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Caves Not Cliffs

ВЕРСИИ (8)

release

Caves Not Cliffs [Backported] 2.0.5

2.0.5
25 окт. 2026 г.83Minecraft: 1.12.2forge
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Что нового
Modded biomes that fit the 1.18 world, and a batch of bug fixes: - **Biomes from other mods reworked** (issue #15): they no longer appear wherever the 1.12 biome layers put them on top of unrelated 1.18 terrain. Each modded biome now replaces only the 1.18 biomes it fits by temperature, rainfall, height and biome type, across large regions with natural borders. Inside, it uses its own soil, decorator and mob spawns, while terrain, caves and ores stay 1.18. Structures follow the biome actually there. New `moddedBiomes` config section: region size, vanilla weight, blacklist and manual host pins. Worlds created with 2.0.3/2.0.4 keep the old layout unless `moddedBiomes.upgradeExistingWorlds` is enabled - Fix a multi-second server stall right after new terrain generates: gravel and sand exposed by caves all started falling at once (~1,800 falling-block entities after spawn preparation). They now stay in place until a neighbour update, as in 1.18 - Fix native 1.18 worlds generating without passive animals (cows, sheep, pigs, chickens) - Fix lightning rods never attracting lightning, and the original strike point still catching fire - Fix lush/dripstone cave tints and fog disappearing on the client after changing dimension or respawning - Fix one failing modded biome decorator disabling decoration of every modded biome until restart - Fix a world generation crash ("Chunk has 16 sections, expected 24") with Fluidlogged API installed — needs CaveBiomesAPI 1.1.4 **Performance:** - **Terrain generation takes about 45% less time per column** (i7-8650U). The column generator used to re-evaluate all eight corners of every interpolated node inside each 4×8×4 cell, although neighbouring cells share them — about 6,100 evaluations per node and column instead of the 1,225 the grid actually has; the corners are now computed once per column and shared. Noise sampling, about half of the remaining column time, now runs through a native AVX2 kernel on x86-64 Linux and Windows that reproduces the Java samplers bit for bit; other CPUs keep the Java reference, and `-Dcavesnotcliffs.nativeNoise=false` forces it off everywhere **Also in this build:** - New `drops.rawOreDrops` config (default on): with it off, iron and gold ore drop the 1.12 ore blocks again, for packs that never moved to raw ores; deepslate ores always drop raw - The game now refuses to start together with **NoiseThreader** and explains why on an error screen: this mod already runs its world generation noise on a native accelerator, and NoiseThreader's mixin cannot be switched off from our side - The mixin runtime hint now also names MixinBooter, which Cleanroom ships built in **Update CaveBiomesAPI to [1.1.4](https://github.com/Vendetta1871/CaveBiomesAPI/releases/tag/1.1.4).**
release

Caves Not Cliffs [Backported] 2.0.4

2.0.4
31 авг. 2026 г.1 тыс.Minecraft: 1.12.2forge
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Что нового
Performance improvements, bug fixes
release

Caves Not Cliffs [Backported] 2.0.3

2.0.3
13 авг. 2026 г.460Minecraft: 1.12.2forge
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Что нового
- Modded biomes added through Forge's BiomeManager (e.g. Thaumcraft's Magical Forest) now generate in native-profile worlds: they overlay the 1.18 climate projection, drive biome tints, get their vanilla biome.decorate pass (Silverwood/Greatwood trees are back), and can be found with Nature's Compass - Lush caves and dripstone caves are real registered biomes now — F3 and biome-reading mods report them instead of Forest/Extreme Hills - Fix F3 showing "Outside of world..." below Y=0 - Fix startup crash with Better With Mods (pumpkin recipe replacement) and harden villager trade rewrite against modded trades - Fix deepslate and infested deepslate generating sideways - Fix the production jar failing to launch: CauldronMixin refmap was missing the LEVEL field mapping
beta

Caves Not Cliffs [Backported] 2.0.2

2.0.2
2 авг. 2026 г.246Minecraft: 1.12.2forge
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Что нового
Bug fixes: wrong villages placement, axolotl animation and vanilla cauldron
beta

Caves Not Cliffs [Backported] 2.0.1

2.0.1
26 июл. 2026 г.165Minecraft: 1.12.2forge
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Что нового
fix Cleanroom loader compability
beta

Caves Not Cliffs [Backported] 2.0.0

2.0.0
20 июл. 2026 г.123Minecraft: 1.12.2forge
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Что нового
Huge update, added most of 1.18 functions and even more
release

Caves Not Cliffs [Backported] 1.5.0

1.5.0
14 июн. 2026 г.291Minecraft: 1.12.2forge
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Что нового
- removed depency from other caves and cliffs mod (now all required blocks are embedded) - remove "lavacauldron" block and use mixins instead (so MixinBootstrap is required since now) - amethist geodes now procedure generated, not structures
beta

Caves Not Cliffs [Backported] 0.0.1

0.0.1
21 февр. 2026 г.505Minecraft: 1.12.2forge
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Что нового
1. Procedurally generated Lush caves and Dripstone caves 2. Several types of Amethyst geode structure 3. Cauldron can store lava (which can burn items and ignite mobs) 4. Cauldron can be filled by pointed dripstone