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ChunkManager

Optimizes chunk loading to reduce server lag.

Автор: TheeCobra12,1 тыс.32обновлён 2 окт. 2026 г.
УправлениеОптимизацияУтилиты

Описание

Commands

CommandDescription
/cmOpen GUI
/cm helpList every command
/chunkstatusView performance stats
/chunkreloadReload config
/optimizechunksForce chunk optimization
/chunkgcFree up memory
/chunksummaryWorld analysis
/maintenance <on|off|auto|status>Toggle maintenance mode
/chunklang <lang>Change language
/chunkanalyze [world]Analyze chunk complexity
/chunkregionsRegion stats
/chunkmetricsAdvanced metrics
/cmtopMost expensive loaded chunks
/cminspectWhy your current chunk is kept loaded
/cmfreeze <add|remove|list|clear>Pin chunks so they never unload
/cmpregen <start|stop|status|resume> [radius]Pre-generate chunks
/cmvizChunk border particles coloured by heat
/cmrtpsPer-region TPS (Folia)
/cmmap <refresh|on|off>Dynmap/BlueMap hot-chunk overlay

Permissions

PermissionDescriptionDefault
chunkmanager.adminAll commandsop
chunkmanager.notifyPerformance notificationsop
chunkmanager.bypassNever marked AFK, no loading limitsfalse
chunkmanager.radius.1 to chunkmanager.radius.6Per-rank preload radiusfalse

Features

  • Heat-Based Unloading - Tracks activity, unloads cold chunks
  • Auto Performance Adjust - Adapts to TPS/RAM automatically
  • Chunk Prefetching - Predicts where players go, preloads chunks
  • Region Optimization - Optimizes areas based on activity
  • Smart Caching - Fast chunk reloading
  • Live Monitoring - TPS, memory, cache stats
  • Multi-Language - en, es, fr, de, pt, it, ru, ja, ko, zh, ar
  • Developer API - Hook into it from your plugins
  • World Blacklist - Exclude worlds you don't want managed
  • Folia Support - Runs on Folia, Paper, Spigot and Bukkit 1.20.4 - 1.21.x
  • AFK Saver - Idle players load fewer chunks, restored the moment they move
  • Entity Limiter - Per-chunk caps for mobs, animals and items, named and tamed always safe
  • Pre-Generation - TPS-aware, resumable, skips chunks that already exist
  • Frozen Chunks - Pin any chunk so it never unloads
  • Top Chunks & Analyzer - See which chunks cost the most and why
  • Region TPS - Per-region tick times on Folia
  • Map Overlay - Hot chunks drawn on Dynmap and BlueMap
  • Respects Other Plugins - Never unloads force-loaded chunks, plugin tickets, WorldGuard regions or a running Chunky
  • PlaceholderAPI - TPS, chunks, AFK and per-chunk values for scoreboards and tab lists

PlaceholderAPI

Values are cached once a second, so they are safe in scoreboards and tab lists.

Server placeholders
PlaceholderReturns
%chunkmanager_tps%Current TPS
%chunkmanager_tps_color%TPS with a green/yellow/gold/red colour
%chunkmanager_tick%Tick time in ms
%chunkmanager_tick_p95%Tick time p95 over the last 5 minutes
%chunkmanager_status%EXCELLENT, GOOD, MODERATE, POOR or CRITICAL
%chunkmanager_platform%Folia, Paper, Spigot or Bukkit
%chunkmanager_memory_used%Used memory in MB
%chunkmanager_memory_max%Max memory in MB
%chunkmanager_memory_percent%Memory usage in percent
%chunkmanager_chunks%Loaded chunks across all worlds
%chunkmanager_world_chunks_<world>%Loaded chunks in one world
%chunkmanager_chunks_queue%Chunks waiting to load
%chunkmanager_chunks_loading%Chunks loading right now
%chunkmanager_loads_per_minute%Chunk loads in the last minute
%chunkmanager_unloads_per_minute%Chunk unloads in the last minute
%chunkmanager_culled%Entities removed by the limiter
%chunkmanager_frozen%Frozen chunks
%chunkmanager_radius%Current preload radius
%chunkmanager_maintenance%yes/no
%chunkmanager_afk_count%Players currently AFK
%chunkmanager_worst_region%Slowest region in ms (Folia)
%chunkmanager_pregen_active%yes/no
%chunkmanager_pregen_percent%Pre-generation progress
Player placeholders
PlaceholderReturns
%chunkmanager_afk%yes/no
%chunkmanager_idle_seconds%Seconds since the player last moved
%chunkmanager_player_radius%The player's preload radius
%chunkmanager_bedrock%yes/no (Geyser)
%chunkmanager_chunk_x%Chunk X the player stands in
%chunkmanager_chunk_z%Chunk Z the player stands in
%chunkmanager_chunk_heat%Heat of that chunk
%chunkmanager_chunk_cost%Cost score of that chunk
%chunkmanager_chunk_entities%Entities in that chunk
%chunkmanager_chunk_tiles%Tile entities in that chunk
%chunkmanager_chunk_frozen%yes/no
Developer API

Setup

depend: [ChunkManager]

Get API

ChunkManagerAPI api = (ChunkManagerAPI) Bukkit.getPluginManager().getPlugin("ChunkManager");

Methods

// Basics
api.getCurrentRadius();
api.isMaintenanceMode();
api.setMaintenanceMode(true);

// Per-player
api.setPlayerRadius(player, 8);
api.getPlayerRadius(player);

// Stats
api.getAverageTickTime();
api.getMemoryUsagePercentage();
api.getLoadedChunksCount();

// Actions
api.forceChunkOptimization();
api.forceGarbageCollection();
api.reloadConfiguration();

// Async
api.getWorldStatistics(world); // returns CompletableFuture

// Extra
api.getCurrentTps();
api.isBedrockPlayer(player);
api.getQueuedChunksCount();
config.yml
chunk-loading-radius: 3
cache-expiration-time: 30000
max-chunks-to-load: 5
max-cache-size: 100
logging-level: INFO
language: en

afk:
  enabled: true
  idle-seconds: 300
  radius: 1
  view-distance: 0

entity-limiter:
  enabled: false
  total-limit: 100

spawn-chunks:
  radius: -1

Updated Previews:

Preview 1 Preview 2 Preview 3 Preview 4

Последние версии

Все версии →
release

ChunkManager 1.4.0

1.4.0
2 окт. 2026 г.1,1 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3bukkit, folia, paper, purpur, spigot
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Что нового
- New dialog menus on 1.21.6+: `/cm` now opens clean screens for settings, features, pre-generation and top chunks - Bedrock and older clients still get the chest menu, and `/cm menu` always opens it - Feature toggles now apply right away, no reload needed - The Smart Unloading toggle now actually works - Pre-generation can be started from the console, and big runs ask before starting - Teleporting to a top chunk now lands you somewhere safe - `/chunkanalyze <world>` checks a whole world, `/chunkanalyze here` checks your chunk - Help, status and analyzer messages are tidier and fully translated - Floodgate players are now detected as Bedrock - Tab completion only suggests what matches what you typed
release

ChunkManager 1.3.8

1.3.8
5 сент. 2026 г.636Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, spigot
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Что нового
- Full Folia support, plus Paper, Spigot and Bukkit on 1.20.4 to 1.21.x - Lighter on the server: no idle threads, capped background chunk loading - Pre-generation skips chunks that already exist - Entity limiter now catches busy chunks properly - New AFK saver: idle players load fewer chunks until they move - New `spawn-chunks.radius` option (1.20.5+) - Every message is now translated, with one clean style and a `[CM]` prefix - New `/cm help` command - Menus no longer flicker, and shift-click changes values by 5 - Smoother on Spigot: chunk preloads are spread across ticks instead of stalling - `/chunkmetrics` shows loads per minute, culled entities and tick p95 - PlaceholderAPI support: `%chunkmanager_tps%`, `_chunks`, `_afk`, `_chunk_cost` and more
release

ChunkManager 1.3.7

1.3.7
22 авг. 2026 г.395Minecraft: 1.20, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, spigot
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Что нового
### Performance - Much lighter chunk cost tracking - scanning is now spread out instead of sweeping every loaded chunk at once - Removed a per-tick scan that ran constantly and did nothing - Chunk unloading no longer stalls the main thread - Faster startup and shutdown, no more delay when stopping the server - Chunk border particles are far cheaper on your client and network - Lower memory use overall, especially on worlds with many loaded chunks ### Fixes - Frozen chunks now genuinely stay loaded - Entity limiter no longer removes tamed pets, villagers, leashed or named mobs, or item frames - Portal preloading works on servers with custom world names - Pre-generation saves progress as it runs, so a crash no longer loses your work - Large pre-generation radii no longer spike memory on start - Scheduled optimisation no longer skips its run time - Menus open correctly on Folia ### Improvements - The dynamic radius thresholds in config.yml now actually apply - Entity limiter has new protected-types and protected-items lists - Chunk tickets are now used to hold teleport destinations - Messages support hex colours with &#RRGGBB - The Nether and The End are no longer excluded by default
release

ChunkManager 1.3.6

1.3.6
20 июн. 2026 г.1,7 тыс.Minecraft: 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, spigot
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Что нового
- Fixed lag that slowly built up when players were online - Fixed several memory leaks that dragged down performance on long uptimes - Chunk pre-generation (`/cmpregen`) now covers the whole area you ask for - Now reads TPS from [spark](https://modrinth.com/plugin/spark) when it's installed, for more accurate decisions - Entity limiter no longer mixes up chunks between worlds
release

ChunkManager 1.3.5

1.3.5
14 июн. 2026 г.192Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2bukkit, folia, paper, spigot
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Что нового
**Fixes** - Fixed a spam of errors in the console on Folia servers while smart unloading was running, and the same error when using **/cminspect**. The "is this chunk kept loaded" checks now run safely on Folia.
release

ChunkManager 1.3.4

1.3.4
14 июн. 2026 г.19Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2bukkit, folia, paper, spigot
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Что нового
**New** - **Plays nice with pre-generators** – ChunkManager no longer unloads chunks that Chunky, WorldBorder, /forceload or other plugins are keeping loaded, and it pauses its own unloading while a pre-gen is running so it doesn't undo the work. - **/cminspect** now also tells you when a chunk is held by another plugin or kept loaded because a pre-gen is running. **Config** - New **preloaded-chunks** section to fine-tune all of this (on by default).
release

ChunkManager 1.3.3

1.3.3
13 июн. 2026 г.49Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, folia, paper, spigot
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Что нового
**New** - **Diagnostics menu** - see live TPS, memory, and your laggiest chunks and regions at a glance. - **Predictive Loading menu** - turn teleport and portal preloading on/off and change the radius, right in the GUI. **Fixes** - Fixed the chunk teleport menu messing with other menus - clicking around after a teleport no longer warps you. - Fixed a slow memory leak from portal preloading. - Feature toggles now take effect right away instead of needing a restart.
release

ChunkManager 1.3.2

1.3.2
30 мая 2026 г.371Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2bukkit, folia, paper, spigot
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Что нового
**New** - **/cminspect** – tells you why the chunk you're standing in is staying loaded (frozen, ticket, WorldGuard, a nearby player, or /forceload). - **/cmpregen resume** – pre-generation now survives restarts. Pick up where it left off instead of starting from zero. - The full GUI is now translated in all 11 languages (it was English-only before). **Fixes** - Fixed crashes and instability on Folia (smart unloading, region monitor, pre-gen). - Fixed a chunk cache memory leak under heavy load. - Fixed heatmap data being lost on restart in the Nether and End. **Config** - Thread count is now configurable (chunk-processor, 0 = auto). - Added the missing region-tick-monitor and map-overlay options to config.yml.
release

ChunkManager 1.3.1

1.3.1
17 апр. 2026 г.664Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, folia, paper, spigot
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Что нового
~ Added Folia Support ~ Neater Messages ~ Added Support for BlueMap and Dynmap
release

ChunkManager 1.3.0

1.3.0
1 апр. 2026 г.365Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, folia, paper, spigot
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Что нового
# ChunkManager v1.3.0 ## Compatibility - Now fully supports Minecraft 1.21 - 1.21.11 - Updated WorldGuard integration for latest versions - GeyserMC auto-detection for Bedrock players ## New Features - Smart TPS throttling — automatically scales back operations when server is under load - Entity limiter — keeps chunk entity counts in check to prevent lag - Chunk load priority — players nearby get chunks loaded first - Teleport & portal preloading — destination chunks load before you arrive - Adaptive player loading — adjusts chunk radius based on player ping - Chunk ticket system — keeps important chunks loaded efficiently - `/cmtop` command — see the top 10 most expensive chunks on your server - Features menu — toggle every new feature on/off in the GUI ## Improvements - Improved message quality and color consistency across all commands - 20+ command messages now fully translatable (11 languages supported) - Arabic language support added - Better region handling for negative coordinates - Chunk visualizer updated for 1.21 particle changes - Various thread safety and stability fixes