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CliffTree

ВЕРСИИ (112)

release

CliffTree 3.3 (1.21.1 Backport)

3.3-neoforge-1.21.1-backport
11 сент. 2026 г.5,4 тыс.Minecraft: 1.21.1neoforge
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CliffTree 3.3 (1.21.1 Backport) has been updated to include Chaos Cubed features! As always, the latest version of [**Vanilla Backport**](https://modrinth.com/mod/vanillabackport) is required! ### Sulfur Caves - Generates on low humidity, opposite of Lush Caves. This makes them much more common than vanilla. Might be adjusted later if it's too frequent - Removed bats, slimes and witches from spawning here, and cave spiders are somewhat more common - Some sulfur pools will have calcite rings around them. These pools have magma blocks under their potent sulfur, allowing geysers to erupt in the caves - Occasional pockets of stone/deepslate can generate on the floor, with an increased chance of containing iron and redstone ores ### Tweaks and bug fixes - Tweaked all badlands grass and foliage colors, most noticeably on Wooded Badlands. They are now quite a bit more green, as I wasn't super happy with how it looked before - Hopefully actually fixed feature orders this time. Please report if it's somehow still not fixed
release

CliffTree 3.3 (1.21.1 Backport)

3.3-fabric-1.21.1-backport
11 сент. 2026 г.1,6 тыс.Minecraft: 1.21.1fabric
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CliffTree 3.3 (1.21.1 Backport) has been updated to include Chaos Cubed features! As always, the latest version of [**Vanilla Backport**](https://modrinth.com/mod/vanillabackport) is required! ### Sulfur Caves - Generates on low humidity, opposite of Lush Caves. This makes them much more common than vanilla. Might be adjusted later if it's too frequent - Removed bats, slimes and witches from spawning here, and cave spiders are somewhat more common - Some sulfur pools will have calcite rings around them. These pools have magma blocks under their potent sulfur, allowing geysers to erupt in the caves - Occasional pockets of stone/deepslate can generate on the floor, with an increased chance of containing iron and redstone ores ### Tweaks and bug fixes - Tweaked all badlands grass and foliage colors, most noticeably on Wooded Badlands. They are now quite a bit more green, as I wasn't super happy with how it looked before - Hopefully actually fixed feature orders this time. Please report if it's somehow still not fixed
release

CliffTree 3.3 (1.21.1 Backport)

3.3-datapack-1.21.1-backport
11 сент. 2026 г.440Minecraft: 1.21, 1.21.1datapack
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Что нового
CliffTree 3.3 (1.21.1 Backport) has been updated to include Chaos Cubed features! As always, the latest version of [**Vanilla Backport**](https://modrinth.com/mod/vanillabackport) is required! ### Sulfur Caves - Generates on low humidity, opposite of Lush Caves. This makes them much more common than vanilla. Might be adjusted later if it's too frequent - Removed bats, slimes and witches from spawning here, and cave spiders are somewhat more common - Some sulfur pools will have calcite rings around them. These pools have magma blocks under their potent sulfur, allowing geysers to erupt in the caves - Occasional pockets of stone/deepslate can generate on the floor, with an increased chance of containing iron and redstone ores ### Tweaks and bug fixes - Tweaked all badlands grass and foliage colors, most noticeably on Wooded Badlands. They are now quite a bit more green, as I wasn't super happy with how it looked before - Hopefully actually fixed feature orders this time. Please report if it's somehow still not fixed
release

CliffTree 3.3

3.3-datapack-26.2
13 авг. 2026 г.2,3 тыс.Minecraft: 26.2datapack
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# 🌸 Sorry to keep you waiting! **CliffTree 3.3 for Chaos Cubed** is finally out! Along with a slightly tweaked Sulfur Caves, this update also brings a few bug fixes and the ability to disabled Sky Biomes! ### Sky Biomes Can now be disabled by: - Turning off the "Sky Biomes" toggle in the config screen (Mod version only, requires [Mod Menu](https://modrinth.com/mod/modmenu) on Fabric) - Deleting the `overlay.sky_biomes` directory ### Sulfur Caves - Generates on low humidity, opposite of Lush Caves. This makes them much more common than vanilla. Might be adjusted later if it's too frequent - Currently does not generate on the surface. In the future, a dedicated sulfur biome for the surface is planned - Removed bats, slimes and witches from spawning here, and cave spiders are somewhat more common - Some sulfur pools will have calcite rings around them. These pools have magma blocks under their potent sulfur, allowing geysers to erupt in the caves - Occasional pockets of stone/deepslate can generate on the floor, with an increased chance of containing iron and redstone ores A few other tweaks are planned for a future update ### Tweaks and bug fixes - Tweaked all badlands grass and foliage colors, most noticeably on Wooded Badlands. They are now quite a bit more green, as I wasn't super happy with how it looked before - Cobwebs in caves now generate nicer and no longer override stone - Mushrooms in mushroom caves and jungles no longer override blocks and are now distributed properly - Slightly increased glow lichen amount in mushroom caves ## What's next for CliffTree? - Updating the 1.21.1 port - Possibly updating the 26.1 version to address some bugs - Further additions, which might come either in a minor update for 26.2, or included with 26.3 when it releases ### Special thanks for this update: - **Apollo**: Update assistance and config screen implementation - You guys, for being so patient and supportive Thank you for watching my dream 🩷
release

CliffTree 3.3

3.3-neoforge-26.2
13 авг. 2026 г.563Minecraft: 26.2neoforge
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Что нового
# 🌸 Sorry to keep you waiting! **CliffTree 3.3 for Chaos Cubed** is finally out! Along with a slightly tweaked Sulfur Caves, this update also brings a few bug fixes and the ability to disabled Sky Biomes! ### Sky Biomes Can now be disabled by: - Turning off the "Sky Biomes" toggle in the config screen (Mod version only, requires [Mod Menu](https://modrinth.com/mod/modmenu) on Fabric) - Deleting the `overlay.sky_biomes` directory ### Sulfur Caves - Generates on low humidity, opposite of Lush Caves. This makes them much more common than vanilla. Might be adjusted later if it's too frequent - Currently does not generate on the surface. In the future, a dedicated sulfur biome for the surface is planned - Removed bats, slimes and witches from spawning here, and cave spiders are somewhat more common - Some sulfur pools will have calcite rings around them. These pools have magma blocks under their potent sulfur, allowing geysers to erupt in the caves - Occasional pockets of stone/deepslate can generate on the floor, with an increased chance of containing iron and redstone ores A few other tweaks are planned for a future update ### Tweaks and bug fixes - Tweaked all badlands grass and foliage colors, most noticeably on Wooded Badlands. They are now quite a bit more green, as I wasn't super happy with how it looked before - Cobwebs in caves now generate nicer and no longer override stone - Mushrooms in mushroom caves and jungles no longer override blocks and are now distributed properly - Slightly increased glow lichen amount in mushroom caves ## What's next for CliffTree? - Updating the 1.21.1 port - Possibly updating the 26.1 version to address some bugs - Further additions, which might come either in a minor update for 26.2, or included with 26.3 when it releases ### Special thanks for this update: - **Apollo**: Update assistance and config screen implementation - You guys, for being so patient and supportive Thank you for watching my dream 🩷
release

CliffTree 3.3

3.3-fabric-26.2
13 авг. 2026 г.7,4 тыс.Minecraft: 26.2fabric
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Что нового
# 🌸 Sorry to keep you waiting! **CliffTree 3.3 for Chaos Cubed** is finally out! Along with a slightly tweaked Sulfur Caves, this update also brings a few bug fixes and the ability to disabled Sky Biomes! ### Sky Biomes Can now be disabled by: - Turning off the "Sky Biomes" toggle in the config screen (Mod version only, requires [Mod Menu](https://modrinth.com/mod/modmenu) on Fabric) - Deleting the `overlay.sky_biomes` directory ### Sulfur Caves - Generates on low humidity, opposite of Lush Caves. This makes them much more common than vanilla. Might be adjusted later if it's too frequent - Currently does not generate on the surface. In the future, a dedicated sulfur biome for the surface is planned - Removed bats, slimes and witches from spawning here, and cave spiders are somewhat more common - Some sulfur pools will have calcite rings around them. These pools have magma blocks under their potent sulfur, allowing geysers to erupt in the caves - Occasional pockets of stone/deepslate can generate on the floor, with an increased chance of containing iron and redstone ores A few other tweaks are planned for a future update ### Tweaks and bug fixes - Tweaked all badlands grass and foliage colors, most noticeably on Wooded Badlands. They are now quite a bit more green, as I wasn't super happy with how it looked before - Cobwebs in caves now generate nicer and no longer override stone - Mushrooms in mushroom caves and jungles no longer override blocks and are now distributed properly - Slightly increased glow lichen amount in mushroom caves ## What's next for CliffTree? - Updating the 1.21.1 port - Possibly updating the 26.1 version to address some bugs - Further additions, which might come either in a minor update for 26.2, or included with 26.3 when it releases ### Special thanks for this update: - **Apollo**: Update assistance and config screen implementation - You guys, for being so patient and supportive Thank you for watching my dream 🩷
release

CliffTree 3.2.1

3.2.1
28 апр. 2026 г.2,5 тыс.Minecraft: 26.1, 26.1.1, 26.1.2datapack
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# CliffTree 3.2.1 Hotfix for 26.1 Due to a critical issue with passive mobs not spawning, a hotfix has been released to remedy this. - Temporarily removed The Frontier sky biome from world generation - Instead, whatever biome was on the surface will now generate right before build limit, instead of any sky biomes - Anywhere between this point and cloud level will still have sky biomes as before - The biome will still exist in the files, but will not generate naturally anywhere <details> <summary> The reason behind this change: </summary> This change was done due to how Minecraft's passive mob generation works, as it will always check the topmost biome of the world to determine which passive mobs spawn when a chunk is first generated. Since The Frontier does not allow mob spawning, this caused passive mobs to be absent upon world generation, and they will only spawn slowly over time with a very limited mob cap. </details> The removal of The Frontier is unfortunately necessary for now, but I will look into other ways of solving this issue in the future in a way that allows me to keep the desired effect. **Report CliffTree issues [here](https://github.com/Penumbra-MC/CliffTree/issues)**
release

CliffTree 3.2.1

3.2.1
28 апр. 2026 г.11 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric, neoforge
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Что нового
# CliffTree 3.2.1 Hotfix for 26.1 Due to a critical issue with passive mobs not spawning, a hotfix has been released to remedy this. - Temporarily removed The Frontier sky biome from world generation - Instead, whatever biome was on the surface will now generate right before build limit, instead of any sky biomes - Anywhere between this point and cloud level will still have sky biomes as before - The biome will still exist in the files, but will not generate naturally anywhere <details> <summary> The reason behind this change: </summary> This change was done due to how Minecraft's passive mob generation works, as it will always check the topmost biome of the world to determine which passive mobs spawn when a chunk is first generated. Since The Frontier does not allow mob spawning, this caused passive mobs to be absent upon world generation, and they will only spawn slowly over time with a very limited mob cap. </details> The removal of The Frontier is unfortunately necessary for now, but I will look into other ways of solving this issue in the future in a way that allows me to keep the desired effect. **Report CliffTree issues [here](https://github.com/Penumbra-MC/CliffTree/issues)**
release

CliffTree 3.2.0

3.2.0
27 апр. 2026 г.281Minecraft: 26.1, 26.1.1, 26.1.2fabric, neoforge
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# CliffTree 3.2.0 for 26.1 After quite a while, CliffTree is finally out for Tiny Takeover! Due to the removal of the "random patch" feature type, this release has been delayed for some time. But it's not just a hotfix either, several new features are coming, from pale caves below to the starry skies above! ## New biomes: Skies - Added 10 sky biomes that generate above the cloud level - All sky biomes have slightly darker sky colors, closer fog and some stars visible - Rain and snow will not fall in sky biomes - Unless otherwise specified, hostile mob spawning works as normal, given spawning conditions are met - Sky biomes are not required for the "Adventuring Time" advancement <details> <summary> List of Sky Biomes</summary> - **Azure Skies** spawn above most biomes (e.g. plains, forests) - **Celadon Skies** spawn above arid biomes (e.g. deserts, badlands) - **Indigo Skies** spawn above frigid biomes (e.g. snowy biomes, tundra) - **Viridian Skies** spawn above Swamps, Kelp Forests, and Jungles - **Cerulean Skies** spawn above most rivers. These can also spawn Drowned, allowing farms to still be built - **Frozen Summit** spawns above Frozen Peaks - **Jagged Summit** spawns above Jagged Peaks - **Stony Summit** spawns above Stony Peaks - **Atmospore** spawns above Mushroom Fields. Like its land counterpart, no mobs spawn here - **The Frontier** spawns above all sky biomes when it nears the build limit. No mobs spawn here - Star particles occasionally spawn, representing baby stars that are born in the Overworld's atmosphere, where they're safer from celestial predators </details> ## New biome: Pale Grotto - A symptom of the Pale Garden's spread, covered in hanging moss and pale moss patches - Generates below Pale Gardens, killing off Lush Cave ecosystems that would have been there - Hostile mobs spawn as normal, but Spiders are more common, while Creepers are less common ### Changes to moss spreading - Moss blocks and pale moss blocks will try to overtake one another when growing - They will also try to supplant certain moss-related vegetation with the opposite type - Pale moss will also kill azalea bushes when spreading, turning them into dead bushes. They cannot be revived by spreading moss - In order to allow moss to be used outside of the Lush Cave context in the future, the vegetation produced by moss will now be dependent on certain environmental factors: - By default, only moss carpets, grasses, and classic vines will spread - Azalea bushes, cave vines, and spore blossoms can also spread if a spore blossom is present up to 5 blocks above nearby - Azalea bushes and cave vines can also spread if others of its kind are present nearby ### Other biome-specific changes - Oak trees will now only generate in Pale Gardens when bordering other forest biomes - Flower Forests can rarely generate Golden Dandelions in Dandelion patches - Dark Forests now have darker grass and foliage colors - Forest biome has more defined noise-based clearings - Fixed stone sometimes taking over Granite and Diorite shore biomes - Rocks in Old Growth Taigas can occasionally spawn with moss blocks around it - Taigas and Old Growth Taigas now generate Azure Bluet patches - Reduced amount of mud in Jungles - Dry Grass in Beaches mostly no longer expands into non-beach biomes ### Miscellaneous changes - Bonemealing flowers may be better in some biomes - Has a chance of generating most flowers the biome can spawn with, independent of noise patterns - Flowers that match the noise patterns are still favored - Block light has special tints in some biomes, most noticeably in cave biomes like Frozen Caves, Inferno, and Deep Dark - By default, block light is now less warm and more neutral - Some biomes have different dripstone dripping particles - Arid biomes like badlands and deserts have none - The Inferno biome has lava ### Note on [Tectonic](https://modrinth.com/datapack/tectonic) compatibility: The mod version of both CliffTree and Tectonic are compatible with each other, but currently sky biomes will not generate when Tectonic is installed. A fix is planned in the future. <details> <summary> Special Thanks</summary> - [Evergreene](https://modrinth.com/user/Evergreene), for coming up with the hilarious name "Atmospore" and the lore of baby stars - Hiro (from Penumbra Discord), for coming up with the cool name "The Frontier" - Sierra (and probably several others), for suggesting a "Pale Lush Cave" type biome which became the Pale Grotto - The [No Man's Land](https://modrinth.com/mod/no-mans-land) team, who shared an image of their skydogs and starry skies, which was partial inspiration for the sky biomes - Zeean, for taking me to the local library where I'm able to lock in on finishing this update - [Apollo](https://modrinth.com/user/Apollo), for helping me write this changelog while I was burnt out - [NovaWostra](https://modrinth.com/user/NovaWostra) and [notNoita](https://modrinth.com/user/notNoita), for playtesting and finding a bunch of bugs I would have never caught myself </details> **Report CliffTree issues [here](https://github.com/Penumbra-MC/CliffTree/issues)**
release

CliffTree 3.2.0

3.2.0
27 апр. 2026 г.128Minecraft: 26.1, 26.1.1, 26.1.2datapack
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Что нового
# CliffTree 3.2.0 for 26.1 After quite a while, CliffTree is finally out for Tiny Takeover! Due to the removal of the "random patch" feature type, this release has been delayed for some time. But it's not just a hotfix either, several new features are coming, from pale caves below to the starry skies above! ## New biomes: Skies - Added 10 sky biomes that generate above the cloud level - All sky biomes have slightly darker sky colors, closer fog and some stars visible - Rain and snow will not fall in sky biomes - Unless otherwise specified, hostile mob spawning works as normal, given spawning conditions are met - Sky biomes are not required for the "Adventuring Time" advancement <details> <summary> List of Sky Biomes</summary> - **Azure Skies** spawn above most biomes (e.g. plains, forests) - **Celadon Skies** spawn above arid biomes (e.g. deserts, badlands) - **Indigo Skies** spawn above frigid biomes (e.g. snowy biomes, tundra) - **Viridian Skies** spawn above Swamps, Kelp Forests, and Jungles - **Cerulean Skies** spawn above most rivers. These can also spawn Drowned, allowing farms to still be built - **Frozen Summit** spawns above Frozen Peaks - **Jagged Summit** spawns above Jagged Peaks - **Stony Summit** spawns above Stony Peaks - **Atmospore** spawns above Mushroom Fields. Like its land counterpart, no mobs spawn here - **The Frontier** spawns above all sky biomes when it nears the build limit. No mobs spawn here - Star particles occasionally spawn, representing baby stars that are born in the Overworld's atmosphere, where they're safer from celestial predators </details> ## New biome: Pale Grotto - A symptom of the Pale Garden's spread, covered in hanging moss and pale moss patches - Generates below Pale Gardens, killing off Lush Cave ecosystems that would have been there - Hostile mobs spawn as normal, but Spiders are more common, while Creepers are less common ### Changes to moss spreading - Moss blocks and pale moss blocks will try to overtake one another when growing - They will also try to supplant certain moss-related vegetation with the opposite type - Pale moss will also kill azalea bushes when spreading, turning them into dead bushes. They cannot be revived by spreading moss - In order to allow moss to be used outside of the Lush Cave context in the future, the vegetation produced by moss will now be dependent on certain environmental factors: - By default, only moss carpets, grasses, and classic vines will spread - Azalea bushes, cave vines, and spore blossoms can also spread if a spore blossom is present up to 5 blocks above nearby - Azalea bushes and cave vines can also spread if others of its kind are present nearby ### Other biome-specific changes - Oak trees will now only generate in Pale Gardens when bordering other forest biomes - Flower Forests can rarely generate Golden Dandelions in Dandelion patches - Dark Forests now have darker grass and foliage colors - Forest biome has more defined noise-based clearings - Fixed stone sometimes taking over Granite and Diorite shore biomes - Rocks in Old Growth Taigas can occasionally spawn with moss blocks around it - Taigas and Old Growth Taigas now generate Azure Bluet patches - Reduced amount of mud in Jungles - Dry Grass in Beaches mostly no longer expands into non-beach biomes ### Miscellaneous changes - Bonemealing flowers may be better in some biomes - Has a chance of generating most flowers the biome can spawn with, independent of noise patterns - Flowers that match the noise patterns are still favored - Block light has special tints in some biomes, most noticeably in cave biomes like Frozen Caves, Inferno, and Deep Dark - By default, block light is now less warm and more neutral - Some biomes have different dripstone dripping particles - Arid biomes like badlands and deserts have none - The Inferno biome has lava ### Note on [Tectonic](https://modrinth.com/datapack/tectonic) compatibility: The mod version of both CliffTree and Tectonic are compatible with each other, but currently sky biomes will not generate when Tectonic is installed. A fix is planned in the future. <details> <summary> Special Thanks</summary> - [Evergreene](https://modrinth.com/user/Evergreene), for coming up with the hilarious name "Atmospore" and the lore of baby stars - Hiro (from Penumbra Discord), for coming up with the cool name "The Frontier" - Sierra (and probably several others), for suggesting a "Pale Lush Cave" type biome which became the Pale Grotto - The [No Man's Land](https://modrinth.com/mod/no-mans-land) team, who shared an image of their skydogs and starry skies, which was partial inspiration for the sky biomes - Zeean, for taking me to the local library where I'm able to lock in on finishing this update - [Apollo](https://modrinth.com/user/Apollo), for helping me write this changelog while I was burnt out - [NovaWostra](https://modrinth.com/user/NovaWostra) and [notNoita](https://modrinth.com/user/notNoita), for playtesting and finding a bunch of bugs I would have never caught myself </details> **Report CliffTree issues [here](https://github.com/Penumbra-MC/CliffTree/issues)**
beta

CliffTree Special Update

6.6.6
1 апр. 2026 г.358Minecraft: 26w14afabric
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A very special update. - Added mob variants from ButterBee - Added Bale Garden, a new biome - Added Sheep temperature variants - Added a new Sniffer loot Only works for 26w14a!
release

CliffTree 3.1.5 - Backport

3.1.5
7 мар. 2026 г.2,1 тыс.Minecraft: 1.21.1datapack
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# CliffTree 3.1.5 Backport for 1.21.1 More or less the same changes as 1.21.11, but with the addition of: - Fixed [Galosphere](https://modrinth.com/mod/galosphere) integration, biomes should now generate more consistently - Also no longer requires Biolith for this, as the biome injection is now done through Lithostitched - No longer requires Feature Recycler - If issues do still arise, try using it again, specifically version 2.0.0 - Added compatibility with [Antique Atlas](https://www.curseforge.com/minecraft/mc-mods/antique-atlas) **Report CliffTree issues [here](https://github.com/Penumbra-MC/CliffTree/issues)**
release

CliffTree 3.1.5 - Backport

3.1.5
7 мар. 2026 г.26,7 тыс.Minecraft: 1.21.1fabric, neoforge
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# CliffTree 3.1.5 Backport for 1.21.1 More or less the same changes as 1.21.11, but with the addition of: - Fixed [Galosphere](https://modrinth.com/mod/galosphere) integration, biomes should now generate more consistently - Also no longer requires Biolith for this, as the biome injection is now done through Lithostitched - No longer requires Feature Recycler - If issues do still arise, try using it again, specifically version 2.0.0 - Added compatibility with [Antique Atlas](https://www.curseforge.com/minecraft/mc-mods/antique-atlas) **Report CliffTree issues [here](https://github.com/Penumbra-MC/CliffTree/issues)**
release

CliffTree 3.1.5 - Mounts of Mayhem

3.1.5
6 мар. 2026 г.2,7 тыс.Minecraft: 1.21.11datapack
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# CliffTree 3.1.5 for 1.21.11 ## Changes & Additions - Reduced fog density in most cave biomes - Added Chinese localization (by Lailah Quill) - The mod version now depends on [Lithostitched](https://modrinth.com/mod/lithostitched) 1.6 - The datapack version does not require it, but minor improvements will be present if it is installed ## Bug Fixes - Fixed underwater music not playing in ocean biomes - Fixed magma blocks being way too common in oceans when it reaches deepslate level - Fixed snow golems not melting in certain warm biomes ## Lithostitched-dependant features Minor improvements are applied when [Lithostitched](https://modrinth.com/mod/lithostitched) is installed: - Improved the appearance of custom bandlands-type biomes - Now uses a custom surface rule instead of feature-based replacement - Will no longer bleed colors across different types of bandlands biomes - For example, the colored bands of Shrublands will no longer bleed to nearby Badlands biomes - Improved the appearance of steep cliffsides - Is now applied across all directions, instead of just north and east - The steepness of stony cliffsides now vary across different biome types - World preset selection is now enabled for both datapack and mod versions - CliffTree's surface rules are now saved as a separate file, and referenced in the noise settings - This should simplify and futureproof adding CliffTree compatibility to terrain generation mods **Report CliffTree issues [here](https://github.com/Penumbra-MC/CliffTree/issues)**
release

CliffTree 3.1.5 - Mounts of Mayhem

3.1.5
6 мар. 2026 г.24,1 тыс.Minecraft: 1.21.11fabric, neoforge
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# CliffTree 3.1.5 for 1.21.11 ## Changes & Additions - Reduced fog density in most cave biomes - Added Chinese localization (by Lailah Quill) - The mod version now depends on [Lithostitched](https://modrinth.com/mod/lithostitched) 1.6 - The datapack version does not require it, but minor improvements will be present if it is installed ## Bug Fixes - Fixed underwater music not playing in ocean biomes - Fixed magma blocks being way too common in oceans when it reaches deepslate level - Fixed snow golems not melting in certain warm biomes ## Lithostitched-dependant features Minor improvements are applied when [Lithostitched](https://modrinth.com/mod/lithostitched) is installed: - Improved the appearance of custom bandlands-type biomes - Now uses a custom surface rule instead of feature-based replacement - Will no longer bleed colors across different types of bandlands biomes - For example, the colored bands of Shrublands will no longer bleed to nearby Badlands biomes - Improved the appearance of steep cliffsides - Is now applied across all directions, instead of just north and east - The steepness of stony cliffsides now vary across different biome types - World preset selection is now enabled for both datapack and mod versions - CliffTree's surface rules are now saved as a separate file, and referenced in the noise settings - This should simplify and futureproof adding CliffTree compatibility to terrain generation mods **Report CliffTree issues [here](https://github.com/Penumbra-MC/CliffTree/issues)**
beta

CliffTree 3.1.4b - Backport

3.1.4b-backport
23 дек. 2025 г.669Minecraft: 1.21.1datapack
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## CliffTree 3.1.4b for 1.21.1 Backport - Fixed Galosphere biomes not generating even with Biolith installed - Temporarily removed support for disabling CliffTree carvers with Tectonic's "no carvers" setting, in order to fix the former issue
beta

CliffTree 3.1.4b - Backport

3.1.4b-backport
23 дек. 2025 г.14,7 тыс.Minecraft: 1.21.1fabric, neoforge
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## CliffTree 3.1.4b for 1.21.1 Backport - Fixed Galosphere biomes not generating even with Biolith installed - Temporarily removed support for disabling CliffTree carvers with Tectonic's "no carvers" setting, in order to fix the former issue
release

CliffTree 3.1.4 - Mounts of Mayhem

3.1.4-mom
22 дек. 2025 г.1,9 тыс.Minecraft: 1.21.11datapack
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## CliffTree 3.1.4 - Will now properly disable carvers with [Tectonic](https://modrinth.com/datapack/tectonic)'s "no carvers" setting - Fixed biomes from other mods having grass surfaces when they're not supposed to - Added French localization (by @sir8) **1.21.1 only** - Added support for [Galosphere](https://modrinth.com/mod/galosphere) biomes to generate (requires [Biolith](https://modrinth.com/mod/biolith))
release

CliffTree 3.1.4 - Mounts of Mayhem

3.1.4-mom
22 дек. 2025 г.16,4 тыс.Minecraft: 1.21.11fabric, neoforge
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## CliffTree 3.1.4 - Will now properly disable carvers with [Tectonic](https://modrinth.com/datapack/tectonic)'s "no carvers" setting - Fixed biomes from other mods having grass surfaces when they're not supposed to - Added French localization (by @sir8) **1.21.1 only** - Added support for [Galosphere](https://modrinth.com/mod/galosphere) biomes to generate (requires [Biolith](https://modrinth.com/mod/biolith))
release

ClifTree 3.1.4

3.1.4
22 дек. 2025 г.622Minecraft: 1.21.9, 1.21.10datapack
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## CliffTree 3.1.4 - Will now properly disable carvers with [Tectonic](https://modrinth.com/datapack/tectonic)'s "no carvers" setting - Fixed biomes from other mods having grass surfaces when they're not supposed to - Added French localization (by @sir8) **1.21.1 only** - Added support for [Galosphere](https://modrinth.com/mod/galosphere) biomes to generate (requires [Biolith](https://modrinth.com/mod/biolith))
release

CliffTree 3.1.4

3.1.4
22 дек. 2025 г.3,9 тыс.Minecraft: 1.21.9, 1.21.10fabric, neoforge
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Что нового
## CliffTree 3.1.4 - Will now properly disable carvers with [Tectonic](https://modrinth.com/datapack/tectonic)'s "no carvers" setting - Fixed biomes from other mods having grass surfaces when they're not supposed to - Added French localization (by @sir8) **1.21.1 only** - Added support for [Galosphere](https://modrinth.com/mod/galosphere) biomes to generate (requires [Biolith](https://modrinth.com/mod/biolith))
beta

CliffTree 3.1.4 - Backport

3.1.4-backport
22 дек. 2025 г.69Minecraft: 1.21.1datapack
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Что нового
## CliffTree 3.1.4 - Will now properly disable carvers with [Tectonic](https://modrinth.com/datapack/tectonic)'s "no carvers" setting - Fixed biomes from other mods having grass surfaces when they're not supposed to - Added French localization (by @sir8) **1.21.1 only** - Added support for [Galosphere](https://modrinth.com/mod/galosphere) biomes to generate (requires [Biolith](https://modrinth.com/mod/biolith))
beta

CliffTree 3.1.4 - Backport

3.1.4-backport
22 дек. 2025 г.368Minecraft: 1.21.1fabric, neoforge
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Что нового
## CliffTree 3.1.4 - Will now properly disable carvers with [Tectonic](https://modrinth.com/datapack/tectonic)'s "no carvers" setting - Fixed biomes from other mods having grass surfaces when they're not supposed to - Added French localization (by @sir8) **1.21.1 only** - Added support for [Galosphere](https://modrinth.com/mod/galosphere) biomes to generate (requires [Biolith](https://modrinth.com/mod/biolith))
beta

CliffTree 3.1.3 - Backport

3.1.3
14 дек. 2025 г.1,3 тыс.Minecraft: 1.21.1fabric, neoforge
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Known issue - Feature order cycle error seems to be causing crashes, for now this can be solved with [Feature Recycler](https://modrinth.com/mod/feature-recycler), but I will look into fixing this in the future Fixes - Fixed farm animals in glacier cliffs being temperate You can now [report issues here](https://github.com/Penumbra-MC/CliffTree/issues)
release

CliffTree 3.1.3 - Mounts of Mayhem

3.1.3
14 дек. 2025 г.1,2 тыс.Minecraft: 1.21.11fabric, neoforge
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Fixes - Fixed farm animals in glacier cliffs being temperate You can now [report issues here](https://github.com/Penumbra-MC/CliffTree/issues)
release

CliffTree 3.1.3 - Mounts of Mayhem

3.1.3
14 дек. 2025 г.418Minecraft: 1.21.11datapack
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Что нового
Fixes - Fixed farm animals in glacier cliffs being temperate You can now [report issues here](https://github.com/Penumbra-MC/CliffTree/issues)
release

CliffTree 3.1.3

3.1.3
14 дек. 2025 г.1,1 тыс.Minecraft: 1.21.9, 1.21.10fabric, neoforge
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Что нового
Fixes - Fixed farm animals in glacier cliffs being temperate You can now [report issues here](https://github.com/Penumbra-MC/CliffTree/issues)
release

CliffTree 3.1.3

3.1.3
14 дек. 2025 г.153Minecraft: 1.21.9, 1.21.10datapack
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Fixes - Fixed farm animals in glacier cliffs being temperate You can now [report issues here](https://github.com/Penumbra-MC/CliffTree/issues)
beta

CliffTree 3.1.3 - Backport

3.1.3
14 дек. 2025 г.114Minecraft: 1.21.1datapack
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Что нового
Known issue - Feature order cycle error seems to be causing crashes, for now this can be solved with [Feature Recycler](https://modrinth.com/mod/feature-recycler), but I will look into fixing this in the future Fixes - Fixed farm animals in glacier cliffs being temperate You can now [report issues here](https://github.com/Penumbra-MC/CliffTree/issues)
release

CliffTree 3.1.2 - Mounts of Mayhem

3.1.2
11 дек. 2025 г.648Minecraft: 1.21.11fabric, neoforge
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Fixed "Adventuring Time" advancement being untranslated
release

CliffTree 3.1.2

3.1.2
11 дек. 2025 г.1,6 тыс.Minecraft: 1.21.9, 1.21.10fabric, neoforge
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Что нового
Fixed "Adventuring Time" advancement being untranslated
beta

CliffTree 3.1.2 - Backport

3.1.2
11 дек. 2025 г.2,8 тыс.Minecraft: 1.21.1fabric, neoforge
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Что нового
Fixed "Adventuring Time" advancement being untranslated
release

CliffTree 3.1.2 - Mounts of Mayhem

3.1.2
11 дек. 2025 г.213Minecraft: 1.21.11datapack
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Что нового
Fixed "Adventuring Time" advancement being untranslated
release

CliffTree 3.1.2

3.1.2
11 дек. 2025 г.108Minecraft: 1.21.9, 1.21.10datapack
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Что нового
Fixed "Adventuring Time" advancement being untranslated
beta

CliffTree 3.1.2 - Backport

3.1.2
11 дек. 2025 г.332Minecraft: 1.21.1datapack
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Что нового
Fixed "Adventuring Time" advancement being untranslated
release

CliffTree 3.1.1 - Mounts of Mayhem

3.1.1
10 дек. 2025 г.89Minecraft: 1.21.11datapack
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## CliffTree 3.1.1 for 1.21.11 Along with everything else included in the previous 3.1.0 version, the Mounts of Mayhem version of this update includes massive visual improvements to the overworld's vibe and ambience! Read the [previous changelog](https://modrinth.com/datapack/clifftree/version/3.1.0) for changes across the entirety of 3.1.0, including functional world creation types, reworked glacier valleys, and more! ### Immersive daytime - The light color gets tinted orange when the sun sets or rises - Clouds are tinted a reddish hue during this time - Sunrise and sunset fog is less harsh in certain biomes, and absent from certain ones such as caves and pale gardens - The night sky is slightly more vibrant ### Variable fog density - Snowy biomes have a slight cold fog, with mountain peaks being more clear - Damp biomes like swamps and jungles have a slight green fog, with sparse jungles being more clear - Arid biomes like deserts and badlands have a slight warm fog - Caves biomes have increased fog, with the deep dark fog being pitch black - Pale gardens have a very thick, white fog ### Variable cloud colors - Certain biomes like savanna, badlands, etc. have slightly tinted clouds that match their respective sky colors - Clouds in certain biomes are also less opaque, such as dark forests and pale gardens ### Variable skylight brightness - Pale gardens and dark forests have darker visual skylight to enhance mood - Pale gardens are 25% darker, and dark forests are 50% darker - The change is purely ambient, and does not affect mob spawning ### General color adjustments - Some biomes have had their biome colors adjusted to complement their new environmental effects, which might be different from previous CliffTree versions - For example, dark forests have more muted sky and clouds, and jungles have greener sky and fog ### Mob spawning - Camel husk jockeys can spawn in all badlands biomes - Parched can spawn in all badlands biomes, but less commonly than in deserts - In addition to zombie nautilus jockeys, zombie nautilus can spawn on their own in stone oceans
release

CliffTree 3.1.1 - Mounts of Mayhem

3.1.1
10 дек. 2025 г.231Minecraft: 1.21.11fabric, neoforge
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Что нового
## CliffTree 3.1.1 for 1.21.11 Along with everything else included in the previous 3.1.0 version, the Mounts of Mayhem version of this update includes massive visual improvements to the overworld's vibe and ambience! Read the [previous changelog](https://modrinth.com/datapack/clifftree/version/3.1.0) for changes across the entirety of 3.1.0, including functional world creation types, reworked glacier valleys, and more! ### Immersive daytime - The light color gets tinted orange when the sun sets or rises - Clouds are tinted a reddish hue during this time - Sunrise and sunset fog is less harsh in certain biomes, and absent from certain ones such as caves and pale gardens - The night sky is slightly more vibrant ### Variable fog density - Snowy biomes have a slight cold fog, with mountain peaks being more clear - Damp biomes like swamps and jungles have a slight green fog, with sparse jungles being more clear - Arid biomes like deserts and badlands have a slight warm fog - Caves biomes have increased fog, with the deep dark fog being pitch black - Pale gardens have a very thick, white fog ### Variable cloud colors - Certain biomes like savanna, badlands, etc. have slightly tinted clouds that match their respective sky colors - Clouds in certain biomes are also less opaque, such as dark forests and pale gardens ### Variable skylight brightness - Pale gardens and dark forests have darker visual skylight to enhance mood - Pale gardens are 25% darker, and dark forests are 50% darker - The change is purely ambient, and does not affect mob spawning ### General color adjustments - Some biomes have had their biome colors adjusted to complement their new environmental effects, which might be different from previous CliffTree versions - For example, dark forests have more muted sky and clouds, and jungles have greener sky and fog ### Mob spawning - Camel husk jockeys can spawn in all badlands biomes - Parched can spawn in all badlands biomes, but less commonly than in deserts - In addition to zombie nautilus jockeys, zombie nautilus can spawn on their own in stone oceans
beta

CliffTree 3.1.0 - Backport

3.1.0
10 дек. 2025 г.74Minecraft: 1.21.1datapack
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## CliffTree 3.1.0 for 1.21.1 This backport requires [Vanilla Backport](https://modrinth.com/mod/vanillabackport) to be installed! This version should have feature parity with the 1.21.9/1.21.10 versions of CliffTree 3.1.0. ButterBee for this version is also planned, as soon as Vanilla Backport is updated to include certain missing technical features.
beta

CliffTree 3.1.0 - Backport

3.1.0
10 дек. 2025 г.290Minecraft: 1.21.1fabric, neoforge
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## CliffTree 3.1.0 for 1.21.1 This backport requires [Vanilla Backport](https://modrinth.com/mod/vanillabackport) to be installed! This version should have feature parity with the 1.21.9/1.21.10 versions of CliffTree 3.1.0. ButterBee for this version is also planned, as soon as Vanilla Backport is updated to include certain missing technical features.
release

CliffTree 3.1.0

3.1.0
10 дек. 2025 г.62Minecraft: 1.21.9, 1.21.10datapack
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## CliffTree 3.1.0 for 1.21.9/1.21.10 This update improves and optimizes many technical aspects of CliffTree, and should provide a more coherent experience. It also tweaks certain biomes and makes a few gameplay changes. ### New feature: World Type Selection - All world types now function correctly, using functionality provided by [Lithostitched](https://modrinth.com/mod/lithostitched) - CliffTree's mod version now requires Lithostitched to be installed - The datapack version can still be used without it, but world types other than Default will not function - Using Lithostitched also allows CliffTree's surface rules to not break when using [Terrablender](https://modrinth.com/mod/terrablender), making it more compatible with other worldgen mods ### Reworked Glacier Valleys - Reworked glacier valleys to include blue and light blue terracotta bands, as well as blue ice glaciers - Powder snow now generate deeper, but only around the glaciers, allowing cautious players to maneuver around them - Lapis lazuli ore generates more frequently here, similar to gold ore in badlands ### Jungle tweaks - Now have mud patches and occasional pools - Firefly bushes now generate - Mushrooms generate more densely - Bogged can rarely spawn - Slightly changed the foliage color - With the exception of tweaked foliage color, sparse jungles are unchanged ### Flower forest tweaks - Now have denser flowers and grass - Now have patches of wildflowers and pink petals - Ponds and cobblestone boulders can now generate here - Firefly bushes now generate ### Gameplay tweaks - Sand no longer supports regular foliage - This was a legacy feature from before dry foliage was added, and is being removed for better compatibility - Warm rivers now generate with small coarse dirt patches along the edges, allowing firefly bushes to still generate - Removed small dripleaf from moss bonemeal vegetation - Dripleaves caused issues with certain moss-based farms - Non-exposed sandstone in deserts are no longer smooth - This makes desert quarries insta-mineable - Added recipe to de-craft snow blocks into snowballs - Since snow blocks drop themselves in CliffTree, this allows snowballs to still be obtained from them - Removed "Distant Lands" advancement - All 82 vanilla and CliffTree biomes are now required for "Adventuring Time" ### Other tweaks and fixes - Cherry groves have less dense pink petals - Red sand is once again deeper in badlands - Surface lava lakes in deserts and badlands now have sandstone or red sandstone borders - Removed lava lakes from oasis surfaces - Removed Cliffman - Removed emerald ore generation from cherry groves, meadows, and savanna plateaus - CliffTree's generation makes them often appear lower to the ground, making them not strictly mountain biomes - They can still occasionally have emerald ore if they generate bordering a mountain - Snowy spruce and cherry trees no longer dig their logs into the ground - Optimized and reworked several features - Terracotta bands in biomes like savanna plateau are now replaced using more performant disk-based methods - Removed some outdated and unnecessary features
release

CliffTree 3.1.0

3.1.0
10 дек. 2025 г.267Minecraft: 1.21.9, 1.21.10fabric, neoforge
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Что нового
## CliffTree 3.1.0 for 1.21.9/1.21.10 This update improves and optimizes many technical aspects of CliffTree, and should provide a more coherent experience. It also tweaks certain biomes and makes a few gameplay changes. ### New feature: World Type Selection - All world types now function correctly, using functionality provided by [Lithostitched](https://modrinth.com/mod/lithostitched) - CliffTree's mod version now requires Lithostitched to be installed - The datapack version can still be used without it, but world types other than Default will not function - Using Lithostitched also allows CliffTree's surface rules to not break when using [Terrablender](https://modrinth.com/mod/terrablender), making it more compatible with other worldgen mods ### Reworked Glacier Valleys - Reworked glacier valleys to include blue and light blue terracotta bands, as well as blue ice glaciers - Powder snow now generate deeper, but only around the glaciers, allowing cautious players to maneuver around them - Lapis lazuli ore generates more frequently here, similar to gold ore in badlands ### Jungle tweaks - Now have mud patches and occasional pools - Firefly bushes now generate - Mushrooms generate more densely - Bogged can rarely spawn - Slightly changed the foliage color - With the exception of tweaked foliage color, sparse jungles are unchanged ### Flower forest tweaks - Now have denser flowers and grass - Now have patches of wildflowers and pink petals - Ponds and cobblestone boulders can now generate here - Firefly bushes now generate ### Gameplay tweaks - Sand no longer supports regular foliage - This was a legacy feature from before dry foliage was added, and is being removed for better compatibility - Warm rivers now generate with small coarse dirt patches along the edges, allowing firefly bushes to still generate - Removed small dripleaf from moss bonemeal vegetation - Dripleaves caused issues with certain moss-based farms - Non-exposed sandstone in deserts are no longer smooth - This makes desert quarries insta-mineable - Added recipe to de-craft snow blocks into snowballs - Since snow blocks drop themselves in CliffTree, this allows snowballs to still be obtained from them - Removed "Distant Lands" advancement - All 82 vanilla and CliffTree biomes are now required for "Adventuring Time" ### Other tweaks and fixes - Cherry groves have less dense pink petals - Red sand is once again deeper in badlands - Surface lava lakes in deserts and badlands now have sandstone or red sandstone borders - Removed lava lakes from oasis surfaces - Removed Cliffman - Removed emerald ore generation from cherry groves, meadows, and savanna plateaus - CliffTree's generation makes them often appear lower to the ground, making them not strictly mountain biomes - They can still occasionally have emerald ore if they generate bordering a mountain - Snowy spruce and cherry trees no longer dig their logs into the ground - Optimized and reworked several features - Terracotta bands in biomes like savanna plateau are now replaced using more performant disk-based methods - Removed some outdated and unnecessary features
release

CliffTree 3.0.2 (Hotfix)

3.0.2+mod
12 окт. 2025 г.21 тыс.Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10fabric, forge, neoforge, quilt
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## Hotfix! - Fixed chickens not spawning in Snowy Taigas and Snowy Old Growth Taigas - This bug prevented Frosty Chickens in ButterBee from being obtainable in survival - Removed Cliffman
release

CliffTree 3.0.2 (Hotfix)

3.0.2
12 окт. 2025 г.2,9 тыс.Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10datapack
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Что нового
## Hotfix! - Fixed chickens not spawning in Snowy Taigas and Snowy Old Growth Taigas - This bug prevented Frosty Chickens in ButterBee from being obtainable in survival - Removed Cliffman
release

CliffTree 3.0.1

3.0.1+mod
12 окт. 2025 г.304Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10fabric, forge, neoforge, quilt
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Updated English, Polish, and Russian translations
release

CliffTree 3.0.1

3.0.1
12 окт. 2025 г.100Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10datapack
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Updated English, Polish, and Russian translations
release

CliffTree 3.0

3.0+mod
11 окт. 2025 г.339Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10fabric, forge, neoforge, quilt
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# __CliffThree (CliffTree 3.0)__ This update has been a long time coming! With this new major version, comes several key changes! ## __New add-on: [ButterBee](https://modrinth.com/datapack/butterbee)__ The first major addition isn't technically part of the base CliffTree experience, but it is something I have been working hard on: **Butterflies and Bees**, or **ButterBee** for short! ButterBee spices up CliffTree's ecosystems by adding new biome-dependant variants for chickens, cows, pigs, wolves, and even one new frog! This add-on will hopefully make exploration feel fresh, as you might discover new faces along your journey! For more information and download, [click here!](https://modrinth.com/datapack/butterbee) ## __Oceans: Decorations & New Biome__ While CliffTree has always had deeper oceans, not much has been done to make it feel different beyond that. With CliffThree, I attempt to address the general emptiness of oceans with some new additions: - New ocean biome, the **Kelp Forest**! With greenish water and sprawling with tall kelp, this biome can often be found bordering swamps. - Oceans now have several new decorations: - Rock formations and clusters can be found in most oceans - Sometimes, the rocks come in the form of scenic stone arches of various sizes - Additionally, deeper oceans can have tall stone spires and plateaus - Underwater bone formations can now be found. Very rarely, you can even find the skeletal remains of a large aquatic creature! - Ocean ravines are larger, more common, and generate with magma, reminiscent of the ones present in older versions of the game - Several ocean biomes have been given exclusive decoration: - Lukewarm oceans are now covered in vast spreads of tall seagrass - Frozen oceans generate with clumps of basalt and magma - Warm oceans have new additional coral crust formations, which can come in dense clusters, similar to ones found in *Bedrock Edition*. Small coral growths are now also color-coordinated with the coral block they are attached to. Those are the major additions of CliffThree! Minor changes have also been done, such as: - Fixed kelp not generating in some ocean biomes - Altered the mob distribution of some biomes to accomodate for ButterBee - Minor tweaks to some water colors to blend better between biomes - Hopefully fixed a crash caused by tundra rocks I hope you enjoy exploring CliffThree!
release

CliffTree 3.0

3.0
11 окт. 2025 г.160Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10datapack
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Что нового
# __CliffThree (CliffTree 3.0)__ This update has been a long time coming! With this new major version, comes several key changes! ## __New add-on: [ButterBee](https://modrinth.com/datapack/butterbee)__ The first major addition isn't technically part of the base CliffTree experience, but it is something I have been working hard on: **Butterflies and Bees**, or **ButterBee** for short! ButterBee spices up CliffTree's ecosystems by adding new biome-dependant variants for chickens, cows, pigs, wolves, and even one new frog! This add-on will hopefully make exploration feel fresh, as you might discover new faces along your journey! For more information and download, [click here!](https://modrinth.com/datapack/butterbee) ## __Oceans: Decorations & New Biome__ While CliffTree has always had deeper oceans, not much has been done to make it feel different beyond that. With CliffThree, I attempt to address the general emptiness of oceans with some new additions: - New ocean biome, the **Kelp Forest**! With greenish water and sprawling with tall kelp, this biome can often be found bordering swamps. - Oceans now have several new decorations: - Rock formations and clusters can be found in most oceans - Sometimes, the rocks come in the form of scenic stone arches of various sizes - Additionally, deeper oceans can have tall stone spires and plateaus - Underwater bone formations can now be found. Very rarely, you can even find the skeletal remains of a large aquatic creature! - Ocean ravines are larger, more common, and generate with magma, reminiscent of the ones present in older versions of the game - Several ocean biomes have been given exclusive decoration: - Lukewarm oceans are now covered in vast spreads of tall seagrass - Frozen oceans generate with clumps of basalt and magma - Warm oceans have new additional coral crust formations, which can come in dense clusters, similar to ones found in *Bedrock Edition*. Small coral growths are now also color-coordinated with the coral block they are attached to. Those are the major additions of CliffThree! Minor changes have also been done, such as: - Fixed kelp not generating in some ocean biomes - Altered the mob distribution of some biomes to accomodate for ButterBee - Minor tweaks to some water colors to blend better between biomes - Hopefully fixed a crash caused by tundra rocks I hope you enjoy exploring CliffThree!
release

CliffTree 2.2.4

2.2.4+mod
5 окт. 2025 г.1 тыс.Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9fabric, forge, neoforge, quilt
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Что нового
- Fixed issue where most caves above y=0 are flooded starting with 1.21.9 This is a hotfix, but the true next update for CliffTree is just around the corner!
release

CliffTree 2.2.4

2.2.4
5 окт. 2025 г.301Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9datapack
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Что нового
- Fixed issue where most caves above y=0 are flooded starting with 1.21.9 This is a hotfix, but the true next update for CliffTree is just around the corner!
release

CliffTree 2.2.3

2.2.3+mod
17 авг. 2025 г.7 тыс.Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9fabric, forge, neoforge, quilt
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- Added support for **1.21.9 Snapshots (Fall Drop 2025)** - Reduced frequency of additional coal ore in Lush Caves - Added Russian translation (provided by @clarthen) - Fixed typo in English (US) advancement translation - Fixed typos in Mexican Spanish translation - Note that there are currently untranslated advancements in this language, contribution is welcome
release

CliffTree 2.2.3

2.2.3
17 авг. 2025 г.1,1 тыс.Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9datapack
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Что нового
- Added support for **1.21.9 Snapshots (Fall Drop 2025)** - Reduced frequency of additional coal ore in Lush Caves - Added Russian translation (provided by @clarthen) - Fixed typo in English (US) advancement translation - Fixed typos in Mexican Spanish translation - Note that there are currently untranslated advancements in this language, contribution is welcome
release

CliffTree 2.2.2

2.2.2+mod
12 авг. 2025 г.673Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, forge, neoforge, quilt
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Что нового
- Added Polish translation (provided by @jogurciQ) - Glacier Valleys now have packed ice on steep surfaces - Fixed a surface rule bug - Significantly reduced iron ore rates in Inferno caves (it's now around twice the regular amount instead of like, 5 times?) - Bumped to support 1.21.8
release

CliffTree 2.2.2

2.2.2
12 авг. 2025 г.188Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8datapack
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Что нового
- Added Polish translation (provided by @jogurciQ) - Glacier Valleys now have packed ice on steep surfaces - Fixed a surface rule bug - Significantly reduced iron ore rates in Inferno caves (it's now around twice the regular amount instead of like, 5 times?) - Bumped to support 1.21.8
release

CliffTree 2.2.1

2.2.1+mod
1 июл. 2025 г.4,5 тыс.Minecraft: 1.21.5, 1.21.6, 1.21.7fabric, forge, neoforge, quilt
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Что нового
- Supports 1.21.5 to 1.21.7 - Fixed feature order cycle error
release

CliffTree 2.2.1

2.2.1
1 июл. 2025 г.909Minecraft: 1.21.5, 1.21.6, 1.21.7datapack
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Что нового
- Supports 1.21.5 to 1.21.7 - Fixed feature order cycle error
release

CliffTree 2.2

2.2+mod
19 июн. 2025 г.803Minecraft: 1.21.6fabric, forge, neoforge, quilt
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Updated pack format to 1.21.6. No other changes :)
release

CliffTree 2.2

2.2
19 июн. 2025 г.321Minecraft: 1.21.6datapack
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Что нового
Updated pack format to 1.21.6. No other changes :)
release

CliffTree 2.2

2.2+mod
29 мая 2025 г.2,4 тыс.Minecraft: 1.21.5fabric, forge, neoforge, quilt
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### Tectonic 3.0 native compatibility - CliffTree now has native compatibility with [**Tectonic 3.0**](https://modrinth.com/datapack/tectonic) if you're using their respective mod versions! ### CliffTree Large Biomes & Amplified Enabler - Starting with this version, **Large Biomes** and **AMPLIFIED** world types can now be enabled with 2 add-on datapacks, [**CliffTree Horizons**](https://modrinth.com/datapack/clifftree-horizons) and [**CliffTree Spires**](https://modrinth.com/datapack/clifftree-spires) respectively. ### Other Changes - Regular hostile mobs can now spawn in Stone Oceans, allowing mob farms built on top of it to work - Slightly increased how common Striped Wolves are in Wooded and Coniferous Badlands - Glacier Valleys are now a mix of Snow Blocks and 1 block deep Powder Snow to ease traversal issues. Further tweaks for this biome are planned in the future - Various CliffTree biomes now make use of common tags found in modloaders with hopes of improving compatibility
release

CliffTree 2.2

2.2
29 мая 2025 г.562Minecraft: 1.21.5datapack
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### Tectonic 3.0 native compatibility - CliffTree now has native compatibility with [**Tectonic 3.0**](https://modrinth.com/datapack/tectonic) if you're using their respective mod versions! ### CliffTree Large Biomes & Amplified Enabler - Starting with this version, **Large Biomes** and **AMPLIFIED** world types can now be enabled with 2 add-on datapacks, [**CliffTree Horizons**](https://modrinth.com/datapack/clifftree-horizons) and [**CliffTree Spires**](https://modrinth.com/datapack/clifftree-spires) respectively. ### Other Changes - Regular hostile mobs can now spawn in Stone Oceans, allowing mob farms built on top of it to work - Slightly increased how common Striped Wolves are in Wooded and Coniferous Badlands - Glacier Valleys are now a mix of Snow Blocks and 1 block deep Powder Snow to ease traversal issues. Further tweaks for this biome are planned in the future - Various CliffTree biomes now make use of common tags found in modloaders with hopes of improving compatibility
release

2.1.1

2.1.1+mod
15 апр. 2025 г.3,4 тыс.Minecraft: 1.21.5fabric, forge, neoforge, quilt
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## CliffTree 2.1.1 Minor update with slight tweaks and an incompatibility fix! - Updated feature order cycles to match changes in vanilla 1.21.5, this should prevent crashes with worldgen mods if they are compatible - Removed snowflake particles from all biomes except Frozen Caves - This decision was made for the sake of immersion, as snowflake particles were able to spawn where it wouldn't logically snow such as indoors or underwater - They are kept for Frozen Caves as they fit the biome's vision as a frosted cavern covered in ice dust - Glacier Valleys are now grouped with Snowy Slopes for the "Adventuring Time" advancement, only discovering one of either is required - CliffTree already handles many biomes in groups for the sake of this advancement - A rework of Glacier Valleys might be planned for the future to make it more engaging
release

2.1.1

2.1.1
15 апр. 2025 г.901Minecraft: 1.21.5datapack
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## CliffTree 2.1.1 Minor update with slight tweaks and an incompatibility fix! - Updated feature order cycles to match changes in vanilla 1.21.5, this should prevent crashes with worldgen mods if they are compatible - Removed snowflake particles from all biomes except Frozen Caves - This decision was made for the sake of immersion, as snowflake particles were able to spawn where it wouldn't logically snow such as indoors or underwater - They are kept for Frozen Caves as they fit the biome's vision as a frosted cavern covered in ice dust - Glacier Valleys are now grouped with Snowy Slopes for the "Adventuring Time" advancement, only discovering one of either is required - CliffTree already handles many biomes in groups for the sake of this advancement - A rework of Glacier Valleys might be planned for the future to make it more engaging
release

2.0.3

2.0.3+mod
28 мар. 2025 г.4,7 тыс.Minecraft: 1.21.4fabric, forge, neoforge, quilt
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## CliffTree 2.0.3 for 1.21.4 - Fixed massive overpopulation issue in snowy taigas ## CliffTree 2.0.2 for 1.21.4 This is planned to be the last version to support 1.21.4, and future versions will revolve around the additions introduced by the "Spring to Life" drop ## Additions and Changes - Tall, pillar-like formations can now rarely generate inside mountain rings - Split Wooded Badlands into two biomes, the vanilla Wooded Badlands and CliffTree's Coniferous Badlands which features a mix of oak and spruce trees. Coniferous Badlands are identical to Wooded Badlands present in previous versions of CliffTree - "Temperate Beach" has been replaced by Tropical Beach, which features jungle trees and small patches of grass blocks. The former biome will remain in the files for compatibility purposes in a deprecated folder - Readjusted farm animal distribution in preparation for "Spring to Life" - Readjusted biome distribution, again - Fixed a vanilla oversight where underground lava lakes below Y=0 generate stone instead of deepslate - Fixed snow layers generating inside of village houses
release

2.0.3

2.0.3
28 мар. 2025 г.917Minecraft: 1.21.4datapack
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## CliffTree 2.0.3 for 1.21.4 - Fixed massive overpopulation issue in snowy taigas ## CliffTree 2.0.2 for 1.21.4 This is planned to be the last version to support 1.21.4, and future versions will revolve around the additions introduced by the "Spring to Life" drop ## Additions and Changes - Tall, pillar-like formations can now rarely generate inside mountain rings - Split Wooded Badlands into two biomes, the vanilla Wooded Badlands and CliffTree's Coniferous Badlands which features a mix of oak and spruce trees. Coniferous Badlands are identical to Wooded Badlands present in previous versions of CliffTree - "Temperate Beach" has been replaced by Tropical Beach, which features jungle trees and small patches of grass blocks. The former biome will remain in the files for compatibility purposes in a deprecated folder - Readjusted farm animal distribution in preparation for "Spring to Life" - Readjusted biome distribution, again - Fixed a vanilla oversight where underground lava lakes below Y=0 generate stone instead of deepslate - Fixed snow layers generating inside of village houses
release

CliffTree 2.1

2.1+mod
26 мар. 2025 г.2,6 тыс.Minecraft: 1.21.5fabric, forge, neoforge, quilt
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## CliffTree 2.1 - Spring to Life The first release for 1.21.5, the recent drop has benefitted CliffTree greatly, with new features that complement the pack's vision! **Features** - Included everything introduced in the Spring to Life drop, such as bushes, dry grass, cactus flowers, leaf litter, wildflowers, etc. - Short grass no longer generates on beaches, now replaced with short and tall dry grass. The grass color of beach and shore biomes have also been adjusted to be green thanks to this change. - Oasis cacti no longer have a chance to generate pink petals, since the cactus flower fills this niche more organically - Integrated new farm animal variants to CliffTree biomes - Leaf litter amount in forests is slightly reduced compared to vanilla - Windswept forests and pale gardens now also generate with leaf litter - Fallen trees have been updated to match vanilla's new implementation - Mushrooms and moss carpets no longer generate on non-fallen tree logs such as village roofs, in order to not be invasive to packs that add other structures
release

CliffTree 2.1

2.1
26 мар. 2025 г.660Minecraft: 1.21.5datapack
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## CliffTree 2.1 - Spring to Life The first release for 1.21.5, the recent drop has benefitted CliffTree greatly, with new features that complement the pack's vision! **Features** - Included everything introduced in the Spring to Life drop, such as bushes, dry grass, cactus flowers, leaf litter, wildflowers, etc. - Short grass no longer generates on beaches, now replaced with short and tall dry grass. The grass color of beach and shore biomes have also been adjusted to be green thanks to this change. - Oasis cacti no longer have a chance to generate pink petals, since the cactus flower fills this niche more organically - Integrated new farm animal variants to CliffTree biomes - Leaf litter amount in forests is slightly reduced compared to vanilla - Windswept forests and pale gardens now also generate with leaf litter - Fallen trees have been updated to match vanilla's new implementation - Mushrooms and moss carpets no longer generate on non-fallen tree logs such as village roofs, in order to not be invasive to packs that add other structures
release

2.0.1

2.0.1+mod
10 янв. 2025 г.62,5 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4fabric, forge, neoforge, quilt
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## [CliffTree x Tectonic Add-on](https://modrinth.com/datapack/clifftree-tectonic) An add-on datapack that adds compatibility with **Tectonic**'s terrain generation has been released, which can be downloaded [here](https://modrinth.com/datapack/clifftree-tectonic) ## 1.21+ Compatibility This version now supports **1.21 to 1.21.4** - Pale Gardens will only generate in 1.21.4 - River caves should generate in all supported versions ## Changes - Internal refactoring - Readjusted biome distribution, again - Fixed Inferno caves having a chance to generate floating ore veins - Fixed mushrooms not generating in the Nether
release

2.0.1

2.0.1
10 янв. 2025 г.3,5 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4datapack
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## [CliffTree x Tectonic Add-on](https://modrinth.com/datapack/clifftree-tectonic) An add-on datapack that adds compatibility with **Tectonic**'s terrain generation has been released, which can be downloaded [here](https://modrinth.com/datapack/clifftree-tectonic) ## 1.21+ Compatibility This version now supports **1.21 to 1.21.4** - Pale Gardens will only generate in 1.21.4 - River caves should generate in all supported versions ## Changes - Internal refactoring - Readjusted biome distribution, again - Fixed Inferno caves having a chance to generate floating ore veins - Fixed mushrooms not generating in the Nether
release

CliffTree 2.0

2.0+mod
9 дек. 2024 г.2,3 тыс.Minecraft: 1.21.4fabric, forge, neoforge, quilt
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# CliffTree 2.0: The Garden Awakens! With the new drop, CliffTree enters version 2.0, featuring a tweaked Pale Garden and new river caves! ## Pale Garden - Slightly more common and can generate on lower levels - Gave Pale Oak trees a more unique leaf shape compared to Dark Oak, with leaves that hang down slightly - Rebalanced hostile mob spawns in the Pale Garden to reduce the amount of distractions, letting you focus more on fending off the Creakings, which spawn slightly more frequently. - Made Oak trees uncommonly generate in the biome ## River Caves - Rivers can now carve through valleys, creating underground rivers that go through terrain! - Special thanks to Apollo for letting us reference their underground river code Additionally, biome distribution has been slightly readjusted
release

CliffTree 2.0

2.0
9 дек. 2024 г.1,1 тыс.Minecraft: 1.21.4datapack
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# CliffTree 2.0: The Garden Awakens! With the new drop, CliffTree enters version 2.0, featuring a tweaked Pale Garden and new river caves! ## Pale Garden - Slightly more common and can generate on lower levels - Gave Pale Oak trees a more unique leaf shape compared to Dark Oak, with leaves that hang down slightly - Rebalanced hostile mob spawns in the Pale Garden to reduce the amount of distractions, letting you focus more on fending off the Creakings, which spawn slightly more frequently. - Made Oak trees uncommonly generate in the biome ## River Caves - Rivers can now carve through valleys, creating underground rivers that go through terrain! - Special thanks to Apollo for letting us reference their underground river code Additionally, biome distribution has been slightly readjusted
release

1.8

1.8+mod
25 окт. 2024 г.2,9 тыс.Minecraft: 1.21.2, 1.21.3fabric, forge, neoforge, quilt
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# Clifftree 1.8 ## IMPORTANT - This update cuts support for 1.20.5 to 1.21.1, we took this decision to not bloat more the datapack with overlays - This update does not support the Winter Drop experiments, as the Pale Garden is still undergoing development ## Changelog: - Raised the amount of mushrooms in dark forests - New moss spreading!! - Moss can now grow in the walls and the ceiling - Moss can now grow cave vines, vines and spore blossoms - Azaleas are now more common - Added small rubble ruins to the deep dark - Added Spanish translations - Adjusted the spawn potential of animals in the sparse jungle, now wolves are more common - Improved the stone cliffs appearance - Added sunflower plains to the list of biomes that villages can spawn in - Added many tags to allow better compatibility with several mods
release

1.8

1.8
25 окт. 2024 г.611Minecraft: 1.21.2, 1.21.3datapack
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# Clifftree 1.8 ## IMPORTANT - This update cuts support for 1.20.5 to 1.21.1, we took this decision to not bloat more the datapack with overlays - This update does not support the Winter Drop experiments, as the Pale Garden is still undergoing development ## Changelog: - Raised the amount of mushrooms in dark forests - New moss spreading!! - Moss can now grow in the walls and the ceiling - Moss can now grow cave vines, vines and spore blossoms - Azaleas are now more common - Added small rubble ruins to the deep dark - Added Spanish translations - Adjusted the spawn potential of animals in the sparse jungle, now wolves are more common - Improved the stone cliffs appearance - Added sunflower plains to the list of biomes that villages can spawn in - Added many tags to allow better compatibility with several mods
release

Clifftree 1.7.2 (Fabric/Quilt) [Backport]

1.7.2+mod
21 авг. 2024 г.22,4 тыс.Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric, quilt
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Fix error in 1.20.1 due to missing diamond feature
release

Clifftree 1.7.2 (Forge/Neoforge) [Backport]

1.7.2+mod
21 авг. 2024 г.33,4 тыс.Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4forge, neoforge
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Fix error in 1.20.1 due to missing diamond feature
release

Clifftree 1.7.2 (Datapack) [Backport]

1.7.2
21 авг. 2024 г.2,1 тыс.Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4datapack
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Fix error in 1.20.1 due to missing diamond feature
release

Clifftree 1.7.1 (Fabric/Quilt) [Backport]

1.7.1+mod
21 авг. 2024 г.365Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric, quilt
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Caught up to date the backport for 1.20.0-4
release

Clifftree 1.7.1 (Forge/Neoforge) [Backport]

1.7.1+mod
21 авг. 2024 г.336Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge, neoforge
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Caught up to date the backport for 1.20.0-4
release

Clifftree 1.7.1 (Datapack) [Backport]

1.7.1
21 авг. 2024 г.107Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4datapack
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Caught up to date the backport for 1.20.0-4
release

CliffTree 1.7.1 (Fabric/Quilt)

1.7+mod
21 авг. 2024 г.20,1 тыс.Minecraft: 1.20.5, 1.20.6, 1.21, 1.21.1fabric, quilt
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Fixed the loot tables for smooth sandstone and red sandstone for 1.20.5
release

CliffTree 1.7.1 (Forge/Neoforge)

1.7+mod
21 авг. 2024 г.2,6 тыс.Minecraft: 1.20.5, 1.20.6, 1.21, 1.21.1forge, neoforge
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Что нового
Fixed the loot tables for smooth sandstone and red sandstone for 1.20.5
release

CliffTree 1.7.1 (Datapack)

1.7
21 авг. 2024 г.1,2 тыс.Minecraft: 1.20.5, 1.20.6, 1.21, 1.21.1datapack
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Что нового
Fixed the loot tables for smooth sandstone and red sandstone for 1.20.5
release

Clifftree 1.7 (Fabric/Quilt)

1.7+mod
20 авг. 2024 г.366Minecraft: 1.20.5, 1.20.6, 1.21, 1.21.1fabric, quilt
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## Additions - New sunflower plains overhaul, featuring higher density of sunflowers, a lot of dandelions and pumpkins - Added azaleas back to the moss patch out of people's request, they are less frequent than vanilla still - Fallen spruce logs and spruce village roofs now feature some mushroom alongside the moss - Added hidden suspicious sand/gravel to beaches - they generate bellow the surface level and aren't common to find, also feature very weak loot, so I wouldn't recommend looking for them - Added dirt caves which generate bellow the stone oceans, they feature plenty of coarse dirt at stone levels and gravel at deepslate - Added the dirt and gravel from the new dirt caves to the mushroom caves ## Fixes - Fixed grass generating on the frozen ocean icebergs - Fixed the biome distribution to not have spots of the wrong biome around fjords - Adjusted the size of dripstone caves to better match vanilla - Fixed the placement of mushrooms on mushroom caves - Small fixes to the biomes feature placement order to allow compatibility with BWG (thanks to Apollo for submitting the fix)
release

Clifftree 1.7 (Forge/Neoforge)

1.7+mod
20 авг. 2024 г.434Minecraft: 1.20.5, 1.20.6, 1.21, 1.21.1forge, neoforge
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Что нового
## Additions - New sunflower plains overhaul, featuring higher density of sunflowers, a lot of dandelions and pumpkins - Added azaleas back to the moss patch out of people's request, they are less frequent than vanilla still - Fallen spruce logs and spruce village roofs now feature some mushroom alongside the moss - Added hidden suspicious sand/gravel to beaches - they generate bellow the surface level and aren't common to find, also feature very weak loot, so I wouldn't recommend looking for them - Added dirt caves which generate bellow the stone oceans, they feature plenty of coarse dirt at stone levels and gravel at deepslate - Added the dirt and gravel from the new dirt caves to the mushroom caves ## Fixes - Fixed grass generating on the frozen ocean icebergs - Fixed the biome distribution to not have spots of the wrong biome around fjords - Adjusted the size of dripstone caves to better match vanilla - Fixed the placement of mushrooms on mushroom caves - Small fixes to the biomes feature placement order to allow compatibility with BWG (thanks to Apollo for submitting the fix)
release

Clifftree 1.7 (Datapack)

1.7
20 авг. 2024 г.80Minecraft: 1.20.5, 1.20.6, 1.21, 1.21.1datapack
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Что нового
## Additions - New sunflower plains overhaul, featuring higher density of sunflowers, a lot of dandelions and pumpkins - Added azaleas back to the moss patch out of people's request, they are less frequent than vanilla still - Fallen spruce logs and spruce village roofs now feature some mushroom alongside the moss - Added hidden suspicious sand/gravel to beaches - they generate bellow the surface level and aren't common to find, also feature very weak loot, so I wouldn't recommend looking for them - Added dirt caves which generate bellow the stone oceans, they feature plenty of coarse dirt at stone levels and gravel at deepslate - Added the dirt and gravel from the new dirt caves to the mushroom caves ## Fixes - Fixed grass generating on the frozen ocean icebergs - Fixed the biome distribution to not have spots of the wrong biome around fjords - Adjusted the size of dripstone caves to better match vanilla - Fixed the placement of mushrooms on mushroom caves - Small fixes to the biomes feature placement order to allow compatibility with BWG (thanks to Apollo for submitting the fix)
release

CliffTree 1.6.1 (Fabric/Quilt)

1.6.1+mod
9 июл. 2024 г.6,9 тыс.Minecraft: 1.20.5, 1.20.6, 1.21fabric, quilt
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bleh failed to fix warm caves
release

CliffTree 1.6.1 (Forge)

1.6.1+mod
9 июл. 2024 г.865Minecraft: 1.20.5, 1.20.6, 1.21forge
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Что нового
bleh failed to fix warm caves
release

CliffTree 1.6.1 (Datapack)

1.6.1
9 июл. 2024 г.871Minecraft: 1.20.5, 1.20.6, 1.21datapack
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Что нового
now the warm caves are fixed
release

CliffTree 1.6 (Fabric/Quilt)

1.6+mod
9 июл. 2024 г.149Minecraft: 1.20.5, 1.20.6, 1.21fabric, quilt
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Fixed copper not generating in the cave biomes
release

CliffTree 1.6 (Forge)

1.6+mod
9 июл. 2024 г.168Minecraft: 1.20.5, 1.20.6, 1.21forge
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Что нового
Fixed copper not generating in the cave biomes
release

CliffTree 1.6 (Data Pack)

1.6
9 июл. 2024 г.60Minecraft: 1.20.5, 1.20.6, 1.21datapack
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Что нового
Fixed copper not generating in the cave biomes
release

CliffTree 1.5 (Fabric/Quilt)

1.5+mod
6 июл. 2024 г.401Minecraft: 1.20.5, 1.20.6, 1.21fabric, quilt
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- decreased number of plains trees - moved the lakes from windswept forests to windswept gravelly hills
release

CliffTree 1.5 (Forge)

1.5+mod
6 июл. 2024 г.119Minecraft: 1.20.5, 1.20.6, 1.21forge
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Что нового
- decreased number of plains trees - moved the lakes from windswept forests to windswept gravelly hills
release

CliffTree 1.5 (Datapack)

1.5
6 июл. 2024 г.162Minecraft: 1.20.5, 1.20.6, 1.21datapack
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Что нового
- decreased number of plains trees - moved the lakes from windswept forests to windswept gravelly hills
release

CliffTree 1.4 (Fabric/Quilt)

1.4+mod
2 июл. 2024 г.667Minecraft: 1.20.5, 1.20.6, 1.21fabric, quilt
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Что нового
- Fixed the placement of lush caves and dripstone caves to better match vanilla - Adjusted the placement of tuff in caves - Added forest ferns, only placed bellow the leaves of trees
release

CliffTree 1.4 (Forge)

1.4+mod
2 июл. 2024 г.130Minecraft: 1.20.5, 1.20.6, 1.21forge
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Что нового
- Fixed the placement of lush caves and dripstone caves to better match vanilla - Adjusted the placement of tuff in caves - Added forest ferns, only placed bellow the leaves of trees
release

CliffTree 1.4 (Datapack)

1.4
2 июл. 2024 г.286Minecraft: 1.20.5, 1.20.6, 1.21datapack
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Что нового
- Fixed the placement of lush caves and dripstone caves to better match vanilla - Adjusted the placement of tuff in caves - Added forest ferns, only placed bellow the leaves of trees
release

CliffTree 1.3 (Fabric/Quilt)

1.3+mod
28 июн. 2024 г.523Minecraft: 1.20.5, 1.20.6, 1.21fabric, quilt
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Что нового
- Fix a potential crash due to bug MC-272370 - Adjusted the biome placement of windswept hills biomes once again - Added snowcapped file inside of the datapack for anyone to view or modify the biome placement
release

CliffTree 1.3 (Forge)

1.3+mod
28 июн. 2024 г.173Minecraft: 1.20.5, 1.20.6, 1.21forge
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Что нового
- Fix a potential crash due to bug MC-272370 - Adjusted the biome placement of windswept hills biomes once again - Added snowcapped file inside of the datapack for anyone to view or modify the biome placement
release

CliffTree 1.3 (Datapack)

1.3
28 июн. 2024 г.261Minecraft: 1.20.5, 1.20.6, 1.21datapack
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Что нового
- Fix a potential crash due to bug MC-272370 - Adjusted the biome placement of windswept hills biomes once again - Added snowcapped file inside of the datapack for anyone to view or modify the biome placement
release

CliffTree 1.2 (Fabric/Quilt)

1.2+mod
25 июн. 2024 г.488Minecraft: 1.20.5, 1.20.6, 1.21fabric, quilt
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Что нового
- Fixed problem with mushroom not generation on most of the nether - Adjusted the spawn of spiders, their different rates between biomes should be more noticeable now - Adjusted the biome placement of windswept hills and its variants, now it will be easier to find the gravelly and wooded variant
release

CliffTree 1.2 (Forge)

1.2+mod
25 июн. 2024 г.111Minecraft: 1.20.5, 1.20.6, 1.21forge
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Что нового
- Fixed problem with mushroom not generation on most of the nether - Adjusted the spawn of spiders, their different rates between biomes should be more noticeable now - Adjusted the biome placement of windswept hills and its variants, now it will be easier to find the gravelly and wooded variant
release

CliffTree 1.2 (Datapack)

1.2
25 июн. 2024 г.295Minecraft: 1.20.5, 1.20.6, 1.21datapack
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Что нового
- Fixed problem with mushroom not generation on most of the nether - Adjusted the spawn of spiders, their different rates between biomes should be more noticeable now - Adjusted the biome placement of windswept hills and its variants, now it will be easier to find the gravelly and wooded variant
beta

CliffTree 1.1 (Fabric/Quilt) [Backport]

1.1+mod
25 июн. 2024 г.2,4 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric, quilt
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Что нового
Backport for 1.20.1 to 1.20.4
beta

CliffTree 1.1 (Forge) [Backport]

1.1+mod
25 июн. 2024 г.2,1 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
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Что нового
Backport for 1.20.1 to 1.20.4
beta

CliffTree 1.1 (Datapack) [Backport]

1.1
25 июн. 2024 г.399Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4datapack
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Что нового
Backport for 1.20.1 to 1.20.4
release

CliffTree 1.1 (Quilt)

1.1+mod
23 июн. 2024 г.163Minecraft: 1.20.6, 1.21quilt
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Что нового
- Added biome colors for use in [jacobsjo's Datapack Map](https://map.jacobsjo.eu/) - Added translated names to all the custom biomes, for mods that use them like HUD mods (on the datapack version, the pack can be used as a resource pack to get this fix)
release

CliffTree 1.1 (Fabric)

1.1+mod
23 июн. 2024 г.429Minecraft: 1.20.6, 1.21fabric
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Что нового
- Added biome colors for use in [jacobsjo's Datapack Map](https://map.jacobsjo.eu/) - Added translated names to all the custom biomes, for mods that use them like HUD mods (on the datapack version, the pack can be used as a resource pack to get this fix)
release

CliffTree 1.1 (Forge)

1.1+mod
23 июн. 2024 г.171Minecraft: 1.20.6, 1.21forge
Скачать
Что нового
- Added biome colors for use in [jacobsjo's Datapack Map](https://map.jacobsjo.eu/) - Added translated names to all the custom biomes, for mods that use them like HUD mods (on the datapack version, the pack can be used as a resource pack to get this fix)
release

CliffTree 1.1 (Datapack)

1.1
23 июн. 2024 г.351Minecraft: 1.20.6, 1.21datapack
Скачать
Что нового
- Added biome colors for use in [jacobsjo's Datapack Map](https://map.jacobsjo.eu/) - Added translated names to all the custom biomes, for mods that use them like HUD mods (on the datapack version, the pack can be used as a resource pack to get this fix)
release

CliffTree 1.0 (Quilt)

1.0+mod
23 июн. 2024 г.76Minecraft: 1.20.6, 1.21quilt
Скачать
Что нового
Initial release
release

CliffTree 1.0 (Fabric)

1.0+mod
23 июн. 2024 г.117Minecraft: 1.20.6, 1.21fabric
Скачать
Что нового
Initial release
release

CliffTree 1.0 (Forge)

1.0+mod
23 июн. 2024 г.82Minecraft: 1.20.6, 1.21forge
Скачать
Что нового
Initial release
release

CliffTree 1.0 (Datapack)

1.0
23 июн. 2024 г.203Minecraft: 1.20.6, 1.21datapack
Скачать
Что нового
Initial release