COWMODSКаталог модов

ChunkPreLoader999

ChunkPreLoader999 is a powerful, performance-focused Minecraft plugin that allows server administrators to pre-load and maintain loaded specific areas of their worlds.

4421обновлён 7 окт. 2026 г.
ОптимизацияТехнологииГенерация мира

Описание

🌟 Features

  • Load rectangular areas or square and circular regions around a player-specific center.
  • Limit loading to configured chunks per tick and per-world area sizes.
  • Limit each player's permitted area size; chunk loading is serialized per world to keep server load predictable.
  • View loading progress, estimated remaining time, saved areas, and server memory status.
  • Cancel a load and release chunks loaded by an interrupted task.
  • Rename and resize saved areas.
  • Export and import area definitions and create backups of saved area data.
  • Automatically release inactive areas while retaining their saved definitions.
  • Track chunks shared by multiple areas so unloading one area does not release another area's chunks.

🎮 Commands

All commands are available through /cpl or /chunkpreloader.

CommandDescription
/cpl start <x1,z1> <x2,z2> <name>Load a rectangular area using two block-coordinate corners.
/cpl center <x,z>Set your radius center in block coordinates in your current world.
/cpl radius <radius-chunks>Load a square centered on your saved center, with the radius measured in chunks. Area name is generated automatically.
/cpl circle <radius-chunks> <name>Load a circular area centered on your saved center, with the radius measured in chunks.
/cpl cancel [area-name]Cancel your active load, optionally specifying its name.
/cpl listList saved areas and whether each is active.
/cpl info <name>Show an area's world, shape, chunk count, and coordinates.
/cpl statusShow saved area count, active loading tasks, managed force-loaded chunk count, and memory use.
/cpl unload <name>Unload and remove a saved area.
/cpl rename <old-name> <new-name>Rename a saved area.
/cpl resize <name> <x1,z1> <x2,z2>Replace a rectangular area's bounds and load the replacement.
/cpl export <area-name> <file-name>Export an area definition into the plugin's exports folder.
/cpl import <file-name> <new-area-name>Import a definition from the exports folder and save it.
/cpl backupCreate a timestamped backup of saved area data.
/cpl reloadReload configuration and restore eligible saved areas.

Coordinate and radius details

start, center, and resize accept block coordinates, not chunk coordinates. For example, 100,200 means block X=100 and block Z=200. The coordinates are converted to the chunks they touch. Radius values are in chunks; one chunk is 16 blocks. /radius creates a square. /circle creates a circular footprint measured by chunk distance from the center chunk.

Area names are 1–32 letters, numbers, underscores, or hyphens. Export names are 1–64 letters, numbers, underscores, or hyphens. Set a center separately in each world; it is private to the player who set it.

🔐 Permissions

Each command has its own permission node. Basic access is granted by default for loading and read-only commands; area administration commands default to operators.

  • chunkpreloader.command.start, .center, .radius, .cancel, .list, .info, .status
  • chunkpreloader.command.unload, .rename, .resize, .export, .import, .backup, .reload
  • chunkpreloader.notifications receives notices when notifications.enabled is true.
  • chunkpreloader.admin grants administrative permissions and bypasses the player-specific area cap.
  • chunkpreloader.limit.<size> grants the matching configured area-size tier (for example, chunkpreloader.limit.5000).

The server's configured per-world limit is an upper bound for all players. Without chunkpreloader.admin, the effective limit is the lesser of that upper bound and the player's default or granted tier.

⚙️ Configuration

The default config.yml is:

enabled-worlds:
  - world
  - world_nether
  - world_the_end

performance:
  # Maximum number of chunks to force-load per server tick per active task
  chunks-per-tick: 100
  # Maximum number of saved/loading chunks an area may contain
  max-area-size: 10000
  # Warn players before starting large loads
  show-warnings: true

auto-unload:
  # Release force-loaded chunks after an area has had no player activity
  enabled: false
  # Inactivity timeout in minutes
  timeout: 1440

autosave:
  # Save managed area definitions every this many seconds
  interval: 300

notifications:
  # Notify permitted online players when a load finishes/fails or an area auto-unloads
  enabled: false

permissions:
  # Maximum area size for a player without an elevated size permission
  default-max-area-size: 1000
  # Additional chunk limits available through chunkpreloader.limit.<size>
  area-size-limits:
    - 5000
    - 10000

world-specific:
  world:
    max-area-size: 10000
    chunk-load-speed: 100
  world_nether:
    max-area-size: 5000
    chunk-load-speed: 50
  world_the_end:
    max-area-size: 5000
    chunk-load-speed: 50
  • enabled-worlds: Worlds where area loads and restorations are permitted.
  • performance.chunks-per-tick: Default maximum chunks a load processes per server tick. Larger values finish sooner but create more server work per tick.
  • performance.max-area-size: Default maximum chunks in one area; also the upper limit for per-world limits.
  • performance.show-warnings: Warn players before a load larger than half their effective area limit.
  • auto-unload.enabled: Release active area chunks after inactivity. Saved definitions remain and can be restored when a player returns to the area.
  • auto-unload.timeout: Inactivity duration in minutes before release.
  • autosave.interval: Interval in seconds between saving area data; values below 10 seconds are raised to 10.
  • notifications.enabled: Send load success/failure and auto-unload notices to online players with chunkpreloader.notifications.
  • permissions.default-max-area-size: Chunk cap for players without a configured size-tier permission.
  • permissions.area-size-limits: The size tiers available as chunkpreloader.limit.<size> permissions.
  • world-specific.<world>.max-area-size: Maximum area size in chunks for that world.
  • world-specific.<world>.chunk-load-speed: Per-tick chunk batch size for that world, overriding the global batch setting.

Invalid or too-small safety settings are clamped to safe minimums when the plugin starts or reloads.

💾 Saved areas and backups

Area definitions are saved automatically and restored after a restart. With inactivity unloading enabled, chunks are released but the definition is retained; entering its area can start restoration again. Area exports are stored in the plugin's exports folder, and /cpl backup writes timestamped data backups to its backups folder.

Chunks shared by multiple managed areas remain force-loaded until the final owning area is unloaded. Any force-load setting that was already present before the plugin began managing a chunk is restored when the plugin releases its management of that chunk.

Последние версии

Все версии →
release

ChunkPreLoader999 1.0.2 The Command Perms Update!

1.0.2
7 окт. 2026 г.42Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
Скачать
Что нового
## 1.0.2 * Added cancellable chunk loading with progress and time estimates. * Added command permissions, configurable player area limits, and tab completion. * Added circular chunk loading, area rename and resize, import and export, and data backups. * Added loading notifications and player-specific radius centers. * Fixed unsafe chunk operations, area size overflow, and malformed coordinate handling. * Fixed overlapping area unloads, incomplete load cleanup, and duplicate area conflicts. * Fixed inactivity tracking, saved area restoration, and configuration reload behavior. * Fixed invalid loading settings and inaccurate chunk and radius reporting.
release

ChunkPreLoader999 1.0.1 Performance And Commands Update

1.0.1
23 нояб. 2025 г.251Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10bukkit, paper, purpur, spigot
Скачать
Что нового
## Added Features - **New Commands**: - `/cpl list` - Display all currently loaded areas with names, coordinates, and world information - `/cpl info <name>` - Show detailed information about a specific area including total chunks, loading progress, and coordinates - `/cpl reload` - Reload the configuration and all saved areas - `/cpl status` - Show the current status of the plugin including total loaded chunks, enabled worlds, and memory usage - **Performance Settings**: - Added configurable chunk loading speed (chunks per tick) - Added maximum area size limits - Added performance warnings for large areas - **Auto-unload Timer**: - Automatic unloading of areas after a specified period of inactivity - Configurable timeout duration - **World-specific Settings**: - Different configuration values per world (max area size, load speed) - Separate limits for overworld, nether, and end - **Auto-save Interval**: - Periodic saving of area data to prevent loss on crashes - Configurable interval in seconds - **Async Chunk Generation**: - Improved performance by spreading chunk loading across multiple server ticks - Better chunk generation handling during loading process - Reduced server lag during large area loading
release

ChunkPreLoader999 1.0.0

1.0.0
15 окт. 2025 г.149Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10bukkit, paper, purpur, spigot
Скачать
Что нового
### THE FIRST RELEASE