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BlueGreen Enchantments

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BlueGreen Enchantments 1.0.0

1.0.0
12 июл. 2026 г.105Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6fabric
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# BlueGreen Enchantments A custom enchantment mod that adds 20 unique enchantments with an independent slot system and color-coded lore. ## ✨ What makes this mod special? Every item gets 4 exclusive custom enchantment slots, completely separate from vanilla enchantments. Vanilla enchants (Efficiency, Sharpness, etc.) still work normally and don't take up these slots. ## 🔵 Blue Enchants (Combat) | Enchantment | Max | Item | Effect | | ------------------- | --- | --------- | --------------------------------------------------------------------- | | **Channeling** | III | Weapons | Summon lightning on hit. III = 12 dmg + 3-block radius + Blindness 2s | | **Force Field** | V | Sword | Knockback on hit. V = 3 blocks | | **Dazzle** | III | Sword | Smoke particles + Ghast scream. III = 30 particles + Slowness I 2s | | **Berserk** | V | Sword/Axe | Gain Strength but Mining Fatigue. V = Strength III + Fatigue II 5s | | **Zombie Slayer** | V | Sword/Axe | +10%~40% extra damage to zombies | | **Skeleton Slayer** | V | Sword/Axe | +10%~40% extra damage to skeletons | | **Flurry** | III | Sword/Axe | Gain Haste on hit. III = Haste III 5s | | **Famine** | IV | Sword/Axe | Apply Hunger II on hit. IV = 6 seconds | | **Gluttony** | IV | Sword/Axe | Restore 1~4 saturation on hit | | **Devour** | III | Sword/Axe | Restore saturation on kill. No cooldown | ## 🟢 Green Enchants (Tools / Survival) | Enchantment | Max | Item | Effect | | ---------------- | --- | ------------ | -------------------------------------------------------------------- | | **Haste** | V | Tools | Gain Haste while mining. V = Haste III 5s | | **XP Boost** | V | Pickaxe | +2~5 bonus XP when mining | | **Smelting** | III | Pick/Shovel | Auto-smelt drops. III = ores + stone + sand + clay + cactus + sponge | | **Oxygen** | II | Pickaxe | Restore air underwater. II = +60 oxygen | | **Night Vision** | I | Helmet | Permanent Night Vision while worn | | **Gills** | I | Helmet | Permanent Water Breathing while worn | | **Wither** | V | Bow/Crossbow | Apply Wither on arrow hit. V = 30% trigger rate | | **Venom** | III | Bow/Crossbow | Apply Poison II on arrow hit | | **Spirit Hunt** | IV | Bow/Crossbow | +10%~40% extra damage to hostile mobs. Always active | | **Hunter** | IV | Trident | +10%~40% extra melee damage to hostile mobs. Always active | ## ⚙️ Mechanics Probability & Cooldown — Every custom enchant has a trigger chance (P) and cooldown (CD). If the roll fails, no cooldown is consumed. If it succeeds, the effect triggers and enters cooldown. Slot System — Each item shows Available Slots: X in its lore. Max 4 custom enchants per item. If full, the anvil will refuse to combine. ## 📥 Installation Minecraft: 1.20.1+ Loader: Forge / Fabric Dependencies: None (standalone) Drop the .jar into your mods folder. No resource pack needed — colors are hardcoded.