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ClownPierce's Scythe

A ClownPierce themed scythe mod with lifesteal, kill progression, Blood Beam, custom enchantments, and a boss dungeon — inspired by Doctor4t.

Автор: MikrobeKran1911834обновлён 26 окт. 2026 г.
ПриключенияСнаряжениеМагия

Описание

ClownPierce Scythe Mod

A ClownPierce themed Fabric mod inspired by, adding a powerful scythe, blood abilities, custom enchantments, kill progression, a boss dungeon, HUD features, and more.

This mod is based on my own ClownPierce-themed texture pack, and is heavily inspired by this video:

If you encounter any bugs or have suggestions, feel free to DM me on Discord: cisco1244


Features

Clown's Scythe

  • Powerful melee weapon with 500 durability
  • Added to the Combat and ClownPierce creative tabs
  • Added to the vanilla sword item tag
  • Pulls enemies toward you on hit
  • Restores health through configurable lifesteal
  • Tracks kills directly on the scythe
  • Displays kill count and progression in the item tooltip
  • Shows Blood Aura status and Blood Beam information
  • Supports six custom scythe-only enchantments

📈 Kill Progression

  • Kill progression is stored on the scythe
  • Damage progression milestones can be configured
  • Milestone messages and optional toast notifications
  • Unlocks Blood Aura abilities at 50 and 100 kills
  • Custom death messages at major kill milestones
🩸 Blood Aura I

Unlocked at 50 kills:

  • Strength I
  • Speed I
  • Resistance I
  • Combat regeneration
  • Blood particle effects
🩸 Blood Aura II

Unlocked at 100 kills:

  • Strength II
  • Speed II
  • Resistance I
  • Faster combat regeneration
  • Blood particle effects
🔴 Blood Beam

Right-click with the scythe to fire a blood beam.

  • Maximum range of 20 blocks by default
  • Approximately 3 blocks wide and 1 block tall
  • Stops when hitting terrain
  • Deals 14 damage by default (7 hearts before damage mitigation)
  • Costs 1.5 hearts by default
  • Has a configurable cooldown
  • Transfers negative status effects from the player to the target
  • Spawns blood particles and damage indicators on impact
  • Optional beam kill credit for kill progression
  • Optional cooldown ring HUD indicator
  • Configurable PvP damage falloff
🩸 Transferable Status Effects
  • Poison
  • Wither
  • Slowness
  • Weakness
  • Blindness
  • Nausea
  • Hunger
  • Mining Fatigue
  • Levitation
  • Unluck
  • Darkness

Bloodshot

📜 Custom Enchantments

All custom enchantments are restricted to the Clown's Scythe.

  • Bloodlust III — Increases healing from melee attacks.
  • Pull III — Increases the strength of the scythe's pull effect.
  • Executioner III — Deals bonus damage when the wielder is at 3 hearts or less.
  • Crowd Reaper III — Increases attack damage and attack speed based on nearby enemies.
  • Blood Mark II — Marks enemies with Glowing. Attacking marked enemies deals bonus damage and reapplies the mark.
  • Harvest Rush III — Scythe kills can grant Speed II, Haste II, and Strength I for 3 seconds.

Custom enchantment books are available through the mod's creative tabs.

Clown Boss Dungeon

  • Adds a Blood Compass
  • Blood Compass loot can be found in desert pyramid chests
  • The Blood Compass points toward the dungeon's single entrance; right-click it to generate the dungeon, and while holding it within 10 blocks horizontally, an action-bar message reveals the entrance's Y level (regardless of your height)
  • A large dungeon generates deep underground in the Overworld, with five themed sections arranged in a horizontal route around Y -8 and a final boss arena below the last section
  • The floors have distinct themes: entrance and storage, prison cells, laboratories and ritual rooms, catacombs and monster rooms, and a temple with a final approach
  • Each floor has a connected 3 × 3 room layout, corridors, treasure rooms, traps, and secret rooms
  • Hidden secret-room passages are marked by breakable Cracked Cobblestone and contain one-time loot-table treasure
  • Sea lanterns light the dungeon rooms to keep unrelated hostile spawns from interfering with wave encounters
  • Trap rooms feature magma blocks and cobwebs; treasure chest loot improves on deeper floors
  • Explore each floor's rooms, then enter its challenge room to start the encounter
  • Each floor has four waves of dungeon mobs. Waves build toward a named champion in the final wave
  • Dungeon raiders gain stronger effects and armor as the floors progress: Strength I; Strength I/Speed I with leather; Strength II/Speed I with iron; Strength II/Speed II with diamond; and Strength II, Speed II, Regeneration II, Absorption II, Resistance I with enchanted netherite on Floor 5. Raider armor never drops.
  • Defeat all four waves to clear the floor and open the reinforced gate to the next section; skipping ahead returns players to the entrance
  • A wave advances when no tagged enemies remain and is forcibly cleared after five minutes if enemies become stuck
  • The fifth floor's final wave is led by the Iron Warden
  • Pass through the final gate and descend to the arena to face the persistent Clown boss, the Scythe Guardian
  • Dungeon layout, current floor, wave progress, and boss state are saved between world loads
  • Multiplayer uses a shared dungeon run; if its owner disconnects while another player is still in the dungeon, ownership transfers to that player and the run continues. If no other player is there, the run resets.
  • After a boss defeat, the next server startup scans saved region chunks and player data; the dungeon resets only when no Scythe is found anywhere in that saved data

Dungeon Layout

The five floors sit in a row at the same depth, each joined to the next by a 31-block corridor with a reinforced deepslate gate. After floor 5, a sloping corridor descends 49 blocks into the circular boss arena. The whole complex is roughly 418 blocks long.

Dungeon top-down plan and side view

Clown Boss

  • 500 health
  • 45 base attack damage
  • 10 armor
  • High knockback resistance
  • Melee attacks
  • Area pull attack
  • Wide slashing attack
  • Blood projectile attack
  • Target-based boss leap every few seconds when the player is 5–16 blocks away.
  • Custom jester model and texture, attack warning particles, and a faster second phase with a telegraphed ground slam below 50% health
  • The boss UUID is saved with dungeon state to avoid searching a large area every tick

🎁 Boss Drops

  • Clown's Scythe
  • Netherite helmet
  • Netherite chestplate
  • Netherite leggings
  • Netherite boots
  • Protection IV
  • Unbreaking III
  • Thorns II

🏆 Advancements

View Advancements
  • Advancement Screen Advancement Screen

  • The Clown Arrives — Obtain the Clown's Scythe
    The Clown Arrives

  • First Blood — Get your first qualifying scythe kill
    First Blood

  • Bloodshot — Hit an entity with the Blood Beam
    Bloodshot

  • Bloodthirsty — Reach 25 kills
    Bloodthirsty

  • The Reaper — Reach 50 kills
    The Reaper

  • Into the Depths — Use the Blood Compass

  • First Descent — Clear the first dungeon floor

  • Five Floors Down — Clear all five dungeon floors

  • The Clown Falls — Defeat the dungeon boss

🖥️ Client Features

  • Mod Menu configuration screen
  • Blood Beam cooldown ring
  • Combat regeneration indicator
  • Kill milestone toast notifications
  • Blood Aura particle effects
  • Custom Clown boss model, texture, and renderer
  • Particle-only Blood Beam with no projectile model

⚙️ Configuration

Configuration is stored at:

.minecraft/config/clownpierce.json

Configurable features include:
  • Blood Aura
  • Blood Beam
  • Beam damage
  • Beam health cost
  • Beam range
  • Beam cooldown
  • Beam kill credit
  • PvP damage falloff
  • Beam cooldown HUD
  • Combat indicator
  • Toast notifications
  • Executioner
  • Crowd Reaper
  • Blood Mark
  • Harvest Rush
  • Lifesteal
  • Kill progression
  • Aura regeneration
  • Enchantment behavior

Scythe, Blood Beam, Blood Aura, progression, and custom-enchantment settings can be changed directly through the paged Mod Menu screen. Advanced settings can also be edited in the configuration file.


📋 Requirements


💬 Notes

I hope you enjoy the mod and have fun using it! 🩸

Tip: This mod pairs great with the texture pack it's based on.

Currently not updating on a strict schedule, as this is a passion project I work on in my spare time. Bug reports and suggestions are always welcome via Discord: cisco1244


🧾 License

License

This work is licensed under a
Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

Conditions that apply:

  • You must give appropriate credit to the creator if you publicly showcase this work.
  • You may not use this work for commercial or business purposes
    (this does not include having the pack installed on your server).
  • You may modify this work for personal use, but cannot distribute the modified version.

Галерея

AdvancementsScythe First PersonScythe Third PersonScythe Item

Последние версии

Все версии →
release

ClownPierce's Scythe 5.1.7

5.1.7
26 окт. 2026 г.38Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6fabric
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Что нового
Changed Clown Boss Skin to ClownPierce's Skin; fixed some other bugs I have noticed
release

ClownPierce's Scythe 4.3.5

4.3.5
25 окт. 2026 г.20Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6fabric
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Что нового
Updated the Mod Menu exposed settings, improved multiplayer playability
release

ClownPierce's Scythe 3.4.9

3.4.9
24 окт. 2026 г.22Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6fabric
Скачать
Что нового
Updated Dungeon, Compass, Scythe and the Boss
release

ClownPierce's Scythe 3.4.9

3.4.9
24 окт. 2026 г.28Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6fabric
Скачать
Что нового
Updated Dungeon, Scythe, Bosses, etc.
release

ClownPierce's Scythe 2.1.3 (Outdated)

2.1.3
23 окт. 2026 г.33Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6fabric
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Что нового
Added better dungeons, new dungeon boss phases and dungeon waves you have to clear, before being able to fight the boss
release

ClownPierce's Scythe 1.2.4 (Outdated)

1.2.4
13 сент. 2026 г.38Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6fabric
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Что нового
First Version, read Description for more details