COWMODSКаталог модов
CC SmartCard

ВЕРСИИ (8)

beta

0.6.0 - Access Gates and Passage Sensors

0.6.0
16 июл. 2026 г.1,1 тыс.Minecraft: 1.21.1neoforge
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Что нового
### Added - Added paired Gate Cabinets with animated glass barriers and the `access_gate` peripheral. - Added one- and two-block automatic gate pairing, asynchronous movement, obstruction reopening, and fail-open lifecycle handling. - Added the Passage Sensor peripheral with configurable anonymous entity observations, snapshots, and entry/exit/reset events. - Added Gate Cabinet and Passage Sensor recipes, models, translations, domain language, ADRs, and implementation documentation. - Added self-drop loot tables for all player-placeable device blocks.
beta

0.5.0 - Fingerprint Scan Result Table

0.5.0
8 июл. 2026 г.31Minecraft: 1.21.1neoforge
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Что нового
### Changed - `fingerprint_scanner.scan()` now returns a player identity table `{ uuid, name }` on success. - Cancelled scans now return `nil, "scan cancelled"` instead of raising, so error values no longer collide with identity values.
beta

0.4.1 - Smart Card Texture Cleanup

0.4.1
8 июл. 2026 г.15Minecraft: 1.21.1neoforge
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Что нового
### Fixed - Removed the dark outer shadow from the Smart Card textures so dyed cards render cleaner in hand and in readers.
beta

0.4.0 - Card Runtime Entropy

0.4.0
7 июл. 2026 г.13Minecraft: 1.21.1neoforge
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Что нового
### Added - Added `cc_smartcard.randomBytes(n)` for secure random bytes inside issued Smart Card programs. - Added README documentation for the card runtime entropy API and the computer-side `smartcard` helper module.
beta

0.3.1 - Serial Card Commands

0.3.1
7 июл. 2026 г.12Minecraft: 1.21.1neoforge
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Что нового
### Fixed - Fixed Smart Card Reader command scheduling so calls for the same Smart Card ID execute serially. - Fixed queued Smart Card calls so detach and reader removal cancellation complete cleanly while calls for different cards can still run in parallel.
beta

0.3.0 - Multi-Colour Smart Cards

0.3.0
6 июл. 2026 г.8Minecraft: 1.21.1neoforge
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Что нового
### Added - Added dyeable Smart Cards using Minecraft's `dyed_color` data component. - Added optional dye ingredients to the Smart Card crafting recipe. - Added CC: Tweaked dyeing and Wet Sponge colour-clearing support for existing Smart Cards. - Added dyed Smart Card variants to the creative tab. - Added dynamic Smart Card Reader rendering so inserted cards show their dyed colour on the reader. ### Changed - Smart Card item rendering now uses separate tinted card-body and non-tinted gold-chip layers.
beta

0.2.0 - Fingerprint Scanner

0.2.0
6 июл. 2026 г.6Minecraft: 1.21.1neoforge
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Что нового
### Added - Added the Fingerprint Scanner block and CC: Tweaked `fingerprint_scanner` peripheral. - Added `scan()` support for waiting on an in-world player scan and returning the scanned player's UUID and name. - Added the Fingerprint Scanner crafting recipe, item model, block models, textures, and creative tab entry. - Added README documentation for Smart Card Reader events. - Added a game-test HTTP smoke check against `example.com` for card programs. ### Fixed - Fixed a CardLuaRuntime cancellation race that could leave cancelled card calls in an inconsistent state.
beta

CC SmartCard 0.1.0

0.1.0
6 июл. 2026 г.19Minecraft: 1.21.1neoforge
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Что нового
CC SmartCard 0.1.0 is the initial release for Minecraft 1.21.1, NeoForge 21.1.235, and CC: Tweaked 1.120.0. ### Added - Smart Card item. - Smart Card Reader block and CC: Tweaked peripheral. - One-time issuing with `issueSource(source)` and `issueFiles(files)`. - Card command calls with `reader.call(command, args)`. - Card program entrypoint at `/main.lua` with `handle(command, args, context)`. - World-backed private card storage. - Public card IDs and labels. - HTTP API support for card programs, following the server's CC: Tweaked HTTP settings. - Crafting recipes for the Smart Card and Smart Card Reader. - `smartcard` ROM helper for issuing from local files or directories. ### Known limitations - Card contents are hidden from normal reader API access, but this is gameplay privacy rather than formal cryptographic security. - Issued cards cannot be erased or reissued through the reader API. - Card commands are non-transactional; file writes made before an error may remain. - The card runtime depends on CC: Tweaked internals and may need maintenance for future CC: Tweaked versions.