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Chest Thief

Bring danger to your storage with the Chest Thief — an outcast trader who steals your most valuable items and vanishes into the night. This mod adds a new hostile mob that sneaks into bases and villages, turning your loot into a constant risk.

Автор: Daddelhat4853обновлён 10 мая 2026 г.
Мобы

Описание

Chest Thief mod - Steal & Disappear Into the Night!

Your chests are being robbed. The thief doesn't vanish — it takes your loot to a real underground dungeon you can raid to get it back. On a multiplayer server, everyone's loot ends up in the same place — and whoever gets there first takes everything.


Your base is a target.
A thief spawns near player chests, steals at night, and disappears. The more you own, the more often it comes. Secure your base — or go on the offensive.

Find the dungeon.
Stolen items accumulate in a criminal base somewhere in your world, packed with loot
from every chest in the area. A Wandering Trader sells a map. Fight through the guards
and take it all — including what was stolen from your neighbours.

Run your own operation.
Kill the guards, mine their chest with a Silk Touch tool, and bring it home. Thieves
will start delivering stolen goods to you instead. On a multiplayer server, nobody
needs to know it's there.

Use the thief as a spy.
Put a lead on a captured Chest Thief and it will walk you toward the nearest chest it can find — a dungeon, a hidden cache, or another player's base they thought was secret.


Compatibility

Fabric APIRequired
Cloth ConfigOptional — in-game config screen
Xaero's MinimapOptional — waypoints for located bases

Configuration

Config files live in your Minecraft config/ folder. They are created automatically on first launch. New fields added by mod updates appear automatically with sensible defaults — no manual migration needed. All values can also be changed via the Cloth Config
in-game screen.


chest_thief_config.json

Spawning

FieldDefaultDescription
spawnWeight20How common the thief is. Cows are 8 — higher means more frequent
spawnMinGroup1Minimum group size when spawning
spawnMaxGroup2Maximum group size when spawning
spawnMinNearbyChests2Minimum chests within detection range before a thief may spawn
spawnBiomes(most overworld biomes)List of biome IDs the thief spawns in

Stealing

FieldDefaultDescription
chestDetectionRadius100How far (blocks) the thief scans for chests
chestDetectionMaxVerticalDist16Max vertical distance to a chest. Low values exclude buried dungeons
chestInteractionIntervalTicks60Ticks between steal attempts (20 = 1 second)
maxCarrySlots5How many item stacks the thief can carry before leaving
stealOnlyListedItemsfalseIf true, only items in chest_thief_values.json can be stolen

Combat

FieldDefaultDescription
panicChance0.4Chance (0–1) the thief flees and drops an item when attacked
panicDurationTicks200How long the thief sprints away in panic (200 = 10 seconds)
berserkDurationTicks300Duration of berserk mode (300 = 15 seconds)
berserkSpeedMultiplier1.5Speed multiplier during berserk (+50 % over base speed)
berserkFollowRange50.0Block radius the thief tracks targets during berserk

Stealth

FieldDefaultDescription
nightSpeedBonus0.12Flat speed added at night on top of base movement speed
stealthChance0.85Chance (0–1) to go invisible when the cooldown expires
stealthMinTicks60Minimum duration of each invisible period (60 = 3 seconds)
stealthMaxTicks140Maximum duration of each invisible period (140 = 7 seconds)
stealthCooldownMinTicks200Minimum pause between invisible periods (200 = 10 seconds)
stealthCooldownMaxTicks400Maximum pause between invisible periods (400 = 20 seconds)

Departure

FieldDefaultDescription
departDelayTicks400Ticks the thief waits with a full inventory before leaving (400 = 20 seconds)
departDurationTicks600Ticks the thief walks away before despawning — your last window to intercept
maxAgeTicks48000Maximum thief lifetime before it departs regardless (48000 = 2 Minecraft days)
leavingSoundEnabledtrueWhether the thief plays a smug sound while departing
leavingSoundMinTicks80Minimum interval between departure sounds (80 = 4 seconds)
leavingSoundMaxTicks160Maximum interval between departure sounds (160 = 8 seconds)
leaveDurationTicks200How long the thief walks away from a chest when its inventory is full

chest_thief_values.json

A map of item ID → priority value. The thief always steals the highest-priority item
it finds in a chest.

{                                                                                                                                                                                                                                
  "minecraft:nether_star": 1000,                                                 
  "minecraft:elytra": 900,
  "minecraft:diamond": 500,
  "minecraft:iron_ingot": 200                                                                                                                                                                                                    
}

Items not in the list get priority 1 and can still be stolen — the list only controls
what gets taken first. Set stealOnlyListedItems: true in chest_thief_config.json to restrict stealing to listed items only.

Default priorities (highest to lowest): Nether Star, Elytra, Enchanted Golden Apple, Totem of Undying, Beacon, Netherite gear, Diamond gear, Gold, Iron, Ender Pearl, and more.


syndicate_config.json

World generation

FieldDefaultDescription
baseSpacingChunks32Grid cell size in chunks. Larger = rarer bases
baseSeparationChunks12Minimum distance from cell edge to base centre

Guards

FieldDefaultDescription
guardArrowDamage2.3Base arrow damage (vanilla skeleton = 2.0)
guardsPerItem0.5Guards spawned per item in the base (rounded down)
minGuards4Minimum guards regardless of loot count
maxGuards16Maximum guards regardless of loot count
guardRespawnIntervalTicks6000Ticks between respawn checks (6000 = 5 minutes)
guardRespawnPlayerBuffer8Buffer (blocks) around the base AABB that blocks respawn

Loot

FieldDefaultDescription
starterLootTotal10Items placed in the base at world generation
starterValuableCount3How many of those are mid-tier valuables; the rest is filler
raidThreshold0.3Base is considered raided when loot drops below 30 % of peak
lootDeliveryRadius1000000Max distance (blocks) a thief travels to deliver loot

Discovery

FieldDefaultDescription
mapTraderChance0.5Chance (0–1) a Wandering Trader sells a map to the nearest base
createXaeroWaypointsfalseAdd a waypoint in Xaero's Minimap when a base is located

Галерея

Two thieves caught in actionThief stealing

Последние версии

Все версии →
release

Chest Thief 26.1.x-1.2.5

26.1.x-1.2.5
10 мая 2026 г.256Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
This release contains internal improvements to how Syndicate bases are placed in the world. No new gameplay features. --- Performance fixes (chunk loading)
release

Chest Thief 26.1.x-1.2.4

26.1.x-1.2.4
10 мая 2026 г.25Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
Syndicate Chest requires Silk Touch to pick up Syndicate Chests can now only be picked up with a Silk Touch tool. Without it the block is destroyed and the contents drop on the ground — exactly like a regular chest. This makes it possible to establish your own criminal syndicate: craft a Syndicate Chest, place it wherever you like, and thieves will deliver loot to the nearest Syndicate Chest within the delivery radius — regardless of whether it belongs to a generated base. Xaero's Minimap — waypoints are cleaned up automatically When a Syndicate Base is removed from the registry (e.g. because all its chests were blown up with TNT), the corresponding waypoint in Xaero's Minimap is now removed automatically. The minimap will no longer point to an empty hole in the ground. Other changes - Wandering Trader map chance raised to 50% by default - Xaero's Minimap integration: waypoint creation and removal are now logged correctly
release

Chest Thief 26.1.x-1.2.3

26.1.x-1.2.3
10 мая 2026 г.31Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
This update adds two optional integrations that activate only when you have the relevant mods installed. Everything works identically without them. --- Mod Menu + Cloth Config support If you have https://modrinth.com/mod/modmenu and https://modrinth.com/mod/cloth-config installed, a Config button now appears next to Chest Thief in the Mod Menu list. The config screen gives you in-game control over all tunable settings across both the Chest Thief and Syndicate modules — no more editing JSON files by hand. Changes are saved to the existing config files when you click Save. --- Xaero's Minimap waypoint integration If you have https://modrinth.com/mod/xaeros-minimap installed, the mod can automatically place a waypoint at a Syndicate Base when you locate one — either via /locate syndicate:syndicate_base or by using the Syndicate Map item. This is off by default. Syndicate Bases are meant to be discovered, not handed to you on a map. To enable it, go to the config screen and turn on Show Bases on Xaero's Minimap under the Syndicate tab. --- All three mods are optional Cloth Config, Mod Menu and Xaero's Minimap are all soft dependencies — the game will start and run normally without any of them. Mix and match as you like.
release

Chest Thief 26.1.x-1.2.2

26.1.x-1.2.2
9 мая 2026 г.71Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
Fixed /locate command, so you can find the syndicate base
release

Chest Thief 26.1.x-1.2.1

26.1.x-1.2.1
9 мая 2026 г.16Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
Changes default values for several properties for improved fun!
release

Chest Thief 26.1.x-1.2.0

26.1.x-1.2.0
9 мая 2026 г.25Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
- Guards now fire **carrot arrows** — arrows look like flying carrots and drop a carrot on impact - Guard arrow damage configurable via `guardArrowDamage` - Guard shoot sound replaced with a dedicated sound event — swap the OGG file to customise without touching code - **Syndicate Map** now behaves like a treasure map: your position shown as a moving marker even when far outside bounds - `/locate structure syndicate:syndicate_base` now returns precise shaft entrance coordinates - Starter loot split into valuable and filler categories - **Syndicate Chest** block added — custom dark-red delivery chest, craftable and in creative mode - New config fields: `starterValuableCount`, `lootDeliveryRadius`, `guardRespawnIntervalTicks`, `guardRespawnPlayerBuffer`, `guardArrowDamage` Stolen loot is now delivered to underground Syndicate bases instead of disappearing permanently - Bases generate across the world with configurable frequency - **Syndicate Guards** spawn inside bases — counts scale with accumulated loot - **Syndicate Map** item: buy from Wandering Traders to reveal the nearest base - New config file `syndicate_config.json`
release

Chest Thief 26.1.1-1.0.1

26.1.1-1.0.1
14 апр. 2026 г.37Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
- Climbs ladders, vines and scaffolding to reach chests on upper floors and in basements - Opens fence gates and trapdoors to get past simple barriers — and closes them again on the way out - Leaps over small gaps in the terrain - Moves on to a different chest if one turns out to be unreachable - Various movement and navigation improvements
release

Chest Thief 26.1.1-1.0.0

26.1.1-1.0.0
9 апр. 2026 г.24Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
Initial public version