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BlockZ

ВЕРСИИ (9)

beta

BlockZ 1.1.6-Beta-fix

1.1.6-Beta-fix
25 мая 2026 г.6,4 тыс.Minecraft: 1.20.1forge
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Что нового
1. Fixed known bugs 2. Added low health gray-black/whitening visual effects
beta

BlockZ 1.1.6-Beta

1.1.6-Beta
20 мая 2026 г.564Minecraft: 1.20.1forge
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Что нового
1. Updated tactical action probe crawl. 2. Added expansion slot compatibility for the Cruios API. 3. Added more realistic first-person and third-person. 4. Field of view zoom function. 5. Zombie corpse interaction interface. 6. Camera shake effect. 7. Grid overlap optimization.
alpha

BlockZ 1.1.51-Alpha-fix1

1.1.51-Alpha-fix1
30 апр. 2026 г.496Minecraft: 1.20.1forge
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Что нового
Fixed some existing bugs
alpha

BlockZ 1.1.51-Alpha-fix

1.1.51-Alpha-fix
29 апр. 2026 г.86Minecraft: 1.20.1forge
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Что нового
Fixed some existing bugs
alpha

BlockZ 1.1.51-Alpha

1.1.51-Alpha
24 апр. 2026 г.159Minecraft: 1.20.1forge
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Что нового
# This update: **1. Refactored the HUD system and added health points** **2. Fixed some known bugs** **3. Added a stamina system** **4. Newly added main menu interface** **5. Added in-game input commands to modify item slots and inventory capacity** **6. Added fog system and environmental atmosphere system**
alpha

BlockZ 1.1.5-Alpha

1.1.5-Alpha
31 мар. 2026 г.497Minecraft: 1.20.1forge
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Что нового
# 1.1.5-Alpha ## 1. Item Grid System: In-Game Real-Time Editing Persistence Synchronization - **New Command: `/blockz_grid_item <width> <height> [color]`** - Modify the **global grid rules** of the item in your main hand (`width/height`) - `color` is optional: supports `0xAARRGGBB` / `#RRGGBB` / `#AARRGGBB` - **If `color` is not provided**: clears the custom color of the item and reverts to the default color - Changes will be written back to `config/blockz/grid_items.json` and **synchronized to all clients immediately** - **New Command: `/blockz_clothing_capacity <width> <height>`** - Only usable when the main hand holds clothing ([ClothingItem]) - Modify the internal grid capacity of clothing/backpacks: `cap_width/cap_height` (total capacity = `width * height`) - Changes will be written back to `config/blockz/grid_items.json` and **synchronized to all clients immediately** ## 2. DayZ Zombie System (Added to 1.1.5 Summary) - **DayZ Zombie Entity**: `blockz:dayz_zombie` - Registers entity, attributes, and spawn egg (`dayz_zombie_spawn_egg`) - Includes corresponding resources: models/animations/textures/loot tables, etc. - **Naturally spawns in the main world** - Via Forge `biome_modifier`: - File: [data/blockz/forge/biome_modifier/add_dayz_zombie_spawns.json] - Injects zombie spawns into `#minecraft:is_overworld` (`weight=28`, `minCount=1`, `maxCount=3`) - **Natural Spawn Toggle** - Controlled via `DayZZombieConfig.enableNaturalSpawn` - When disabled, intercepts `NATURAL/CHUNK_GENERATION` spawns (keeping spawn eggs/commands and other non-natural spawns)
alpha

BlockZ 1.1.4-Alpha

1.1.4-Alpha
22 мар. 2026 г.176Minecraft: 1.20.1forge
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Что нового
## Update Highlights - **Fracture/Splint Logic** - Splints no longer heal instantly: enter a **5-minute recovery period** (punishment during recovery is partially reduced). - Fracturing again during the recovery period will **reset to a severe fracture**, requiring a new splint. - **HUD** - **Added fracture icon/wound icon** - Added **medicine icon**: displays when using medication. - **Curios API Compatibility** - Supports equipping backpacks/vests/masks as Curios slots, with **two-way synchronization** with BlockZ Capability. - **Configuration and Compatibility** - `ui.show_dayz_toggle_hint`: controls whether chat hints appear when toggling the DayZ UI. - `ui.show_dayz_hud`: controls the DayZ HUD display switch. - `ui.enable_nursing_system` / `ui.enable_bleeding` / `ui.enable_broken_legs`: master switch for the nursing system and switches for subsystems. - `grid_items.json` `grid_color`: customize background color of item slots.
alpha

BlockZ 1.1.3-Alpha

1.1.3-Alpha
6 мар. 2026 г.201Minecraft: 1.20.1forge
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Что нового
### Update Notes: - **New**: Support for configuring backpack/clothing pocket capacity using `cap_width/cap_height`, and the interface will automatically adjust width/height according to the capacity. - **Compatibility**: Improved support for other mod containers (slot arrangement is closer to the original position). - **Fix**: Fixed an issue under Arclight/Forge 1.20.1 that could cause the interface to not open or crash. - **New**: Added a corpse system: when a player dies, an interactive corpse is generated, with support for automatic disappearance/clean-up via commands.
alpha

BlockZ 1.1-Alpha

1.1-Alpha
13 февр. 2026 г.155Minecraft: 1.20.1forge
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Что нового
Beta version