
CloudSettings
A simple mod that synchronize your options.txt to other modpack instances
Автор: charismara38,7 тыс.34обновлён 9 авг. 2026 г.
Утилиты
Описание
This Mod allows you to synchronize all your settings to a cloud storage and automatically loads them whenever you start you game.
The Cloud Service is currently hosted by BisectHosting.
Are you using this Mod in a Modpack?
Send me a Message on CurseForge and I'll add your Modpack into a advertisement slot.
Последние версии
Все версии →release
26.1.2-2.0.0.12-neoforge
2.0.0.129 авг. 2026 г.84Minecraft: 26.1.2, 26.2neoforge
Что нового
# # 2.0.0.12
- Add compatibility for 26.1.2
# 2.0.0.11
- Add compatibility for 1.21.11
# 2.0.0.10
- Add compatibility for 1.21.9
- Add compatibility for 1.21.10
# 2.0.0.9 Compatibility improvements for Forge
- Add compatibility for Forge 1.16.6
# 2.0.0.8 Compatibility improvements for NeoForge
- Add compatibility for NeoForge 1.20.5
# 2.0.0.7 Http Client adjustments
- Dynamically construct http client header
# 2.0.0.6 Auth Error Fix
- Fix an error when storing data with 2.0.0.5
# 2.0.0.5 No more Access Token
- CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead
# 2.0.0.4 Earlier injection point
- initialize cloud settings on the first option load up before minecraft gets fully initialized.
# 2.0.0.3 Gui Scale Fix
- fix a small bug where the loaded gui scale won't get applied to the minecraft window
- add shutdown hook to sync pending changes when minecraft gets closed
# 2.0.0.2 Sync Fix
- fix handler won't get initialized when no data exists
# 2.0.0.1 Compatibility improvements
- Remove Title Screen Listener to initialize cloud settings
- Use mixin into Minecraft to initialize cloud settings
# 2.0.0.0 Another Rewrite?
It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.
That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.
So here are the good news
- Improved load up speed due to async option requesting
- No log in required anymore
release
26.1.2-2.0.0.12-fabric
2.0.0.129 авг. 2026 г.233Minecraft: 26.1.2, 26.2fabric, quilt
Что нового
# # 2.0.0.12
- Add compatibility for 26.1.2
# 2.0.0.11
- Add compatibility for 1.21.11
# 2.0.0.10
- Add compatibility for 1.21.9
- Add compatibility for 1.21.10
# 2.0.0.9 Compatibility improvements for Forge
- Add compatibility for Forge 1.16.6
# 2.0.0.8 Compatibility improvements for NeoForge
- Add compatibility for NeoForge 1.20.5
# 2.0.0.7 Http Client adjustments
- Dynamically construct http client header
# 2.0.0.6 Auth Error Fix
- Fix an error when storing data with 2.0.0.5
# 2.0.0.5 No more Access Token
- CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead
# 2.0.0.4 Earlier injection point
- initialize cloud settings on the first option load up before minecraft gets fully initialized.
# 2.0.0.3 Gui Scale Fix
- fix a small bug where the loaded gui scale won't get applied to the minecraft window
- add shutdown hook to sync pending changes when minecraft gets closed
# 2.0.0.2 Sync Fix
- fix handler won't get initialized when no data exists
# 2.0.0.1 Compatibility improvements
- Remove Title Screen Listener to initialize cloud settings
- Use mixin into Minecraft to initialize cloud settings
# 2.0.0.0 Another Rewrite?
It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.
That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.
So here are the good news
- Improved load up speed due to async option requesting
- No log in required anymore
release
1.21.11-2.0.0.11-neoforge
2.0.0.1124 дек. 2025 г.106Minecraft: 1.21.11neoforge
Что нового
# 2.0.0.11
- Add compatibility for 1.21.11
# 2.0.0.10
- Add compatibility for 1.21.9
- Add compatibility for 1.21.10
# 2.0.0.9 Compatibility improvements for Forge
- Add compatibility for Forge 1.16.6
# 2.0.0.8 Compatibility improvements for NeoForge
- Add compatibility for NeoForge 1.20.5
# 2.0.0.7 Http Client adjustments
- Dynamically construct http client header
# 2.0.0.6 Auth Error Fix
- Fix an error when storing data with 2.0.0.5
# 2.0.0.5 No more Access Token
- CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead
# 2.0.0.4 Earlier injection point
- initialize cloud settings on the first option load up before minecraft gets fully initialized.
# 2.0.0.3 Gui Scale Fix
- fix a small bug where the loaded gui scale won't get applied to the minecraft window
- add shutdown hook to sync pending changes when minecraft gets closed
# 2.0.0.2 Sync Fix
- fix handler won't get initialized when no data exists
# 2.0.0.1 Compatibility improvements
- Remove Title Screen Listener to initialize cloud settings
- Use mixin into Minecraft to initialize cloud settings
# 2.0.0.0 Another Rewrite?
It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.
That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.
So here are the good news
- Improved load up speed due to async option requesting
- No log in required anymore
release
1.21.11-2.0.0.11-fabric
2.0.0.1124 дек. 2025 г.595Minecraft: 1.21.11fabric, quilt
Что нового
# 2.0.0.11
- Add compatibility for 1.21.11
# 2.0.0.10
- Add compatibility for 1.21.9
- Add compatibility for 1.21.10
# 2.0.0.9 Compatibility improvements for Forge
- Add compatibility for Forge 1.16.6
# 2.0.0.8 Compatibility improvements for NeoForge
- Add compatibility for NeoForge 1.20.5
# 2.0.0.7 Http Client adjustments
- Dynamically construct http client header
# 2.0.0.6 Auth Error Fix
- Fix an error when storing data with 2.0.0.5
# 2.0.0.5 No more Access Token
- CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead
# 2.0.0.4 Earlier injection point
- initialize cloud settings on the first option load up before minecraft gets fully initialized.
# 2.0.0.3 Gui Scale Fix
- fix a small bug where the loaded gui scale won't get applied to the minecraft window
- add shutdown hook to sync pending changes when minecraft gets closed
# 2.0.0.2 Sync Fix
- fix handler won't get initialized when no data exists
# 2.0.0.1 Compatibility improvements
- Remove Title Screen Listener to initialize cloud settings
- Use mixin into Minecraft to initialize cloud settings
# 2.0.0.0 Another Rewrite?
It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.
That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.
So here are the good news
- Improved load up speed due to async option requesting
- No log in required anymore
release
1.21.9-2.0.0.10-neoforge
2.0.0.1024 дек. 2025 г.53Minecraft: 1.21.9, 1.21.10neoforge
Что нового
# 2.0.0.10
- Add compatibility for 1.21.9
- Add compatibility for 1.21.10
# 2.0.0.9 Compatibility improvements for Forge
- Add compatibility for Forge 1.16.6
# 2.0.0.8 Compatibility improvements for NeoForge
- Add compatibility for NeoForge 1.20.5
# 2.0.0.7 Http Client adjustments
- Dynamically construct http client header
# 2.0.0.6 Auth Error Fix
- Fix an error when storing data with 2.0.0.5
# 2.0.0.5 No more Access Token
- CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead
# 2.0.0.4 Earlier injection point
- initialize cloud settings on the first option load up before minecraft gets fully initialized.
# 2.0.0.3 Gui Scale Fix
- fix a small bug where the loaded gui scale won't get applied to the minecraft window
- add shutdown hook to sync pending changes when minecraft gets closed
# 2.0.0.2 Sync Fix
- fix handler won't get initialized when no data exists
# 2.0.0.1 Compatibility improvements
- Remove Title Screen Listener to initialize cloud settings
- Use mixin into Minecraft to initialize cloud settings
# 2.0.0.0 Another Rewrite?
It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.
That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.
So here are the good news
- Improved load up speed due to async option requesting
- No log in required anymore
release
1.21.9-2.0.0.10-fabric
2.0.0.1024 дек. 2025 г.157Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
# 2.0.0.10
- Add compatibility for 1.21.9
- Add compatibility for 1.21.10
# 2.0.0.9 Compatibility improvements for Forge
- Add compatibility for Forge 1.16.6
# 2.0.0.8 Compatibility improvements for NeoForge
- Add compatibility for NeoForge 1.20.5
# 2.0.0.7 Http Client adjustments
- Dynamically construct http client header
# 2.0.0.6 Auth Error Fix
- Fix an error when storing data with 2.0.0.5
# 2.0.0.5 No more Access Token
- CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead
# 2.0.0.4 Earlier injection point
- initialize cloud settings on the first option load up before minecraft gets fully initialized.
# 2.0.0.3 Gui Scale Fix
- fix a small bug where the loaded gui scale won't get applied to the minecraft window
- add shutdown hook to sync pending changes when minecraft gets closed
# 2.0.0.2 Sync Fix
- fix handler won't get initialized when no data exists
# 2.0.0.1 Compatibility improvements
- Remove Title Screen Listener to initialize cloud settings
- Use mixin into Minecraft to initialize cloud settings
# 2.0.0.0 Another Rewrite?
It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.
That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.
So here are the good news
- Improved load up speed due to async option requesting
- No log in required anymore
release
1.21-2.0.0.9-neoforge
2.0.0.916 июн. 2024 г.942Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
# 2.0.0.9 Compatibility improvements for Forge
- Add compatibility for Forge 1.16.6
# 2.0.0.8 Compatibility improvements for NeoForge
- Add compatibility for NeoForge 1.20.5
# 2.0.0.7 Http Client adjustments
- Dynamically construct http client header
# 2.0.0.6 Auth Error Fix
- Fix an error when storing data with 2.0.0.5
# 2.0.0.5 No more Access Token
- CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead
# 2.0.0.4 Earlier injection point
- initialize cloud settings on the first option load up before minecraft gets fully initialized.
# 2.0.0.3 Gui Scale Fix
- fix a small bug where the loaded gui scale won't get applied to the minecraft window
- add shutdown hook to sync pending changes when minecraft gets closed
# 2.0.0.2 Sync Fix
- fix handler won't get initialized when no data exists
# 2.0.0.1 Compatibility improvements
- Remove Title Screen Listener to initialize cloud settings
- Use mixin into Minecraft to initialize cloud settings
# 2.0.0.0 Another Rewrite?
It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.
That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.
So here are the good news
- Improved load up speed due to async option requesting
- No log in required anymore
release
1.21-2.0.0.9-fabric
2.0.0.916 июн. 2024 г.2,1 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
# 2.0.0.9 Compatibility improvements for Forge
- Add compatibility for Forge 1.16.6
# 2.0.0.8 Compatibility improvements for NeoForge
- Add compatibility for NeoForge 1.20.5
# 2.0.0.7 Http Client adjustments
- Dynamically construct http client header
# 2.0.0.6 Auth Error Fix
- Fix an error when storing data with 2.0.0.5
# 2.0.0.5 No more Access Token
- CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead
# 2.0.0.4 Earlier injection point
- initialize cloud settings on the first option load up before minecraft gets fully initialized.
# 2.0.0.3 Gui Scale Fix
- fix a small bug where the loaded gui scale won't get applied to the minecraft window
- add shutdown hook to sync pending changes when minecraft gets closed
# 2.0.0.2 Sync Fix
- fix handler won't get initialized when no data exists
# 2.0.0.1 Compatibility improvements
- Remove Title Screen Listener to initialize cloud settings
- Use mixin into Minecraft to initialize cloud settings
# 2.0.0.0 Another Rewrite?
It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.
That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.
So here are the good news
- Improved load up speed due to async option requesting
- No log in required anymore
release
1.20.2-2.0.0.8-neoforge
2.0.0.824 апр. 2024 г.123Minecraft: 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6neoforge
Что нового
# 2.0.0.8 Compatibility improvements for NeoForge
- Add compatibility for NeoForge 1.20.5
# 2.0.0.7 Http Client adjustments
- Dynamically construct http client header
# 2.0.0.6 Auth Error Fix
- Fix an error when storing data with 2.0.0.5
# 2.0.0.5 No more Access Token
- CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead
# 2.0.0.4 Earlier injection point
- initialize cloud settings on the first option load up before minecraft gets fully initialized.
# 2.0.0.3 Gui Scale Fix
- fix a small bug where the loaded gui scale won't get applied to the minecraft window
- add shutdown hook to sync pending changes when minecraft gets closed
# 2.0.0.2 Sync Fix
- fix handler won't get initialized when no data exists
# 2.0.0.1 Compatibility improvements
- Remove Title Screen Listener to initialize cloud settings
- Use mixin into Minecraft to initialize cloud settings
# 2.0.0.0 Another Rewrite?
It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.
That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.
So here are the good news
- Improved load up speed due to async option requesting
- No log in required anymore
release
1.20.2-2.0.0.8-forge
2.0.0.824 апр. 2024 г.124Minecraft: 1.20.2, 1.20.3, 1.20.4forge
Что нового
# 2.0.0.8 Compatibility improvements for NeoForge
- Add compatibility for NeoForge 1.20.5
# 2.0.0.7 Http Client adjustments
- Dynamically construct http client header
# 2.0.0.6 Auth Error Fix
- Fix an error when storing data with 2.0.0.5
# 2.0.0.5 No more Access Token
- CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used
instead
# 2.0.0.4 Earlier injection point
- initialize cloud settings on the first option load up before minecraft gets fully initialized.
# 2.0.0.3 Gui Scale Fix
- fix a small bug where the loaded gui scale won't get applied to the minecraft window
- add shutdown hook to sync pending changes when minecraft gets closed
# 2.0.0.2 Sync Fix
- fix handler won't get initialized when no data exists
# 2.0.0.1 Compatibility improvements
- Remove Title Screen Listener to initialize cloud settings
- Use mixin into Minecraft to initialize cloud settings
# 2.0.0.0 Another Rewrite?
It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and
i instantly regretted making those.
That's why I removed them completely and switched to a new authorization concept
which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same
way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.
So here are the good news
- Improved load up speed due to async option requesting
- No log in required anymore
