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ВЕРСИИ (8)
release
Breached (Standalone) 0.1.9
0.1.95 сент. 2026 г.96Minecraft: 1.21.11fabric
Что нового
Breached 0.1.9
- Improved Leaderboard
- Fixed bugs
release
Breached (Standalone) 0.1.8
0.1.828 авг. 2026 г.68Minecraft: 1.21.11fabric
Что нового
# Breached 0.1.8
A small update
- Updated the Practice Island with a new parkour course and a persistent top-five leaderboard.
- Casino Glass Bridge rounds are now limited to the player who starts them.
- Authorized players can break reinforced blocks in their own base normally. The reinforcement stays saved to that position and returns when a block is placed there again.
- Reinforcing now costs two matching materials per use. Netherite reinforcement uses two Netherite Scraps.
- Withers now despawn after 10 minutes without dropping loot.
- Improved elevator smoothness and multiplayer arrival reliability.
- Added small performance and stability improvements.
## Requirements
- Minecraft 1.21.11
- Fabric Loader 0.19.2 or newer
- Fabric API 0.141.6+1.21.11
release
Breached 0.1.7
0.1.721 авг. 2026 г.164Minecraft: 1.21.11fabric
Что нового
# Breached 0.1.7
Breached 0.1.7 expands the world with new points of interest, a pre-wipe practice island, PvP safezones, updated nametags, and multiple world sizes.
## New and Updated Major POIs
- Added the Casino, featuring Blackjack, Mines, Plinko, Roulette, Slots, a glass-bridge challenge, unique traders, and a protected reward room.
- Added the Stable and its Stablehand trader.
- Rebuilt Horace as a larger major POI.
- Updated the Town Hall and Eyeball traders.
- Improved major-POI placement, terrain blending, protection, and restock behavior.
## New Minor POIs
- Added Small Horace, Hillside, Treevator, and Dark.
## Practice Mode and Spawn Island
- Added a pre-wipe practice island where players can explore, fight, test gear, and prepare for the next wipe.
- Added a Landlock/Breacher room that allows players to use landlocks and breachers so they can learn how to play with them. When you're done testing, you can reset the room with the press of a button.
- Added restock stations for weapons, armor, and POI loot.
- Added an all-time practice K/D leaderboard that carries across wipes.
## Safezones
- Town Hall and the Casino are now PvP safezones.
- Players with active Adrenaline receive Wither while inside these safezones.
## Nametag Changes
- Enemy nametags now appear only within 12 blocks.
- Teammate nametags can still appear within 64 blocks.
- All nametags require line of sight.
- Teammate names are green while team names retain their selected team color.
## World Size Changes
- Default, Breached Island, and Breached Mountain Ring worlds can now be created in Small, Medium, or Large sizes.
- Small worlds use a 1000x1000 Overworld and 500x500 Nether.
- Medium worlds use a 1500x1500 Overworld and 750x750 Nether.
- Large worlds use a 2000x2000 Overworld and 1000x1000 Nether.
## Requirements
- Minecraft 1.21.11
- Fabric Loader 0.19.2 or newer
- Fabric API 0.141.6+1.21.11
release
Breached 0.1.6
0.1.610 авг. 2026 г.37Minecraft: 1.21.11fabric
Что нового
# Breached 0.1.6
Breached 0.1.6 is a major balance, quality-of-life, and world-system update. It adds a built-in competitive HUD and zoom, reworks reinforcement and raiding, expands Landlock progression, overhauls the Breached Map, and significantly improves structures and terrain generation.
## Competitive Client Tools
* Added the **Breached Settings** menu, accessible with **Right Shift** or through Minecraft Options.
* Added a customizable PvP HUD with armor durability, effects, coordinates, direction, biome, FPS, and ping.
* Added a full HUD editor with draggable widgets, snapping, sizing, colors, opacity, and layout controls.
* Added smooth **Breached Zoom** on **C**, with configurable strength, speed, hold/toggle modes, and adjusted mouse sensitivity. Automatically disables when Ok Zoomer is installed.
* Added optional sword/shield scaling, low fire, reduced hurt tilt, FOV controls, and brightness up to 500%.
## Landlocks, Reinforcement, and Breaching
* Replaced fixed reinforcement tiers with persistent **reinforcement strength** stored on each block.
* Reinforcement can be stacked using wood/copper (+16), iron/gold (+64), diamond (+256), and netherite (+512), up to 2,048 strength.
* Existing reinforcement data automatically converts to the new system.
* Breachers now chip away at reinforcement over repeated mining attempts instead of instantly destroying reinforced blocks.
* Iron, Diamond, and Netherite Breachers can spend up to 16, 64, and 256 durability per attempt. Decayed claims take double damage; offline Lockdown claims take half.
* Added live reinforcement-strength feedback while targeting reinforced blocks.
* New Landlocks begin at **5x5x5** and can be upgraded in two-block steps to **25x25x25**. Existing Landlocks retain their legacy **17x17x17** size.
* Improved Landlock placement, claim spacing checks, and server performance.
## Fire Charges and Nether Portals
* Fire Charges are now rare portal items and can no longer be crafted or obtained from normal vanilla sources.
* Tier 3, 4, and 5 chests have a **1%, 2%, and 3%** chance to contain one.
* Fire Charges can ignite valid player-built or monument Nether portals from the Overworld. Other fire sources cannot create unofficial portals.
* Player-lit portals remain until the current Nether Portal event closes, then both sides are removed.
* Lighting a portal broadcasts the player's name, coordinates, and dimension.
* Nether-side Fire Charge ignition is blocked to prevent forced return portals inside enemy bases.
## Breached Map and Team Coordination
* Reworked the Breached Map around a persistent shared **512x512 terrain cache** updated through exploration and server preloading.
* Added markers for structures, teammates, Landlocks, beds, deaths, and pings.
* Added clustering, hover details, cursor-centered zoom, remembered pan/zoom, coordinates, and player centering.
* Added 30-second team pings for **Location, Danger, Regroup, Loot,** and **Breach**, usable with **G** or from the map.
* Overworld deaths now leave private session death markers. Deaths below Y 0 still create the existing one-minute public marker.
* Added operator controls for map preloading.
## New-Player Experience
* Added the persistent seven-step **First Wipe Path**, covering the Archive, map, POIs, loot, Landlocks, reinforcement, and obtaining a Breacher.
* Added a current-objective HUD and visual Start page in the Breached Archive.
* Objectives completed early are remembered and skipped later.
* The guide can be hidden without resetting progress.
## Combat and Loot Balance
* Maces now have **25 durability**, cannot use Unbreaking, and smash attacks consume 10 durability.
* Smash attacks and missed falling smashes apply **Slowness III** and **Weakness III** for seven seconds.
* Added rare Maces across Tier 1-5 loot, improving in durability and Breach enchantments at higher tiers.
* Reduced high-level enchanted books in early tiers and moved level 3 Tier 3 books into a separate rare pool.
* Heavy Cores now appear only in Tier 4 loot.
* Nether POI loot has a **35%** chance to upgrade one tier versus **20%** elsewhere.
* Town Hall Heavy Core and Elytra trades now cost **16 emerald blocks**. Elytras are sold with 32 durability.
* Improved loot documentation and automated consistency checks.
## Worlds, Structures, and Events
* Added the **Breached Mountain Ring** world preset.
* Reworked Breached Island coastlines with more natural bays, peninsulas, islands, and underwater shelves.
* The Default preset now uses vanilla-shaped terrain while retaining Breached gameplay systems.
* Replaced the visible Overworld border wall with a soft warning/damage border. The Nether keeps its physical border.
* Significantly improved required major-POI placement reliability while preserving spacing requirements.
* Major POI spacing now accounts for final structure centers, rotation, offsets, and multi-piece footprints.
* Improved structure placement on slopes and in forests, including terrain blending and footprint-based vegetation clearing.
* Minor POIs now restore generated terrain when retiring while preserving player-made changes.
* Improved paintings, item frames, supports, entrances, multi-piece structures, and placement behavior across several major POIs.
* Nether Portal structures now use stronger separation rules for better world distribution.
release
Breached 0.1.5
0.1.510 июл. 2026 г.37Minecraft: 1.21.11fabric
Что нового
- Updated and improved reinforcements
- Updated and improved raiding
- Updated and improved Structures
- Added many new major/minor structures
- Added Nether Structures
- Added mobs at structures
- Added Breached Chests and reworked Loot pools
- Breached chests are locked and must be opened with a breacher
beta
Breached 0.1.2
0.1.24 июн. 2026 г.39Minecraft: 1.21.11fabric
Что нового
- Bug Fixes
- Added utility for sleeping - heal fully and gain 1 absorption heart upon full rest.
release
Breached 0.1.1
0.1.14 июн. 2026 г.23Minecraft: 1.21.11fabric
Что нового
-Rebalanced Upkeep Costs
beta
Breached 0.1.0
0.1.04 июн. 2026 г.16Minecraft: 1.21.11fabric