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BotArmy

This is a mod that can summon your own army of players. It uses carpet mod's fake player summoning capabilities to spawn offline players. You can command this army to attack any player on the server!!

Автор: CarloGoldfield10,7 тыс.11обновлён 12 сент. 2026 г.
СнаряжениеМагияТехнологии

Описание

Ever Wanted to make a video with massive army (yep, inspired by Unstable SMP ikr) but could not find the players to do so. Well this mod give you the ability to create armies with Elytra Mace, Cart PVP, Sword, Axe and more!

BotArmy Banner

Bot AI

  • State Machine: Bots now have distinct behavioral states.

  • IDLE: Stand guard at their post and scan the perimeter.

  • PATROL: Actively roam around, avoiding ledges and cliffs natively.

  • ATTACK: Hunt down the target relentlessly (safety protocols disengaged!).

  • Advanced 1.9+ PvP Mechanics:

  • Bots now respect attack cooldowns (no more weak spam clicking).

  • Class System: Bots have classes like Sword, Axe, Ground Mace, Elytra Mace, Crystal, Minecart (yep they can fight)

  • Tactical Retreat & Healing: If a bot drops below 4 hearts, it will physically turn around, sprint away, and eat a Golden Apple.

Unstoppable Mobility & Anti-Stuck

  • Ender Pearl Escapes: Bots now monitor their own movement. If they detect they have been stuck in a 1x1 hole for 2 seconds, or are trapped in water unable to reach you, they will equip an Ender Pearl, aim up, and pearl out of the trap!

  • Wind Charge Jumping: If a bot is stuck at the base of a wall trying to reach a player above them, they will look down and fire a Wind Charge to launch themselves up.

Spawning & Quality of Life

  • Infinite Spawning Loop: Spawning large armies (/army spawn 50) is stable. The mod intelligently prevents duplicate names from being spawned in the same batch, and automatically appends suffixes if you request more bots than the name pool holds.How evey it is recommended to keep the number of bots less than 50

Commands

  • /army spawn <count> - Spawns a specified number of unique bots.
  • /army state idle - Orders all bots to hold their current position.
  • /army state patrol - Orders all bots to begin roaming securely.
  • /army attack <target> - Orders the entire army to swarm a specific player.
  • /army stop - Halts all combat and resets the army to IDLE state.

Check out the Wiki for a list of all commands

Галерея

Bot ClassesBots Chasing a targetDifferent Bot classes and bot difficulties

Последние версии

Все версии →
release

BotArmy 2.0.0

2.0.0
12 сент. 2026 г.2,2 тыс.Minecraft: 26.2fabric
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Что нового
### New Features * **Army Formations:** You can now command your army to dynamically arrange themselves into geometric formations (Line, Hollow Square, Solid Square, Triangle, and Pyramid)! Use the ModMenu GUI to set your default pattern, or trigger them on the fly using `/army assemble <pattern>`. * **Targeted Vision Control:** Added a powerful `/army look` command. You can now force specific segments of your army to lock their vision onto specific coordinates! Use granular selectors like `/army look diamond at ~ ~ ~`, `/army look class elytra_mace`, or `/army look all`. * **Elytra Mace Combat Class:** Added the ultimate aerial combatant! These bots launch themselves with fireworks, track targets from the sky, hot-swap their Elytra for a Chestplate mid-air, and execute devastating terminal-velocity Windburst Mace smashes! * **In-Game Help:** Added `/army help` to view all available commands and get a direct link to the official GitHub Wiki. ### QoL & AI Improvements * **Advanced Flanking AI:** Bots will no longer clump up in a single-file line! They now aggressively respect personal space (with explosive and aerial bots demanding wider berths), forcing the army to naturally encircle and flank targets from all directions. * **ModMenu Overhaul:** Upgraded the Custom Settings menu. Armor and weapon material inputs are now classic, easy-to-use dropdown menus, and the new Formations tab features ASCII-art tooltips so you can preview formation shapes. ### Bug Fixes * **Forced-survival:** Bots now spawn in survival by default(players complained that bots don't take damange this was the root cause) * **Anti-Cramming & Suffocation:** Fixed an issue where spawning 20+ bots at once caused instant entity-cramming deaths. Bots now dynamically calculate a safe spawn radius and scan for 3 blocks of vertical clear air to prevent suffocating in trees or caves. * **16-Character Name Crash:** Fixed a critical bug where the server would violently crash if the bot deduplication logic generated a name longer than Minecraft's hardcoded 16-character limit.
alpha

BotArmy 1.2.0

1.2.0
8 мар. 2026 г.8,5 тыс.Minecraft: 1.21.11fabric
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Что нового
Initial Release ### Commands * `/army spawn <count>` - Spawns a specified number of unique bots. * `/army state idle` - Orders all bots to hold their current position. * `/army state patrol` - Orders all bots to begin roaming securely. * `/army attack <target>` - Orders the entire army to swarm a specific player. * `/army stop` - Halts all combat and resets the army to IDLE state.