
Better Tactical Presentation
Adds tactical weapon presentation to the TaCZ mod.
Автор: Flydefeima5,8 тыс.2обновлён 24 окт. 2026 г.
ДекорТехнологииУтилиты
Описание
Description
Better Tactical Presentation is an addon mod for TaCZ that refines the tactical leaning experience, making it more responsive and tailored to FPS players' preferences. It offers extensive customization options to suit your playstyle.
Features / 功能
- Dual-mode Toggle – Press B (default) to switch between "Aim Mode" and "Lean Mode".
- Lean Mode – Right-click to enter tactical lean, release to recover.
- Right-click Long Press Lean – When enabled, B is disabled; short right-click toggles ADS, long right-click triggers lean.
- Disable Vanilla Crouch Lean – Option to disable TaCZ's default "crouch to lean" behavior.
- Break Sprint – Automatically disables sprinting while leaning.
- Lean Spread Modifier – Adjustable bullet spread for lean mode via config file.
- Third-Person Lean Animation: Optional third-person lean animation. (requires PlayerAnimator)
- TaCZ-Labs Compatibility – crosshair automatically hides when leaning.
- 双模式切换 – 按下 B 键(默认)在“瞄准模式”和“据枪模式”之间切换。
- 倾斜模式 – 右键进入战术据枪,松开即恢复。
- 右键长按据枪 – 开启后 B 键禁用;右键短按切换开镜,长按触发据枪。
- 禁用原版蹲下据枪 – 可关闭 TaCZ 原版的“蹲下自动据枪”行为。
- 打断疾跑 – 据枪状态下自动禁用疾跑。
- 据枪散布倍率 – 通过配置文件调整据枪时的子弹散布倍率。
- 第三人称据枪动画:可选的第三人称据枪动画。(需要 PlayerAnimator)
- TaCZ-Labs 准星兼容 – 据枪时自动隐藏准星。
Configuration / 配置
All options are available in .minecraft/config/btp-client.toml.
所有配置选项均在 .minecraft/config/btp-client.toml 中。
Requirements / 前置要求
- Minecraft: 1.20.1.
- Forge: 47.x (47.3.0 or higher recommended)
- For BTP versions below 1.2.0: Requires TaCZ 1.1.8+ and TaCZ Tweaks 3.0.0-alpha.6+.
- For BTP versions 1.2.0 and above: Requires TaCZ 1.1.5+.
Client-side only — works on servers without installation.
仅客户端模组 — 在服务器上游玩无需安装。
Credits / 致谢
Галерея
Последние версии
Все версии →beta
Better Tactical Presentation 2.0.0
2.0.024 окт. 2026 г.343Minecraft: 1.20.1forge
Что нового
# added
- Added a graphical Cloth Config screen with an in-game fallback page when Cloth Config is missing.
- Added a single "Tilt Trigger Mode" dropdown with Default, Long Press, Zoom Stage, and None.
- Allows TaCZ scope zoom to be switched without aiming.
- ZOOM_STAGE mode treats "Tactical Tilt" as the final zoom stage.
- 新增由 Cloth Config 提供的图形化配置界面,未安装时会在游戏内显示提示页。
- 新增单个“据枪触发模式”下拉选项:默认 / 长按 / 虚拟倍率档 / 禁用。
- 让 TaCZ 的瞄准镜倍率可以在不开镜的时候切换。
- ZOOM_STAGE 模式会将“战术据枪”作为最后一个倍率档位。
# fixed
- Fixed a crash on dedicated server startup.
- Fixed tilt animation and state lingering after switching guns or switching to a non-gun item.
- Fixed tilt animation and input state not resetting correctly in several cases (prone recovery, entering/exiting tilt stage, switching mode while holding right-click).
- 修复专用服务端启动时崩溃的问题。
- 修复切枪或切换到非枪物品时据枪动画与状态残留的问题。
- 修复特定场景下据枪动画与输入状态未正确重置的问题(趴下恢复、进出据枪档、按住右键切换模式)。
# changes
- Improved compatibility with dedicated servers.
- Pistol-to-rifle tilt animation switching now uses a smooth fade instead of a hard cut.
- 加强对服务端的适配。
- 手枪与步枪之间的据枪动画切换改为平滑淡出,不再硬切。
release
Better Tactical Presentation 1.7.0
1.7.07 окт. 2026 г.1 тыс.Minecraft: 1.20.1forge
Что нового
# Fixed
- Fixed shaking during firing caused by the mod mistaking ammo count changes for a weapon switch.
- Fixed TaCZ:Labs crosshair option being permanently overwritten by the mod.
- Fixed tilt state remaining active after switching worlds or rejoining a server.
- Cleaned up unused code, dead flags, and empty helper methods.
- 修复开火时因弹药数变化被误判为切枪而导致的抽搐。
- 修复 TaCZ:Labs 准星开关被本模组永久覆盖的问题。
- 修复切换世界或重进服务器后据枪状态残留的问题。
- 清理了未使用的代码、无用标志和空方法。
# Changed
- Refactored the third-person tilt animation system: removed the placeholder animation and switched to a unified single-layer setup for cleaner transitions.
- Replaced reflection-based PlayerAnimator access with a standard Mixin accessor.
- Raised the third-person animation layer priority so tilt poses cleanly override TaCZ's default poses.
- Removed the manual config file writer, now relying on Forge to generate the config automatically.
- Made config comments bilingual.
- 重构第三人称据枪动画系统:移除占位动画,改用统一单层结构,过渡更干净。
- 用标准的 Mixin accessor 替代反射方式访问 PlayerAnimator。
- 提高了第三人称动画层优先级,使据枪姿态能干净地覆盖 TaCZ 默认姿态。
- 移除手写的配置文件生成逻辑,改由 Forge 自动生成。
- 配置文件注释改为中英双语。
release
Better Tactical Presentation 1.6.2
1.6.26 сент. 2026 г.1 тыс.Minecraft: 1.20.1forge
Что нового
# Fixes
- Fixed duplicate key binding registration.
- 修复了按键重复注册问题。
release
Better Tactical Presentation 1.6.1
1.6.130 авг. 2026 г.279Minecraft: 1.20.1forge
Что нового
# Added / 新增
- Added smooth third-person animation transitions.
- 新增了第三人称动画平滑过渡。
# Fixed / 修复
- Fixed a bug where third-person animation would glitch when firing while crouched and aiming down sights.
- Fixed a bug where pressing right-click while holding down the hold_tilt_key would not update the third-person animation to the aiming-down-sights state.
- Corrected the prone detection logic to use pose.swimming for better compatibility with prone mechanics from other mods.
- 修复了蹲下时开镜,并且此时开火的第三人称动画异常bug。
- 修复了单独按键(hold_tilt_key)长按时,按下右键第三人称动画没有更新为开镜动画的bug。
- 趴下的检测逻辑改正为pose.swimming,以此兼容其他模组的趴下功能。
release
Better Tactical Presentation 1.6.0
1.6.030 авг. 2026 г.50Minecraft: 1.20.1forge
Что нового
# Changes / 变化
- Refactored the mod structure and corrected the erroneous translation of "lean" in the code, changing it to "tilt", while also shortening class names.
- Added network packets and related logic to ensure third-person animations function correctly in multiplayer.
- Reduced log output.
- Optimized the configuration file layout.
- 重构了模组结构,修正了代码中的错误翻译“lean”,并将其改为了“tilt”,缩短了类名。
- 添加了网络包和相关逻辑,使第三人称动画能在多人游戏正常表现。
- 减少了日志输出。
- 优化了配置文件布局。
# Fixes / 修复
- Fixed a bug where the chat warning logic would not trigger when errors occurred.
- Fixed an issue where the animation would not update instantly upon weapon switching.
- 修正了当错误发生时,聊天栏发送警告逻辑不会生效的bug。
- 修复了切换枪械时动画没有立即更新的bug。
# Animation refinements / 动画改进
- When `breakSprint` is set to false, sprinting now properly displays the third-person animation.
- When `disableVanillaCrouchTilt` is set to false, crouching can trigger the third-person animation without conflicting with the aiming animation.
- 当 `breakSprint` 选项为false时,正常显示疾跑的第三人称动画。
- 当 `disableVanillaCrouchTilt` 选项为false时,蹲下可以触发第三人称动画,与开镜动画不会冲突。
release
Better Tactical Presentation 1.5.4
1.5.428 авг. 2026 г.295Minecraft: 1.20.1forge
Что нового
# Changes
- Added dedicated pistol lean animations (previously reused rifle animations).
- Tilt animations are now suppressed during sprinting when `breakSprint` is set to false.
- 新增了手枪的据枪动画,替换原先套用步枪动画的设计。
- 当 `breakSprint` 配置选项为false时,让据枪动画在疾跑时不触发。
# Fixes
- Fixed erratic third-person animation when exiting crawl/prone state.
- Removed redundant log output.
- 修复了趴下动画怪异的bug。
- 删除了冗余日志输出。
release
Better Tactical Presentation 1.5.3-hotfix
1.5.3-hotfix27 авг. 2026 г.64Minecraft: 1.20.1forge
Что нового
# Fixed
- Fixed the issue where the animation would twitch after firing ends.
- 修复了开火结束后动画抽搐的问题。
release
Better Tactical Presentation 1.5.3
1.5.327 авг. 2026 г.14Minecraft: 1.20.1forge
Что нового
# Fixes
- Rewrote the pitch composition matrix to fix the rotation angle issue of the third-person lean animation when the view pitch changes.
- Fixed the animation's snap‑back and intermittent jitter.
- 重写俯仰合成矩阵,以此修复第三人称据枪动画,在视角俯仰时的旋转角度问题。
- 修复了动画的回弹和间歇性抽搐。
release
Better Tactical Presentation 1.5.2
1.5.226 авг. 2026 г.125Minecraft: 1.20.1forge
Что нового
# Fixes
- Fixed rotation issues with third-person animations.
- 修复了第三人称动画的旋转问题。
release
Better Tactical Presentation 1.5.1hotfix
1.5.1hotfix25 авг. 2026 г.32Minecraft: 1.20.1forge
Что нового
# Fixes
- Fixed an issue where sprinting remained disabled even when the configuration option breakSprint was set to false.
- Fixed an issue where mouse buttons could not be bound in independent key mode.
- 修复了配置选项breakSprint即使为false了,疾跑依然被禁用的问题。
- 修复了独立按键模式不能绑定鼠标的问题。


