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CamoWarfare

ВЕРСИИ (16)

beta

CamoWarfare 1.4.9+mc1.20.1-forge

1.4.9+mc1.20.1-forge
31 июл. 2026 г.869Minecraft: 1.20.1forge
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**Performance and Rendering Optimization** Version 1.4.9 is the formal performance release for the camouflage and vehicle attachment refresh. It retains the 1.4.8 content work while targeting large installations and resource loading. - Single-atlas UV sampling replaces 13,696 pre-sliced Copycats+ camouflage textures per supported version. - Connected camouflage drops from 64 states to one state per block, and newly placed blocks no longer create decal block entities. - Legacy 1.21.1 decals migrate to sparse world data; single-block updates no longer copy the complete decal table. - Worst-case slat armor geometry drops from roughly 108 faces to 12, with state combinations reduced from 256 to 32 per color. - Slat selection/collision shapes are precomputed, and world decals are culled by view distance. - The camouflage, military solid-color, attachment, deck hatch, recipe, loot, tooltip, and localization refresh remains included.
release

CamoWarfare 1.4.9

1.4.9
31 июл. 2026 г.722Minecraft: 1.21.1neoforge
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Что нового
**Performance and Rendering Optimization** Version 1.4.9 is the formal performance release for the camouflage and vehicle attachment refresh. It retains the 1.4.8 content work while targeting large installations and resource loading. - Single-atlas UV sampling replaces 13,696 pre-sliced Copycats+ camouflage textures per supported version. - Connected camouflage drops from 64 states to one state per block, and newly placed blocks no longer create decal block entities. - Legacy 1.21.1 decals migrate to sparse world data; single-block updates no longer copy the complete decal table. - Worst-case slat armor geometry drops from roughly 108 faces to 12, with state combinations reduced from 256 to 32 per color. - Slat selection/collision shapes are precomputed, and world decals are culled by view distance. - The camouflage, military solid-color, attachment, deck hatch, recipe, loot, tooltip, and localization refresh remains included.
beta

CamoWarfare 1.4.8+mc1.20.1-forge

1.4.8+mc1.20.1-forge
29 июл. 2026 г.18Minecraft: 1.20.1forge
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This is the beta version of 1.20.1.
release

CamoWarfare 1.4.8

1.4.8
29 июл. 2026 г.78Minecraft: 1.21.1neoforge
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## Camouflage and Vehicle Attachment Refresh This update refreshes camouflage, solid-color armor, and vehicle attachments while improving visual authenticity, survival usability, and performance on lower-end systems. - Reworked the regular and large desert splinter, desert brush, winter whitewash, snow gray-white digital, urban digital, and urban gray splinter families, including the missing large urban gray splinter variant. - Refreshed the coastal blue and ocean blue naval camouflage families. - Added fourteen low-saturation military solid-color armor blocks with metallic surfaces, survival recipes, Create mixing recipes, and correct drops. - Spray stencils are now reusable for 64 crafting uses, with coverage reviewed against the current camouflage catalog. - Reworked the matte olive armor panel, slat armor, and five vehicle deck hatch colors; improved slat connections, slope presentation, and performance in large installations. - Slat protection against CBC projectiles remains chance-based deflection and energy loss, not guaranteed interception. - Improved attachment support on physicalized vehicle structures. - Fixed solid-color armor blocks breaking without drops in survival mode and corrected related recipes and loot data.
release

CamoWarfare 1.4.7

1.4.7
16 мая 2026 г.391Minecraft: 1.21.1neoforge
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CamoWarfare 1.4.7 This stability release focuses on multiplayer and dedicated-server loading safety. It separates client-only GUI/rendering mixins from common loading and makes optional Copycats+ compatibility quieter and safer when the dependency is not installed. **Changes** - Split creative-inventory GUI mixins into a dedicated client-only mixin config. - Split optional Copycats+ rendering mixins into a dedicated client-only mixin config. - Added a Copycats+ mixin plugin that checks both client side and target class availability before applying compatibility mixins. - Moved the creative-tab divider renderer into the client package to keep common/server code free of direct client GUI imports. - Changed Copycats+ camouflage render state from a shared global boolean to thread-local state. - Added explicit Mixin minVersion metadata to the CamoWarfare mixin configs. **Notes** - This version is recommended for servers and LAN multiplayer. - No gameplay balance or content changes are included. - This should address server logs that mention loading AbstractContainerScreen, CreativeModeInventoryScreen, or Copycats+ model classes on a dedicated server. - Minecraft 1.21.1 and NeoForge 21.1.227 are targeted. QAQ Sorry for the multiplayer issues this caused. This version fixes client-side rendering code being loaded on servers. If you still run into startup, multiplayer, or compatibility problems, please open an issue on GitHub with your crash report, latest.log, or error log so I can investigate and fix it faster.
release

CamoWarfare 1.4.6

1.4.6
13 мая 2026 г.35Minecraft: 1.21.1neoforge
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**CamoWarfare 1.4.6** This release adds the first vehicle deck hatch pass and expands armor attachments onto sloped vehicle hull surfaces. **Changes** - Added vehicle deck hatches with trapdoor-style placement, metal sounds, redstone opening, waterlogging, color variants, recipes, translations, and tooltips. - Added Copycats+ slope, slope-layer, and straight-stair placement support for add-on armor plates and slat armor. - Added sloped slat armor models with lightweight collision and connector refresh logic for continuous grille runs. - Added colored crafting recipes for add-on armor plates, slat armor, vehicle hanging plates, and vehicle deck hatches. - Cleaned up shared Copycats surface detection and removed obsolete hatch texture leftovers. **Notes** - Sloped attachment support targets Copycats+ slope-family blocks and keeps ordinary flat placement behavior intact. - Minecraft 1.21.1 and NeoForge 21.1.227 are targeted.
release

CamoWarfare 1.4.5

1.4.5
8 мая 2026 г.33Minecraft: 1.21.1neoforge
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**CamoWarfare 1.4.5 Changes** - Rebalanced camouflage hull and armor attachment durability for CBC combat. - Added optional CBC compatibility in a dedicated mixin config so CamoWarfare does not require CBC to load. - Added reactive armor behavior for add-on armor plates. CBC projectiles now break the reactive plate, play a small non-destructive blast effect, and are consumed before normal penetration or over-penetration can damage armor behind it. - Changed slat armor behavior so cannon projectiles pass through cleanly, with a chance to reduce projectile mass and slightly reduce velocity. - Reduced slat armor collision coverage so projectiles interact with sparse bars instead of the full visual panel. - Restored Create Creative Worldshaper sampling for the decalable armor plate. **Notes** - CBC integration is optional and only activates when Create Big Cannons is installed. - Reactive armor explosions are visual/feedback effects and should not damage surrounding blocks. - Minecraft 1.21.1 and NeoForge 21.1.227 are targeted.
release

CamoWarfare 1.4.4

1.4.4
6 мая 2026 г.29Minecraft: 1.21.1neoforge
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**CamoWarfare Changelog 1.4.4** - Reduced full camouflage and armor plate block blast resistance from 32 to 12 so high-explosive shells can cause clearer surface damage, while add-on armor plates keep their higher blast resistance
release

CamoWarfare 1.4.3

1.4.3
3 мая 2026 г.25Minecraft: 1.21.1neoforge
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CamoWarfare Changelog 1.4.3 - Added four utility marking decals: medical, radar, ammunition, and fuel. - Added item models, worn decal textures, creative-tab entries, translations, and basic dye + paper + slime-ball recipes for the new utility decals. - Rebuilt utility decal item icons from a saved shared decal-sheet backing extracted from the existing decal set, instead of approximating the backing procedurally. - Changed the medical marking to a red cross inside a white roundel and tuned utility decal wear to readable block damage. - Added usage and mechanism tooltips for attachment blocks, spray stencils, and decals. - Fixed decal removal so Shift + empty-hand right-click removes the last decal from the clicked face.
release

CamoWarfare 1.4.2

1.4.2
3 мая 2026 г.19Minecraft: 1.21.1neoforge
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Что нового
CamoWarfare Changelog 1.4.2 - Reworked the decal system so standard one-block decals can be placed on vanilla and modded full cubes, while connected camouflage blocks still support larger multi-block decals. - Added client-synced world decal rendering for ordinary full blocks and made decals visual-only, with no aviation mass, CBC armor value, or blast resistance contribution. - Refined decal art with dirtier, worn textures; rebuilt stars, numbers, warning stripes, warning triangles, identification bars, arrows, and black tactical rank markings. - Added eight-direction white arrow decals and black tactical bar/chevron rank decals. - Improved decal item icons and first-person held presentation so decals read more like sticker sheets in the inventory and hand. - Fixed decal tinting/overlay issues that made black and white star decals render red or pink. - Added decal crafting recipes, including dye + paper + slime-ball base recipes and ordered number cycling recipes in the crafting grid. - Reduced armor attachment break/hit particle load to avoid large particle bursts and related stutter. - Refined spray stencil icons. - Adjusted selected legacy/reset camouflage and solid-color palettes with clearer same-palette block variation.
release

CamoWarfare 1.4.1

1.4.1
3 мая 2026 г.17Minecraft: 1.21.1neoforge
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Что нового
CamoWarfare 1.4.1 This release adds the first public version of the decal system and a new hidden-storage utility block. Changes Added camouflage decals with per-face placement, up to three decals per face, Shift-right-click removal, and a dedicated creative-tab section. Added black and white Minecraft-font number decals from 0-9. Added red, white, and black star decals plus chevrons, arrows, warning stripes, warning triangles, identification bars, and low-visibility bars. Added experimental 2x2 red and white star decals that split one large decal across four connected camouflage blocks. connection state automatically after placement, neighbor changes, and decal edits. Removed abandoned shell-impact decal test resources from the release build. Notes The 2x2 decal feature is experimental and currently ships as red and white star decals only.
release

CamoWarfare 1.3.4

1.3.4
2 мая 2026 г.32Minecraft: 1.21.1neoforge
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## CamoWarfare 1.3.4 ### Added - Added Copycats+ camouflage tile support using pre-sliced atlas tiles. - Added compatibility data for armor/physics-related camouflage blocks. ### Fixed - Fixed six-face camouflage sampling so standard camouflage blocks connect correctly across UP/DOWN/NORTH/SOUTH/EAST/WEST. - Fixed Copycats+ parts using CamoWarfare blocks so ordinary camouflage blocks and Copycats parts follow the same coordinate rule. - Fixed disappearing camouflage faces in taller builds by preserving full block positions in model data. - Fixed several multi-face texture alignment issues on connected camouflage blocks. ### Changed - Updated generated camouflage model resources to include copycat atlas tile references. - Updated release version metadata to 1.3.4.
release

CamoWarfare 1.3.3

1.3.3
1 мая 2026 г.33Minecraft: 1.21.1neoforge
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## CamoWarfare 1.3.3 ### Added - Added compatibility support for Copycats+ camouflage blocks. - Added dedicated Copycats+ texture slices for all camouflage patterns so copied shapes keep the correct camouflage scale. - Added CBC block armor data for camouflage blocks, slat armor, add-on armor plates, and vehicle hanging plates. - Added Aeronautics-compatible mass values for supported armor and camouflage blocks. ### Fixed - Fixed camouflage texture stretching and incorrect mapping on Copycats+ slabs, stairs, vertical stairs, beams, panels, fences, corners, and small block shapes. - Fixed Copycats+ filled shapes using oversized full 512x512 camouflage textures. - Fixed armor property values for camouflage blocks and attachment armor blocks.
release

CamoWarfare 1.3.2

1.3.2
30 апр. 2026 г.20Minecraft: 1.21.1neoforge
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- Fixed connected camouflage textures not aligning across placed blocks. - Fixed repeated texture sampling on standard and large camo blocks. - Improved connection handling between blocks from the same camouflage family. - Removed old edge overlay behavior that could cause incorrect dark seams or triangular artifacts. - Updated project metadata and README for the 1.3.2 release.
release

CamoWarfare 1.3.1

1.3.1
30 апр. 2026 г.22Minecraft: 1.21.1neoforge
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Что нового
CamoWarfare 1.3.1 Changelog Fixed incorrect left/right edge detection on connected camouflage blocks. Corrected edge mapping on specific face directions, especially SOUTH and EAST. Improved connection logic so Standard and Large variants of the same camouflage family now connect to each other. Different camouflage patterns still remain separated and will not incorrectly hide their borders. Updated mod version to 1.3.1. For Minecraft 1.21.1 / NeoForge 21.1.227+.
release

CamoWarfare 1.3

1.3
30 апр. 2026 г.35Minecraft: 1.21.1neoforge
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Что нового
**Initial public release. ** - Added modular camouflage coating blocks for vehicle and military builds. - Added add-on armor plates, slat armor, and vehicle hanging plates. - Added organized creative-tab sections for camouflage families and attachments. - Added localization support for English, Simplified Chinese, German, French, and Russian. - Built for Minecraft 1.21.1 with NeoForge.