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Bosses'Rise

ВЕРСИИ (51)

release

2.1.2-neo-1.21.1

2.1.2
21 мая 2026 г.317,7 тыс.Minecraft: 1.21.1neoforge
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Что нового
* Updated Russian community translation (thanks, White!) * Updated Japanese community translation (thanks, Minedoll!) * Improved Better Combat compatibility * Improved appearance of Poison Area entities * Optimized particle rendering * Fixed certain boss cinematics not playing correctly * Fixed boss cinematics sometimes not ending at low framerates * Fixed Undying Tentacle and Skor Gauntlet abilities pushing all nearby players instead of just the user * Fixed Undying Tentacle summoning Ghost Tentacles inside walls * Fixed Ashlord, the Infernal Dragon not glowing in the dark * Reduced chances of hangs during model and particle loading caused by concurrent modification exceptions * Fixed errors being logged when Distant Horizons generates chunks containing a Dragon Tower structure * Added Sandworm Gauntlet to `#c:tools/ranged_weapon` item tag * Removed now unused `block_factorys_bosses:poison_cloud` particle
release

2.1.2-forge-1.20.1

2.1.2
21 мая 2026 г.408,9 тыс.Minecraft: 1.20.1forge
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Что нового
* Updated Russian community translation (thanks, White!) * Updated Japanese community translation (thanks, Minedoll!) * Improved appearance of Poison Area entities * Improved Better Combat compatibility * Fixed certain boss cinematics not playing correctly * Fixed boss cinematics sometimes not ending at low framerates * Fixed Undying Tentacle and Skor Gauntlet abilities pushing all nearby players instead of just the user * Fixed Undying Tentacle summoning Ghost Tentacles inside walls * Fixed Ashlord, the Infernal Dragon not glowing in the dark * Reduced chances of hangs during model and particle loading caused by concurrent modification exceptions * Fixed errors being logged when Distant Horizons generates chunks containing a Dragon Tower structure * Added Pirate Saber to `#minecraft:swords` item tag * Added Sandworm Gauntlet to `#minecraft:tools` item tag * Removed now unused `block_factorys_bosses:poison_cloud` particle
release

2.1.1-neo-1.21.1

2.1.1
3 мая 2026 г.24,1 тыс.Minecraft: 1.21.1neoforge
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Что нового
* Items dropped by bosses will now only glow if they have the `#block_factorys_bosses:glowing_loot` item tag * Updated Japanese community translation (thanks, Minedoll!) * Fixed Undying Tentacle item description * Fixed crashes due to concurrent access to a random source when playing sounds * Fixed crashes while fighting the Kraken on dedicated servers * Reduced object allocation rate while rendering Soul Skeletons
release

2.1.1-forge-1.20.1

2.1.1
3 мая 2026 г.27,9 тыс.Minecraft: 1.20.1forge
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Что нового
* Items dropped by bosses will now only glow if they have the `#block_factorys_bosses:glowing_loot` item tag * Updated Japanese community translation (thanks, Minedoll!) * Fixed Undying Tentacle item description * Fixed crashes when our new custom damage types are applied * Fixed crashes due to concurrent access to a random source when playing sounds * Fixed crashes while fighting the Kraken on dedicated servers * Fixed Undying Tentacle's Ghost Tentacle ability throwing NullPointerException * Reduced object allocation rate while rendering Soul Skeletons * Fixed Skor sometimes getting stuck flagged as immune to damage
release

2.1.0-forge-1.20.1

2.1.0
2 мая 2026 г.2 тыс.Minecraft: 1.20.1forge
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Что нового
Updates can cause unexpected problems. Make sure to create a copy of your world backup, just in case! If you're a server owner or modpack author, please see the **Configuration changes** section. ## Nerakyss, the Kraken * Added a new two-stage boss fight. * Includes two cinematic cutscenes. * Added a cursed ship guarded by the Kraken and its minions. * Can be found in deep ocean biomes. * Mod compatibility: spawns in any biome with the `#block_factorys_bosses:kraken_ship` tag. * Added three variants of pirate skeleton minions. * Drops 6-8 Kraken Teeth. ## Weapons ### Kraken Trident * Crafted from 2 wooden sticks and 3 Kraken Teeth. * 10x more durability (2500) and +1 attack damage (+9) compared to vanilla Trident. * Always enchanted with Loyalty I. * Pulls nearby mobs towards itself on collision. ### Pirate Saber * Dropped by killed pirates. * Iron tier sword with 2000 durability, +9 attack damage, and -2.4 attack speed. * On use, summons two pirates acting as the user's followers. This ability costs 10 durability. ### Undying Tentacle * Crafted from 3 Kraken Teeth. * 1000 durability, +2 attack damage, -3 attack speed, +1 entity and block interaction range. * On use, shoots out a tentacle wherever the user is aiming: * If a block is hit, propels the user towards it, allowing for quick escapes and better mobility. * If an entity is hit, propels the entity towards the user. * 2 second cooldown. * When used for 2 seconds while sneaking, summons four Ghost Tentacles around the user. * Summoned tentacles hurt and launch into the air nearby enemies. * 2 second cooldown. ## Blocks and items * Kraken Cannon, capable of firing cannonballs at your foes. * Decorative blocks: * dry and wet planks (with five variants each), * ship guardrail fence with a vertical diagonal variant, * pile of coins (in two sizes), * pile of planks, * cannonball, * ship lantern, * rope roll, * ship steering wheel, * net (climbable, in three variants), * Decorative entities: * ship anchor, * stack of crates (up to six crates). * Items: * Kraken Tooth. * Added crafting recipes for some previously uncraftable decorations. * Crafting recipes now get unlocked in the recipe book at appropriate times. ## Other changes * Decorative entities can no longer be broken by players in adventure mode. * Fixed rare crash caused by accessing unbound registry keys for boss music. * Reworked the cinematic cutscene system for better performance. * Added advancements for defeating the Kraken, and for defeating the Kraken without getting hit. * The Unbound advancement now also requires defeating the Kraken. ## Configuration changes * Common-side configuration is now server-sided. * Forge: A per-world server-side config can be found in `world-name/serverconfig/block_factorys_bosses-server.toml` - if this file doesn't exist during world loading, it will be initialized with a copy of `defaultconfigs/block_factorys_bosses-server.toml` or else a default config. * NeoForge: A global server-side config can be found in `configs/block_factorys_bosses-server.toml`, with per-world overrides in `world-name/serverconfig/block_factorys_bosses-server.toml` * Boss attribute and roll options can now be changed per world. * Fixes roll ability being available to players joining a server which disabled it. * NeoForge: configuration files now follow the Forge naming conventions. * Any configuration changes will remain in the old file and must be manually copied to the new file. * `bosses_rise_config.toml` is now `block_factorys_bosses-server.toml` * `bosses_rise_config.client.toml` is now `block_factorys_bosses-client.toml`
release

2.1.0-neo-1.21.1

2.1.0
2 мая 2026 г.2,1 тыс.Minecraft: 1.21.1neoforge
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Что нового
Updates can cause unexpected problems. Make sure to create a copy of your world backup, just in case! If you're a server owner or modpack author, please see the **Configuration changes** section. ## Nerakyss, the Kraken * Added a new two-stage boss fight. * Includes two cinematic cutscenes. * Added a cursed ship guarded by the Kraken and its minions. * Can be found in deep ocean biomes. * Mod compatibility: spawns in any biome with the `#block_factorys_bosses:kraken_ship` tag. * Added three variants of pirate skeleton minions. * Drops 6-8 Kraken Teeth. ## Weapons ### Kraken Trident * Crafted from 2 wooden sticks and 3 Kraken Teeth. * 10x more durability (2500) and +1 attack damage (+9) compared to vanilla Trident. * Always enchanted with Loyalty I. * Pulls nearby mobs towards itself on collision. ### Pirate Saber * Dropped by killed pirates. * Iron tier sword with 2000 durability, +9 attack damage, and -2.4 attack speed. * On use, summons two pirates acting as the user's followers. This ability costs 10 durability. ### Undying Tentacle * Crafted from 3 Kraken Teeth. * 1000 durability, +2 attack damage, -3 attack speed, +1 entity and block interaction range. * On use, shoots out a tentacle wherever the user is aiming: * If a block is hit, propels the user towards it, allowing for quick escapes and better mobility. * If an entity is hit, propels the entity towards the user. * 2 second cooldown. * When used for 2 seconds while sneaking, summons four Ghost Tentacles around the user. * Summoned tentacles hurt and launch into the air nearby enemies. * 2 second cooldown. ## Blocks and items * Kraken Cannon, capable of firing cannonballs at your foes. * Decorative blocks: * dry and wet planks (with five variants each), * ship guardrail fence with a vertical diagonal variant, * pile of coins (in two sizes), * pile of planks, * cannonball, * ship lantern, * rope roll, * ship steering wheel, * net (climbable, in three variants), * Decorative entities: * ship anchor, * stack of crates (up to six crates). * Items: * Kraken Tooth. * Added crafting recipes for some previously uncraftable decorations. * Crafting recipes now get unlocked in the recipe book at appropriate times. ## Other changes * Decorative entities can no longer be broken by players in adventure mode. * Fixed rare crash caused by accessing unbound registry keys for boss music. * Reworked the cinematic cutscene system for better performance. * Added advancements for defeating the Kraken, and for defeating the Kraken without getting hit. * The Unbound advancement now also requires defeating the Kraken. ## Configuration changes * Common-side configuration is now server-sided. * Forge: A per-world server-side config can be found in `world-name/serverconfig/block_factorys_bosses-server.toml` - if this file doesn't exist during world loading, it will be initialized with a copy of `defaultconfigs/block_factorys_bosses-server.toml` or else a default config. * NeoForge: A global server-side config can be found in `configs/block_factorys_bosses-server.toml`, with per-world overrides in `world-name/serverconfig/block_factorys_bosses-server.toml` * Boss attribute and roll options can now be changed per world. * Fixes roll ability being available to players joining a server which disabled it. * NeoForge: configuration files now follow the Forge naming conventions. * Any configuration changes will remain in the old file and must be manually copied to the new file. * `bosses_rise_config.toml` is now `block_factorys_bosses-server.toml` * `bosses_rise_config.client.toml` is now `block_factorys_bosses-client.toml`
release

2.0.13-neo-1.21.1

2.0.13
2 мая 2026 г.186Minecraft: 1.21.1neoforge
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Что нового
* Updated Russian translation (thanks, White!) * Bosses do not despawn or attack players in Peaceful difficulty anymore * Made the Dragon Tower Structure less common * Added minor loot to barrels in the Dragon Tower * Improved performance while roll counter GUI is enabled * Added a `block_factorys_bosses:protection_exempt` block tag, which identifies blocks that can be placed and broken inside protected boss structures * Fixed gravestones being unbreakable inside protected boss structures * Fixed Sirok the Sandworm, and Ashlord the Infernal Dragon not using configured attack damage for some attacks
release

2.0.13-forge-1.20.1

2.0.13
2 мая 2026 г.593Minecraft: 1.20.1forge
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Что нового
* Updated Russian translation (thanks, White!) * Fixed bug that made Ashlord, the Infernal Dragon invisible in the Phase 2 of the fight * Bosses do not despawn or attack players in Peaceful difficulty anymore * Made the Dragon Tower Structure less common * Added minor loot to barrels in the Dragon Tower * Improved performance while roll counter GUI is enabled * Added a `block_factorys_bosses:protection_exempt` block tag, which identifies blocks that can be placed and broken inside protected boss structures * Fixed gravestones being unbreakable inside protected boss structures * Fixed Sirok the Sandworm, and Ashlord the Infernal Dragon not using configured attack damage for some attacks
release

2.0.12-neo-1.21.1

2.0.12
27 мар. 2026 г.31 тыс.Minecraft: 1.21.1neoforge
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Что нового
* Fixed bug that prevented Ashlord, the Infernal Dragon, from playing the intro cinematic.
release

2.0.12-forge-1.20.1

2.0.12
27 мар. 2026 г.130,8 тыс.Minecraft: 1.20.1forge
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Что нового
* Fixed bug that prevented Ashlord, the Infernal Dragon, from playing the intro cinematic.
release

2.0.11-neo-1.21.1

2.0.11
18 мар. 2026 г.4,5 тыс.Minecraft: 1.21.1neoforge
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Что нового
* Reworked cage entities, making them a proper decoration item * Fixed boss loot not appearing in recipe viewing mods * Fixed disconnects when attacking Helvar, the Underworld Knight (Failed to encode packet) * Fixed invisible candle in the Dragon Tower * Fixed night vision granted by wearing the Ashlord Skull starts flashing with sufficient server lag
release

2.0.11-forge-1.20.1

2.0.11
18 мар. 2026 г.23 тыс.Minecraft: 1.20.1forge
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Что нового
* Reworked cage entities, making them a proper decoration item * Fixed boss loot not appearing in recipe viewing mods * Fixed disconnects when attacking Helvar, the Underworld Knight (Failed to encode packet) * Fixed invisible candle in the Dragon Tower * Fixed night vision granted by wearing the Ashlord Skull starts flashing with sufficient server lag
release

2.0.10-neo-1.21.1

2.0.10
14 мар. 2026 г.5,8 тыс.Minecraft: 1.21.1neoforge
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Что нового
* Fixed Helvar, The Underworld Knight not being seen as a viable enemy by other entities * Fixed loading entity animations failing, causing "Unable to load animation" errors * Fixed blockstate definitions containing unused properties * Fixed fire_area and poison_area entities being in monster category and causing misleading error logs * Fixed Sirok, The Sandworm rendering dark after emerging from ground
release

2.0.10-forge-1.20.1

2.0.10
14 мар. 2026 г.6,7 тыс.Minecraft: 1.20.1forge
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Что нового
* Fixed Helvar, The Underworld Knight not being seen as a viable enemy by other entities * Fixed loading entity animations failing, causing "Unable to load animation" errors * Fixed blockstate definitions containing unused properties * Fixed certain tags not being applied to our custom items/blocks/entities * Fixed Sirok, The Sandworm rendering dark after emerging from ground
release

2.0.9-neo-1.21.1

2.0.9
12 мар. 2026 г.1,2 тыс.Minecraft: 1.21.1neoforge
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Что нового
* Fixed broken Underworld Arena Door animations * Fixed open Underworld Arena Doors not breaking when mining certain blocks
release

2.0.9-forge-1.20.1

2.0.9
12 мар. 2026 г.8,4 тыс.Minecraft: 1.20.1forge
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Что нового
* Fixed broken Underworld Arena Door animations * Fixed open Underworld Arena Doors not breaking when mining certain blocks
release

2.0.8-neo-1.21.1

2.0.8
11 мар. 2026 г.354Minecraft: 1.21.1neoforge
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Что нового
# Bosses'Rise 2.0.8 ## NeoForge 1.21.1 * Added Russian localization (Credit to ctapyxacool) * Fixed server crash related to GeckoLib
release

2.0.8-forge-1.20.1

2.0.8
11 мар. 2026 г.784Minecraft: 1.20.1forge
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Что нового
# Bosses'Rise 2.0.8 ## Forge 1.20.1 * Added Russian localization (Credit to ctapyxacool) * Fixed server crash related to GeckoLib
release

2.0.7-neo-1.21.1

2.0.7
11 мар. 2026 г.228Minecraft: 1.21.1neoforge
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Что нового
* Added Vaults to Dragon Towers * Potentially fixed crashes during loading due to PoseStack being loaded for some users through reflection on the dedicated server * Fixed Knight Sword and Large Sword crashing the client * Fixed Skor sometimes getting stuck on his enrage cinematic * Fixed Skor sometimes being immune to damage after his enrage cinematic * Fixed incompatibility with AzureLib causing a crash while loading * Fixed the boss bar on some bosses being hidden after re-logging
release

2.0.7-forge-1.20.1

2.0.7
11 мар. 2026 г.734Minecraft: 1.20.1forge
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Что нового
* Made chests more common in Dragon Towers * Potentially fixed crashes during loading due to PoseStack being loaded for some users through reflection on the dedicated server * Improved compatibility with other mods which mixin into GameRenderer.render * Fixed Ancient Trial Keys being used as loot despite Vaults not existing * Fixed Skor sometimes getting stuck on his enrage cinematic * Fixed Skor sometimes being immune to damage after his enrage cinematic * Fixed incompatibility with AzureLib causing a crash while loading * Fixed the boss bar on some bosses being hidden after re-logging * Fixed music still playing after beating certain bosses * Fixed Helvar's Sword tooltip instructing to use an incorrect button for its ability
release

2.0.6-neo-1.21.1

2.0.6
2 мар. 2026 г.4,2 тыс.Minecraft: 1.21.1neoforge
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Что нового
* Disabled showing a boss bar for Wardens by default. The boss bar can still be enabled in the client config. * Fixed crashing upon using some swords
release

2.0.6-forge-1.20.1

2.0.6
2 мар. 2026 г.12 тыс.Minecraft: 1.20.1forge
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Что нового
* Disabled showing a boss bar for Wardens by default. The boss bar can still be enabled in the client config. * Fixed crashing upon using some swords
release

2.0.5-neo-1.21.1

2.0.5
28 февр. 2026 г.1,4 тыс.Minecraft: 1.21.1neoforge
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Что нового
* Added special boss health bars for the vanilla bosses and the warden * Added client configuration for modifying each boss health bar's appearance * Added Chinese translation (Credit to Oldazhai and FluorescentLava) * Made Skor's attacks and movement slightly faster * Trial spawners in Dragon Towers now drop Ancient Trial Keys instead of vanilla Trial Keys * Improved camera rotation during Ashlord cinematics * Fixed uses of non-translatable text * Fixed crash during FOV computation before world load, causing an incompatibility with Coastal Waves * Made an attempt to fix vanilla's path finding issues with larger mobs - please report if Skor still sometimes runs in circles * Fixed cinematics not playing correctly with some entity culling mods * Fixed Helvar's Sword tooltip instructing to use an incorrect button for its ability * Fixed fire and poison areas ignoring non-player entities * Fixed poison damage not being applied to entities while standing in poison areas * Fixed Ashlord sometimes not rendering during the Second Phase * Fixed explosions inside Dragon Towers causing lag * Fixed a number of minor issues with decorative blocks * Fixed loot tables of decorative multiblocks not appearing in recipe viewing mods
release

2.0.5-forge-1.20.1

2.0.5
28 февр. 2026 г.3 тыс.Minecraft: 1.20.1forge
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Что нового
* Implemented advancements! * Added special boss health bars for the vanilla bosses and the warden * Added client configuration for modifying each boss health bar's appearance * Added Chinese translation (Credit to Oldazhai and FluorescentLava) * Made Skor's attacks and movement slightly faster * Improved camera rotation during Ashlord cinematics * Fixed uses of non-translatable text * Fixed crash when loading a single-player world with a Sandworm in its spawn chunks * Fixed Sandworm's damaged segments rendering as black pixels * Fixed on-fire overlay doesn't render * Made an attempt to fix vanilla's path finding issues with larger mobs - please report if Skor still sometimes runs in circles * Fixed cinematics not playing correctly with some entity culling mods * Fixed Helvar's Sword tooltip instructing to use an incorrect button for its ability * Fixed fire and poison areas ignoring non-player entities * Fixed poison damage not being applied to entities while standing in poison areas * Fixed Ashlord sometimes not rendering during the Second Phase * Fixed explosions inside Dragon Towers causing lag * Fixed a number of minor issues with decorative blocks * Fixed loot tables of decorative multiblocks not appearing in recipe viewing mods
release

2.0.4-forge-1.20.1

2.0.4
20 февр. 2026 г.39,5 тыс.Minecraft: 1.20.1forge
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Что нового
* Fix Skor's death not being tracked * Fixed incorrect FOV on Ashlord's cinematic sequences * Fixed a bug that prevented Ashlord from getting on the ground if flying during the death sequence
release

2.0.4-neo-1.21.1

2.0.4
20 февр. 2026 г.3,1 тыс.Minecraft: 1.21.1neoforge
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Что нового
* Fix Skor's death not being tracked * Fixed incorrect FOV on Ashlord's cinematic sequences * Fixed a bug that prevented Ashlord from getting on the ground if flying during the death sequence
release

2.0.3a-neo-1.21.1

2.0.3a
20 февр. 2026 г.145Minecraft: 1.21.1neoforge
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Что нового
* Fixed a crash upon reaching the Second Phase of Ashlord's Fight
release

2.0.3a-forge-1.20.1

2.0.3a
20 февр. 2026 г.273Minecraft: 1.20.1forge
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Что нового
* Fixed a crash upon reaching the Second Phase of Ashlord's Fight
release

2.0.3-neo-1.21.1

2.0.3
20 февр. 2026 г.125Minecraft: 1.21.1neoforge
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Что нового
* Decorative entities now break in one hit in creative mode * Added Japanese localization (Provided by Minedoll) * Fixed attack damage and attack speed attributes not present on the Skor Gauntlet Item * Fixed Rift Particle trying to divide by 0, crashing the game * Fixed front view third-person camera being disabled while rolling * Fixed camera rotation being jittery while rolling * Fixed on-fire overlay visible during cinematics * Fixed Ashlord not walking towards the target player while on the ground * Fixed Ashlord not lunging at out of range targets during ground attacks
release

2.0.3-forge-1.20.1

2.0.3
20 февр. 2026 г.201Minecraft: 1.20.1forge
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Что нового
* Decorative entities now break in one hit in creative mode * Added Japanese localization (Provided by Minedoll) * Fixed attack damage and attack speed attributes on not present the Skor Gauntlet Item * Fixed crashes when a player dies or leaves the end, caused by null capabilities * Fixed Rift Particle not spawning due to trying to divide by 0 * Fixed armor and roll count stats not present on Ashlord Skull item * Fixed Long Sword and Knight Swords not increasing entity reach attribute * Fixed Boss health bars not rendering if rolling GUI as off * Fixed front view third-person camera being disabled while rolling * Fixed camera rotation being jittery while rolling * Fixed on-fire overlay visible during cinematics * Fixed Sirok, The Sandworm's idle animation being static * Fixed Ashlord not walking towards the target player while on the ground * Fixed Ashlord not lunging at out of range targets during ground attacks
release

2.0.2-neo-1.21.1

2.0.2
19 февр. 2026 г.788Minecraft: 1.21.1neoforge
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Что нового
* Fixed crashes when playing on a dedicated server * Fixed black screen during Infernal Dragon cinematics * Fixed Enhanced Shield making the player faster instead of granting an extra roll change * Fire and Poison Areas no longer remove invulnerability ticks from touching players * Poison Areas apply poison effect for 5 seconds (down from 18) * Declared dependency on Geckolib in mod metadata
release

2.0.2-forge-1.20.1

2.0.2
19 февр. 2026 г.2,3 тыс.Minecraft: 1.20.1forge
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Что нового
* Fixed crashes when playing on a dedicated server * Fixed Infernal Dragon cinematics * Fixed Enhanced Shield making the player fast instead of granting an extra roll change * Fixed missing crafting recipes * Fixed dodge key bind not appearing in options * Fire and Poison Areas no longer remove invulnerability ticks from touching players * Poison Areas apply poison effect for 5 seconds (down from 18) * Fixed max roll count not decreased when unequipping items with a roll count modifier * Declared dependency on Geckolib in mod metadata
release

2.0.1-neo-1.21.1

2.0.1
19 февр. 2026 г.213Minecraft: 1.21.1neoforge
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Что нового
- Fixed crash on Dedicated Servers - Fixed crash upon hitting Metal Cages - Fixed view bobbing issues
release

2.0.1-forge-1.20.1

2.0.1
19 февр. 2026 г.521Minecraft: 1.20.1forge
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Что нового
- Fixed crash on Dedicated Servers - Fixed crash upon hitting Metal Cages - Fixed view bobbing issues
release

2.0.0-neo-1.21.1

2.0.0
18 февр. 2026 г.211Minecraft: 1.21.1neoforge
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Что нового
# General #### MCreator We have moved away from MCreator and rebuilt large portions of the mod from scratch. Many systems were rewritten to improve performance, stability, and long term maintainability. The codebase is now cleaner, more optimized, and easier to expand in future updates. Expect some things to be incompatible with the previous versions, some things might disappear! Make sure to create a world back-up just in case. #### Roll System We have fully reworked the Roll System: * Added new configurable UI elements. * Introduced new rolling animations. * Updated invulnerability frames: the player is now invulnerable during the first 7 ticks of the 14 tick roll animation. * Roll trajectory can't be changed while rolling, so the initial input direction matters. * Roll no longer increases player speed. It will not cause extra sliding on ice or other slippery surfaces. * The ability is now more deliberate and predictable. #### Structures * Boss structures now contain Vaults and Trial Spawners. * Re-did the Underworld Dungeon and Arena. #### Items * Removed Ancient Iron and Ancient Iron Nuggets. * Items that used to be repaired with ancient ingots now get repaired with normal iron ingots. * Reworked Dragon Armor. It now includes active effects such as retaliatory fireballs and an explosion triggered on heavy landing. * Added Ancient Vault Keys, used to unlock Vaults in boss structures. # Bosses * Every Boss now has a unique name! * Added our bosses to the `c:bosses` tag. ## Helvar, The Underworld Knight * Increased boss HP to 280. * Added new spawn and death animations. **Invulnerability Rework** * Phase 1: 1 invulnerability stack per 50 percent HP. * Phase 2: 1 stack for the first 50 percent, 2 stacks for the remaining 50 percent. * Stacks can be removed by striking the boss during an active Vulnerable Mark. **Combat Updates** * Added a full second phase with transition animation. * Introduced structured attack patterns and more predictable behavior. * New attacks include: * Welcome attack * Light attacks * Heavy attacks * Combo attacks * Rift attacks * Ranged attacks in Phase 2 * Ultimate attack sequence * Added Vulnerable Marks. When triggered, they knock the boss down. * Boss now closes distance if the player moves too far away. * Repeated heavy attacks may cause the boss to enter a temporary stuck state. **Dungeon Update** * Added a large boss door to the dungeon. * The door requires a special key found within the Underworld dungeon. ## Skor, The Yeti * Added new spawn and death animations. * Added a second phase transition animation. **Combat Updates** * Introduced multiple new attacks, including an Ultimate Attack Sequence. * Reworked several abilities in the Skor Yeti kit and implemented structured attack patterns. * **Ranged Control:** Boss uses ranged attacks to influence player positioning. * **Ice Barrage:** New ultimate attack. * **Leap Smash:** Now spawns icicles from the ground on impact. * **Ground Smash:** Now spawns icicles from the ground on impact. * **Hand Swipes:** Apply frost effect in Phase 2. **Equipment Update** * Reworked the Skor Yeti Gauntlet. It now features multiple epic abilities inspired by Skor’s core ability kit. **Fixes** * Resolved multiple known animation issues related to the boss’s leg movement. * Resolved multiple known damage/animation sync issues. ## Ashlord, The Infernal Dragon * Added new spawn and death animations. * Added a second phase transition animation. **Combat Updates** * Introduced pattern based behavior. * Wall Phase * Melee Phase * Flying phase * Boss behavior now changes based on HP thresholds, with more predictable attack patterns. * Reworked fire breath and fireball attacks. * Adjusted flight patterns to reduce excessive arena destruction. ## Sirok, The Sandworm * The sand worm will patrol the area around its spawn point now. **Combat Updates** * Improved Projectiles. * Introduced multiple new attacks: * **Earthquake Attack** * **Chase Attack** **Hitbox System Rework** * Each worm segment now has its own individual hitbox. **Armor Break Mechanic** * If a segment takes excessive damage, it cracks open until the boss dives underground. * Striking a cracked segment again causes the worm to spill poisonous blood at the player. * Cracked segments are visually reflected on the boss model. **Combat Readability Improvements** * Added ground markers to telegraph incoming underground attacks. * The worm is now visually visible while swimming underground, allowing players to see its approach. **Equipment Update (Sirok Gauntlet)** * Improved its projectile toss ability. * Added a new Earthquake ability.
release

2.0.0-forge-1.20.1

2.0.0
18 февр. 2026 г.413Minecraft: 1.20.1forge
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Что нового
# General #### MCreator We have moved away from MCreator and rebuilt large portions of the mod from scratch. Many systems were rewritten to improve performance, stability, and long term maintainability. The codebase is now cleaner, more optimized, and easier to expand in future updates. Expect some things to be incompatible with the previous versions, some things might disappear! Make sure to create a world back-up just in case. #### Roll System We have fully reworked the Roll System: * Added new configurable UI elements. * Introduced new rolling animations. * Updated invulnerability frames: the player is now invulnerable during the first 7 ticks of the 14 tick roll animation. * Roll trajectory can't be changed while rolling, so the initial input direction matters. * Roll no longer increases player speed. It will not cause extra sliding on ice or other slippery surfaces. * The ability is now more deliberate and predictable. #### Structures * Boss structures now contain Vaults and Trial Spawners. * Re-did the Underworld Dungeon and Arena. #### Items * Removed Ancient Iron and Ancient Iron Nuggets. * Items that used to be repaired with ancient ingots now get repaired with normal iron ingots. * Reworked Dragon Armor. It now includes active effects such as retaliatory fireballs and an explosion triggered on heavy landing. * Added Ancient Vault Keys, used to unlock Vaults in boss structures. # Bosses * Every Boss now has a unique name! * Added our bosses to the `c:bosses` tag. ## Helvar, The Underworld Knight * Increased boss HP to 280. * Added new spawn and death animations. **Invulnerability Rework** * Phase 1: 1 invulnerability stack per 50 percent HP. * Phase 2: 1 stack for the first 50 percent, 2 stacks for the remaining 50 percent. * Stacks can be removed by striking the boss during an active Vulnerable Mark. **Combat Updates** * Added a full second phase with transition animation. * Introduced structured attack patterns and more predictable behavior. * New attacks include: * Welcome attack * Light attacks * Heavy attacks * Combo attacks * Rift attacks * Ranged attacks in Phase 2 * Ultimate attack sequence * Added Vulnerable Marks. When triggered, they knock the boss down. * Boss now closes distance if the player moves too far away. * Repeated heavy attacks may cause the boss to enter a temporary stuck state. **Dungeon Update** * Added a large boss door to the dungeon. * The door requires a special key found within the Underworld dungeon. ## Skor, The Yeti * Added new spawn and death animations. * Added a second phase transition animation. **Combat Updates** * Introduced multiple new attacks, including an Ultimate Attack Sequence. * Reworked several abilities in the Skor Yeti kit and implemented structured attack patterns. * **Ranged Control:** Boss uses ranged attacks to influence player positioning. * **Ice Barrage:** New ultimate attack. * **Leap Smash:** Now spawns icicles from the ground on impact. * **Ground Smash:** Now spawns icicles from the ground on impact. * **Hand Swipes:** Apply frost effect in Phase 2. **Equipment Update** * Reworked the Skor Yeti Gauntlet. It now features multiple epic abilities inspired by Skor’s core ability kit. **Fixes** * Resolved multiple known animation issues related to the boss’s leg movement. * Resolved multiple known damage/animation sync issues. ## Ashlord, The Infernal Dragon * Added new spawn and death animations. * Added a second phase transition animation. **Combat Updates** * Introduced pattern based behavior. * Wall Phase * Melee Phase * Flying phase * Boss behavior now changes based on HP thresholds, with more predictable attack patterns. * Reworked fire breath and fireball attacks. * Adjusted flight patterns to reduce excessive arena destruction. ## Sirok, The Sandworm * The sand worm will patrol the area around its spawn point now. **Combat Updates** * Improved Projectiles. * Introduced multiple new attacks: * **Earthquake Attack** * **Chase Attack** **Hitbox System Rework** * Each worm segment now has its own individual hitbox. **Armor Break Mechanic** * If a segment takes excessive damage, it cracks open until the boss dives underground. * Striking a cracked segment again causes the worm to spill poisonous blood at the player. * Cracked segments are visually reflected on the boss model. **Combat Readability Improvements** * Added ground markers to telegraph incoming underground attacks. * The worm is now visually visible while swimming underground, allowing players to see its approach. **Equipment Update (Sirok Gauntlet)** * Improved its projectile toss ability. * Added a new Earthquake ability.
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Bosses'Rise 1.0.9.2b

1.0.9.2.b
18 сент. 2025 г.945,5 тыс.Minecraft: 1.20.1forge
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- Fixed incompatibility between Glitched Bossbar and other mods - Fixed performance issues related to the Dragon Banner - Fixed severe FPS drop when damaging the Yeti - Improved particle rendering (now overlaps more smoothly) - Moved Knight Sword shockwave ability to Right-Click (for better combat compatibility) - Other small fixes
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Bosses'Rise 1.0.9

1.0.9
21 авг. 2025 г.180 тыс.Minecraft: 1.21.1neoforge
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- Added Death Animations for the Bosses - Added voicelines for the Underworld Knight - Buffed Dragon Armor's Movement Recovery (+0 -> +0.5 per piece) - Added a Movement Recovery Factor config option, and buffed its default value          - Will allow you to speed up or slow down the recharge of rolls          - Current value : 1          - Value in older versions : 0.6 (slower to recharge) - Added a Movement Recovery requierement config option (off by default)          - When turned on, you won't be able to use the roll ability, unless you're using or equiping an item providing extra Movement Recovery - Fixed bosses drop not using lootable - Fixed max health not scaling with custom attributes when spawning - Fixed Sword Shockwave projectile - Other small fixes
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Bosses'Rise 1.0.9.1

1.0.9.1
18 авг. 2025 г.79,7 тыс.Minecraft: 1.20.1forge
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- Hotfixed Infernal Dragon death animation - Added Ender Dragon shank (new drop if you kill the enderdragon with a knight sword) - Other small fixes
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Bosses'Rise 1.0.9

1.0.9
18 авг. 2025 г.1 тыс.Minecraft: 1.20.1forge
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- Added Death Animations for the Bosses - Added voicelines for the Underworld Knight - Fixed bosses drop not using lootable - Fixed max health not scaling with custom attributes when spawning - Fixed Sword Shockwave projectile - Other small fixes
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Bosses'Rise 1.0.8

1.0.8
7 авг. 2025 г.351 тыс.Minecraft: 1.20.1forge
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- Buffed Dragon Armor's Movement Recovery (+0 -> +0.5 per piece) - Added a Movement Recovery Factor config option, and buffed its default value - Will allow you to speed up or slow down the recharge of rolls - Current value : 1 - Value in older versions : 0.6 (slower to recharge) - Added a Movement Recovery requierement config option (off by default) - When turned on, you won't be able to use the roll ability, unless you're using or equiping an item providing extra Movement Recovery - Buffed Yeti Armor (0 -> 5) and Sandworm Health (150 -> 200) - Delete your config file for values to update - Yetis will now also be able to disable shields - Fixed Attributes config not working - Dragon Armor is now repaired with Dragon Bones - Fixed some Boss Drops not being Uncommon rarity - Tweaked the way informations are displayed in the Config File
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Bosses'Rise 1.0.7.2

1.0.7.2
5 авг. 2025 г.5,9 тыс.Minecraft: 1.20.1forge
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- Finaly Hotfixed the Internal Server error in multiplayer with Animated Items - Fixed Mob Griefing gamerule not followed by Bosses - Reworked the way how animations were stored - Other small fixes
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Bosses'Rise 1.0.7

1.0.7
5 авг. 2025 г.12,2 тыс.Minecraft: 1.21.1, 1.21.2, 1.21.3neoforge
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- Finaly Hotfixed the Internal Server error in multiplayer with Animated Items - Fixed Mob Griefing gamerule not followed by Bosses - Reworked the way how animations were stored - Other small fixes
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Bosses'Rise 1.0.7

1.0.7
4 авг. 2025 г.58,4 тыс.Minecraft: 1.20.1forge
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- Added Spawners to the Dragon Tower - Updated the Undead Arena blocks  - Added a Recipe for the Dragon Guard Shield - Buffed the Knight Armor movement recovery (0.8 -> 1) - Nerfed the reach of some weapons (1.21 parity) - Added a config option to disable camera effects when rolling - Fixed the Server issues - Fixed the Movement Recovery attribute not affecting Movement Recovery - Fixed Knight Spawning with the wrong attributes - Fixed the Dragon Armor fire extinguising property - Fixed Cages not using the right model - Fixed item descriptions using outdated informations - Fixed some blocks using invalid sounds
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Bosses'Rise 1.0.6.2

1.0.6.2
4 авг. 2025 г.277Minecraft: 1.20.1forge
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- Hotfixed crashes related to corrupted achievement - Hotfixed item rendering issues - Other small fixes
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Bosses'Rise 1.0.6.1

1.0.6.1
3 авг. 2025 г.559Minecraft: 1.20.1forge
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- Hotfixed Mixin crash issues - Fixed Wither Knight not attacking - Fixed Underworld Knight Health when spawning - Fixed Knight and Worm opposite angle after cinematic - Other small fixes
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Bosses'Rise 1.0.6.1

1.0.6.1
3 авг. 2025 г.880Minecraft: 1.21.1, 1.21.2, 1.21.3neoforge
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- Hotfixed server launch crash issues (Dedicated Server) - Fixed Underworld Knight Health when spawning - Fixed Knight and Worm opposite angle after cinematic - Other small fixes
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Bosses'Rise 1.0.6

1.0.6
3 авг. 2025 г.191Minecraft: 1.21.1, 1.21.2, 1.21.3neoforge
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- Fixed crash issues with animated Item Rendering - Fixed Infernal Dragon lagging issues with block drops - Fixed Yeti leap during long ranged fight - Increased Knight's detroying area - Added new sounds for weapons - Other small fixes
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Bosses'Rise 1.0.5

1.0.5
3 авг. 2025 г.342Minecraft: 1.20.1forge
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- 1.20.1 Support - Fixed crash issues with animated Item Rendering - Fixed Infernal Dragon lagging issues with block drops - Fixed Yeti leap during long ranged fight - Increased Knight's detroying area - Added new sounds for weapons - Other small fixes
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Bosses'Rise 1.0.5

1.0.5
2 авг. 2025 г.411Minecraft: 1.21.1, 1.21.2, 1.21.3neoforge
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- Added a Config file - Boss Health, Armor and Attack Damages can be edited - The Roll mechanic can be fully turned off - Boss Bars can now be switched to a simplified version - Yeti will take largely reduced damages from arrows - The Underworld Knight will now more frequently cooldown shields - Sandworms are now immune to Cactus and Poison damages - Added recipe for Prison Doors - Added shakes for the Sandworm Fight - Maked easier to dodge Sandworm's attack with the roll - Updated the Knight Dungeon - Increased Underworld Knight's health - Made the central area larger and flater to be more adapted to fights - Added a Bone Pile (used as a throne for the Knight) - Fixed an issue with the Knight using the Dragon's stats instead in some cases - The Knight will now correctly disarm shields - Added Spawn Egg textures for all creatures - Other small fixes
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Bosses' Rise 1.0.3

1.0.3
28 июл. 2025 г.495Minecraft: 1.21.1, 1.21.2, 1.21.3neoforge
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