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ВЕРСИИ (6)
release
Boosters 1.3.4.1
1.3.4.1-hotfix17 сент. 2026 г.6,9 тыс.Minecraft: 26.3fabric
Что нового
### Fixed
- Crash on launch caused by EntityDistanceCullMixin: EntityRenderDispatcher.shouldRender gained a trailing float parameter in the Minecraft 26.3 mappings, which broke Mixin's strict descriptor match and crashed the game during world renderer init.
- Second crash on launch caused by DebugScreenStatusMixin: DebugScreenOverlay.extractLines gained a trailing int parameter (column width) in the same mapping update, crashing the game during HUD init immediately after the first crash was fixed.
- Audited all 10 of Boosters' @Inject mixins against the actual 26.3-mapped classes to confirm no other stale descriptors remain.
beta
Boosters 1.3.4
1.3.416 сент. 2026 г.132Minecraft: 26.3fabric
Что нового
Added support to new 26.3 update
release
Boosters 1.3.2
1.3.224 июл. 2026 г.804Minecraft: 26.2neoforge
Что нового
**Boosters 1.3.2**
- **F3 status line simplified** to just the version and active preset — dropped the per-second counters and detected-mods list, and fixed a rare display bug where the line could show up duplicated.
release
Boosters 1.3.2
1.3.224 июл. 2026 г.8,1 тыс.Minecraft: 26.2fabric
Что нового
**Boosters 1.3.2**
- **F3 status line simplified** to just the version and active preset — dropped the per-second counters and detected-mods list, and fixed a rare display bug where the line could show up duplicated.
release
Boosters 1.3.1
1.3.116 июл. 2026 г.41Minecraft: 26.2fabric
Что нового
**Boosters 1.3.1**
Quick follow-up to 1.3.0, mostly cleanup:
- **Removed the memory cleanup option.** Looked into it and it doesn't reliably do anything on a modern JVM — didn't want to keep a setting that doesn't hold up, so it's gone.
- **Rewrote a few descriptions** to be clearer about what's actually new vs. what vanilla already does (AI throttle, entity culling, particle reduction) — no functional change, just more upfront wording.
- **New: master on/off switch.** One toggle at the top of the settings screen turns the whole mod off, instead of clicking through every category.
- **Settings screen got a small facelift** — gold title, tabs always visible, smoother scrolling, and the "heads up" text is now visually separate (gray/italic) from actual settings so it's easier to tell notes from things you can click.
No new throttling features this time, just tightening up what's already there.
release
Boosters 1.3.0
1.3.013 июл. 2026 г.69Minecraft: 26.2fabric
Что нового
**Boosters 1.3.0**
Big one this update — Boosters is now on **NeoForge** too, not just Fabric. Same features, same config, both loaders built and tested side by side. If you're on a modpack that's NeoForge-only, this is for you.
Also added:
- **Item & XP orb throttling.** Farms with a big pile of uncollected drops were the one common lag source this mod wasn't touching yet. Now items and XP orbs far from every player update less often (physics, stack merging, despawn timer — all still happen, just less frequently at range, so nothing floats mid-air or gets stuck forever).
- **Better F3 info.** Shows the mod version, Minecraft version, loader, active preset, which compat mods got detected, and whether entity culling got deferred to something else.
- **Settings screen cleanup.** Every option now has a tooltip and a working "reset to default" button. Transparent background too, looks less clunky.
- Jar files are now named with the Minecraft version and loader baked in (e.g. `boosters-1.3.0+26.2-fabric.jar`).
**Removed:** the "memory cleanup" option (the one that ran a GC hint when you left a world). Looked into it more and it doesn't actually do anything reliable on a modern JVM — didn't want to keep a setting in the mod that doesn't hold up, so it's gone rather than left in for show.
**Also rewrote some descriptions to be more upfront about what's genuinely new vs. what builds on stuff vanilla already does** — the AI throttle, entity culling, and particle reduction all got clearer wording about where vanilla already helps and where this mod actually adds something on top.
As always — this mod throttles/culls, it doesn't replace your chunk renderer. Pair it with Sodium (Fabric) or Embeddium (NeoForge) for the biggest FPS win.