
Cloud Storage
Build servers. Store millions. Access from anywhere.
Описание
Cloud Storage
Turn item storage into a piece of infrastructure you build, upgrade, automate, and protect.
Cloud Storage lets every player assemble a physical computer server from CPUs, RAM, cooling, power supplies, and removable drives. Store exact item counts far beyond vanilla chest capacity, access them remotely across dimensions, and expand your setup from a modest early-game machine to a ten-million-item storage system.
Dragging is disabled
- Click on items from your inventory or from the cloud storage to customize the quantity before adding to the transfer queue.
- Shift+Click to transfer everything to the transfer queue.
- Right click to remove items from the transfer queue.
Build your server
Mine four new ores, manufacture electronic components, and assemble a server suited to your needs. Better CPUs, RAM, cooling, and power supplies improve transfer performance, while three drive tiers provide increasingly large capacities:
- 1K Hard Drive — 1,000 items
- 50K Solid-State Drive — 50,000 items
- 1M Quantum Drive — 1,000,000 items
- Install up to ten drives for 10,000,000 total items
Items with different names, enchantments, durability, or other data remain separate, and withdrawals always return legal vanilla stacks.
Access it from anywhere
Link a Remote Link to your server and manage storage from the Overworld, Nether, End, or another supported dimension. Transfer time scales with distance and installed hardware, and transfers continue after the screen is closed.
Need to interrupt a transfer? Stop keeps completed progress, while Cancel safely rolls the entire operation back.
Automate your storage
Connect a Storage Uplink and feed it using hoppers or compatible automation. Its protected input buffer uploads items asynchronously using the same capacity, distance, performance, and hardware rules as manual transfers.
Hardware with consequences
An underpowered or poorly cooled CPU accumulates permanent wear. Push it too far and the server can fail catastrophically, corrupting every installed drive and destroying its other components.
Corrupted drives are not necessarily lost. Use the Electronics Workbench and tiered Data Recovery Tools for one irreversible recovery attempt, with better tools recovering a larger percentage of the original contents.
More than a storage menu
- Player-owned servers designed for both singleplayer and multiplayer
- Huge exact-count storage without oversized item stacks
- Physical and remote storage interfaces with search and paging
- CPU, RAM, cooler, PSU, motherboard, and removable-drive progression
- Transactional support for filled shulker boxes, bundles, and owned hard drives
- Live transfer progress, reserved-slot indicators, stopping, and full rollback
- Four Overworld ores with normal and deepslate variants
- Electronics manufacturing recipes and a Technician villager profession
- Additive loot in selected vanilla structures
- Server-authoritative configuration for balance, ores, loot, recovery, and storage behavior
Requirements
- **Fabric API
Install Cloud Storage and Fabric API on both the client and dedicated server when playing multiplayer. Ores generate only in newly created Overworld chunks; existing worlds require exploration into new terrain.
Cloud Storage is open source and licensed under the MIT License.



