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BountySMP

Place bounties on players, survive to grow stronger, and claim rewards by hunting them

Автор: donu1,1 тыс.3обновлён 10 сент. 2026 г.
ЭкономикаМеханики игрыОбщение

Описание

BountySMP

  • New Big Update

  • Full Release

  • Many Bug Fixes

  • Better Gui

More coming soon


Features

BountySMP adds a bounty system to survival.

Players can take valuable items from their own inventory and put them on another player's head.

The player with the bounty has to survive. The longer they stay alive, the higher their stage gets and the stronger their effects become.

If another player kills them, the killer gets the bounty rewards, a Trophy Head, and the target's stage effects for 24 hours.

Most of the system can be managed through /bounty.

Bounties

  • Use real items from your inventory
  • Multiple players can place bounties on the same target
  • Only configured items can be used
  • Bounty progress survives server restarts
  • Minimum bounty amount can be configured

Stages

Wanted players gain stages over time.

Each stage can give different potion effects.

The stage times and effects can all be changed in config.yml.

Rewards

When the target is killed:

  • All bounty rewards go to the killer
  • A Trophy Head is created
  • The killer gets the target's current stage effects for 24 hours
  • Rewards that don't fit can be claimed later

Wanted Tracker

Higher-stage targets can get:

☠ WANTED ☠

The marker is a floating TextDisplay and has no hitbox.

Targets can also leave a particle trail. The marker and particles can change color depending on the stage.


Commands

CommandWhat it does
/bountyOpens the Bounty Board
/bounty menuOpens also the Bounty Board
/bounty create <player> <amount> <item>Creates a bounty
/bounty listShows active bounties
/bounty info <player>Shows bounty information
/bounty claimClaims pending rewards
/bounty topOpens the leaderboard
/bounty helpShows the commands
/bounty reloadReloads the plugin

Admin

CommandWhat it does
/bounty admin setstage <player> <stage>Changes a player's stage
/bounty admin removestage <player> [amount]Removes stages
/bounty admin delete <player> [creator]Removes bounties and refunds them
/bounty admin endall confirmRemoves all bounties
/bounty admin setbounty <player> <item> <amount>Creates a forced bounty
/bounty admin addbounty <player> <item> <amount>Adds a normal bounty

More Information

Detailed Information

Bounty Creation

Players pay for bounties using items from their own inventory.

For example:

/bounty create Steve 32 diamond

The 32 diamonds are removed from the player's inventory and stored as the bounty.

The plugin checks the configured bounty rules before accepting it.

Survival Stages

A player starts progressing through stages after receiving a bounty.

The default stages are:

StageTimeEffects
Stage 13 daysStrength I
Stage 27 daysStrength II, Resistance II
Stage 314 daysStrength III, Resistance III, Speed III
Stage 430 daysStrength III, Resistance III, Speed III, Regeneration III

These are only the default values. Everything can be changed in config.yml.

Stage progress uses stored timestamps, so restarting the server doesn't reset it.

Killing a Target

When a wanted player is killed, the killer receives the bounty.

The killer also gets a Trophy Head containing information about the kill.

The target's current effects are given to the killer for 24 hours.

After the target dies, their bounty and stage progress are reset.

GUI

The /bounty GUI contains several menus:

  • Bounty Board
  • Player Select
  • Search
  • Item Select
  • Amount Select
  • Confirm
  • Bounty File
  • Leaderboard
  • Settings

The layouts, items, slots, titles and text can be changed in gui.yml.

New Features

GUI

  • Player search
  • Most Wanted leaderboard
  • Top Hunters leaderboard
  • Board sorting
  • Compact board
  • Claim Rewards button
  • 5 GUI themes
  • Live theme preview
  • More personal settings

Tracker

  • New floating ☠ WANTED ☠ TextDisplay
  • Stage-based colors
  • Stage-based particle colors
  • Configurable marker text
  • Better marker cleanup and recovery

Player Settings

Players can now change things like:

  • Board sorting
  • Compact board
  • Threat badges
  • GUI design
  • Sounds
  • Messages
  • Stage alerts
  • Bounty alerts
  • Claim summaries
  • Reward overflow
  • Anonymous bounties
  • Stage bossbar

Rewards

  • Pending rewards
  • Trophy Head claiming
  • Full-inventory handling
  • Claim in Menu
  • Drop on Ground
Fixes & Improvements
  • Fixed bounty amount buttons
  • Fixed the empty-board compass
  • Fixed missing orange tracking particles
  • Fixed the {tier} placeholder
  • Fixed issues causing game crashes
  • Fixed issues causing server crashes
  • Improved performance
  • Improved security checks
  • Improved tracker cleanup
  • Improved GUI handling
  • Improved database migrations
Permissions
PermissionDefaultDescription
bountysmp.useEveryoneUse the bounty system
bountysmp.createEveryoneCreate bounties
bountysmp.topEveryoneUse the leaderboard
bountysmp.reloadOPReload the plugin
bountysmp.adminOPAdmin commands

Permissions can be changed in config.yml.

PlaceholderAPI

BountySMP supports PlaceholderAPI.

Player Placeholders

  1. %bountysmp_bounty% — Bounty count
  2. %bountysmp_bounty_status% — WANTED / Clean
  3. %bountysmp_bounty_value% — Total bounty value
  4. %bountysmp_bounty_hunters% — Number of hunters
  5. %bountysmp_has_bounty% — Whether the player is wanted
  6. %bountysmp_stage% — Current stage
  7. %bountysmp_timeleft% — Time until next stage
  8. %bountysmp_claims% — Total claims
  9. %bountysmp_pending% — Pending rewards

Leaderboard Placeholders

  1. %bountysmp_top_name_1%
  2. %bountysmp_top_value_1%
  3. %bountysmp_top_stage_1%
  4. %bountysmp_top_bounties_1%
  5. %bountysmp_hunter_name_1%
  6. %bountysmp_hunter_claims_1%

Replace 1 with any leaderboard position.

Allowed Bounty Items
# Netherite and Diamond tier
- NETHERITE_INGOT
- NETHERITE_SCRAP
- DIAMOND
- DIAMOND_BLOCK
- NETHERITE_BLOCK
# Valuable resources
- EMERALD
- EMERALD_BLOCK
- GOLD_INGOT
- GOLD_BLOCK
- IRON_BLOCK
- LAPIS_BLOCK
- REDSTONE_BLOCK
# Rare and special items
- ENCHANTED_GOLDEN_APPLE
- GOLDEN_APPLE
- TOTEM_OF_UNDYING
- NETHER_STAR
- BEACON
- DRAGON_EGG
- ELYTRA
- SHULKER_SHELL
- HEART_OF_THE_SEA
- TRIDENT
- DRAGON_HEAD
- ENDER_CHEST
# Unique or late-game materials
- ANCIENT_DEBRIS
- OBSIDIAN
- END_CRYSTAL
- WITHER_SKELETON_SKULL
- BLAZE_ROD
- GHAST_TEAR
- PHANTOM_MEMBRANE
# Rare utility items
- ENCHANTED_BOOK
- EXPERIENCE_BOTTLE
- NAME_TAG
- SADDLE
- CONDUIT
- TURTLE_HELMET
# Optional event or economy items
- PLAYER_HEAD
- MUSIC_DISC_13
- MUSIC_DISC_PIGSTEP
- MUSIC_DISC_OTHERSIDE
- MUSIC_DISC_RELIC

More items can be added or removed in config.yml.

config.yml

 BountySMP - main configuration
 Player-facing text lives in messages.yml


 GUI layout lives in gui.yml

database:
  file: "bountysmp.db"

bounty:
  minimum-amount: 1
  one-bounty-per-creator-target: true
  allowed-bounty-items:
    - NETHERITE_INGOT
    - NETHERITE_SCRAP
    - DIAMOND
    - DIAMOND_BLOCK
    - NETHERITE_BLOCK
    - EMERALD
    - EMERALD_BLOCK
    - GOLD_INGOT
    - GOLD_BLOCK
    - IRON_BLOCK
    - LAPIS_BLOCK
    - REDSTONE_BLOCK
    - ENCHANTED_GOLDEN_APPLE
    - GOLDEN_APPLE
    - TOTEM_OF_UNDYING
    - NETHER_STAR
    - BEACON
    - DRAGON_EGG
    - ELYTRA
    - SHULKER_SHELL
    - HEART_OF_THE_SEA
    - TRIDENT
    - DRAGON_HEAD
    - ENDER_CHEST
    - ANCIENT_DEBRIS
    - OBSIDIAN
    - END_CRYSTAL
    - WITHER_SKELETON_SKULL
    - BLAZE_ROD
    - GHAST_TEAR
    - PHANTOM_MEMBRANE
    - ENCHANTED_BOOK
    - EXPERIENCE_BOTTLE
    - NAME_TAG
    - SADDLE
    - CONDUIT
    - TURTLE_HELMET
    - PLAYER_HEAD
    - MUSIC_DISC_13
    - MUSIC_DISC_PIGSTEP
    - MUSIC_DISC_OTHERSIDE
    - MUSIC_DISC_RELIC

stages:
  definitions:
    1:
      required-survival-time: "3d"
      effects:
        - "STRENGTH:0"
    2:
      required-survival-time: "7d"
      effects:
        - "STRENGTH:1"
        - "RESISTANCE:1"
    3:
      required-survival-time: "14d"
      effects:
        - "STRENGTH:2"
        - "RESISTANCE:2"
        - "SPEED:2"
    4:
      required-survival-time: "30d"
      effects:
        - "STRENGTH:3"
        - "RESISTANCE:3"
        - "SPEED:3"
        - "REGENERATION:3"

effects:
  killer:
    duration: "24h"
  target:
    refresh-interval-ticks: 6000

checks:
  stage-check-interval-ticks: 1200

gui:
  enabled: true

tracker:
  enabled: true
  minimum-stage: 3
  glow:
    enabled: true
    color: RED
    stage-colors:
      3: ORANGE
      4: RED
      5: RED
      6: DARK_RED
  marker:
    text: "&l☠ WANTED ☠"
  trail:
    enabled: true
    particle: DUST
    interval-ticks: 10
    count: 7
    spread: 0.3
    y-offset: 0.8
    speed: 0.02
    dust-size: 1.4

top:
  wanted:
    default-item-value: 1.0
    item-values:
      NETHERITE_INGOT: 48
      NETHERITE_SCRAP: 24
      NETHERITE_BLOCK: 432
      ANCIENT_DEBRIS: 24
      DIAMOND: 16
      DIAMOND_BLOCK: 144
      EMERALD: 12
      EMERALD_BLOCK: 108
      GOLD_INGOT: 4
      GOLD_BLOCK: 36
      NETHER_STAR: 256
      BEACON: 320
      TOTEM_OF_UNDYING: 64
      ELYTRA: 192
      TRIDENT: 160
      ENCHANTED_GOLDEN_APPLE: 32
      DRAGON_EGG: 1024
      HEART_OF_THE_SEA: 128
      CONDUIT: 96
      WITHER_SKELETON_SKULL: 24

placeholders:
  refresh-seconds: 60
  leaderboard-size: 10

trophy:
  enabled: true
  glow: true
  name: "&6&l☠ {victim}'s Head ☠"
  date-format: "dd/MM/yyyy"
  lore:
    - "&8&m                              "
    - "&7Victim: &e{victim}"
    - "&7Hunter: &e{hunter}"
    - "&7Killed on: &e{date}"
    - "&7Bounty Value: &6{value}"
    - "&7Rewards: &e{rewards}"
    - "&8&m                              "
    - "&6★ Bounty Trophy ★"

permissions:
  use: "bountysmp.use"
  create: "bountysmp.create"
  reload: "bountysmp.reload"
  admin: "bountysmp.admin"
  top: "bountysmp.top"

debug:
  enabled: false

GUI

Main GUI

Main Gui

Settings

Settings Tab

Top Bounties

Top Bounties Tab

Place Bounty

Place Bounty Tab

Item Selection

Item Select Tab

Item Amount

Item Amount Tab

Confirm Bounty

Item Confirm Tab

Player Search Results

Player Search Result

Player Search

Player Search Gui

Галерея

Main GUIItem SelectionSettingsWanted Stage 3

Последние версии

Все версии →
release

BountySMP 1.0.0

2.0
10 сент. 2026 г.414Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, spigot
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Что нового
# Full Release ## Changelog * **GUI** — New menus, themes, settings and leaderboards. * **Bounties** — Improved bounty creation and rewards. * **Stages** — New stages, effects and progression. * **Tracker** — New WANTED markers and particles. * **Admin** — New admin commands and controls. * **Placeholders** — Added bounty and leaderboard placeholders. * **Config** — More settings and customization. * **Database** — Improved storage and migrations. * **Fixes** — Fixed bugs, crashes and improved performance. <details> <summary>Full Changelog</summary> ## Full Changelog ### GUI * Added redesigned Bounty Board GUI. * Added player search and player selection. * Added Top Bounties and Top Hunters leaderboards. * Added bounty details / Bounty File menu. * Added item and amount selection menus. * Added bounty confirmation menu. * Added Claim Rewards button. * Added board sorting and compact board mode. * Added configurable threat badges. * Added 5 GUI designs: Royal Gold, Emerald Court, Void Whisper, Crimson Oath and Frostbound. * Added live GUI theme previews. ### Personal Settings * Added per-player GUI settings. * Added anonymous bounties. * Added stage bossbar. * Added customizable GUI click sounds. * Added stage, bounty and reward alerts. * Added claim summaries. * Added reward overflow options. * Added configurable global stage alerts. ### Bounties * Added item-based bounties using items from the player's inventory. * Added 40+ configurable allowed bounty items. * Added minimum bounty amounts. * Added bounty amount limits based on the player's inventory. * Added duplicate bounty protection. * Added pending rewards for full inventories. * Added trophy heads for hunters. ### Stages * Added survival stages with configurable timers. * Added configurable potion effects for every stage. * Added automatic effect reapplication. * Added stage-up broadcasts and personal notifications. * Added persistent stage progress using real timestamps. ### Tracking * Added floating `☠ WANTED ☠` TextDisplay markers. * Added stage-based marker colors. * Added matching stage-colored particle trails. * Added configurable marker text, particles and colors. * Added automatic marker recovery after respawn and world changes. ### Rewards * Added full bounty reward claiming. * Added 24-hour killer effects. * Added individual effect expiration times. * Added configurable inventory overflow handling. * Added pending reward and trophy head storage. ### PlaceholderAPI * Added bounty, status, value, hunters, stage, time left, claims and pending reward placeholders. * Added cached Most Wanted and Top Hunters placeholders. * Added support for any leaderboard position. ### Configuration * Added fully configurable GUI layouts. * Added configurable GUI themes and materials. * Added configurable messages and sounds. * Added configurable permissions. * Added configurable stages, effects, tracker and bounty rules. * Added automatic database migrations. * Added `/bounty reload` without restarting the server. ### Admin * Added stage management commands. * Added bounty deletion with creator refunds. * Added `setbounty` and `addbounty`. * Added `/bounty admin endall confirm`. * Added admin action notifications. * Added tab completion for commands, players, items, stages and creators. ### Fixes & Improvements * Fixed bounty amount selection buttons. * Fixed empty-board compass behavior. * Fixed missing orange/GOLD tracking particles. * Fixed `{tier}` placeholder. * Fixed multiple GUI and database issues. * Fixed issues causing game and server crashes. * Improved performance. * Improved security checks. * Improved marker cleanup and recovery. * Improved database handling and migrations. * Improved GUI rendering and settings organization. </details>
beta

BountySMP

v1.2
14 нояб. 2025 г.591Minecraft: 1.16, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10bukkit, paper, spigot
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Что нового
--- ## Changelog v1.2 * Added a new smart GUI system opened with **/bounty** * View players, stages, effects, survival time, and rewards directly in the menu * Create bounties through an item-insert menu with anvil amount input * Added a clean player info menu with all bounty details * Removed the old tab list bounty display * All previous commands still work * Improved performance and security checks ---
beta

BountySMP

v1.1
13 нояб. 2025 г.32Minecraft: 1.16, 1.20, 1.20.4, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10bukkit, paper, spigot
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Что нового
Changelog BountySMP v1.1 New Features: Self-Bounty Fix: Players can no longer create bounties on themselves to exploit the system. Item Restrictions: Bounties can now only be created with valuable or rare items. A configurable list of allowed items ensures fair play. Tab List Bounty Display: Added the ability to see a player's bounty and stage directly in the tab player list, including how long they’ve survived with the bounty. Configuration Changes: Minimum Item Amount: Added a config option to set the minimum amount of items required to create a bounty. Allowed Bounty Items: Added a configurable list of valid bounty items, including valuable resources, rare drops, and end-game items. Bug Fixes: Fixed an issue where players could place bounties using low-value items (like dirt or cobblestone). Improved the handling of bounty rewards to prevent exploitative behavior.
beta

BountySMP ${project.version}

1.0.0
12 нояб. 2025 г.31Minecraft: 1.21, 1.21.4, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10bukkit, paper, spigot
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