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ВЕРСИИ (27)
release
Bloodline Smp 2.9.8
2.9.88 авг. 2026 г.369Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
Что нового
## BloodLine 2.9.8
### Fixed
- Hera's double-jump can no longer be spammed infinitely — it's now limited to **3 double-jumps per 60 seconds** (both values configurable under `bloodlines.hera.double-jump`). A red popup warns when exhausted.
### Improved
- `/bloodlineadmin` GUI overhauled:
- Debug actions now actually work (buttons matched to their handlers).
- Player list shows online players first with online/offline status.
- Refresh / Close buttons and glass filler throughout.
- Bloodline selection auto-syncs to the player's stored level; summary shows current vs. selected.
- Offline targets are notified instead of silently failing.
release
Bloodline Smp 2.9.5
2.9.58 авг. 2026 г.13Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
Что нового
- `/bloodlineadmin` GUI overhauled: fixed broken debug actions, online-first player list with online status, Refresh/Close buttons, bloodline selection auto-syncs to stored level, current-vs-selected summary, and glass filler.
release
Bloodline Smp 2.9.5
2.9.58 авг. 2026 г.15Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
Что нового
## 2.9.5 - New Bloodlines, Public Mode Default, Multi-Version Builds
### Added
- **Raiju (Lightning)** bloodline: Speed I passive; Lightning Strike (10-block AoE, 60s CD); Dash (25s CD); Electric Shock (18-block raycast, refunds CD on miss, 90s CD); Electric Charges (level 4, stores 10 auto-strikes); Electro Dash (level 5, Speed V + lightning trail, 120s CD).
- **Otzi (Ice)** bloodline: Freeze (level 1, fully immobilizes a target for 5s, 90s CD); Freezing Aura (Slowness III + Mining Fatigue II, 120s CD); Slippery Field (turns the floor to ice for 10s, restores original blocks, 180s CD).
- **Hera (Air)** bloodline: double-jump + fall-damage passive; Updraft (90s CD); Flight (30s creative flight, 180s CD); Dash (45s CD); Wind Control (level 4, puppeteers a target, 180s CD); Gravity Pull (level 5, 180s CD).
- **Ability Nullifier Marker** craftable tool — place two corners up to 50×50 blocks apart to create a persistent no-abilities zone (saved to `ability-disabled-areas.yml`).
- **`/removearea`** command — removes your own no-abilities zone while standing inside it.
- Public mode is now the **default** (`mode: public`). Voider can be rolled and used by everyone in public mode; the `owner-username` lock now only applies in scripted mode.
- First-join roll now draws from all 7 base bloodlines with per-bloodline configurable chances (`first-join-selection.chances.*`).
- Recipe-book auto-discovery config (`recipe-book.force-discover-all`) applied on join and on `/bloodlinereload`.
- Bloodline select GUI enlarged to show all 7 bloodlines; Test Items GUI reworked to per-bloodline columns.
- `/bloodlineadmin` editor GUI expanded to show all 8 bloodlines (Raiju/Otzi/Hera added) with Random Base, level, Debug, Save/Cancel controls.
- Ability HUD editor (I key): drag/resize ability slots and status bar, numeric X/Y/Size fields, persisted to `config/bloodline_hotkeys.properties`.
- HUD shows bound key labels, slot numbers, and server-driven ability slots (4th/5th slots for Raiju/Hera, hidden "Locked" slots for Otzi).
- Built-in auto-handshake servers always run `/bloodlinehandshake` on join (no setup needed).
- Client mod now supports Minecraft **1.20 through 26.1.2** (Java 17/21/25) with dual networking source sets (`src/legacy` / `src/modern`) and per-version jars.
### Changed
- All offensive AoE/targeting abilities now skip the caster **and tamed entities** (shared `isEnemyTarget` targeting).
- Client mod is now **required by default** (`client-mod.required: true`).
- Ability balance passes across Aqua, Spartan, Earthian, and Voider (cooldown reductions, damage, duration, and effect-amplifier tweaks — see `config.yml` defaults).
- Hell Dominion / Crimson Domain duration now derives from config instead of being hardcoded to 60s.
- Server `plugin.yml` version, client `fabric.mod.json` `minecraft`/`java` constraints, and jars are now property-expanded at build time.
- Automatic version bumping runs on build unless `-PskipAutoVersionBump` is passed.
### Fixed
- Hera's Flight (secondary ability) is no longer instantly cancelled by the per-tick flight refresh — `updateFlightAvailability` now respects Hera's active flight and double-jump.
- HUD editor crash on MC 1.21.11 (`Can only blur once per frame`) plus defensive fallback when other mods touch the blur path.
- KeyBinding registration and HUD icon rendering fixed for modern (1.21.11+) builds.
- Otzi Freeze now prevents movement, attacks, block breaking/placing, and ender pearls for the frozen target.
- Passive buffs no longer linger when entering disabled areas/worlds.
- Custom-item craft results cleared correctly on craft-preparation.
- Fixed container contents being wiped when domain/terrain abilities (Hell Dominion, Crimson Domain, Obsidian Cage, Void Collapse, custom domain pastes) replaced a chest and restored it on expiry — original `BlockState` is now stored/restored instead of just block data.
### Removed
- OmniBlade disabled (recipe, HUD flag, test commands; spectator-lock data remains dormant).
- Blood Mace crafting/use disabled (`/bloodlinetest mace`, `givebloodmace` removed).
release
2.9.5
2.9.58 авг. 2026 г.611Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
Что нового
## 2.9.5 - New Bloodlines, Public Mode Default, Multi-Version Builds
### Added
- **Raiju (Lightning)** bloodline: Speed I passive; Lightning Strike (10-block AoE, 60s CD); Dash (25s CD); Electric Shock (18-block raycast, refunds CD on miss, 90s CD); Electric Charges (level 4, stores 10 auto-strikes); Electro Dash (level 5, Speed V + lightning trail, 120s CD).
- **Otzi (Ice)** bloodline: Freeze (level 1, fully immobilizes a target for 5s, 90s CD); Freezing Aura (Slowness III + Mining Fatigue II, 120s CD); Slippery Field (turns the floor to ice for 10s, restores original blocks, 180s CD).
- **Hera (Air)** bloodline: double-jump + fall-damage passive; Updraft (90s CD); Flight (30s creative flight, 180s CD); Dash (45s CD); Wind Control (level 4, puppeteers a target, 180s CD); Gravity Pull (level 5, 180s CD).
- **Ability Nullifier Marker** craftable tool — place two corners up to 50×50 blocks apart to create a persistent no-abilities zone (saved to `ability-disabled-areas.yml`).
- **`/removearea`** command — removes your own no-abilities zone while standing inside it.
- Public mode is now the **default** (`mode: public`). Voider can be rolled and used by everyone in public mode; the `owner-username` lock now only applies in scripted mode.
- First-join roll now draws from all 7 base bloodlines with per-bloodline configurable chances (`first-join-selection.chances.*`).
- Recipe-book auto-discovery config (`recipe-book.force-discover-all`) applied on join and on `/bloodlinereload`.
- Bloodline select GUI enlarged to show all 7 bloodlines; Test Items GUI reworked to per-bloodline columns.
- `/bloodlineadmin` editor GUI expanded to show all 8 bloodlines (Raiju/Otzi/Hera added) with Random Base, level, Debug, Save/Cancel controls.
- Ability HUD editor (I key): drag/resize ability slots and status bar, numeric X/Y/Size fields, persisted to `config/bloodline_hotkeys.properties`.
- HUD shows bound key labels, slot numbers, and server-driven ability slots (4th/5th slots for Raiju/Hera, hidden "Locked" slots for Otzi).
- Built-in auto-handshake servers always run `/bloodlinehandshake` on join (no setup needed).
- Client mod now supports Minecraft **1.20 through 26.1.2** (Java 17/21/25) with dual networking source sets (`src/legacy` / `src/modern`) and per-version jars.
### Changed
- All offensive AoE/targeting abilities now skip the caster **and tamed entities** (shared `isEnemyTarget` targeting).
- Client mod is now **required by default** (`client-mod.required: true`).
- Ability balance passes across Aqua, Spartan, Earthian, and Voider (cooldown reductions, damage, duration, and effect-amplifier tweaks — see `config.yml` defaults).
- Hell Dominion / Crimson Domain duration now derives from config instead of being hardcoded to 60s.
- Server `plugin.yml` version, client `fabric.mod.json` `minecraft`/`java` constraints, and jars are now property-expanded at build time.
- Automatic version bumping runs on build unless `-PskipAutoVersionBump` is passed.
### Fixed
- Hera's Flight (secondary ability) is no longer instantly cancelled by the per-tick flight refresh — `updateFlightAvailability` now respects Hera's active flight and double-jump.
- HUD editor crash on MC 1.21.11 (`Can only blur once per frame`) plus defensive fallback when other mods touch the blur path.
- KeyBinding registration and HUD icon rendering fixed for modern (1.21.11+) builds.
- Otzi Freeze now prevents movement, attacks, block breaking/placing, and ender pearls for the frozen target.
- Passive buffs no longer linger when entering disabled areas/worlds.
- Custom-item craft results cleared correctly on craft-preparation.
- Fixed container contents being wiped when domain/terrain abilities (Hell Dominion, Crimson Domain, Obsidian Cage, Void Collapse, custom domain pastes) replaced a chest and restored it on expiry — original `BlockState` is now stored/restored instead of just block data.
### Removed
- OmniBlade disabled (recipe, HUD flag, test commands; spectator-lock data remains dormant).
- Blood Mace crafting/use disabled (`/bloodlinetest mace`, `givebloodmace` removed).
release
2.5.1
2.5.17 авг. 2026 г.35Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
Что нового
## 2.9.1 - Built-in Auto Handshake Servers
### Added
- The following servers now **always** auto-run `/bloodlinehandshake` on join, no setup required:
- `195.1.18.60:15517`
- `voldsrud.chickenkiller.com:15517`
- `10.20.0.138:15517`
- The handshake config screen (O key) now lists them under **"Built-in (always auto-handshake)"** so it's clear they are always active.
### Notes
- Existing manually-saved servers keep working alongside the built-in ones.
---
## 2.9.0 - HUD Editor Crash Fix (Minecraft 1.21.11)
### Fixed
- Fixed a crash (`IllegalStateException: Can only blur once per frame`) when opening the Ability HUD editor.
- Cause: the editor screen blurred the background a second time. Minecraft 1.21.11 already draws the blurred background before the screen renders and allows only one blur per frame.
- Added a safety fallback: if another mod already applied the blur this frame (e.g. rrls, SpruceUI, ImmediatelyFast), the editor logs a warning and draws a plain dark backdrop instead of crashing.
### Notes
- This update is required for players on Minecraft 1.21.11.
release
2.5.0
2.5.07 авг. 2026 г.15Minecraft: 1.21.11fabric
Что нового
# ⚡ Bloodline Hotkeys - Changelog
# 2.5.5
## ✨ New Features
- 🖱️ **Draggable HUD Editor**
- Added a new HUD editor in the client settings.
- Drag and reposition every UI element anywhere on your screen.
- ⚡ **New Bloodline:** Raiju (Lightning)
- 🌪️ **New Bloodline:** Hera (Air)
- ❄️ **New Bloodline:** Otzi (Ice)
---
# ⚡ Raiju (Lightning)
### Passive
**Speed I**
> Permanently grants **Speed I** while Raiju is your active bloodline.
### Primary — Lightning Strike
- Strikes every enemy within **10 blocks**
- Deals **5 damage + 0.75 per level**
- Applies **Slowness II** for **2 seconds**
- **Cooldown:** 60s
### Secondary — Dash
- Launches you in the direction you're looking.
- **Cooldown:** 25s
### Special — Electric Shock
- Raycasts up to **18 blocks**
- Hits one target
- Deals **4 damage + 0.5 per level**
- Applies:
- Slowness V
- Weakness II
- Duration: 4 seconds
- Cooldown is refunded if no target is hit.
- **Cooldown:** 90s
### Fourth — Electric Charges
- Stores **10 charges**
- Fires one charge automatically every second
- Each strike:
- Hits enemies within 10 blocks
- Deals **3 damage**
- After all charges are consumed:
- **300 second cooldown**
### Fifth — Electro Dash
- Grants a **12 second** buff
- Effects:
- Speed V
- Forward dash
- Every block travelled creates a lightning trail
- Trail deals **2 damage** to nearby enemies
- **Cooldown:** 120s
---
# ❄️ Otzi (Ice)
### Passive
*No passive ability.*
### Primary — Freeze
- Raycasts up to **18 blocks**
- Completely freezes one target for **5 seconds**
- Target cannot:
- Move
- Attack
- Break blocks
- Place blocks
- Use Ender Pearls
- **Cooldown:** 90s
### Secondary — Freezing Aura
- Affects enemies within **10 blocks**
- Applies:
- Slowness III
- Mining Fatigue II
- Duration: **15 seconds**
- **Cooldown:** 120s
### Special — Slippery Field
- Creates a **10 block** ice field
- Lasts **10 seconds**
- All entities slide **28% faster**
- Terrain restores automatically afterwards
- **Cooldown:** 180s
---
# 🌪️ Hera (Air)
### Passive — Double Jump
- Toggle flight to perform a double jump
- Launches you upward with cloud particles
- Reduces fall damage
### Primary — Updraft
- Launches all nearby enemies upward
- Range: **10 blocks**
- **Cooldown:** 90s
### Secondary — Flight
- Grants Creative Flight
- Duration: **30 seconds**
- **Cooldown:** 180s
### Special — Dash
- Launches you forward
- **Cooldown:** 45s
### Fourth — Wind Control
- Raycasts up to **18 blocks**
- Takes control of one target for **5 seconds**
- Target is constantly pulled toward where you're looking
- Applies **Slowness IV**
- Cooldown is refunded if no target is found
- **Cooldown:** 180s
### Fifth — Gravity Pull
- Pulls all enemies within **10 blocks** toward you
- Applies:
- Slowness III
- Mining Fatigue III
- Duration: **5 seconds**
- **Cooldown:** 180s
---
# 2.3.9 — Minecraft 1.21.11 Compatibility
## 🛠 Fixed
- Fixed a client initialization crash on **Minecraft 1.21.11** caused by outdated `KeyBinding` constructor reflection.
- Updated keybind registration to use the new **KeyBinding.Category** API.
- Fixed Bloodline HUD icons not rendering because of the updated `DrawContext.drawTexture()` API.
- Rebuilt the client for **Fabric / Minecraft 1.21.11**.
## 📌 Notes
- ✅ Recommended for all Minecraft **1.21.11** players.
- ✅ Compatible with:
- Fabric Loader **0.19.x**
- Fabric API **0.141.x**
release
Bloodline Smp 2.5.0
2.5.07 авг. 2026 г.19Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
Что нового
# ⚡ Bloodline Hotkeys - Changelog
# 2.5.5
## ✨ New Features
- 🖱️ **Draggable HUD Editor**
- Added a new HUD editor in the client settings.
- Drag and reposition every UI element anywhere on your screen.
- ⚡ **New Bloodline:** Raiju (Lightning)
- 🌪️ **New Bloodline:** Hera (Air)
- ❄️ **New Bloodline:** Otzi (Ice)
---
# ⚡ Raiju (Lightning)
### Passive
**Speed I**
> Permanently grants **Speed I** while Raiju is your active bloodline.
### Primary — Lightning Strike
- Strikes every enemy within **10 blocks**
- Deals **5 damage + 0.75 per level**
- Applies **Slowness II** for **2 seconds**
- **Cooldown:** 60s
### Secondary — Dash
- Launches you in the direction you're looking.
- **Cooldown:** 25s
### Special — Electric Shock
- Raycasts up to **18 blocks**
- Hits one target
- Deals **4 damage + 0.5 per level**
- Applies:
- Slowness V
- Weakness II
- Duration: 4 seconds
- Cooldown is refunded if no target is hit.
- **Cooldown:** 90s
### Fourth — Electric Charges
- Stores **10 charges**
- Fires one charge automatically every second
- Each strike:
- Hits enemies within 10 blocks
- Deals **3 damage**
- After all charges are consumed:
- **300 second cooldown**
### Fifth — Electro Dash
- Grants a **12 second** buff
- Effects:
- Speed V
- Forward dash
- Every block travelled creates a lightning trail
- Trail deals **2 damage** to nearby enemies
- **Cooldown:** 120s
---
# ❄️ Otzi (Ice)
### Passive
*No passive ability.*
### Primary — Freeze
- Raycasts up to **18 blocks**
- Completely freezes one target for **5 seconds**
- Target cannot:
- Move
- Attack
- Break blocks
- Place blocks
- Use Ender Pearls
- **Cooldown:** 90s
### Secondary — Freezing Aura
- Affects enemies within **10 blocks**
- Applies:
- Slowness III
- Mining Fatigue II
- Duration: **15 seconds**
- **Cooldown:** 120s
### Special — Slippery Field
- Creates a **10 block** ice field
- Lasts **10 seconds**
- All entities slide **28% faster**
- Terrain restores automatically afterwards
- **Cooldown:** 180s
---
# 🌪️ Hera (Air)
### Passive — Double Jump
- Toggle flight to perform a double jump
- Launches you upward with cloud particles
- Reduces fall damage
### Primary — Updraft
- Launches all nearby enemies upward
- Range: **10 blocks**
- **Cooldown:** 90s
### Secondary — Flight
- Grants Creative Flight
- Duration: **30 seconds**
- **Cooldown:** 180s
### Special — Dash
- Launches you forward
- **Cooldown:** 45s
### Fourth — Wind Control
- Raycasts up to **18 blocks**
- Takes control of one target for **5 seconds**
- Target is constantly pulled toward where you're looking
- Applies **Slowness IV**
- Cooldown is refunded if no target is found
- **Cooldown:** 180s
### Fifth — Gravity Pull
- Pulls all enemies within **10 blocks** toward you
- Applies:
- Slowness III
- Mining Fatigue III
- Duration: **5 seconds**
- **Cooldown:** 180s
---
# 2.3.9 — Minecraft 1.21.11 Compatibility
## 🛠 Fixed
- Fixed a client initialization crash on **Minecraft 1.21.11** caused by outdated `KeyBinding` constructor reflection.
- Updated keybind registration to use the new **KeyBinding.Category** API.
- Fixed Bloodline HUD icons not rendering because of the updated `DrawContext.drawTexture()` API.
- Rebuilt the client for **Fabric / Minecraft 1.21.11**.
## 📌 Notes
- ✅ Recommended for all Minecraft **1.21.11** players.
- ✅ Compatible with:
- Fabric Loader **0.19.x**
- Fabric API **0.141.x**
release
Bloodline Smp 2.4.1
2.4.129 мая 2026 г.663Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2fabric
Что нового
## Bloodline Hotkeys 2.3.9 - Minecraft 1.21.11 Fix
### Fixed
- Fixed a client initialization crash on Minecraft 1.21.11 caused by outdated `KeyBinding` constructor reflection.
- Updated keybind registration to use the 1.21.11 `KeyBinding.Category` API correctly.
- Fixed a crash where the Bloodline HUD failed to render ability icons due to an outdated `DrawContext.drawTexture` call.
- Rebuilt the client jar for Fabric / Minecraft 1.21.11.
### Notes
- This update is recommended for all players using Minecraft 1.21.11.
- The mod should now load correctly with Fabric Loader 0.19.x and Fabric API 0.141.x.
release
Client-2.4.0
2.4.029 мая 2026 г.42Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2fabric
Что нового
# Changelog
## 2.3.9 - Client Hotfix
- Fixed a Fabric client crash on Minecraft 1.21.11 during startup.
- Updated Bloodline keybinding creation to support the newer runtime `KeyBinding.Category` constructor shape.
beta
Client- 2.3.9
2.3.929 мая 2026 г.38Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1fabric
Что нового
Bug Fixes
release
Bloodline Smp-Server 2.3.9
2.3.929 мая 2026 г.186Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1paper
Что нового
Balance Update
release
Bloodline Smp 2.3.8
2.3.821 мая 2026 г.45Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
Что нового
## BloodlineSMP Update
### Fixed Crafting
- Fixed a bug where the plugin could clear the crafting output slot for normal vanilla recipes.
- Bloodline custom crafting now only overrides the result when a valid Bloodline recipe is detected.
- Invalid Bloodline custom crafting attempts are still blocked correctly.
### Recipe Book Override
- Added a new config option to force-discover all registered server recipes for players.
- This helps fix cases where plugins like ItemsAdder cause the recipe book to appear empty.
```yaml
recipe-book:
force-discover-all:
enabled: false
join-delay-ticks: 40
reload-delay-ticks: 20
release
2.3.7
2.3.720 мая 2026 г.68Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
release
2.3.7
2.3.720 мая 2026 г.19Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
release
Bloodline Smp 2.3.6
2.3.65 мая 2026 г.29Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
Что нового
# BloodLine Server v2.3.6 Changelog
## Server-Side Updates
### Cross-World Command Functionality
* Bloodline and administrative commands now function in all worlds.
* Disabled worlds now correctly restrict only bloodline abilities instead of command access.
* Improved world-specific logic for more consistent server behavior.
### Spartan Bloodline Fixes
**Primary Ability**
* Spartan primary now activates instantly.
* Removed delayed activation behavior.
**Secondary Ability**
* Fixed Flaming Hands conflicts while sneaking.
* Prevented accidental retriggers and combat cancellations.
* Improved Spartan combat consistency.
## Repository Updates
### GitHub
* All updates pushed directly to the `main` branch.
* No alternate branches or unnecessary trees created.
* Repository structure preserved and cleaned.
## Documentation Updates
### README Improvements
* Expanded server setup documentation.
* Improved installation instructions.
* Better project organization and clarity.
* Enhanced presentation for server administrators and consumers.
release
Bloodline Smp 2.3.6
2.3.65 мая 2026 г.49Minecraft: 1.21.11fabric
Что нового
# BloodLine Client v2.3.6 Changelog
## Client-Side Updates
### HUD & Ability Display Overhaul
* HUD now dynamically displays only the exact number of abilities each bloodline supports.
* Removed unnecessary extra slots.
* Improved HUD positioning by moving display elements higher.
### Responsive UI Scaling
* Full compatibility with:
* Minecraft window resizing
* GUI scale settings
* Resolution scaling
* HUD elements now properly resize and maintain proportions.
### Ability Icons
* Replaced text-based indicators with dedicated ability icons.
* Fully integrated bloodline texture assets.
* Icons are handled entirely client-side.
* Built-in icons override texture packs for visual consistency.
### Controls & Keybind Improvements
* Bloodline key conflicts now only appear in Keybind settings.
* Removed clutter from general Controls.
* Consolidated category under:
* **BloodlineSMP**
* Improved category placement near the top for easier accessibility.
## Repository Updates
### GitHub
* All client updates pushed directly to the `main` branch.
* Main project structure preserved.
* No additional branches created.
## Documentation Updates
### README Improvements
* Expanded client installation documentation.
* Improved mod setup guidance.
* Better explanation of HUD, textures, and keybind systems.
* Enhanced presentation for end users.
beta
Bloodline Smp 2.3.5
2.3.51 мая 2026 г.33Minecraft: 1.21.11fabric
Что нового
Fixed Powers Icons
beta
Bloodline Smp 2.3.4
2.3.41 мая 2026 г.22Minecraft: 1.21.11fabric
Что нового
# BloodLine Server 2.3.4 / BloodLine Client 2.3.4
This update continues the public-SMP balance pass, improves several late-game bloodline abilities, and fixes Earthian Worldbreaker so it keeps the TNT effect without letting players grief terrain.
## Added
- Added protected temporary bloodline structures for key arena-style abilities.
- Added non-grief explosion handling for Earthian Worldbreaker TNT.
- Added improved client/server release metadata for the `2.3.4` build.
## Changed
- Earthian `Worldbreaker` now spawns TNT again, but the explosions only damage entities and do not break blocks.
- Earthian `Consume` was changed away from the bury effect and now applies hunger-based pressure instead.
- Earthian `Obsidian Cage` duration was reduced, the target is kept centered, and the cage is protected from farming/mining while active.
- Voider `Void Flight` was removed and replaced with `Darkened`.
- Voider `Void Send` was removed and replaced with `Void Control`.
- Spartan `Flaming Hands` duration and burn time were reduced.
- Spartan `Hell Dominion` was replaced with a protected Hell Domain-style arena ability with space checks before spawning.
- Updated release/version references across server, client, and docs to `2.3.4`.
## Fixed
- Fixed `Worldbreaker` so TNT visuals are back while terrain remains intact.
- Fixed protected bloodline structures so players cannot freely break or farm them during active effects.
- Fixed the release number so jars and metadata now match the current build.
beta
Bloodline Smp 2.3.4
2.3.41 мая 2026 г.22Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
Что нового
# BloodLine Server 2.3.4 / BloodLine Client 2.3.4
This update continues the public-SMP balance pass, improves several late-game bloodline abilities, and fixes Earthian Worldbreaker so it keeps the TNT effect without letting players grief terrain.
## Added
- Added protected temporary bloodline structures for key arena-style abilities.
- Added non-grief explosion handling for Earthian Worldbreaker TNT.
- Added improved client/server release metadata for the `2.3.4` build.
## Changed
- Earthian `Worldbreaker` now spawns TNT again, but the explosions only damage entities and do not break blocks.
- Earthian `Consume` was changed away from the bury effect and now applies hunger-based pressure instead.
- Earthian `Obsidian Cage` duration was reduced, the target is kept centered, and the cage is protected from farming/mining while active.
- Voider `Void Flight` was removed and replaced with `Darkened`.
- Voider `Void Send` was removed and replaced with `Void Control`.
- Spartan `Flaming Hands` duration and burn time were reduced.
- Spartan `Hell Dominion` was replaced with a protected Hell Domain-style arena ability with space checks before spawning.
- Updated release/version references across server, client, and docs to `2.3.4`.
## Fixed
- Fixed `Worldbreaker` so TNT visuals are back while terrain remains intact.
- Fixed protected bloodline structures so players cannot freely break or farm them during active effects.
- Fixed the release number so jars and metadata now match the current build.
beta
Bloodline Smp 2.3.3
2.3.31 мая 2026 г.17Minecraft: 1.21.11fabric
Что нового
# BloodLine Server 2.3.3 / BloodLine Client 2.3.3
This update restores a large portion of the missing late-stage BloodLine systems and brings both the server plugin and client mod much closer to the intended 2.3.1 state.
## Added
- Added `public` and `scripted` gameplay mode support.
- Added support for `public-smp` and `public_smp` as accepted public-mode aliases.
- Added disabled-world support for blocking bloodline gameplay in selected worlds.
- Added 5-slot bloodline progression support.
- Added `/ability4` and `/ability5`.
- Added late-slot abilities for Spartan, Earthian, and Voider bloodlines.
- Added admin debug controls for zero cooldown, restore cooldowns, clear cooldowns, reroll, and force sync.
- Added hidden client networking for mod hotkeys.
- Added custom client HUD syncing for bloodline, level, unlock state, cooldowns, timers, and OmniBlade override state.
- Added popup/timer/cooldown rendering support on the client.
- Added optional client-mod debug logging for handshake troubleshooting.
## Changed
- Replaced old client chat-command hotkeys with hidden networking.
- Expanded bloodline progression from 3 ability slots to 5 ability slots.
- Updated the admin panel to include a debug page.
- Updated the client HUD to display 5 ability slots instead of 3.
- Updated handshake behavior so the client retries connection and waits for a real server acknowledgment.
- Updated server/client sync so modded players use the custom HUD path while non-modded players stay on the fallback path.
- Updated release/versioning toward `BloodLine Server 2.3.1` and `BloodLine Client 2.3.1`.
## Fixed
- Fixed normal plugin controls so they are ignored when the player has the client mod installed and handshaked successfully.
- Fixed fallback behavior so players without the client mod still use the normal plugin controls.
- Fixed popup behavior so non-modded players receive action bar feedback instead of custom HUD popups.
- Fixed the broken handshake path that could falsely kick players even when the client mod was installed.
- Fixed handshake reliability by adding retry behavior and an explicit server acknowledgment packet.
## Notes
- Modded players should now use hidden client hotkeys and the custom HUD.
- Non-modded players should continue using the default plugin controls and action bar feedback.
- If `client-mod.required` is enabled, players without the client mod will still be kicked after the configured timeout.
beta
Bloodline Smp 2.3.3
2.3.31 мая 2026 г.11Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
Что нового
# BloodLine Server 2.3.1 / BloodLine Client 2.3.1
This update restores a large portion of the missing late-stage BloodLine systems and brings both the server plugin and client mod much closer to the intended 2.3.1 state.
## Added
- Added `public` and `scripted` gameplay mode support.
- Added support for `public-smp` and `public_smp` as accepted public-mode aliases.
- Added disabled-world support for blocking bloodline gameplay in selected worlds.
- Added 5-slot bloodline progression support.
- Added `/ability4` and `/ability5`.
- Added late-slot abilities for Spartan, Earthian, and Voider bloodlines.
- Added admin debug controls for zero cooldown, restore cooldowns, clear cooldowns, reroll, and force sync.
- Added hidden client networking for mod hotkeys.
- Added custom client HUD syncing for bloodline, level, unlock state, cooldowns, timers, and OmniBlade override state.
- Added popup/timer/cooldown rendering support on the client.
- Added optional client-mod debug logging for handshake troubleshooting.
## Changed
- Replaced old client chat-command hotkeys with hidden networking.
- Expanded bloodline progression from 3 ability slots to 5 ability slots.
- Updated the admin panel to include a debug page.
- Updated the client HUD to display 5 ability slots instead of 3.
- Updated handshake behavior so the client retries connection and waits for a real server acknowledgment.
- Updated server/client sync so modded players use the custom HUD path while non-modded players stay on the fallback path.
- Updated release/versioning toward `BloodLine Server 2.3.1` and `BloodLine Client 2.3.1`.
## Fixed
- Fixed normal plugin controls so they are ignored when the player has the client mod installed and handshaked successfully.
- Fixed fallback behavior so players without the client mod still use the normal plugin controls.
- Fixed popup behavior so non-modded players receive action bar feedback instead of custom HUD popups.
- Fixed the broken handshake path that could falsely kick players even when the client mod was installed.
- Fixed handshake reliability by adding retry behavior and an explicit server acknowledgment packet.
## Notes
- Modded players should now use hidden client hotkeys and the custom HUD.
- Non-modded players should continue using the default plugin controls and action bar feedback.
- If `client-mod.required` is enabled, players without the client mod will still be kicked after the configured timeout.
release
Bloodline Smp 2.3.2
2.3.28 апр. 2026 г.40Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
Что нового
## BloodLine Server `2.3.2`
### Added
- Added Multiverse world disable support through `worlds.disabled`
- Added configurable client mod requirement with `client-mod.required`
- Added configurable handshake timeout with `client-mod.handshake-timeout-seconds`
- Added Discord notification support through webhook mode or bot token + channel ID mode
- Added hidden plugin-message hotkey channel for the client mod
### Changed
- Renamed the server build to `BloodLine Server 2.3.1`
- Improved default `config.yml` layout and comments
- Server now accepts hidden client hotkey messages instead of relying only on slash commands
### Fixed
- Fixed players sometimes needing to join multiple times before the server detected the client mod
- Fixed client mod ability hotkeys spamming `/ability1`, `/ability2`, etc. in console
- Fixed unclear disabled-world config syntax
release
Bloodline Smp 2.3.2
2.3.28 апр. 2026 г.53Minecraft: 1.21.11fabric
Что нового
## BloodLine Client `2.3.2`
### Added
- Added hidden hotkey networking support through the BloodLine server plugin
- Added repeated handshake retries for more reliable server connection detection
### Changed
- Renamed the client build to `BloodLine Client 2.3.1`
- Client hotkeys now send hidden plugin messages instead of visible `/ability1`, `/ability2`, etc. commands
### Fixed
- Fixed client hotkeys causing command spam in the server console
- Fixed some cases where the server did not detect the client mod on the first join attempt
release
Bloodline Smp 2.3.1
2.3.18 апр. 2026 г.19Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
Что нового
Fixed Mod Required for Server
release
Bloodline Smp 2.3.1
2.3.18 апр. 2026 г.25Minecraft: 1.21.11fabric
Что нового
Fixed Mod Required for Server
release
Bloodline Smp 2.3.0
2.3.05 апр. 2026 г.35Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
Что нового
## Bloodline SMP Plugin `v2.3.0`
First public release of the **Bloodline SMP** server plugin.
### Added
- Full custom **bloodline system** for Paper
- Bloodlines:
- `Aqua`
- `Spartan`
- `Earthian`
- `Voider`
- Bloodline progression through **Trait Potions** and **Upgrade Potions**
- Linear ability unlocking system
- Custom **bloodline items**
- `Universal Core` and `OmniBlade`
- Admin panel with bloodline and item management
- Debug tools for testing cooldowns and bloodline systems
- Mode support for:
- `scripted`
- `public`
### Gameplay Features
- Bloodline switching through **drinking** trait potions
- Per-bloodline progression reset when switching bloodlines
- Ability slot support with locked/unlocked progression
- Server-side cooldown handling
- OmniBlade override system with its own ability set
- Public mode replacements for scripted/domain-heavy abilities
- Bloodline abilities working on entities where supported
- Earthian `Consume` and `Obsidian Cage` terrain mechanics
- Voider movement and teleport support improvements
- Spartan fire-based combat abilities and flame systems
### Included Systems
- Bloodline commands
- Grace system
- Admin/debug controls
- Bloodline recipes
- Config-based mode switching
- Required handshake support for the companion client mod
### Notes
- This plugin is designed to be used with the **Bloodline SMP Client Mod** for the full intended experience
- The plugin handles gameplay and server logic
- The client mod handles the custom HUD, keybinds, ability icons, cooldown overlays, and synced client visuals
- This is the first public plugin release, so more polish, balancing, and content updates will come later
release
BloodlineSMP-ClientMod
1.14 апр. 2026 г.24Minecraft: 1.21.11fabric
Что нового
## Bloodline SMP Client Mod `v1.0.1`
First public release of the **Bloodline SMP Client Mod**.
### Added
- Custom **Bloodline HUD**
- Ability icons displayed above the hotbar
- Rebindable **bloodline ability keybinds**
- Cooldown overlays for abilities
- Live syncing with the Bloodline SMP server
- Locked and unlocked ability display states
- OmniBlade HUD override support
- Client-side support for bloodline switching and upgrade progression
- Custom notice popups and synced bloodline feedback
### Included Bloodline Support
- Aqua
- Earthian
- Spartan
- Voider
- Omni / Universal systems
- OmniBlade override abilities
### Notes
- This mod is designed specifically for the **Bloodline SMP** server
- It is required for the full intended UI and ability experience
- This is the first public upload, so more improvements and polish will come in later versions