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CarianStyle

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CarianStyle 2.2.0

2.2.0
5 окт. 2026 г.258Minecraft: 1.20.1forge
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**隐身** * 修复独立服务器上隐身玩家的模型仍被其他玩家看见的问题(此前仅单人游戏与局域网房主一侧正常)。 * 隐身玩家的碰撞箱与影子不再显示,F3+B 也无法借碰撞箱看穿隐身;碰撞箱隐藏可通过服务端配置项 hideStealthHitbox 开关,默认开启,支持热重载,并已加入游戏内配置界面。 **客户端视觉配置** * 新增客户端专属配置文件 config/carianstyle/client_visual.json,可调整叠层 HUD 的位置、缩放、行距、列宽、最大列数、不透明度与装饰动画,并提供特效总开关,以及火焰、第一人称火焰的开关、大小与偏移。 * 叠层 HUD 显示不下时会折叠并提示还有几项未显示,窗口较小时自动限制在可用区域内。 * 特效开关面板受总开关约束,读取旧的 visual_toggle.json 时会自动补齐每个特效的中英文说明,并保留原有开关值。 **附魔百科** * 新增「放入物品」:点击搜索框右侧的物品槽,从背包里选一件物品,两个页面会按「可以附上 / 铁砧过于昂贵 / 已经有了 / 被已有附魔挡住」分组,详情页顶部给出结论卡片,说明能否在附魔台或铁砧上附出、升级路径与冲突原因。 * 判定按生存模式的铁砧与附魔台规则计算;百科读取的是客户端本地配置,与服务端不一致时结论会有出入。 **战斗与附魔** * 修复水鸟乱舞会让命定之死打不出来的问题(普通武器与拔刀剑上均有)。 * 噩兆、米凯拉的锋刃、维克的龙雷、食粪、尸横遍野、箭步上砍、连击、神圣刀刃、箭步回旋斩、死亡刀刃、火焰啊,吞噬一切!、神皮襁褓、催眠烟雾、猩红腐败改为必须满蓄力才触发,防止连点破坏平衡;满蓄力判定统一为蓄力大于 90%。 * 死亡刀刃、噩兆、米凯拉的锋刃未满蓄力时只付代价、拿不到好处,连点不会比满蓄力更强。 * 二连斩、居合改为每下挥击只结算一次,居合的攻速惩罚延后一个 tick 生效。 * 修复箭步回旋斩的范围伤害会重复触发自身、在密集怪群中连锁出大量攻击的问题。 * 火焰啊,吞噬一切!与亚杜拉的月光剑的范围效果不再波及自己、同类、队友与自己的宠物或坐骑,亚杜拉被攻击的目标一定吃到冻伤。 * 修复腐败翼剑连击打满后增伤消失的问题。 * 难耐癫火、划空癫火、夏玻利利的嘶吼自损致死时,死亡消息、死因与伤害事件与原版伤害致死一致,便于坟墓、死亡记录类模组识别。 * 战士的描述改为「造成伤害 +25%、击杀回复 25% 已损失生命」,与实际效果一致。 **附魔禁用名单** * 配置项 uninstallEnchantment 现在可以识别带 carianstyle: 前缀、不同大小写、带引号或方括号、逗号分隔、语言键名等写法,此前这些写法会悄悄不生效;对不上任何附魔的条目会在开服时报警。 * 掉落在世界中的物品若带有被禁用的附魔,会自动剔除该附魔,附魔书剔空后变为普通书(战利品箱内直接生成的内容除外)。 **性能与兼容** * 添加药水效果时的装备附魔扫描改为同一 tick 内复用,降低饰品持续刷新效果时的开销。 * 修复 Mohist 等混合端服务器上药水效果被附魔重复改写的问题(例如野兽健壮的时长被缩短过多)。 **升级提示** * 客户端与服务端必须同时更新。本版本的网络协议版本由 2 提升到 3,旧版客户端连接新服务端会在握手阶段被拒绝,并提示版本不一致。 * 禁用名单的写法放宽后,此前写了但未生效的条目将真正被禁用,相关附魔效果会随之失效,建议提前公告;该配置不会从客户端同步到服务端,以服务端文件为准。 * 上述改为必须满蓄力的附魔,连点不再触发,属于有意的平衡调整。 * 新增服务端配置项 hideStealthHitbox;首次启动会生成客户端文件 config/carianstyle/client_visual.json,缺失项使用默认值。 **Stealth** * Fixed stealthed players' models still being visible to other players on dedicated servers (previously it only worked in singleplayer and for the LAN host). * Stealthed players' hitboxes and shadows are no longer shown, so F3+B can no longer be used to see through stealth; hitbox hiding can be toggled with the server config option hideStealthHitbox, which is enabled by default, supports hot reload, and has been added to the in-game config screen. **Client Visual Configuration** * Added a client-only config file config/carianstyle/client_visual.json for adjusting the stack HUD's position, scale, row gap, column width, maximum columns, opacity and decorative animations, plus a master switch for effects and toggles, size and offsets for flames and first-person flames. * When the stack HUD cannot fit everything it now collapses and shows how many entries are hidden, and on small windows it stays inside the usable area. * The effect toggle panel now obeys the master switch; when an old visual_toggle.json is read, bilingual descriptions for every effect are filled in automatically and the existing toggle values are kept. **Enchantment Codex** * Added "Put an item": click the item slot next to the search box and pick an item from your inventory. Both pages group enchantments into "Can be applied / Too expensive at the anvil / Already on it / Blocked by existing", and the detail page shows a verdict card explaining whether it can be applied at the enchanting table or anvil, the upgrade path and the reason for any conflict. * Results follow survival-mode anvil and enchanting table rules; the codex reads the client's local config, so results may differ if it does not match the server. **Combat & Enchantments** * Fixed Waterfowl Dance preventing Destined Death from triggering (on both ordinary weapons and slash blades). * Omen, Miquella's Blade, Vyke's Dragonbolt, Dung Eater, Corpse Piler, Stamp (Upward Cut), Repeating Thrust, Sacred Blade, Stamp (Sweep), Blade of Death, "Flame, Devour Them All", Godskin Swaddling Cloth, Sleep Mist and Scarlet Rot now require a fully charged swing to trigger, preventing click-spamming from breaking balance; "fully charged" is now unified as attack strength above 90%. * When not fully charged, Blade of Death, Omen and Miquella's Blade only pay their cost without getting the benefit, so spamming is never stronger than a fully charged hit. * Double Slash and Unsheathe now resolve only once per swing, and Unsheathe's attack-speed penalty takes effect one tick later. * Fixed Stamp (Sweep)'s area damage re-triggering itself and chaining into a large number of attacks among dense crowds. * The area effects of "Flame, Devour Them All" and Adula's Moonblade no longer hit the holder, creatures of the same kind, teammates, or the holder's own pets and mounts; the target of Adula's Moonblade always receives frostbite. * Fixed Rotten Winged Sword losing its damage bonus once the combo reached its maximum. * When Unendurable Frenzy, Frenzied Burst or Howl of Shabriri kill their own holder through self-damage, the death message, cause of death and damage events now match a vanilla damage death, so grave and death-log mods can recognize it. * The Warrior description now reads "+25% damage dealt, restore 25% of lost HP on kill", matching the actual effect. **Disabled-Enchantment List** * The uninstallEnchantment option now recognizes spellings with a carianstyle: prefix, different letter case, quotes or square brackets, comma separation and language keys, which were previously ignored silently; entries that match no enchantment are reported in the log at startup. * Items dropped into the world that carry a disabled enchantment now have it removed automatically, and an enchanted book left with nothing becomes a plain book (contents generated directly inside loot chests are excluded). **Performance & Compatibility** * The equipment enchantment scan done when a potion effect is added is now reused within the same tick, lowering the cost of accessories that keep refreshing effects. * Fixed potion effects being modified twice by enchantments on Mohist-based hybrid servers (for example Bestial Constitution's duration being shortened too much). **Upgrade Notes** * Client and server must be updated together. This version raises the network protocol version from 2 to 3, and older clients connecting to a newer server are rejected during handshake with a version mismatch message. * With the more tolerant spellings, entries in the disabled list that previously had no effect will now really disable their enchantments and those effects will stop working, so announcing this in advance is recommended; this config is not synced from client to server, and the server's own file applies. * The enchantments above that now require a fully charged swing no longer trigger when click-spammed; this is an intentional balance change. * Added the server config option hideStealthHitbox; the client file config/carianstyle/client_visual.json is generated on first launch, and missing entries use defaults.
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CarianStyle 2.1.0

2.1.0
6 сент. 2026 г.361Minecraft: 1.20.1forge
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# CarianStyle 更新记录 / Changelog --- ## 新增:附魔百科 * 新增游戏内附魔百科界面,默认按 **K** 打开(可在原版按键设置中修改)。 * 收录全部 113 个卡利亚附魔,按 **25 个题材主题**分组(群星、癫火、蒙格温王朝、黄金律法、猩红腐败等),组内按稀有度由低到高排列。 * 详情页提供:效果描述、适用物品种类、常规最大等级、适用槽位、获取方式、附魔台权重与等级需求、冲突附魔、可调数值。 * 支持关键字搜索,冲突附魔可点击跳转,并提供跳转后的返回路径。 * 描述支持按等级查看:点击等级即可将 `[附魔等级]×20秒` 这类公式直接换算为具体数值,也可切回公式视图。 * 新增「其他附魔」标签页,收录原版及所有已安装模组的附魔,按所属模组分组(原版排在最前),并与卡利亚附魔的冲突关系互相跳转。 * 描述遵循 `<名称键>.desc` / `.description` 通行约定,安装 Enchantment Descriptions 等模组后可自动显示原版描述;未提供描述时内置了 39 条原版附魔的补充说明。 ## New: Enchantment Codex * Added an in-game enchantment codex, opened with **K** by default (rebindable in vanilla key settings). * Covers all 113 Carian enchantments, grouped into **25 thematic categories** (Stars, Frenzied Flame, Mohgwyn Dynasty, Golden Order, Scarlet Rot and more), sorted from lowest to highest rarity within each group. * Each entry shows: effect description, applicable item types, maximum level, equipment slots, how to obtain, enchanting weight and level requirement, conflicting enchantments, and tunable values. * Supports keyword search; conflicting enchantments are clickable, with a back path after jumping. * Descriptions can be viewed per level: click a level to resolve formulas such as `[Level] × 20s` into concrete numbers, or switch back to the formula view. * Added an "Other Enchantments" tab covering vanilla and all installed mods, grouped by owning mod (vanilla first), with two-way conflict navigation to and from Carian enchantments. * Descriptions follow the common `<name key>.desc` / `.description` convention, so mods such as Enchantment Descriptions supply vanilla text automatically; 39 built-in fallback descriptions are provided when none exist. --- ## 新增:附魔数值配置 * 新增 `config/carianstyle/enchantment_values.json`,将 **110 个附魔的 412 项数值**开放给服主调整,涵盖伤害倍率、触发概率、冷却时长、作用半径、持续时间、叠层上限等。 * 配置文件首次启动自动生成,后续启动保留已修改的值并补入新增项;越界的值会自动收拢到允许范围并记录警告,不会导致启动失败。 * 每一项均在百科界面中以中文名显示当前生效值、默认值与允许范围,被修改过的项会高亮标注。 * 支持不重启生效:修改后可在百科界面点击「重载数值」。 * 部分需要客户端读取的数值(如重力力场半径、隐匿面纱计时)会在玩家登录时由服务端下发,确保视觉表现与实际判定一致。 > ⚠ 调整数值**不会**自动修改附魔的描述文字,请自行同步修改语言文件中的 `enchantment.carianstyle.<id>.desc`。 ## New: Enchantment Value Configuration * Added `config/carianstyle/enchantment_values.json`, exposing **412 values across 110 enchantments** to server owners, covering damage multipliers, trigger chances, cooldowns, radii, durations, stack caps and more. * The file is generated on first launch; later launches preserve modified values and add newly introduced entries. Out-of-range values are clamped and logged rather than causing a startup failure. * Every value is listed in the codex with a localized name, its current effective value, default, and allowed range. Modified entries are highlighted. * Changes can be applied without a restart via the "Reload Values" button in the codex. * Values that the client also needs (such as the Gravitas field radius and Concealing Veil combat timer) are pushed from the server on login, keeping visuals consistent with actual behaviour. > ⚠ Adjusting values does **not** update description text. Please edit `enchantment.carianstyle.<id>.desc` in the language file accordingly. --- ## 视觉特效 * 为全部附魔完善了自绘视觉特效,覆盖状态效果、战技、范围法阵、大招演出与叠层 HUD。 * 新增**特效开关面板**(百科界面第二个标签页),可对 **24 项特效**逐个开关,或按分组批量启用/关闭,默认全部开启。承担战斗判断职能的特效(出血、冻伤、范围指示等)在关闭时会给出提示。 * 特效开关状态保存在 `config/carianstyle/visual_toggle.json`,纯客户端配置。 * 特效渲染接入统一的批次合并与细节分级:同屏特效过多时自动降低远处与次要层的细节,优先保证帧率。 * 盾墙特效接入细节分级,团战中远处的护壁会自动简化。 ## Visual Effects * Completed hand-drawn visual effects for all enchantments, covering status effects, combat arts, area circles, ultimate spectacles and the stack HUD. * Added a **Visual Effects panel** (second tab of the codex) with individual toggles for **24 effects**, plus per-category bulk enable/disable. All are enabled by default. Effects that carry combat information (hemorrhage, frostbite, range indicators) show a warning when disabled. * Toggle states are stored in `config/carianstyle/visual_toggle.json` as a client-side setting. * Effect rendering now uses unified batching and level-of-detail: when many effects are on screen, distant and secondary layers are simplified automatically to protect frame rate. * The Shield Ward effect now participates in level-of-detail, simplifying distant wards during large fights. --- ## 性能与逻辑优化 * 优化所有附魔的性能,并使逻辑完全与描述对齐。 * 限制所有范围类附魔在高等级下的作用上限,避免数值溢出。 * 怪物死亡时不再触发死亡类附魔(可通过配置文件开关),并新增配置项以控制所有卡利亚附魔是否对怪物(非玩家生物)生效。 * 附魔等级查询统一收口到中央装备缓存:同一 tick 内多个附魔共用一次装备扫描,不再各自反序列化 NBT。 * 「星光」附魔的护甲扫描改为缓存,未装备该附魔的玩家几乎零开销;同时移除了移动时每秒 20 次的方块邻居更新广播。 * 界面特效的绘制调用降低约 88%(分隔线流光由逐像素改为分段绘制)。 * 修复「重力」附魔在力场生效期间退出游戏后,再次登录时地面范围圈不显示的问题。 ## Performance & Logic Optimization * Optimized the performance of all enchantments and fully aligned their logic with their descriptions. * Capped the effective range of all area-of-effect enchantments at high levels to prevent value overflow. * Death-related enchantments no longer trigger when mobs die (toggleable via config), and added a new config option to control whether all Caria enchantments apply to mobs (i.e. non-player entities). * Enchantment level lookups now share a central equipment cache: multiple enchantments in the same tick reuse a single equipment scan instead of each parsing NBT. * Starlight's armor scan is now cached, making it nearly free for players without the enchantment; it also no longer broadcasts 20 block-neighbour updates per second while moving. * Reduced UI effect draw calls by roughly 88% (divider highlights are drawn in segments rather than per pixel). * Fixed the Gravitas ground ring failing to appear after logging out while the field was active and logging back in. --- ## 安全性与稳定性 * 全部网络数据包补充了传输方向声明,服务端不再接受方向错误的数据包。 * 数据包解码加入长度与数值校验,修复了在双端版本不一致导致包错位时可能触发的内存耗尽与容量溢出问题。 * 附魔黑名单与等级上限配置现已对全部附魔生效(此前部分附魔会绕过这两项配置)。 ## Security & Stability * All network packets now declare their transmission direction; the server no longer accepts packets sent in the wrong direction. * Packet decoding now validates lengths and values, fixing potential out-of-memory and capacity-overflow issues when mismatched client/server versions caused packet desynchronisation. * The enchantment blacklist and level cap settings now apply to every enchantment (previously some bypassed both). --- ## 附魔冲突与获取 * 附魔冲突关系改为按游戏实际判定实时计算,现已完整覆盖同类互斥规则(例如全部战技之间、全部回忆之间互斥),并包含与原版及其它模组附魔的冲突。 * 百科中整类互斥会折叠为一行说明,仅单独列出跨类别的特殊冲突。 * 冲突列表按所属模组排序,原版排在最前。 * 获取方式(附魔台 / 宝藏 / 战利品 / 村民交易 / 已禁用)实时读取当前配置,并说明宝藏属性的来源是附魔自身还是配置开关。 ## Conflicts & Acquisition * Conflict relationships are now derived from the game's actual compatibility check, fully covering same-category exclusions (for example, all combat arts and all recollections are mutually exclusive) as well as conflicts with vanilla and other mods. * Whole-category exclusions are collapsed into a single line in the codex, listing only cross-category conflicts individually. * Conflict lists are sorted by owning mod, with vanilla first. * Acquisition methods (enchanting table / treasure / loot / villager trade / disabled) are read live from the current configuration, and treasure status indicates whether it comes from the enchantment itself or a config toggle. --- ## 本地化 * 补全英文本地化:此前 `en_us` 实际为中文副本,现已全部翻译为英文,附魔名称尽量对应《艾尔登法环》官方英文译名。 * 修正中文本地化中「托普斯的立场」的错别字(官方译名为「托普斯的力场」)。 * 语言文件共 952 条,中英双语键完全对应。 ## Localization * Completed the English localization: `en_us` was previously a copy of the Chinese file and has now been fully translated, with enchantment names matching official Elden Ring English terminology where applicable. * Fixed a typo in the Chinese localization for Thops's Barrier. * The language files now contain 952 entries with fully matching keys in both languages. --- ## 升级提示 * **客户端与服务端必须同时更新。** 本版本新增了数据包,网络协议版本已提升;旧客户端连接新服务端会在握手阶段被拒绝并提示版本不一致。 * 附魔黑名单与等级上限现已完整生效。若此前有玩家使用了本应被禁用的附魔或超出上限的等级,更新后相关效果将不再生效,建议提前公告。 * 首次启动会生成 `config/carianstyle/enchantment_values.json` 与 `visual_toggle.json`,默认值与更新前的行为一致。 ## Upgrade Notes * **Client and server must be updated together.** This version adds new packets and bumps the network protocol version; older clients connecting to a newer server are rejected during handshake with a version mismatch message. * The enchantment blacklist and level cap now apply fully. If players were previously using enchantments that should have been disabled, or levels beyond the cap, those effects will stop working — announcing this in advance is recommended. * `config/carianstyle/enchantment_values.json` and `visual_toggle.json` are generated on first launch; their defaults match the behaviour of the previous version.
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CarianStyle 2.0.4

2.0.4
5 мая 2026 г.1,2 тыс.Minecraft: 1.20.1forge
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性能与逻辑优化 * 优化所有附魔的性能,并使逻辑完全与描述对齐。 * 限制所有范围类附魔在高等级下的作用上限,避免数值溢出。 * 怪物死亡时不再触发死亡类附魔(可通过配置文件开关),并新增配置项以控制所有卡利亚附魔是否对怪物(非玩家生物)生效。 --- Performance & Logic Optimization * Optimized the performance of all enchantments and fully aligned their logic with their descriptions. * Capped the effective range of all area-of-effect enchantments at high levels to prevent value overflow. * Death-related enchantments no longer trigger when mobs die (toggleable via config), and added a new config option to control whether all Caria enchantments apply to mobs (i.e. non-player entities).
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CarianStyle 2.0.2

2.0.2
11 мар. 2026 г.282Minecraft: 1.12.2forge
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CarianStyle 2.0.1

2.0.1
8 мар. 2026 г.35Minecraft: 1.12.2forge
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CarianStyle 2.0.1

2.0.1
26 янв. 2026 г.4,8 тыс.Minecraft: 1.20.1forge
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问题修复 修复了盾牌附魔、剑附魔和弓附魔的附魔类型分类错误问题。 修复了属性系统导致的游戏崩溃问题。 Bug Fixes Fixed enchantment type classification errors for shield, sword, and bow enchantments. Fixed game crash issues caused by the attribute system.
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CarianStyle 2.0.0

2.0.0
20 янв. 2026 г.68Minecraft: 1.20.1forge
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CarianStyle 2.0.0

2.0.0
20 янв. 2026 г.133Minecraft: 1.12.2forge
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