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Cannibal Villages: Tropical Exploration

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Cannibal Villages: Tropical Exploration 2.5.0

2.5.0
18 окт. 2026 г.146Minecraft: 1.21.1neoforge
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UPDATE: 2.5.0 [WHAT'S NEW] - Added Chameleon. - Added Cannibal Trading. - Added Chameleon Scale Armor. - Added Chameleon Scales. - Added Capuchin Monkey and Wild Boar compatibility with Animania Reborn mod. (Thanks to user_r20y3f0dvp207y9c for suggesting) [CHAMELEON] - Changes color based on the block it is standing on. (Samples the most dominant color from the block's texture for mod compatibility; seems stable, but feedback with other mods is welcome) - Drops Chameleon Scales upon death. - Can climb walls (like spiders). - Silverfish and Endermites are afraid of Chameleons. - Chameleons hunt silverfish up to 12 blocks away. - Can be tamed and bred with Spider Eyes (regular or fermented). - Babies do not attack silverfish. - Babies do not change color; they are always light green. - Breeding tamed chameleons produces an already tamed baby. - Most commonly found in deserts. [CHAMELEON ARMOR] - Changes color according to the block beneath. (camouflage) - Allows climbing walls or clinging onto them if falling. - Endermen will not aggro if you look at them while wearing the full armor set. (They will still attack if hit) - Equipping Chameleon Boots reduces fall damage by 60%. - Monster detection range is reduced when wearing the full set. (65%, and 85% while sneaking or clinging to a wall) - Naturally green by default; if the player is not near any blocks on the ground, it displays its natural color (green). - When flying high in Creative mode (or with Elytra), the armor turns light blue to blend in with the sky (except at night, when it turns dark blue to match the night sky). - Can be repaired on an anvil using Chameleon Scales. - QUARK mod compatibility: For camouflage to work properly, you will need to set "Greener Grass" to "false" in Quark's config, as the mod alters block colors via Tint. [CANNIBAL TRADES] - Players who have become cannibals (26+ flesh consumed) can right-click any cannibal to open a trading window (like vanilla villagers). - Trade offers vary in rarity, but their primary currency is Human Meat. - Compatible with the Trade Cycling mod (to cycle through initial trades). - You can customize trades in the mod's configuration file cannibal_trades.json inside the config folder. [ANIMANIA REBORN COMPATIBILITY] - Capuchin Monkeys and Wild Boars are now split into Male/Female variants with different attributes, the plan is to expand this further in the future, for now it is just an initial test. - Only works when the Animania Reborn mod (by Yezi) is installed. [FIXES] - Fixed incompatibility with the Lootr mod (Thanks to Pecsitonic for finding the bug). - Fixed Banana Tree Trapdoor missing transparency. - Fixed cannibal not posing while aiming with a crossbow. (1.20.1 Forge) - Capuchin Monkeys now accept bananas from other mods as food.
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Cannibal Villages: Tropical Exploration 2.5.0

2.5.0
18 окт. 2026 г.218Minecraft: 1.20.1forge
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UPDATE: 2.5.0 [WHAT'S NEW] - Added Chameleon. - Added Cannibal Trading. - Added Chameleon Scale Armor. - Added Chameleon Scales. - Added Capuchin Monkey and Wild Boar compatibility with Animania Reborn mod. (Thanks to user_r20y3f0dvp207y9c for suggesting) [CHAMELEON] - Changes color based on the block it is standing on. (Samples the most dominant color from the block's texture for mod compatibility; seems stable, but feedback with other mods is welcome) - Drops Chameleon Scales upon death. - Can climb walls (like spiders). - Silverfish and Endermites are afraid of Chameleons. - Chameleons hunt silverfish up to 12 blocks away. - Can be tamed and bred with Spider Eyes (regular or fermented). - Babies do not attack silverfish. - Babies do not change color; they are always light green. - Breeding tamed chameleons produces an already tamed baby. - Most commonly found in deserts. [CHAMELEON ARMOR] - Changes color according to the block beneath. (camouflage) - Allows climbing walls or clinging onto them if falling. - Endermen will not aggro if you look at them while wearing the full armor set. (They will still attack if hit) - Equipping Chameleon Boots reduces fall damage by 60%. - Monster detection range is reduced when wearing the full set. (65%, and 85% while sneaking or clinging to a wall) - Naturally green by default; if the player is not near any blocks on the ground, it displays its natural color (green). - When flying high in Creative mode (or with Elytra), the armor turns light blue to blend in with the sky (except at night, when it turns dark blue to match the night sky). - Can be repaired on an anvil using Chameleon Scales. - QUARK mod compatibility: For camouflage to work properly, you will need to set "Greener Grass" to "false" in Quark's config, as the mod alters block colors via Tint. [CANNIBAL TRADES] - Players who have become cannibals (26+ flesh consumed) can right-click any cannibal to open a trading window (like vanilla villagers). - Trade offers vary in rarity, but their primary currency is Human Meat. - Compatible with the Trade Cycling mod (to cycle through initial trades). - You can customize trades in the mod's configuration file cannibal_trades.json inside the config folder. [ANIMANIA REBORN COMPATIBILITY] - Capuchin Monkeys and Wild Boars are now split into Male/Female variants with different attributes, the plan is to expand this further in the future, for now it is just an initial test. - Only works when the Animania Reborn mod (by Yezi) is installed. [FIXES] - Fixed incompatibility with the Lootr mod (Thanks to Pecsitonic for finding the bug). - Fixed Banana Tree Trapdoor missing transparency. - Fixed cannibal not posing while aiming with a crossbow. (1.20.1 Forge) - Capuchin Monkeys now accept bananas from other mods as food.
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Cannibal Villages: Tropical Exploration 2.4.9

2.4.9
7 окт. 2026 г.159Minecraft: 1.21.1neoforge
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UPDATE: 2.4.9 [NEW] - Added Toucan. - Added Toucan Beak. - Added Toucan Beak Hoe. [TOUCAN] - When you throw seeds to a Toucan, it will pick them up with its beak and plant them in the nearest tilled soil. (It will eat one seed.) - If there is no tilled soil for the Toucan to plant in, it will return to its owner and give back the unplanted seeds. - You can tame a Toucan with Melons or Bananas. - Toucans like to spend time on fences, leaves, or logs. - Tamed Toucans do not fly away. - Baby Toucans cannot fly (and therefore cannot plant). [TOUCAN BEAK HOE] - Unlike normal hoes, it tills a 3x3 area and automatically plants seeds held in the off-hand. [FIXES] - Fixed Cannibal Villages structures appearing in Portuguese in Explorer's Compass. - Added compatibility between Coconut Palm Trees and the FallingTrees mod (ThePandaOliver), so coconut palm trees now fall correctly. - Fixed the Coralina Sword and Squid Sword not being recognized as swords, improving compatibility with other mods.
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Cannibal Villages: Tropical Exploration 2.4.9

2.4.9
7 окт. 2026 г.188Minecraft: 1.20.1forge
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UPDATE: 2.4.9 [NEW] - Added Toucan. - Added Toucan Beak. - Added Toucan Beak Hoe. [TOUCAN] - When you throw seeds to a Toucan, it will pick them up with its beak and plant them in the nearest tilled soil. (It will eat one seed.) - If there is no tilled soil for the Toucan to plant in, it will return to its owner and give back the unplanted seeds. - You can tame a Toucan with Melons or Bananas. - Toucans like to spend time on fences, leaves, or logs. - Tamed Toucans do not fly away. - Baby Toucans cannot fly (and therefore cannot plant). [TOUCAN BEAK HOE] - Unlike normal hoes, it tills a 3x3 area and automatically plants seeds held in the off-hand. [FIXES] - Fixed Cannibal Villages structures appearing in Portuguese in Explorer's Compass. - Added compatibility between Coconut Palm Trees and the FallingTrees mod (ThePandaOliver), so coconut palm trees now fall correctly. - Fixed the Coralina Sword and Squid Sword not being recognized as swords, improving compatibility with other mods.
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Cannibal Villages: Tropical Exploration 2.4.8

2.4.8
6 окт. 2026 г.39Minecraft: 1.21.1neoforge
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UPDATE: 2.4.8 [FIXES] - Fixed Cannibal Villages structures appearing in Portuguese in Explorer Compass. - Added compatibility between the Coconut Tree and the FallingTrees (ThePandaOliver) mod. The Coconut Tree now falls correctly.
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Cannibal Villages: Tropical Exploration 2.4.8

2.4.8
6 окт. 2026 г.37Minecraft: 1.20.1forge
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UPDATE: 2.4.8 [FIXES] - Fixed Cannibal Villages structures appearing in Portuguese in Explorer Compass. - Added compatibility between the Coconut Tree and the FallingTrees (ThePandaOliver) mod. The Coconut Tree now falls correctly.
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Cannibal Villages: Tropical Exploration 2.4.7

2.4.7
14 сент. 2026 г.247Minecraft: 1.21.1neoforge
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UPDATE: 2.4.7 [FIXES] - Crash fixed when switching cameras during cannibal capture. - Crash fixed involving the seagull and the GoodMC mod.
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Cannibal Villages: Tropical Exploration 2.4.7

2.4.7
14 сент. 2026 г.292Minecraft: 1.20.1forge
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UPDATE: 2.4.7 [FIXES] - Crash fixed when switching cameras during cannibal capture. - Crash fixed involving the seagull and the GoodMC mod.
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Cannibal Villages: Tropical Exploration 2.4.6

2.4.6
12 сент. 2026 г.50Minecraft: 1.21.1neoforge
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UPDATE: 2.4.6 [FIXES] - Fixed a possible crash when switching cameras during a cannibal capture (I need feedback on this, as the crash did not occur in the development environment) - Fixed Hammerhead Shark not attacking player targets (tamed shark)
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Cannibal Villages: Tropical Exploration 2.4.6

2.4.6
12 сент. 2026 г.40Minecraft: 1.20.1forge
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UPDATE: 2.4.6 [FIXES] - Fixed a possible crash when switching cameras during a cannibal capture (I need feedback on this, as the crash did not occur in the development environment) - Fixed Hammerhead Shark not attacking player targets (tamed shark)
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Cannibal Villages: Tropical Exploration 2.4.5

2.4.5
9 сент. 2026 г.61Minecraft: 1.21.1neoforge
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UPDATE: 2.4.5 [WHAT'S NEW] - Cannibals now capture players/villagers instead of just killing them, carrying them back to their village. - Added Whistle to control Hammerhead Shark actions. - Added Wilson Ball (Cast Away movie reference). [CANNIBAL CAPTURE] - Cannibals can capture villagers and players who are below half health, taking them to the bamboo cages in their village. - The player's belongings will be moved to the nearest chest outside the cage. - If a village doesn't have prisoner cages, the cannibal won't capture, but will instead kill the player and eat their meat. (meaning, stilt house cannibals won't capture, only village cannibals, and only in villages that have a cage) - Upon being imprisoned, the player will receive Mining Fatigue and won't be able to escape until the timer runs out (10s); items will be confiscated and transferred to the nearest chest outside the cage. [WHISTLE] - Right-clicking allows you to call your Hammerhead Shark back or release it. - Only tamed Hammerhead Sharks respond to the whistle. - Blowing the whistle makes your mount (horse, donkey, mule, camel) come to you. - Blowing the whistle makes dolphins curious and causes them to approach. - Blowing the whistle within a 32-block radius of a sleeping cannibal/seagull/mermaid wakes them up. Cannibals wake up angry if the player is not a tribe member; otherwise, they just wake up. [OTHER] - Added the /passdays command to update cannibalism progression for Rutia Statue worship. (This command simulates the amount of days passed without eating human meat and also resets the Rutia Statue worship cooldown) - Seagulls can now move their heads individually and look at the player. - Playing drums now activates Sculk Sensors and the Warden. - Added a toggle for players not to drop human meat on death (for servers), set to false by default. [BUG FIXES] - Fixed a bug that caused the sacrificial villager in the Watarru ceremony to float into the sky forever without exploding. - Fixed a bug where the Hammerhead Shark took damage when jumping out of the water while ridden by a player. - Fixed a bug where the Hammerhead Shark would float in the air after the player jumped off. - Fixed missing death message when killed by a dart. - Fixed a bug where cannibals wouldn't strike a pose when aiming with a blowgun. [WILSON BALL] - It's a ball. [TRIVIA] - While programming the cannibal to take captured villagers away, the villager would sometimes "possess" the cannibal's body and steer it away. (fixed for official release)
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Cannibal Villages: Tropical Exploration 2.4.5

2.4.5
9 сент. 2026 г.58Minecraft: 1.20.1forge
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UPDATE: 2.4.5 [WHAT'S NEW] - Cannibals now capture players/villagers instead of just killing them, carrying them back to their village. - Added Whistle to control Hammerhead Shark actions. - Added Wilson Ball (Cast Away movie reference). [CANNIBAL CAPTURE] - Cannibals can capture villagers and players who are below half health, taking them to the bamboo cages in their village. - The player's belongings will be moved to the nearest chest outside the cage. - If a village doesn't have prisoner cages, the cannibal won't capture, but will instead kill the player and eat their meat. (meaning, stilt house cannibals won't capture, only village cannibals, and only in villages that have a cage) - Upon being imprisoned, the player will receive Mining Fatigue and won't be able to escape until the timer runs out (10s); items will be confiscated and transferred to the nearest chest outside the cage. [WHISTLE] - Right-clicking allows you to call your Hammerhead Shark back or release it. - Only tamed Hammerhead Sharks respond to the whistle. - Blowing the whistle makes your mount (horse, donkey, mule, camel) come to you. - Blowing the whistle makes dolphins curious and causes them to approach. - Blowing the whistle within a 32-block radius of a sleeping cannibal/seagull/mermaid wakes them up. Cannibals wake up angry if the player is not a tribe member; otherwise, they just wake up. [OTHER] - Added the /passdays command to update cannibalism progression for Rutia Statue worship. (This command simulates the amount of days passed without eating human meat and also resets the Rutia Statue worship cooldown) - Seagulls can now move their heads individually and look at the player. - Playing drums now activates Sculk Sensors and the Warden. - Added a toggle for players not to drop human meat on death (for servers), set to false by default. [BUG FIXES] - Fixed a bug that caused the sacrificial villager in the Watarru ceremony to float into the sky forever without exploding. - Fixed a bug where the Hammerhead Shark took damage when jumping out of the water while ridden by a player. - Fixed a bug where the Hammerhead Shark would float in the air after the player jumped off. - Fixed missing death message when killed by a dart. - Fixed a bug where cannibals wouldn't strike a pose when aiming with a blowgun. [WILSON BALL] - It's a ball. [TRIVIA] - While programming the cannibal to take captured villagers away, the villager would sometimes "possess" the cannibal's body and steer it away. (fixed for official release)
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Cannibal Villages: Tropical Exploration 2.4.4

2.4.4
4 сент. 2026 г.58Minecraft: 1.21.1neoforge
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UPDATE: 2.4.4 [NEW FEATURES] - Players can now worship the Rutia Statue and become a member of the tribe without needing to eat human meat. - Added Hammerhead Shark. - Added Offering Basket. - Added Tribal Scroll. - Changed Seagull model. - Added baby Seagull model. (previously, it only had a different texture). - Seagulls now actually open their mouths when making ambient sounds. (like the Albatross) [WORSHIP OF RUTIA] - When approaching the Statue, throw as much meat as you want into the Offering Basket, then bow by moving the camera up and down 3 times. You will hear Rutia's roar when he accepts your offering, and the amount of meat you threw will be added to your counter. The meat will disappear from the basket in flames, and you will receive the buffs. - The player hears a heartbeat with each completed bow. - The basket can be crafted with 3 smooth stones at the bottom and 2 on the sides, like a boat. - You can only make 1 sacrifice per day. - The /passdays command removes the waiting time before performing another sacrifice. - When sacrificing human meat, the player does not receive Nausea like when eating the meat. It also greatly speeds up the progress toward becoming a cannibal, since you don't need to wait until you are hungry for the meat to count. [HAMMERHEAD SHARK] - Unlike the Blue Shark and Great White Shark, you can tame it and put a saddle on it, allowing you to travel faster through the ocean. - Each individual has different Speed, Bite, and Health attributes. When breeding, the offspring inherits the best traits from its parents, with a chance of genetic and color mutations. (although rare). - The attributes vary from individual to individual, however, each color variation has some more common characteristics: - Beige: Balanced. - Gray: More HP. - Blue: Faster. - Green: More damage. - Black: Generally Superior. - Using a diving suit is a good tip when riding the Hammerhead Shark, allowing you to safely travel underwater. - Can be bred with Tropical Fish (breeding) - Can be tamed with Cod, Salmon, or Sardines. - Has 5 variations: Beige (much more common), Gray, Green, Blue (common), and Black (much rarer) - You cannot ride a baby Hammerhead Shark, but you can tame it and wait for it to grow. - You can control a tamed and saddled shark with WASD, Space to jump (near the surface), and Left Click to attack. - Right-click while riding the Shark to view its attributes. - Right-click while crouching and not riding the Shark to view its attributes. - It can be equipped with iron, gold, diamond, and Coralina armor. - To remove the armor, crouch and click the Shark with shears or deep shears. - The armor can be enchanted. [OTHER] - The Rutia Temple now has an Offering Basket at the foot of the statue. - The Shaman now always drops the Tribal Scroll the first time it is killed, and from the second kill onward, there is a 30% chance of dropping another one. - The Tribal Scroll is a manuscript containing instructions for worshiping Rutia. - Seagulls now blink at random times instead of blinking with their animations. - Baby Seagulls now also blink and scratch themselves. - Seagulls now have an animation for picking food up from the ground. [FIXES] - Fixed a possible bug where the Blue Shark could have an oversized head. (was it actually a bug?) [TRIVIA] - The first page of the Tribal Scroll is different in French. It was originally going to say: "Rutia is the Absolute Hunger. He accepts no crumbs. - To walk among us, the stranger must feed the Lord of Hunger until the tribute is complete." However, to fit the text on the scroll, French is the only translation that is different: "Rutia is the Absolute Hunger and rejects crumbs. - To walk among us, feed him until his tribute is satisfied."
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Cannibal Villages: Tropical Exploration 2.4.4

2.4.4
4 сент. 2026 г.64Minecraft: 1.20.1forge
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UPDATE: 2.4.4 [NEW FEATURES] - Players can now worship the Rutia Statue and become a member of the tribe without needing to eat human meat. - Added Hammerhead Shark. - Added Offering Basket. - Added Tribal Scroll. - Changed Seagull model. - Added baby Seagull model. (previously, it only had a different texture). - Seagulls now actually open their mouths when making ambient sounds. (like the Albatross) [WORSHIP OF RUTIA] - When approaching the Statue, throw as much meat as you want into the Offering Basket, then bow by moving the camera up and down 3 times. You will hear Rutia's roar when he accepts your offering, and the amount of meat you threw will be added to your counter. The meat will disappear from the basket in flames, and you will receive the buffs. - The player hears a heartbeat with each completed bow. - The basket can be crafted with 3 smooth stones at the bottom and 2 on the sides, like a boat. - You can only make 1 sacrifice per day. - The /passdays command removes the waiting time before performing another sacrifice. - When sacrificing human meat, the player does not receive Nausea like when eating the meat. It also greatly speeds up the progress toward becoming a cannibal, since you don't need to wait until you are hungry for the meat to count. [HAMMERHEAD SHARK] - Unlike the Blue Shark and Great White Shark, you can tame it and put a saddle on it, allowing you to travel faster through the ocean. - Each individual has different Speed, Bite, and Health attributes. When breeding, the offspring inherits the best traits from its parents, with a chance of genetic and color mutations. (although rare). - The attributes vary from individual to individual, however, each color variation has some more common characteristics: - Beige: Balanced. - Gray: More HP. - Blue: Faster. - Green: More damage. - Black: Generally Superior. - Using a diving suit is a good tip when riding the Hammerhead Shark, allowing you to safely travel underwater. - Can be bred with Tropical Fish (breeding) - Can be tamed with Cod, Salmon, or Sardines. - Has 5 variations: Beige (much more common), Gray, Green, Blue (common), and Black (much rarer) - You cannot ride a baby Hammerhead Shark, but you can tame it and wait for it to grow. - You can control a tamed and saddled shark with WASD, Space to jump (near the surface), and Left Click to attack. - Right-click while riding the Shark to view its attributes. - Right-click while crouching and not riding the Shark to view its attributes. - It can be equipped with iron, gold, diamond, and Coralina armor. - To remove the armor, crouch and click the Shark with shears or deep shears. - The armor can be enchanted. [OTHER] - The Rutia Temple now has an Offering Basket at the foot of the statue. - The Shaman now always drops the Tribal Scroll the first time it is killed, and from the second kill onward, there is a 30% chance of dropping another one. - The Tribal Scroll is a manuscript containing instructions for worshiping Rutia. - Seagulls now blink at random times instead of blinking with their animations. - Baby Seagulls now also blink and scratch themselves. - Seagulls now have an animation for picking food up from the ground. [FIXES] - Fixed a possible bug where the Blue Shark could have an oversized head. (was it actually a bug?) [TRIVIA] - The first page of the Tribal Scroll is different in French. It was originally going to say: "Rutia is the Absolute Hunger. He accepts no crumbs. - To walk among us, the stranger must feed the Lord of Hunger until the tribute is complete." However, to fit the text on the scroll, French is the only translation that is different: "Rutia is the Absolute Hunger and rejects crumbs. - To walk among us, feed him until his tribute is satisfied."
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Cannibal Villages: Tropical Exploration 2.4.3

2.4.3
2 сент. 2026 г.55Minecraft: 1.21.1neoforge
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UPDATE: 2.4.3 [NEW FEATURES] - Mermaids can now lure Shamans into the water. (A great way to kill the Shaman without having to fight him is to lure him to areas with mermaids. Remember to bring Earplugs.) - Although similar to normal cannibals, Shamans do not flee from mermaids. - Capuchin Monkeys now throw away anything that isn't food or torches when they are on the player's back, preventing the player from having to remove them from their back in order to feed them. [FIXES] - Fixed cannibals and Shamans getting stuck in the Capture Net. - Fixed players transformed into cannibals (+26 flesh) being unable to sleep near cannibals. - Fixed cannibals attacking players at night after being hit by them during the day (I need feedback on this). - Fixed the Shaman having an invisible block inside the water around him. Special thanks to _user_jqjbmudecgklppz7_ for detecting and reporting all of these bugs.
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Cannibal Villages: Tropical Exploration 2.4.3

2.4.3
2 сент. 2026 г.50Minecraft: 1.20.1forge
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UPDATE: 2.4.3 [NEW FEATURES] - Mermaids can now lure Shamans into the water. (A great way to kill the Shaman without having to fight him is to lure him to areas with mermaids. Remember to bring Earplugs.) - Although similar to normal cannibals, Shamans do not flee from mermaids. - Capuchin Monkeys now throw away anything that isn't food or torches when they are on the player's back, preventing the player from having to remove them from their back in order to feed them. [FIXES] - Fixed cannibals and Shamans getting stuck in the Capture Net. - Fixed players transformed into cannibals (+26 flesh) being unable to sleep near cannibals. - Fixed cannibals attacking players at night after being hit by them during the day (I need feedback on this). - Fixed the Shaman having an invisible block inside the water around him. Special thanks to _user_jqjbmudecgklppz7_ for detecting and reporting all of these bugs.
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Cannibal Villages: Tropical Exploration 2.4.2

2.4.2
1 сент. 2026 г.34Minecraft: 1.21.1neoforge
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UPDATE: 2.4.2 [NEW] - Added Shaman - Mini Boss. - Added Temple of Rutia - Structure. - Added Rutia Statue. - Added Morning Herb. - Added Cannibalism Cure Potion. - Capuchin Monkey can now be "equipped" on the player's back, protecting the player from attacks from behind and feeding them when necessary. [SHAMAN] - It is not a monster, but simply a very large cannibal who became the Tribe's shaman. - Has 100 HP, however, thanks to his wooden vest and mask, he takes reduced damage. At 50% health, his vest breaks and he takes more damage. At 20% health, his mask also breaks and he takes full damage. - Can break blocks obstructing his path (except blocks with Obsidian-level durability or higher). - Can throw boar tusk knives when at a distance. - Can punch the ground, launching all nearby mobs (except cannibals) into the air. - Like other cannibals, he likes to eat human meat lying on the ground, gaining buffs from it as well. - He enters a state of worship toward Rutia if the god is present. (Rutia does not attack the Shaman.) - Like other cannibals, he becomes aggressive at night (except toward players transformed into cannibals). - If there are no cannibals nearby during battle, he can raise his arms and summon new cannibals to attack the player. - Due to his size, he has high knockback resistance. - Drops 4 Human Meat upon death. - He will never break a Rutia Statue, even if it is blocking his path. - Always drops 1 Morning Herb. (With 3 of them and a bowl, you can make Morning Herb Soup and cure cannibalism.) - The Shaman cannot be leashed. [TEMPLE OF RUTIA] - A structure that generates in the world where cannibals and the Shaman can be found worshiping Rutia. If the player hits the statue or any of the worshipers, they will turn against the player. - If a cannibal or Shaman finds a Rutia Statue, they will worship it indefinitely. However, if the statue was placed by the player, they will only worship it for 2 seconds, followed by a 2-minute cooldown. (This prevents entire villages from becoming stuck if the player decides to place a statue in their village.) - Added a configuration option for Temple of Rutia density to the mod's configuration screen. - Although it does not have cannibal spawners like villages do, it is an environment filled with ground and pillar traps, and the Shaman can summon cannibals, so do not underestimate it. [CANNIBALISM CURE] - A player can now permanently cure cannibalism by making Morning Herb Soup. However, players can also cure cannibals, turning them back into regular villagers, using throwable potions and arrows with this effect. - It is crafted in a brewing stand using Morning Herb Soup and an Awkward Potion. - A cured cannibal drops items they may have been carrying, such as swords, blowguns, or armor. - The curing process takes 20 seconds for cannibals and is instantaneous for players. [OTHER] - Changed the Mod's Visual Identity - Removed all AI-generated visual content. New artwork created by lyasek. (Thank you!) - Rutia can now look at the player. - The player can now carry their Capuchin Monkey on their back. - When taking damage from behind while carrying the monkey on their back, the monkey will take the damage instead. - To place a tamed Capuchin Monkey on your back, simply Shift + Right Click on your pet. To get it off, Shift + Right Click with an empty hand. - When equipped on the player's back, the Capuchin Monkey will feed the player using the food it is holding, or food from the player's Hotbar. If there is no food there, it will search the player's inventory. If no food is available, it will not feed the player. - Being fed by the monkey takes longer than eating by yourself. - If you fall into water while carrying the Capuchin Monkey on your back, it will automatically get off. [FIXES] - Fixed an issue causing repeated sounds on beaches with Dynamic Surroundings. - Earplugs no longer muffle game music or music discs (may cause issues with other mods). - Improved the Seagull's flying and swimming animations. - Fixed the leaves at the ends of the palm tree disappearing.
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Cannibal Villages: Tropical Exploration 2.4.2

2.4.2
1 сент. 2026 г.32Minecraft: 1.20.1forge
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UPDATE: 2.4.2 [NEW] - Added Shaman - Mini Boss. - Added Temple of Rutia - Structure. - Added Rutia Statue. - Added Morning Herb. - Added Cannibalism Cure Potion. - Capuchin Monkey can now be "equipped" on the player's back, protecting the player from attacks from behind and feeding them when necessary. [SHAMAN] - It is not a monster, but simply a very large cannibal who became the Tribe's shaman. - Has 100 HP, however, thanks to his wooden vest and mask, he takes reduced damage. At 50% health, his vest breaks and he takes more damage. At 20% health, his mask also breaks and he takes full damage. - Can break blocks obstructing his path (except blocks with Obsidian-level durability or higher). - Can throw boar tusk knives when at a distance. - Can punch the ground, launching all nearby mobs (except cannibals) into the air. - Like other cannibals, he likes to eat human meat lying on the ground, gaining buffs from it as well. - He enters a state of worship toward Rutia if the god is present. (Rutia does not attack the Shaman.) - Like other cannibals, he becomes aggressive at night (except toward players transformed into cannibals). - If there are no cannibals nearby during battle, he can raise his arms and summon new cannibals to attack the player. - Due to his size, he has high knockback resistance. - Drops 4 Human Meat upon death. - He will never break a Rutia Statue, even if it is blocking his path. - Always drops 1 Morning Herb. (With 3 of them and a bowl, you can make Morning Herb Soup and cure cannibalism.) - The Shaman cannot be leashed. [RUTIA'S TEMPLE] - A structure that generates in the world where cannibals and the Shaman can be found worshiping Rutia. If the player hits the statue or any of the worshipers, they will turn against the player. - If a cannibal or Shaman finds a Rutia Statue, they will worship it indefinitely. However, if the statue was placed by the player, they will only worship it for 2 seconds, followed by a 2-minute cooldown. (This prevents entire villages from becoming stuck if the player decides to place a statue in their village.) - Added a configuration option for Temple of Rutia density to the mod's configuration screen. - Although it does not have cannibal spawners like villages do, it is an environment filled with ground and pillar traps, and the Shaman can summon cannibals, so do not underestimate it. [CANNIBALISM CURE] - A player can now permanently cure cannibalism by making Morning Herb Soup. However, players can also cure cannibals, turning them back into regular villagers, using throwable potions and arrows with this effect. - It is crafted in a brewing stand using Morning Herb Soup and an Awkward Potion. - A cured cannibal drops items they may have been carrying, such as swords, blowguns, or armor. - The curing process takes 20 seconds for cannibals and is instantaneous for players. [OTHER] - Changed the Mod's Visual Identity - Removed all AI-generated visual content. New artwork created by lyasek. (Thank you!) - Rutia can now look at the player. - The player can now carry their Capuchin Monkey on their back. - When taking damage from behind while carrying the monkey on their back, the monkey will take the damage instead. - To place a tamed Capuchin Monkey on your back, simply Shift + Right Click on your pet. To get it off, Shift + Right Click with an empty hand. - When equipped on the player's back, the Capuchin Monkey will feed the player using the food it is holding, or food from the player's Hotbar. If there is no food there, it will search the player's inventory. If no food is available, it will not feed the player. - Being fed by the monkey takes longer than eating by yourself. - If you fall into water while carrying the Capuchin Monkey on your back, it will automatically get off. [FIXES] - Fixed an issue causing repeated sounds on beaches with Dynamic Surroundings. - Earplugs no longer muffle game music or music discs (may cause issues with other mods). - Improved the Seagull's flying and swimming animations. - Fixed the leaves at the ends of the palm tree disappearing.
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Cannibal Villages: Tropical Exploration 2.4.1

2.4.1
27 авг. 2026 г.104Minecraft: 1.21.1neoforge
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UPDATE: 2.4.1 [NEW FEATURES] - Added Cannibal Villages Configuration options. - Added Albatross. - Added a new Cannibalism Stage. - Beach Grass now grows naturally on beaches. - Boars now eat Beach Grass. - Cannibals now hunt Boars. - Added Tribe Leader effect. - Added a new advancement - Cannibal Leader. - Human Meat from the Echoes of Power mod is now recognized as Cannibal Villages Human Meat. - Added Albatross Meat and its Cooked version. - Added Boar Meat and its Cooked version. - Added Advancement: Albatross Hunter, achieved when your albatross successfully brings you an item for the first time. [CONFIGURATION] - Beach Grass Growth: ON/OFF - Seagull Food Stealing: ON/OFF - Palm Tree Generation Rate: 0 to 200%. - Large Village Generation Rate: 0 to 400%. - Small Village Generation Rate: 0 to 400%. - Suspended Stilt House Generation Rate: 0 to 200% - Great White Sharks break boats: ON/OFF - Mermaids lure players with their singing: ON/OFF - Sardine Generation Rate: 0 to 150%. - Blue Shark Generation Rate: 0 to 200%. - Seagull Generation Rate: 0 to 200% - Albatross Generation Rate: 0 to 200% - Wounded Mob Glow (Cannibal Leader): ON/OFF [CANNIBAL LEADER] - You can now permanently become a cannibal/leader by eating 500 Human Meat. - Permanent cannibals do not turn back into humans after 10 days without consuming Human Meat, but they will hear their heartbeat and a dark vignette will take over the screen until they feed again. - Permanent cannibals receive the Tribe Leader effect when approaching other cannibals. These cannibals will defend them from attacks and will also attack anyone the player attacks. - Permanent cannibals can no longer eat anything that is not meat without receiving debuffs. - A cannibal leader player can click on a cannibal with the totem, calling them to follow and fight alongside them. Maximum of 7 cannibal warriors. - Villagers no longer trade items with cannibals. - Iron Golems receive Speed I when fighting players who have become permanent cannibals. - Wounded creatures will be shown with a glow around their bodies if you are a Cannibal Leader. You can disable this in the mod settings. - If a non-cannibal player clicks on a cannibal with the totem, the cannibal will feel offended and attack you. - If a cannibal player betrays the cannibals by eating 26 to 499 pieces of Human Meat, they will not become angry, but will complain and go on with their lives. - You can give or exchange a weapon with a cannibal warrior following you by right-clicking on them with the item you want to share. - When they are your followers, you can equip them with armor, including the Diving Suit, which works perfectly and makes them highly resistant underwater. [ALBATROSS] - When you throw an item to a tamed Albatross, it will try to find another matching item and bring it back to you. - You can tame them with fish, both adults and babies. - They fly for longer and farther than Seagulls, spending more time in the air and less time on the ground. - They will not attempt to take off if they are under enclosed roofs or inside caves. - They generally tend to return to the locations they initially departed from. - When attacked, they usually flee by flying away. - They can be bred with any type of fish, but unlike Seagulls, you will have to find one on land to breed them, since they do not stop flying to feed. - Babies cannot fly, but they can swim. However, they do not take fall damage because they can soften their fall by flapping their wings. - Tamed Albatrosses do not fly. - They naturally spawn on shores and coastal environments, and can also be seen in jungles and savannas. - When killed, adults drop feathers and Albatross Meat. [ALBATROSS TRACKING] - Albatrosses that have gone to search for items for their owners become tired for about 1 minute before they can travel again. - Albatrosses have a higher chance of finding common items, while rarer items have a lower chance of being found. - They may return with something other than what they were ordered to find if they cannot locate it. - If you want to add a mod item to the Albatross tracking list, contact JoaoCruz48. - You can check the Albatross tracking list on the Wiki: https://vilas-canibais.fandom.com/pt-br/wiki/Albatroz - The more difficult the item is to find, the longer its return journey will take. - Baby Albatrosses cannot track items. [OTHER] - Added /limparmato command to clear all Beach Grass within a 64-block radius. - Beach Grass is now positioned slightly offset from the block, like Vanilla grass. - Boars now prefer Beach Grass over regular grass, great for those who want to live on clean beaches. - Adult Boars now drop Boar Meat when killed. - Added MidnightLib as a dependency (embedded jar-in-jar). - Added a new Cannibal Totem texture - Dark Blue (Cannibal Leader Stage). - Removed camps. Only Suspended Stilt Houses and large/small Villages can now be found. - Changed village structure names (internal dev use and generation commands only). - Village and stilt house stairs now descend 1 block below the water to make entering easier. - Sardine drops now only last 20s when in water (prevents pollution). [FIXES] - Fixed Human Meat count in the Tooltype not updating. - Fixed cannibals attacking players who had transformed into cannibals when entering villages and opening chests. - Fixed Rutia becoming invisible when viewed from extreme angles. - Fixed Beach Grass not being replaced when placing blocks on top of it. - Reduced Boar hitbox. - Fixed cannibal not raising the spear to throw it. - Fixed cannibal arrows not disappearing after missing a fishing attempt.
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Cannibal Villages: Tropical Exploration 2.4.1

2.4.1
27 авг. 2026 г.56Minecraft: 1.20.1forge
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UPDATE: 2.4.1 [NEW FEATURES] - Added Cannibal Villages Configuration options. - Added Albatross. - Added a new Cannibalism Stage. - Beach Grass now grows naturally on beaches. - Boars now eat Beach Grass. - Cannibals now hunt Boars. - Added Tribe Leader effect. - Added a new advancement - Cannibal Leader. - Human Meat from the Echoes of Power mod is now recognized as Cannibal Villages Human Meat. - Added Albatross Meat and its Cooked version. - Added Boar Meat and its Cooked version. - Added Advancement: Albatross Hunter, achieved when your albatross successfully brings you an item for the first time. [CONFIGURATION] - Beach Grass Growth: ON/OFF - Seagull Food Stealing: ON/OFF - Palm Tree Generation Rate: 0 to 200%. - Large Village Generation Rate: 0 to 400%. - Small Village Generation Rate: 0 to 400%. - Suspended Stilt House Generation Rate: 0 to 200% - Great White Sharks break boats: ON/OFF - Mermaids lure players with their singing: ON/OFF - Sardine Generation Rate: 0 to 150%. - Blue Shark Generation Rate: 0 to 200%. - Seagull Generation Rate: 0 to 200% - Albatross Generation Rate: 0 to 200% - Wounded Mob Glow (Cannibal Leader): ON/OFF [CANNIBAL LEADER] - You can now permanently become a cannibal/leader by eating 500 Human Meat. - Permanent cannibals do not turn back into humans after 10 days without consuming Human Meat, but they will hear their heartbeat and a dark vignette will take over the screen until they feed again. - Permanent cannibals receive the Tribe Leader effect when approaching other cannibals. These cannibals will defend them from attacks and will also attack anyone the player attacks. - Permanent cannibals can no longer eat anything that is not meat without receiving debuffs. - A cannibal leader player can click on a cannibal with the totem, calling them to follow and fight alongside them. Maximum of 7 cannibal warriors. - Villagers no longer trade items with cannibals. - Iron Golems receive Speed I when fighting players who have become permanent cannibals. - Wounded creatures will be shown with a glow around their bodies if you are a Cannibal Leader. You can disable this in the mod settings. - If a non-cannibal player clicks on a cannibal with the totem, the cannibal will feel offended and attack you. - If a cannibal player betrays the cannibals by eating 26 to 499 pieces of Human Meat, they will not become angry, but will complain and go on with their lives. - You can give or exchange a weapon with a cannibal warrior following you by right-clicking on them with the item you want to share. - When they are your followers, you can equip them with armor, including the Diving Suit, which works perfectly and makes them highly resistant underwater. [ALBATROSS] - When you throw an item to a tamed Albatross, it will try to find another matching item and bring it back to you. - You can tame them with fish, both adults and babies. - They fly for longer and farther than Seagulls, spending more time in the air and less time on the ground. - They will not attempt to take off if they are under enclosed roofs or inside caves. - They generally tend to return to the locations they initially departed from. - When attacked, they usually flee by flying away. - They can be bred with any type of fish, but unlike Seagulls, you will have to find one on land to breed them, since they do not stop flying to feed. - Babies cannot fly, but they can swim. However, they do not take fall damage because they can soften their fall by flapping their wings. - Tamed Albatrosses do not fly. - They naturally spawn on shores and coastal environments, and can also be seen in jungles and savannas. - When killed, adults drop feathers and Albatross Meat. [ALBATROSS TRACKING] - Albatrosses that have gone to search for items for their owners become tired for about 1 minute before they can travel again. - Albatrosses have a higher chance of finding common items, while rarer items have a lower chance of being found. - They may return with something other than what they were ordered to find if they cannot locate it. - If you want to add a mod item to the Albatross tracking list, contact JoaoCruz48. - You can check the Albatross tracking list on the Wiki: https://vilas-canibais.fandom.com/pt-br/wiki/Albatroz - The more difficult the item is to find, the longer its return journey will take. - Baby Albatrosses cannot track items. [OTHER] - Added /limparmato command to clear all Beach Grass within a 64-block radius. - Beach Grass is now positioned slightly offset from the block, like Vanilla grass. - Boars now prefer Beach Grass over regular grass, great for those who want to live on clean beaches. - Adult Boars now drop Boar Meat when killed. - Added MidnightLib as a dependency (embedded jar-in-jar). - Added a new Cannibal Totem texture - Dark Blue (Cannibal Leader Stage). - Removed camps. Only Suspended Stilt Houses and large/small Villages can now be found. - Changed village structure names (internal dev use and generation commands only). - Village and stilt house stairs now descend 1 block below the water to make entering easier. - Sardine drops now only last 20s when in water (prevents pollution). [FIXES] - Fixed Human Meat count in the Tooltype not updating. - Fixed cannibals attacking players who had transformed into cannibals when entering villages and opening chests. - Fixed Rutia becoming invisible when viewed from extreme angles. - Fixed Beach Grass not being replaced when placing blocks on top of it. - Reduced Boar hitbox. - Fixed cannibal not raising the spear to throw it. - Fixed cannibal arrows not disappearing after missing a fishing attempt.
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Cannibal Villages: Tropical Exploration 2.4.0

2.4.0
22 авг. 2026 г.40Minecraft: 1.21.1neoforge
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UPDATE: 2.4.0 [NEW] - Updated to 1.21.1 Forge and NeoForge - Added Beach Grass [1.12.1] - Ongoing updates will only continue for 1.20.1 Forge and 1.21.1 NeoForge. The 1.21.1 Forge version was created solely to provide version support and will not receive any further updates. 2.4.0 is its first and last version. I am just a single solo developer and cannot maintain three versions simultaneously. (Independent ports for older versions are allowed - 1.19 and below) [BEACH GRASS] - It is similar to vanilla grass, but smaller and only found on tropical sands. - When broken, it has a chance to drop seeds, string, or melon seeds (rarer). - Using bone meal on Beach Grass causes more grass to grow around it. - Generally used for decoration. - Can only be placed on Sand. [OTHER] - Significantly increased the generation frequency of coconut trees. - Decreased the generation frequency of modded animals. (especially the Giant Squid) - Coconut trees now only generate near water. (4 blocks) - Changed loot in village, stilt house, and camp chests (check the wiki). - Camps and Suspended Stilt Houses now generate on modded beaches (Biomes O' Plenty, Terralith, Regions Unexplored). [FIXES] - Fixed Fishing Nets not storing fish after being used and breaking. - Fixed Tropical Bamboo Blocks not breaking quickly when using an axe. - Fixed a bug where cannibals that descended from villages directly into the water could return infinitely. - Fixed a chest with fixed loot in one of the stilt houses in the large village. - Fixed Camps and Stilt Houses generating on frozen beaches. - Fixed Suspended Stilt Houses generating without immediate cannibals. - Improved the cannibal AI for returning to shore after fishing. - Cannibals that fail to hit a fish after 2 attempts will now give up for a while.
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Cannibal Villages: Tropical Exploration 2.4.0

2.4.0
22 авг. 2026 г.71Minecraft: 1.21.1forge
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UPDATE: 2.4.0 [NEW] - **Updated to 1.21.1 Forge and NeoForge** - Added Beach Grass [1.12.1] - Ongoing updates will only continue for 1.20.1 Forge and 1.21.1 NeoForge. The 1.21.1 Forge version was created solely to provide version support and will not receive any further updates. 2.4.0 is its first and last version. I am just a single solo developer and cannot maintain three versions simultaneously. (Independent ports for older versions are allowed - 1.19 and below) [BEACH GRASS] - It is similar to vanilla grass, but smaller and only found on tropical sands. - When broken, it has a chance to drop seeds, string, or melon seeds (rarer). - Using bone meal on Beach Grass causes more grass to grow around it. - Generally used for decoration. - Can only be placed on Sand. [OTHER] - Significantly increased the generation frequency of coconut trees. - Decreased the generation frequency of modded animals. (especially the Giant Squid) - Coconut trees now only generate near water. (4 blocks) - Changed loot in village, stilt house, and camp chests (check the wiki). - Camps and Suspended Stilt Houses now generate on modded beaches (Biomes O' Plenty, Terralith, Regions Unexplored). [FIXES] - Fixed Fishing Nets not storing fish after being used and breaking. - Fixed Tropical Bamboo Blocks not breaking quickly when using an axe. - Fixed a bug where cannibals that descended from villages directly into the water could return infinitely. - Fixed a chest with fixed loot in one of the stilt houses in the large village. - Fixed Camps and Stilt Houses generating on frozen beaches. - Fixed Suspended Stilt Houses generating without immediate cannibals. - Improved the cannibal AI for returning to shore after fishing. - Cannibals that fail to hit a fish after 2 attempts will now give up for a while.
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Cannibal Villages: Tropical Exploration 2.4.0

2.4.0
22 авг. 2026 г.49Minecraft: 1.20.1forge
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UPDATE: 2.4.0 [NEW] - Updated to 1.21.1 Forge and NeoForge - Added Beach Grass [1.12.1] - Ongoing updates will only continue for 1.20.1 Forge and 1.21.1 NeoForge. The 1.21.1 Forge version was created solely to provide version support and will not receive any further updates. 2.4.0 is its first and last version. I am just a single solo developer and cannot maintain three versions simultaneously. (Independent ports for older versions are allowed - 1.19 and below) [BEACH GRASS] - It is similar to vanilla grass, but smaller and only found on tropical sands. - When broken, it has a chance to drop seeds, string, or melon seeds (rarer). - Using bone meal on Beach Grass causes more grass to grow around it. - Generally used for decoration. - Can only be placed on Sand. [OTHER] - Significantly increased the generation frequency of coconut trees. - Decreased the generation frequency of modded animals. (especially the Giant Squid) - Coconut trees now only generate near water. (4 blocks) - Changed loot in village, stilt house, and camp chests (check the wiki). - Camps and Suspended Stilt Houses now generate on modded beaches (Biomes O' Plenty, Terralith, Regions Unexplored). [FIXES] - Fixed Fishing Nets not storing fish after being used and breaking. - Fixed Tropical Bamboo Blocks not breaking quickly when using an axe. - Fixed a bug where cannibals that descended from villages directly into the water could return infinitely. - Fixed a chest with fixed loot in one of the stilt houses in the large village. - Fixed Camps and Stilt Houses generating on frozen beaches. - Fixed Suspended Stilt Houses generating without immediate cannibals. - Improved the cannibal AI for returning to shore after fishing. - Cannibals that fail to hit a fish after 2 attempts will now give up for a while.
release

Cannibal Villages: Tropical Exploration 2.3.3

2.3.3
19 авг. 2026 г.53Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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UPDATE: 2.3.3 [NEW FEATURES] - Added **Wild Boar**. - Added **Diving Suit - Aquatic Armor**. - Added Wild Boar Tusk Knife. - Added Oxygen Tank. - Added Air Pump. - Added Thorns. - Added Camouflaged Sand. - Added Deep Shears. [DIVING SUIT] - Designed for deep underwater diving (unlike the Snorkel), crafted with Coralina (check the mod wiki for the recipe). - Added Helmet with and without a flashlight, Chestplate with and without tanks, Leggings, and Flippers. - A full standard Diving Suit allows 30 seconds underwater. - A full Diving Suit with 1 tank allows 5 minutes underwater. - A full Diving Suit with 2 tanks allows 10 minutes underwater. - You can place full tanks into the Air Pump to refill the Diving Suit. - Place a lever on top of the Air Pump and press it until the tank is emptied and the Diving Suit is filled. - Diving Suit Flippers cause Slowness on land, but greatly increase movement speed in water. - Wearing the Diving Suit Helmet makes sounds more muffled, and you can see through the glass. - The Diving Suit Helmet does NOT PROTECT YOU from the sirens' song. - The Diving Suit Helmet with a flashlight makes dark areas brighter. [WILD BOAR] - Can occasionally be found in coastal environments and also in Jungles. - Can be bred with apples, carrots, potatoes, beetroots, berries, or bananas. - Only baby boars can be tamed (adults can only be bred). - Tamed boars protect their owners. - Spiders and Cave Spiders are terrified of Wild Boars. - Wild Boars are immune to poison. - You can cut off their tusks with Shears to obtain the drop, but they will become angry with you or may run away. - Wild Boars with their tusks removed will not deliberately attack unless attacked first (great for breeding). - Adults may or may not attack you, so don't get too close. (with tusks) - Babies do not attack. (even tamed ones) - When attacking, they can knock you far away. (if they have tusks) - Adult Wild Boars drop Wild Boar Tusks when killed. - You can craft the Wild Boar Knife - Throwable/Attackable (a hybrid weapon, but with shorter reach when used as a "sword"). - They take 1.6x damage when attacked with a Shark Tooth Spear, making it a great way to hunt these animals. - They can attack when they get hungry, so if you are going to breed them, make sure there is grass nearby for them to feed on (even so, keep your distance), or remove their tusks and they won't attack you unless attacked first. - Cut tusks regrow within 1 day or when the Wild Boar eats grass. (Tusks cut with Deep Shears will never grow back.) - Wild Boars without tusks deal practically no damage and cannot knock players far away. - Wild baby boars follow their parents, but tamed ones do not. - You can milk Wild Boars with a bucket. - Wild Boars attack sheep. - You can put the tusks back on a Wild Boar by right-clicking it while holding the tusks, but this will hurt it. - Luckily, they don't have a good memory. If they spend some time trying to attack you and you hide, they will forget about you. - The albino variant is extremely rare. (5%) - When Wild Boars breed, the offspring inherits the color of one of the parents. [THORNS & CAMOUFLAGED SAND] - Falling onto a Thorns block deals damage (the higher the fall, the more damage you take). Walking on this block is slow and also causes damage. - Camouflaged Sand can be crafted with sand and leaves. It breaks when stepped on, making it ideal for traps. - It can only be obtained by crafting or with Silk Touch (it does not drop when broken normally). - Cannibals do not fall through Camouflaged Sand, nor do players transformed into cannibals. - Villages and suspended stilt villages may have Thorns and Camouflaged Sand scattered around their areas, so be careful. - Zombies do not avoid Camouflaged Sand because they cannot recognize it, making it great for traps. [DEEP SHEARS] - Cutting Wild Boar tusks with them prevents the tusks from ever growing back. (great for breeding) - Shearing a sheep with them prevents its wool from ever growing back. - Removing a Mooshroom's mushroom with them prevents the mushroom from ever growing back. - Compatible with shearable mobs from other mods (user feedback required). - Crafted with 3 iron ingots diagonally and 2 tropical bamboo on the sides. [OTHER] - Sirens can now look at you with their heads. - Capuchin Monkeys can now look at you with their heads. - Changed the Crab model to look more similar to vanilla mobs. - Reduced the Water Breathing duration provided by Blue Crab Meat to 20 seconds. - Added a recipe for the Submerged Chest (check the Wiki). - Changed the Vine Net icon (vanilla+). - Changed the Squid Skin Armor icons. - Adjusted the Capture Net icon. - Water-Jet Enchantment books can now be found in chests. - Crabs now walk sideways. [FIXES] - Fixed Mermaid Tail (hybrid player) briefly disconnecting when crouching in water. - Fixed Xaero's Minimap not working in the Sea of Mermaids. - The /setcarne <value> command now updates cannibalism progression in real time. - Fixed other potential crashes. - Fixed other minor bugs. - Fixed Night Vision not being removed when removing the Rutia Mask. - Fixed Bamboo Cage not dropping anything and not being quickly broken with an axe. - Fixed Snorkel tooltip.
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Cannibal Villages 2.3.2

2.3.2
14 авг. 2026 г.71Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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UPDATE: 2.3.2 [FIX] - Fixed the issue preventing worlds from opening on servers.
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Cannibal Villages 2.3.1

2.3.1
13 авг. 2026 г.26Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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UPDATE: 2.3.1 [NEW FEATURES] - Added Great White Shark. - Added Great White Shark Head Frame. - Added the Blood Scent effect. - Added a new gravel ore: Coralina. - Added Throwable Blood Vials and Bloodied Arrows. - Added a mechanic that allows Great White Sharks and Blue Sharks to select targets with a blood scent. - Added suspended stilt houses. - Major overhaul of the cannibal AI in general. (Practically rebuilt from scratch.) [GREAT WHITE SHARK] - Can be found alone in deep oceans and the Mermaid Sea, and is rarely found on beaches. - May or may not attack the player, depending on its hunger. - Can break boats with the player inside. - Like the Blue Shark, it also devours prey, kills to eat, restores health, and gains 30s of satiety. - Unlike the Blue Shark, it does not flee from larger prey. - Throwing meat into the water can distract it. - Kills prey to eat its drops and remains satiated for a while if it eats enough. - Cannot be tamed or bred, unlike the Blue Shark. - Can jump to catch food on the surface. - Chases injured players (at least 1 heart of health missing). - Added the Great White Shark Head Frame. - Drops Shark Meat, Shark Tooth (30% chance), and Great White Shark Head. - The Great White Shark can be used as a Biological Weapon: throwing a Blood Vial at an enemy will cause the shark to attack the target. - Does not hunt Squids, Giant Squids, or Spotted Stingrays. [BLOOD SCENT] - You can craft a Blood Potion by combining a Blood Bucket + Awkward Potion. The Blood Bucket also works as a base for Bloodied Arrows. - When an arrow hits a target, the shark will immediately hunt the entity hit by the arrow or throwable potion (including the player who threw it). - The affected victim will immediately be prioritized as a hunting target. [CORALINA] - Can rarely be found in oceanic environments and is more commonly found in the Mermaid Sea. - Cannot be found in rivers, only in oceans. - Only generates when touching water. - Requires at least a Stone Shovel to mine. (Gravel ore.) - Has a full armor set, tools, and even horse armor. - Has attributes similar to iron. - Coralina equipment does not receive the underwater mining penalty. - Coralina Armor wears out 10% more slowly underwater. [SUSPENDED STILT HOUSES] - As in version 1.0.0, stilt houses can now be found more commonly on beaches. These are standalone stilt houses (not villages), small houses suspended above the ground by fences on beaches. They pose much less danger than villages and contain fewer cannibals, but they spawn much more frequently. - There are currently 3 different models, and all of them contain a loot chest. [OTHER] - Increased Rutia's health to 450 (previously 300). - Rutia now applies the "Hunger" effect to nearby players. He is the embodiment of hunger itself. - Rutia is now immune to projectiles. - Increased the knockback of Rutia's tail attack. - Rutia's tail attack now destroys nearby blocks. - Increased the range of the seagull's ambient sounds. - The Capture Net no longer stacks and now has durability based on usage. - The Watarru ritual now depends on the sound of the drum. Without the drum sound, there is no magic. - Cannibals now only wake up if you open doors, chests, or gates near them. Jumping or sprinting near them will no longer wake them. - Changed the percentage of cannibals that decide to sleep each day to 40%. - Non-cannibal players can no longer sleep in vine beds unless they have become a cannibal. - Cannibal players can no longer sleep in regular beds. - Shark Tooth Spear now accepts Trident enchantments. - Changed metadata to American English. - Cannibals now become hostile if you try to enter their village using a ladder. (It's better to build your way up with blocks.) - Cannibals now become hostile if you step on pressure plates in their village. - Added a new advancement: "My Monkey Friend", obtained by taming a Capuchin Monkey. - Added a new advancement: "Tam-Tam-Tam", obtained by killing a Great White Shark. - Reduced the spawn frequency of Giant Squids. - Cannibals now have specific sounds for conversations instead of using generic ambient sounds. - After fishing, cannibals can now either eat their catch or place it in a nearby chest. If there is no chest, they will place one. - Added support for Xaero's Minimap for mobs. [FIXES] - Fixed the Fishing Net disappearing when only one was held. - Increased Aquatic Peace detection to improve compatibility with mods. - Fixed incompatibility with the Night Vision Goggles from Artifacts. - Fixed albino Spotted Stingrays spawning in large numbers in cold biomes. - Fixed Rutia attacking players transformed into Cannibals. (26 or more Human Meats consumed.) - Fixed Ozgum not defending himself against mobs other than the player. (This now also allows battles between Ozgum and Rutia.) - Fixed Darts not being fired from Dispensers and Coconut Traps. - Fixed the Capture Net not always deploying correctly. - If a player's companion is caught by the Capture Net, it will no longer teleport back to the player when the player moves away, as it normally would. It will remain trapped. [NEW CANNIBAL AI] - Up until version 2.3.0, the cannibal AI had remained mostly unchanged since version 2.0.0. As the code grew organically and new features were implemented, there were many conflicts between goals and objectives. The AI has been completely rebuilt from scratch with a cleaner structure to ensure that all features work more reliably and consistently.
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Cannibal Villages 2.3.0

2.3.0
7 авг. 2026 г.97Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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UPDATE: 2.3.0 [FEATURES] - Added Ozgum - New Boss - Added biome - Sea of Mermaids - Added Abyssal Jellyfish - Added Jellyfish Gel - Added Earplugs - Added Sunken Chest - Added Aquatic Shot Enchantment (darts and arrows ignore gravity underwater) (Not compatible with Flame) - Added Ozgum Fangs - Added Sonic Darts (crafted with Ozgum Fangs) - Added Abyssal Pearl, when thrown into the waters of the Sea of Mermaids, Ozgum can be reborn. - Changed Human Meat model - Added Jellyfish Gel Block (alternative to the Slime Block) - Changed Poison Dart recipe (now uses Stingray Stinger instead of Spider Eye) [OZGUM] - A massive ancient serpent found in the Sea of Mermaids biome. - Has 250 health. - Its attack is sonic, like the Siren's song, and passes through any armor. - Can summon small Abyssal Jellyfish while fighting the player. - If it cannot use its sonic attack, it charges at the player and spins them underwater after biting. - Can sense vibrations in water up to 64 blocks away. - Although it has less health than Rutia, the Cannibal God, it is extremely faster with its consecutive attacks. - Drops Ozgum Fangs when killed. - Like any aquatic creature, it cannot survive outside water. - Only appears once per world after killing 3 Abyssal Jellyfish in the Sea of Mermaids. - Sonic Dart made with its fangs: - When hitting a mob: - Creates an area knockback effect within 6 blocks. - Releases a sonic wave that ignores armor and shields. - The sonic wave deals 8 damage to the target and 4 damage to nearby enemies. - However, it consumes the blowgun 3x faster. - Added /resetozgum command to spawn it again in the same world. - Ignores the Aquatic Peace effect from the Rutia Mask. - A tip is to use the Rutia Mask to kill it, as you can focus on Ozgum without interference from Drowned, Sharks, Abyssal Jellyfish, or Sirens. - Loses 50% of its attack strength while affected by Weak Voice. [SEA OF MERMAIDS] - Biome with dark and murky water, fog, and many rocky formations with Sirens, extremely dangerous for any player even with Weak Voice darts, but also a great source of Mermaid Tears. - Always carry Earplugs with you, they protect against their song. - If the Earplugs have low durability, you will start hearing the song. - You become nauseated when the Earplugs are almost broken. - When entering the biome for the first time, a notification will appear on screen. (Does not appear if you have a title-related mod.) [ABYSSAL JELLYFISH] - Found in large quantities in the Sea of Mermaids. - Small mob rarely found in deep oceans. - Shoots water blasts at players. - Its vision is not very good, it can only see players within 5 blocks. - Drops Jellyfish Gel (alternative to Slime Balls). [OTHERS] - Reduced the generation frequency of rocky formations in normal oceans by 84%. - Increased Macaco-Prego health from 10 to 15. - Blowguns can now accept bow enchantments. - When using Earplugs, world sounds become quieter and more muffled. - Added custom health bar for Rutia. - Added custom health bar for Ozgum. - Abyssal Pearl can be crafted using Ender Pearl, Happy Siren Tear, and Jellyfish Gel. - Fishing Nets can now capture frogs. - Changed the Siren rocky formations shape into a Chalice that rises from the ocean floor with Sea Lanterns. [SUNKEN CHEST] - When leaving iron items inside it while submerged, the iron will recover 20% durability per day due to the effect of salt water. - Leaving a normal chest underwater for some time will transform it into a Sunken Chest and vice versa. - All chests found underwater are now "Sunken Chests" (except modded chests). - They can repair Iron Blowguns, Monkey Helmets, and Monkey Chestplates. [FIXES] - Optimized Siren and Cannibal code to improve TPS stability. - Sirens now swim for 30 seconds instead of 1 minute to prevent them from moving too far away from the coast. - Fixed some Cannibals not returning to their huts at night. - Fixed the village entry message resetting after death. - Fixed Fishing Nets capturing Giant Squids. [DEVELOPERS] - Added TerraBlender dependency (jar-in-jar, no additional download required).
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Cannibal Villages 2.2.9

2.2.9
31 июл. 2026 г.76Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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UPDATE: 2.2.9 [NEW FEATURES] • Added Blowgun • Added Iron Blowgun • Added Darts • Added Stingray Barb • Added Stingray Leather (can be used as an alternative to regular leather) [BLOWGUN] • Much faster than Bows and Crossbows. • Can fire Blue, Pink, Green, or Black Darts. • Blowguns cannot fire regular arrows. • Bows and Crossbows cannot fire darts. [OTHER] • Stingrays now drop Stingray Barbs. • Stingrays now have a chance to drop Stingray Leather. • Improved compatibility with Ice and Fire (sbom_xela): players wearing Earplugs can no longer hear the Mermaid's Song or be lured by Sirens. • Cannibals now attack with Poison Darts when fighting at long range, provided they are not carrying a Shark Tooth Spear. [DARTS] • Added Weak Voice Dart (crafted with Prismarine Crystals) • Added Regeneration Dart (crafted with Rabbit Meat) • Added Poison Dart (crafted with Spider Eye) • Added Epic Decay Dart (crafted with Wither Rose) [FIXES] • Fixed Night Vision not activating. • Fixed Sirens failing to find nearby water during their nighttime bathing routine.
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Cannibal Villages 2.2.8

2.2.8
30 июл. 2026 г.29Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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UPDATE: 2.2.8 [NEW FEATURES] • Added Mermaids • Players can now transform into a Human/Mermaid Hybrid • Added Ocean Rocks • Added the Mermaid Comb • Added the Golden Mermaid Comb • Added the Mermaid Tear and Happy Mermaid Tear [MERMAIDS] • Can lure Players, Villagers, and Cannibals into the water • Return to the water before drying out • Flee when alone but become more aggressive in groups • Armor and enchantments do not reduce their attack damage • Keep their distance before attacking with sonic screams • Can be found resting on the shore or sleeping on land at night, occasionally returning to the water • Their song cancels all current AI goals of affected creatures • Only male Cannibals are attracted by their song • TIP: Always carry Weak Voice Arrows, they are the most effective way to deal with Mermaids [TRANSFORMATION] • Happy Mermaid Tears can be brewed into the Hybrid Transformation Potion • Hybrids receive Mermaid's Grace:  • Mermaids never attack them  • Swim twice as fast  • Breathe underwater indefinitely  • Gain Night Vision while underwater • Can remain out of water for up to 1 minute during the day and 5 minutes at night or while in the shade • Rain and thunderstorms prevent dehydration • Water Bottles restore part of the dehydration meter • Can lure any creature into the water and drown it • There are 5 permanent tail variants, which can be changed by eating Kelp • Mermaids are immune to their own song • After singing, Hybrids receive Weak Voice for 30 seconds • Weak Voice Potions can be brewed using Prismarine Crystals [MERMAID TEAR] • Mermaids have a 10% chance to drop a Mermaid Tear upon death • Mermaids combed by the player, or by themselves, have a small chance to drop a rare Happy Mermaid Tear • Mermaid Tears can be used to brew Regeneration Potions [MERMAID COMB] • Can be obtained by defeating Mermaids • Combing a Mermaid makes her peaceful for a while • Combed Mermaids may drop Prismarine Crystals • The Wooden Mermaid Comb has 10 uses • The Golden Mermaid Comb has 30 uses, doubles Crystal drops, and temporarily makes Mermaids curious instead of fleeing [WEAK VOICE] • Can be brewed using Prismarine Crystals, including Tipped Arrows • Prevents Mermaids from singing or attacking • Prevents Hybrid players from singing • Creatures affected by Weak Voice cannot produce sounds • The Warden's sonic attack loses its effect while under Weak Voice [OTHERS] • Added an option to generate Villages in Jungles and Savannas during world creation • Added the `/villagesonforest on|off` command • Updated the Seahorse Spawn Egg color • Blue Sharks no longer attack Mermaids [FIXES] • Fixed the Human Thirst message appearing every 10 seconds; it now appears only once per day![Option to generate Cannibal Villages on Jungles and Savanas.](https://cdn.modrinth.com/data/cached_images/adb48307323faea28b74215cf97982a940abe8f2.jpeg)
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Cannibal Villages 2.2.7

2.2.7
25 июл. 2026 г.77Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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2.2.7 [NEW FEATURES] - Completely overhauled Cannibal AI. - Completely overhauled the Cannibal Transformation system. - Added the Ritual Drum. - Added 2 new stilt cage house variants. - You can now build a Rutia Altar using Bamboo Cages and a Soul Campfire. - Cannibals can now hunt Crabs. - Cannibals can now take items from nearby chests. - Cannibals can now talk to each other and share items. - Added 3 new Blue Shark variants. - Added the Cannibal Totem. [WATARRU RITUAL] - Added the Watarru night ritual. - Cannibals can now sacrifice Villagers to Rutia. - The ritual is accompanied by drums and chants. - If no Ritual Drums are nearby, Cannibals can place their own. - If Rutia accepts the offering, his roar can be heard across the island. - Interrupting the ritual or attacking the sacrifice will cause nearby Cannibals to become hostile. [CANNIBALS] - Cannibals now follow a much more dynamic daily routine. - During the day, they leave their stilt villages to fish, hunt, explore the beach, talk, and perform other activities. - At night, they return to their villages to patrol or participate in the Watarru ritual. - Improved nighttime stealth gameplay. - Cannibals no longer hunt buried Sand Crabs. [CANNIBAL TRANSFORMATION] - The Cannibal Transformation system now features 5 progression stages. - Eating Human Flesh gradually transforms the player into a Cannibal. - After eating 26 Human Flesh, Cannibals become neutral and Rutia no longer attacks the player. - Fully transformed players are recognized by Cannibal tribes. - At the final stage, eating Human Flesh grants temporary buffs. - Villagers now flee from fully transformed Cannibals. - Iron Golems attack fully transformed Cannibals. - Going too many days without eating Human Flesh causes negative effects and eventually returns the player to normal. - The Cannibal Totem displays your current transformation stage. - Added the /addcarne, /delcarne, and /passardias commands. [RITUAL DRUM] - Plays 10 different drum rhythms. - Drops part of its crafting materials when broken. [OTHERS] - Cannibals now wait before hunting Crabs again. - Cannibals have reduced vision at night, making stealth approaches more viable. - Fully transformed Cannibals no longer trigger Coconut projectile traps. [FIXES] - Fixed Cannibals falling from stilt villages. - Fixed Spruce Fences generating into the ocean floor. - Fixed Cannibals taking damage from campfires. - Cannibals no longer open Banana Wood Doors. - Cannibals no longer hunt Seahorses or Squid. - Fixed Cannibals getting stuck while fishing. - Fixed Blue Sharks not eating fish drops. - Fixed Rutia's hitbox.
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Cannibal Villages 2.2.6

2.2.6
22 июл. 2026 г.54Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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UPDATE: 2.2.6 [NEW FEATURES] - Added the Giant Squid. - Added the /guion and /guioff commands to disable the on-screen messages when discovering a village. - Added the Giant Squid Sword. - Added the Cephalopod Whip I and II enchantments. - Added the Squid Skin Armor. - Added the Squid's Embrace effect. - 2 new stilt house models, 1 large and 1 small. [GIANT SQUID] - Usually neutral, but don't stay behind it—you might be too easy of a snack to pass up. - Always attacks when attacked. - Attacking players are knocked away from it. - The sword causes 5 blocks of knockback. - Cephalopod Whip I deals 4 extra damage to any mob in contact with water. - Cephalopod Whip II deals 8 extra damage to any mob in contact with water. - Squid's Embrace: Grants Knockback Immunity and 2x Swim Speed while wearing the full Squid Skin Armor set. - Squid's Embrace: Giant Squids will not attack while this effect is active, unless they are attacked. [SQUID SKIN ARMOR] - When the full set is equipped, grants Aquatic Speed and Knockback Resistance. - Added the Squid Skin Helmet. - Added the Squid Skin Chestplate. - Added the Squid Skin Leggings. - Added the Squid Skin Boots. - Added Gold, Emerald, Diamond, and Netherite variants. [OTHERS] - Cephalopod Whip I enchanted books can now be found in small and large villages. - Cephalopod Whip II enchanted books can now be found in large villages. - Sardines can now be found in village loot. - Cannibals can now rarely be seen wielding Giant Squid Swords. - Cannibals can now uncommonly be seen wielding Wooden Swords. - Seagulls no longer attack Sand variant crabs (camouflaged). [FIXES] - Fixed Rutia killing worshippers. - Removed a lag spike caused by the Coconut Button. - Fixed Cannibals holding invisible items. - Optimization improvements. - Fixed Seagulls attacking buried crabs.
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Cannibal Villages 2.2.5

2.2.5
19 июл. 2026 г.58Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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UPDATE: 2.2.5 [NEW FEATURES] - Completely overhauled village layouts. - Villages are now generated from the central campfire. - Added Monkey Armor. - Blue Sharks now eat their prey's drops instead of just killing them. - Blue Sharks no longer eat fruits or vegetables. - Added Coconut Wood planks, fences, slabs, stairs, and related building blocks. - Added Banana Wood planks, fences, slabs, stairs, and related building blocks. - Added the Coconut Trap block. - Added the Capture Net Trap. [VILLAGES] - Added new loot items. - Added poisoned arrow traps to villages. - Added capture net traps to villages. - A warning message now appears on screen the first time you approach a village. [TRAPS] - The Coconut Trap is triggered by tripwire within a 5-block range. - Unlike a Dispenser, it can hit players at point-blank range. - The Capture Net Trap only works when dispensed directly from a Dispenser placed on the ground. - Only captures small mobs. Large mobs are ignored. - If a player is trapped, the net breaks after 3 seconds. - Cannibals no longer trigger pressure plates or tripwires. [FIXES] - Fixed cannibals sleeping in the same hammock. - Fixed cannibals chasing land animals into water. - Fixed friendly fire between cannibals outside of fishing. - Fixed Blue Sharks getting stuck in their attack pose. - Capuchin Monkeys now have a swimming animation. - Fixed Capuchin Monkeys climbing infinitely. [OTHER] - Capuchin Monkeys are now more agile in water. - Hostile mobs now attack cannibals. - Coconuts now fall to the ground when hit by projectiles. - Coconuts now produce particles when they hit the ground. - Added a crafting recipe for Banana Bunches using 9 bananas. - Cannibals now have only 15 seconds each day to try to reach a hammock. Otherwise, they give up and only sleep on the following day. - Updated the Coconut Log texture.
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Cannibal Villages 2.2.4

2.2.4
15 июл. 2026 г.75Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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UPDATE: 2.2.4 [NEW] - Added the Capuchin Monkey. - Added the Banana Tree. - Added the Coconut Tree. - Added Monkey Brain. - Added Monkey Soup. - Added the Banana and Peeled Banana. - Added the Coconut, Green Coconut, and Opened Coconut. [CAPUCHIN MONKEY] - Can hang from trees. - Can cling to tree trunks. - Can pick up items dropped on the ground and hold them for a while. - Defend their owner when tamed. - Are attracted to bananas. - Can be tamed with bananas. - Can hold items for the player. - Regain health by eating bananas. - Are neutral and only attack when provoked. - Sleep hanging from trees or lying on the ground during the night. - When wielding swords or other weapons, they deal 70% of the damage a player would with the same equipment. [COCONUTS] - Naturally grow on coconut trees over time. - Ripen naturally. - Green coconuts must ripen before they can be opened. - Ripe coconuts fall from coconut trees after some time. - Ripe coconuts can be opened by right-clicking them with an axe. - Coconuts float on both water and lava. [BANANAS] - Right-click to peel them, allowing you to eat them. - Monkeys prefer unpeeled bananas. [FIXES] - Fixed Seagulls hunting Squid. - Fixed Seagulls not hunting Baby Turtles. - Fixed camps generating underground. - Updated the coconut leaf camp model. - Improved performance when many Sardines are nearby. - Improved performance when many Seagulls are nearby. - Camps are now rarer and no longer generate near villages. [DEVELOPERS] - Updated Geckolib to version 4.8.4 (smoother animations for all mobs).
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Cannibal Villages 2.2.3

2.2.3
10 июл. 2026 г.43Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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UPDATE: 2.2.3 [NEW] - Added the Seagull. - Added the Sardine and its cooked variant. - Added Seagull Fillet. - Shells can now be used to craft dyes. - Added the /canibalon and /canibaloff commands to enable or disable Cannibal AI. [SEAGULLS] - Become startled when players approach. - Can steal food from players. - Have a 30% chance to steal food from other seagulls while flying. - Hunt fish and crabs. - Breed using sardines. - Become aggressive if their chicks are attacked. - Chicks cannot fly and take fall damage. - Hitting a seagull carrying stolen food will make it drop the food. - Do not hunt buried crabs or camouflaged Sand Crabs. - They do not eat raw Seagull Fillet (they are not cannibals). - They are less easily startled if the player is sneaking. - Seagull chicks will drown if they stay in the water for too long. - Seagulls sleep in trees (or on leaves) during the night. [CANNIBALS] - Now swim correctly toward fish after killing them. - Increased their fish hunting range along the shoreline. - Will always try to sleep during the day if a Vine Hammock is available. - Can now dive underwater to retrieve spears stuck beneath the surface. [FIXES] - Fixed an issue that prevented Cannibals from spawning in villages. - Fixed Cannibals swimming backward toward fish. - Fixed an issue that prevented Cannibals from fishing after reloading the world. - Fixed friendly fire between Cannibals while fishing. - Fixed an issue that prevented Cannibals from retrieving spears stuck in the ground. - Fixed the Blue Shark swimming without tilting its body. - Fixed the Blue Shark's curiosity behavior. - Improved the Blue Shark's sound/damage/attack animation timing. - Fixed minor bugs.
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Cannibal Villages 2.2.2

2.2.2
4 июл. 2026 г.48Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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**Update 2.2.2** - Cannibals now actively attack villagers at night or if they are attacked by them. - Cannibals will not attack villagers standing on tropical bamboo blocks as long as they are next to a bamboo cage. - If villagers escape from the bamboo cage, cannibals will hunt them down on sight. - Cannibals can now hunt fish near the shoreline using crossbows to feed themselves.
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Cannibal Villages 2.2.1

2.2.1
3 июл. 2026 г.10Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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**2.2.1** - Changed the skins of all cannibals. - Added 2 new male cannibals, bringing the total to 6. - Added a new female cannibal, bringing the total to 3. - Added /spawn<variant_name> commands (see the wiki for the full list) to spawn any cannibal variant.
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Cannibal Villages 2.2.0

2.2.0
3 июл. 2026 г.17Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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**2.2.0** - **_New Boss_**: Rutia, the Cannibal God - Added a ritual to summon Rutia - Rutia drops Rutia's Mask upon defeat. - Added the /resetrutia command to allow for new summons. - **_Added seahorses._** - Seahorses now react dynamically to player behavior: - Added blood and a bucket of blood - Added fishing net: catches small aquatic mobs - Added Seahorse Skewer - Cannibals are now immune to the Weakness effect - Fixed the translation of the Shark Tooth Spear in several languages<iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/kJ5yLU8B2yA" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
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Cannibal Villages 2.1.0

2.1.0
25 июн. 2026 г.15Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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**2.1.0:** - GeckoLib 4.4.4 is now bundled natively inside the .jar (Jar-in-Jar system), removing the need for players to download the dependency separately. - Added mod metadata (logo, description, and authors are now displayed correctly in the game's mod menu).
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Cannibal Villages 2.0.0

2.0.0
24 июн. 2026 г.14Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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**Cannibal Villages 2.0.0** **The long-awaited Minecraft 1.20.1 update has arrived!** This update brings Cannibal Villages to modern Minecraft versions and introduces new creatures, new mechanics, improved AI, new structures, new items, and a complete overhaul of cannibal settlements. ----------- **_Highlights_** - Updated to Minecraft 1.20.1 - 1.20.6 - Renamed from **Vilas Canibais** to **Cannibal Villages** - Completely redesigned Cannibal Villages using Minecraft's Jigsaw structure system - New Cannibalism mechanic for players - New creature: Spotted Stingray - Baby Blue Sharks - New items, sounds, blocks, and structures ----------- **_Cannibal Villages Overhaul_** - Cannibal huts have been replaced by procedural stilt villages generated using Minecraft's Jigsaw system - Villages are now larger and assembled from multiple interconnected structures - Every village is unique - Added Cannibal Camps, smaller settlements that can be found on beaches ----------- **_New Cannibalism Mechanic_** - Added Human Flesh - Villagers and Cannibals now drop Human Flesh - Cannibals now seek out and consume Human Flesh - Cannibals restore hunger by consuming Human Flesh - Cannibals gain Strength II, Resistance, and Speed after eating Human Flesh - Players can gradually develop tolerance to Human Flesh - Negative effects become weaker with repeated consumption - Eventually, Human Flesh grants buffs similar to those received by Cannibals ----------- **_New Creatures_** ### Spotted Stingray - Added Spotted Stingray - Added multiple Stingray variants - Stingrays now occasionally rest on sand or gravel ### Blue Shark - Added Baby Blue Sharks - Blue Sharks now attempt to fight back when they cannot escape from predators ----------- **_Crabs_** - Added unique crab sounds - Added custom crab footstep sounds - Added Crab Meat - Each cooked crab meat variant now grants a unique effect - Crabs now properly walk along the ocean floor and no longer float - Crabs can now choose between fleeing or counterattacking depending on the situation ----------- **_Equipment_** ### Snorkel - Added a new model - Snorkel has been moved from OceanCraft into Cannibal Villages - No longer provides unlimited underwater breathing at any depth - Now functions indefinitely only within 3 blocks below the water surface - Updated crafting recipe ----------- **_Tropical Bamboo_** - Tropical Bamboo can now be used in vanilla bamboo recipes - Updated Tropical Bamboo Block texture - Added Bamboo Cage - Removed Bamboo Ladder ----------- **_World Generation_** ### Quicksand - Quicksand is now harder to break - Added a new Quicksand texture ----------- **_Removed_** - Flippers have been temporarily removed until a dedicated version is created ----------- **_Fun Fact_** - The new crab footstep sounds were created using sugar sound effects 🍬 ----------- Thank you for supporting Cannibal Villages! Enjoy exploring the new shores of Minecraft 1.20.1! 🌴🦈🦀
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Vilas Canibais 1.0.1 - Alpha

1.0.1
17 июн. 2026 г.356Minecraft: 1.12.2forge
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Adicionado suporte para: -Inglês -Espanhol -Russo -Alemão -Francês -Turco Added language support for: -English -Spanish -Russian -German -French -Turkish
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Vilas Canibais - Alpha

1.0.0
17 июн. 2026 г.23Minecraft: 1.12.2forge
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Projeto Criado - Adicionado suporte para PT-BR