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ВЕРСИИ (12)
beta
CLab 26.3.1
26.3.14 мая 2026 г.1,7 тыс.Minecraft: 1.20, 1.20.1forge, neoforge
Что нового
feat(renderer): add hardware occlusion culling for block entities
- Implemented HardwareOcclusionBlockEntityCuller with OpenGL query-based visibility detection
- Added BlockEntityCullingManager to handle registration and culling logic for block entities
- Integrated block entity culling into rendering pipeline via MixinBlockEntityRenderDispatcher
- Enhanced MixinLevelRenderer to process block entity queries after rendering phase
- Added support for distance-based query frequency adjustment and result batching
- Implemented proper resource management with query pool growth and cleanup routines
- Updated ClientClass to initialize and manage block entity culling system alongside entity culling
beta
CLab 26.3.1
26.3.14 мая 2026 г.322Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
feat(renderer): add hardware occlusion culling for block entities
- Implemented HardwareOcclusionBlockEntityCuller with OpenGL query-based visibility detection
- Added BlockEntityCullingManager to handle registration and culling logic for block entities
- Integrated block entity culling into rendering pipeline via MixinBlockEntityRenderDispatcher
- Enhanced MixinLevelRenderer to process block entity queries after rendering phase
- Added support for distance-based query frequency adjustment and result batching
- Implemented proper resource management with query pool growth and cleanup routines
- Updated ClientClass to initialize and manage block entity culling system alongside entity culling
beta
CLab 26.3.1
26.3.14 мая 2026 г.1,2 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
perf(culling): optimize hardware occlusion culling implementation
- Increased initial query pool size from 512 to 1024 for better performance
- Added shader caching mechanism to reduce redundant shader operations
- Implemented matrix caching for projection and model-view transformations
- Replaced direct shader drawing with optimized draw calls
- Removed redundant imports and cleaned up code structure
- Moved block entity culling logic to separate mixin class
- Added proper shader matrix updates during query batches
- Implemented resource cleanup in endQueryBatch methods
beta
CLab 26.3.1
26.3.14 мая 2026 г.398Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
perf(culling): optimize hardware occlusion culling implementation
- Increased initial query pool size from 512 to 1024 for better performance
- Added shader caching mechanism to reduce redundant shader operations
- Implemented matrix caching for projection and model-view transformations
- Replaced direct shader drawing with optimized draw calls
- Removed redundant imports and cleaned up code structure
- Moved block entity culling logic to separate mixin class
- Added proper shader matrix updates during query batches
- Implemented resource cleanup in endQueryBatch methods
beta
CLab 26.3
26.33 мая 2026 г.16Minecraft: 1.21, 1.21.1neoforge
Что нового
feat(rendering): add hardware occlusion culling for block entities
- Implemented HardwareOcclusionBlockEntityCuller with OpenGL query-based visibility detection
- Added BlockEntityCullingManager to handle registration and management of block entity cullers
- Integrated block entity culling into LevelRenderer with proper mixin injections and redirects
- Created IBlockEntityCuller interface for standardized culling implementation
- Optimized rendering by caching camera position and using batched queries
- Added proper resource cleanup and pool management for GPU queries
beta
CLab 26.3
26.33 мая 2026 г.40Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
feat(rendering): add hardware occlusion culling for block entities
- Implemented HardwareOcclusionBlockEntityCuller with OpenGL query-based visibility detection
- Added BlockEntityCullingManager to handle registration and management of block entity cullers
- Integrated block entity culling into LevelRenderer with proper mixin injections and redirects
- Created IBlockEntityCuller interface for standardized culling implementation
- Optimized rendering by caching camera position and using batched queries
- Added proper resource cleanup and pool management for GPU queries
beta
CLab 26.2
26.22 мая 2026 г.21Minecraft: 1.21, 1.21.1neoforge
beta
CLab 26.2
26.22 мая 2026 г.20Minecraft: 1.21, 1.21.1fabric, quilt
beta
CLab 26.2
26.22 мая 2026 г.25Minecraft: 1.20, 1.20.1forge, neoforge
beta
CLab 26.2
26.22 мая 2026 г.23Minecraft: 1.20, 1.20.1fabric, quilt
beta
CLab 26.1
26.12 мая 2026 г.25Minecraft: 1.21, 1.21.1neoforge
beta
CLab 26.1
26.12 мая 2026 г.19Minecraft: 1.21, 1.21.1fabric, quilt