custom anchorpoint models sometimes rendered as default models when the world first loads - fixed styling coaster track with #000000 to work (it gets autochanged to #010101 so it doesn't turn white) - changed RMC tracks again to be slightly more realistic and line up better - fixed Premier Rides Tall Spine track style texturing ## Additions - added support for individual track tie color and 2nd rail color on any track type - added some swap buttons in the menu to more easily swap colors between rails, etc - added extras sub menu in coaster style menu: - "Skip Every Other Tie" (if you want the ties to be more spread out) - "Reverse Tie Direction" - added new textures for the coaster style and anchor style tools (they don't really mean anything I just had fun drawing them) ## New Track Styles - Arrow - 4D (Double Spine) - 4D (Single Spine) - Swinging Suspended (should be used with the skip every other tie option) - Mack Rides - Water Coaster - Water Coaster Flat Truss - Water Coaster Tri Truss - Water Coaster Channel (very basic but works -- for the slow water parts) - Bobsled - Bobsled Lift Hill - RMC - Raptor - I-Box Steel (has smaller ties) - Steel Lifthill (lifthill structure found on newer RMC I-Box coasters) - Togo - Steel - Schwarzkopf - Steel - Loop - Loop Truss - Other - Log Flume - Log Flume Wide
release

Coasters Simulated: Track Styles 1.1.0

1.1.0
25 авг. 2026 г.5 тыс.Minecraft: 1.21.1neoforge
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## HOTFIX 1 - Fixed non-styled anchors causing lots of lag when you look towards a lot of them. ----- ## 1.1.0 ### Additions - redesigned Coaster Style menu with categories to be easier to use - added HSV color picker to the style menu - added the ability to right click on track piece itself with the Coaster Style tool instead of the anchors - added autodetection of track style when connecting new track - (when you connect a new track segment to an existing line of styled track, that style auto gets appied to the new track) - added 4 track styles from Premier Rides (Steel, Tri, Tri Tall Spine, LSM) - added wooden coaster types for all wood types in the game + white wood type - added invisible track type - added Anchor Style Tool to style anchorpoint/girder - styles: circular, square, invisible (be careful it's easy to lose xD) - also gets autocopied when adding more track segments - added circular and square support types - these are coaster track styles that can be used to make somewhat decent diagonal supports when used along with the Anchor Style tool! - added simpler recipes for each style tool ### Fixes - fixed applying track style would sometimes apply to two segments together. Now all track segments can be styled individually - (this required restructuring how style data is stored so if there are problems, remove the style from your whole track to reset, and then apply a new one) - fixed all track model types' track ties to be lined up correctly with anchors. This fixes issues where sometimes the ties would appear to be skipped in a random spot or cruched too close together (the truss types were harder to fix but have been fixed to the best of my ability) - fixed up RMC Models slightly - fixed up Arrow Tubular model slightly & added taller version (idk which is more realistic proportions I have a different opinion every time I look at it) - fixed various places to use the name of the track style instead of the ID - lowered minimum required NeoForge version to "21.1.234" to be compatible with more existing modpacks ### Important Notes / Bugs - the custom anchor model seems to be invisible/no shading when installed with Forgified Fabric API mod in some cases. I spent 14 hours trying to fix it but haven't found a good enough fix yet!! I'm sorry!! - the custom anchor model may appear as the default model in nearby chunks when the world first loads up, you can reapply the style or press F3+A to fix it. - when an anchor is custom styled with square or circular, the girder color may not be able to be independently styled in some cases and shares the color of the adjacent one. - the hitbox to right click style the track seems to have weird holes it in where it doesn't work in a large modpack xD
release

Coasters Simulated: Track Styles 1.0.0

1.0.0
7 авг. 2026 г.171Minecraft: 1.21.1neoforge
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Что нового
Initial release.