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ВЕРСИИ (194)
beta
Bits and Balance 2.4.3
2.4.317 окт. 2026 г.396Minecraft: 26.3fabric
release
Bits and Balance 2.4.3
2.4.317 окт. 2026 г.221Minecraft: 26.2fabric
release
Bits and Balance 2.4.3
2.4.317 окт. 2026 г.147Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.4.3
2.4.317 окт. 2026 г.146Minecraft: 1.21.11fabric
release
Bits and Balance 2.4.3
2.4.317 окт. 2026 г.471Minecraft: 1.21.1neoforge
release
Bits and Balance 2.4.3
2.4.317 окт. 2026 г.4,1 тыс.Minecraft: 1.21.1fabric
Что нового
-Fixed issue #28
beta
Bits and Balance 2.4.2
2.4.216 окт. 2026 г.83Minecraft: 26.3fabric
release
Bits and Balance 2.4.2
2.4.216 окт. 2026 г.41Minecraft: 26.2fabric
release
Bits and Balance 2.4.2
2.4.216 окт. 2026 г.46Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.4.2
2.4.216 окт. 2026 г.29Minecraft: 1.21.11fabric
release
Bits and Balance 2.4.2
2.4.216 окт. 2026 г.123Minecraft: 1.21.1neoforge
release
Bits and Balance 2.4.2
2.4.216 окт. 2026 г.57Minecraft: 1.21.1fabric
Что нового
**Back up your world before updating, just in case!**
- Fixed Enhanced Slab features (Steps, Mixed Slabs, etc) not being able to be copied via mods like WorldEdit, Litematica, etc. Tested with WorldEdit and Litematica. Tested world conversions between 2.4.0 and 2.4.1 to 2.4.2. Should work perfectly.
- New Ore-Smelting XP increase feature (I am terrible with names) with configurable amounts. Providing Silk Touch with a little more use.
- New Glow Goo decay feature that is disabled by default. In preparation for another upcoming feature. :)
beta
Bits and Balance 2.4.1
2.4.113 окт. 2026 г.198Minecraft: 26.3fabric
release
Bits and Balance 2.4.1
2.4.113 окт. 2026 г.81Minecraft: 26.2fabric
release
Bits and Balance 2.4.1
2.4.113 окт. 2026 г.59Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.4.1
2.4.113 окт. 2026 г.74Minecraft: 1.21.11fabric
release
Bits and Balance 2.4.1
2.4.113 окт. 2026 г.241Minecraft: 1.21.1neoforge
release
Bits and Balance 2.4.1
2.4.113 окт. 2026 г.73Minecraft: 1.21.1fabric
Что нового
- Further optimization for Steps, Vertical Steps and Vertical Slabs
- Fixed Issue #26
- Added support for AsyncParticles for Steps, Vertical Steps, and Vertical Slabs
- Added support for Chat Patches' Timestamp feature for BaB Chat Heads
beta
Bits and Balance 2.4.0
2.4.027 сент. 2026 г.453Minecraft: 26.3fabric
release
Bits and Balance 2.4.0
2.4.027 сент. 2026 г.243Minecraft: 26.2fabric
release
Bits and Balance 2.4.0
2.4.027 сент. 2026 г.172Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.4.0
2.4.027 сент. 2026 г.157Minecraft: 1.21.11fabric
release
Bits and Balance 2.4.0
2.4.027 сент. 2026 г.534Minecraft: 1.21.1neoforge
release
Bits and Balance 2.4.0
2.4.027 сент. 2026 г.13,7 тыс.Minecraft: 1.21.1fabric
Что нового
- Fixed issues #24 and #25
- Added Litematica and EMI support. However, they may still have some minor issues.
- Goat Horn Purposes (I really need better name ideas) feature is WIP and disabled within this release.
- Added Arrow Priority feature which allows you to set which arrow you would like your Bow / Crossbow to use on the fly via a keybind.
- Added a new recipe for the Enchanting Table which requires two diamond blocks instead of two diamonds. Disabled by default.
beta
Bits and Balance 2.3.6
2.3.618 сент. 2026 г.230Minecraft: 26.3fabric
release
Bits and Balance 2.3.6
2.3.618 сент. 2026 г.198Minecraft: 26.2fabric
release
Bits and Balance 2.3.6
2.3.618 сент. 2026 г.135Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.3.6
2.3.618 сент. 2026 г.334Minecraft: 1.21.11fabric
release
Bits and Balance 2.3.6
2.3.618 сент. 2026 г.250Minecraft: 1.21.1neoforge
release
Bits and Balance 2.3.6
2.3.618 сент. 2026 г.67Minecraft: 1.21.1fabric
Что нового
- Fixed B&B recipe sync
- Fixed Azalea tree generation for 26.3
- Added the Cascading enchantment
- Inspired by vein mining; however, instead breaking blocks all at once. It breaks them one by one for a nicer visual cue. :)
beta
Bits and Balance 2.3.5
2.3.517 сент. 2026 г.30Minecraft: 26.3fabric
release
Bits and Balance 2.3.5
2.3.517 сент. 2026 г.21Minecraft: 26.2fabric
release
Bits and Balance 2.3.5
2.3.517 сент. 2026 г.25Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.3.5
2.3.517 сент. 2026 г.79Minecraft: 1.21.11fabric
release
Bits and Balance 2.3.5
2.3.517 сент. 2026 г.39Minecraft: 1.21.1neoforge
release
Bits and Balance 2.3.5
2.3.517 сент. 2026 г.9Minecraft: 1.21.1fabric
Что нового
- Fixed issue #21 and updated to 26.3
beta
Bits and Balance 2.3.4
2.3.412 сент. 2026 г.115Minecraft: 26.2fabric
release
Bits and Balance 2.3.4
2.3.412 сент. 2026 г.81Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.3.4
2.3.412 сент. 2026 г.40Minecraft: 1.21.11fabric
release
Bits and Balance 2.3.4
2.3.412 сент. 2026 г.140Minecraft: 1.21.1neoforge
release
Bits and Balance 2.3.4
2.3.412 сент. 2026 г.43Minecraft: 1.21.1fabric
Что нового
- Fixed issue #21
release
Bits and Balance 2.3.3
2.3.36 сент. 2026 г.203Minecraft: 1.21.1neoforge
release
Bits and Balance 2.3.3
2.3.36 сент. 2026 г.92Minecraft: 1.21.1fabric
Что нового
- Fixed Kiln recipe and Kiln-related recipes not showing up in JEI
beta
Bits and Balance 2.3.2
2.3.25 сент. 2026 г.159Minecraft: 26.2fabric
release
Bits and Balance 2.3.2
2.3.25 сент. 2026 г.1,3 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.3.2
2.3.25 сент. 2026 г.139Minecraft: 1.21.11fabric
release
Bits and Balance 2.3.2
2.3.25 сент. 2026 г.53Minecraft: 1.21.1fabric
Что нового
- Fixed issue #19
beta
Bits and Balance 2.3.1
2.3.11 сент. 2026 г.181Minecraft: 26.2fabric
release
Bits and Balance 2.3.1
2.3.11 сент. 2026 г.198Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.3.1
2.3.11 сент. 2026 г.87Minecraft: 1.21.11fabric
release
Bits and Balance 2.3.1
2.3.11 сент. 2026 г.233Minecraft: 1.21.1neoforge
release
Bits and Balance 2.3.1
2.3.11 сент. 2026 г.100Minecraft: 1.21.1fabric
Что нового
- Fixed issue #18
beta
Bits and Balance 2.3
2.328 авг. 2026 г.164Minecraft: 26.2fabric
release
Bits and Balance 2.3
2.328 авг. 2026 г.112Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.3
2.328 авг. 2026 г.61Minecraft: 1.21.11fabric
release
Bits and Balance 2.3
2.328 авг. 2026 г.195Minecraft: 1.21.1neoforge
release
Bits and Balance 2.3
2.328 авг. 2026 г.77Minecraft: 1.21.1fabric
Что нового
- Added the Kiln and fixed #16 :)
release
Bits and Balance 2.2.24
2.2.2426 авг. 2026 г.312Minecraft: 26.2fabric
release
Bits and Balance 2.2.24
2.2.2426 авг. 2026 г.78Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.2.24
2.2.2426 авг. 2026 г.37Minecraft: 1.21.11fabric
release
Bits and Balance 2.2.24
2.2.2426 авг. 2026 г.25Minecraft: 1.21.1fabric
Что нового
- Fixed #15
release
Bits and Balance 2.2.23
2.2.2320 авг. 2026 г.214Minecraft: 26.2fabric
release
Bits and Balance 2.2.23
2.2.2320 авг. 2026 г.448Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.2.23
2.2.2320 авг. 2026 г.96Minecraft: 1.21.11fabric
release
Bits and Balance 2.2.23
2.2.2320 авг. 2026 г.79Minecraft: 1.21.1fabric
release
Bits and Balance 2.2.23
2.2.2320 авг. 2026 г.344Minecraft: 1.21.1neoforge
Что нового
- Fixed #14
release
Bits and Balance 2.2.22
2.2.2217 авг. 2026 г.160Minecraft: 26.2fabric
release
Bits and Balance 2.2.22
2.2.2217 авг. 2026 г.77Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.2.22
2.2.2217 авг. 2026 г.74Minecraft: 1.21.11fabric
release
Bits and Balance 2.2.22
2.2.2217 авг. 2026 г.44Minecraft: 1.21.1fabric
release
Bits and Balance 2.2.22
2.2.2217 авг. 2026 г.189Minecraft: 1.21.1neoforge
Что нового
- Fixed #13
beta
Bits and Balance 2.2.21
2.2.217 авг. 2026 г.262Minecraft: 26.2fabric
Что нового
release
Bits and Balance 2.2.21
2.2.217 авг. 2026 г.725Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.2.21
2.2.217 авг. 2026 г.122Minecraft: 1.21.11fabric
release
Bits and Balance 2.2.21
2.2.217 авг. 2026 г.125Minecraft: 1.21.1fabric
release
Bits and Balance 2.2.21
2.2.217 авг. 2026 г.388Minecraft: 1.21.1neoforge
Что нового
- #12 fixed + new Glowing Torchflowers feature. :) They are just a hair brighter than redstone torches.
beta
Bits and Balance 2.2.20
2.2.207 авг. 2026 г.52Minecraft: 1.21.1neoforge
Что нового
- Potentially fixed #9 and #12...needs more testing.
beta
Bits and Balance 2.2.19
2.2.195 авг. 2026 г.171Minecraft: 26.2fabric
release
Bits and Balance 2.2.19
2.2.195 авг. 2026 г.120Minecraft: 1.21.1neoforge
release
Bits and Balance 2.2.19
2.2.195 авг. 2026 г.79Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.2.19
2.2.195 авг. 2026 г.51Minecraft: 1.21.11fabric
release
Bits and Balance 2.2.19
2.2.195 авг. 2026 г.36Minecraft: 1.21.1fabric
Что нового
- 26.2 support and fixed Create Fly recipe ingredient errors
release
Bits and Balance 2.2.18
2.2.184 авг. 2026 г.34Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.2.18
2.2.184 авг. 2026 г.22Minecraft: 1.21.11fabric
release
Bits and Balance 2.2.18
2.2.184 авг. 2026 г.60Minecraft: 1.21.1neoforge
release
Bits and Balance 2.2.18
2.2.184 авг. 2026 г.14Minecraft: 1.21.1fabric
Что нового
- Fixed #9 through #11 - Sable / Aeronautic support is finally here! LambDynamicLights support for Bioluminescence has been improved and all slab / vertical slab to full block recipes have been removed for the time being.
*26.2 support is a WIP. I may release Alpha tagged jars for public testing soon.*
release
Bits and Balance 2.2.17
2.2.1719 июл. 2026 г.1,3 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.2.17
2.2.1719 июл. 2026 г.255Minecraft: 1.21.11fabric
release
Bits and Balance 2.2.17
2.2.1719 июл. 2026 г.617Minecraft: 1.21.1neoforge
release
Bits and Balance 2.2.17
2.2.1719 июл. 2026 г.183Minecraft: 1.21.1fabric
Что нового
- Fixed alternative recipes not loading until a manual reload and restored missing recipes in JEI
release
Bits and Balance 2.2.16
2.2.1618 июл. 2026 г.141Minecraft: 1.21.1neoforge
Что нового
- Improved the ore variant algorithm
- Improved compatibility for other mods that touch Azalea Tree generation.
release
Bits and Balance 2.2.15
2.2.158 июл. 2026 г.382Minecraft: 1.21.1neoforge
Что нового
- Fixed NeoForge world loading compatibility with Quark/Zeta
release
Bits and Balance 2.2.14
2.2.147 июл. 2026 г.352Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.2.14
2.2.147 июл. 2026 г.169Minecraft: 1.21.11fabric
release
Bits and Balance 2.2.14
2.2.147 июл. 2026 г.49Minecraft: 1.21.1neoforge
release
Bits and Balance 2.2.14
2.2.147 июл. 2026 г.145Minecraft: 1.21.1fabric
Что нового
- Improved world loading performance by reducing generated recipe pack size, preventing more unnecessary recipe reloads, and avoiding stale generated datapack entries (especially for large modpacks).
release
Bits and Balance 2.2.13
2.2.134 июл. 2026 г.137Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.2.13
2.2.134 июл. 2026 г.72Minecraft: 1.21.11fabric
release
Bits and Balance 2.2.13
2.2.134 июл. 2026 г.107Minecraft: 1.21.1neoforge
release
Bits and Balance 2.2.13
2.2.134 июл. 2026 г.22Minecraft: 1.21.1fabric
Что нового
- Fixed a Fabric client crash involving rendering hotbar items when Additional Additions is present
release
Bits and Balance 2.2.12b
2.2.12b26 июн. 2026 г.62Minecraft: 1.21.1fabric
release
Bits and Balance 2.2.12b
2.2.12b26 июн. 2026 г.269Minecraft: 1.21.1neoforge
Что нового
- Fixed incompatibility between Create Copycats+ Trapdoor and the Double Doors feature for trapdoors.
release
Bits and Balance 2.2.12a
2.2.12a13 июн. 2026 г.960Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.2.12a
2.2.12a13 июн. 2026 г.403Minecraft: 1.21.11fabric
release
Bits and Balance 2.2.12a
2.2.12a13 июн. 2026 г.404Minecraft: 1.21.1neoforge
release
Bits and Balance 2.2.12a
2.2.12a13 июн. 2026 г.126Minecraft: 1.21.1fabric
Что нового
- Fixed biome tinted inventory blocks rendering gray with Continuity when Biome Item Tint is disabled.
release
Bits and Balance 2.2.12
2.2.1211 июн. 2026 г.203Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.2.12
2.2.1211 июн. 2026 г.95Minecraft: 1.21.11fabric
release
Bits and Balance 2.2.12
2.2.1211 июн. 2026 г.171Minecraft: 1.21.1neoforge
release
Bits and Balance 2.2.12
2.2.1211 июн. 2026 г.44Minecraft: 1.21.1fabric
Что нового
- Fixed temporary cloud block texture by giving it a model-backed path allowing for resource pack support.
release
Bits and Balance 2.2.10d
2.2.10d5 июн. 2026 г.510Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- Fixed keybind rebinding so pressing Escape follows vanilla behavior and clears/cancels the binding instead of assigning Escape as a usable key.
release
Bits and Balance 2.2.10d
2.2.10d5 июн. 2026 г.164Minecraft: 1.21.11fabric
Что нового
- Fixed keybind rebinding so pressing Escape follows vanilla behavior and clears/cancels the binding instead of assigning Escape as a usable key.
release
Bits and Balance 2.2.10d
2.2.10d5 июн. 2026 г.250Minecraft: 1.21.1neoforge
Что нового
- Fixed keybind rebinding so pressing Escape follows vanilla behavior and clears/cancels the binding instead of assigning Escape as a usable key.
release
Bits and Balance 2.2.10d
2.2.10d5 июн. 2026 г.79Minecraft: 1.21.1fabric
Что нового
- Fixed keybind rebinding so pressing Escape follows vanilla behavior and clears/cancels the binding instead of assigning Escape as a usable key.
release
Bits and Balance 2.2.10c
2.2.10c5 июн. 2026 г.1,7 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- Moved runtime packs folder from our configuration folder to the root instance folder to fix an exporting bug
release
Bits and Balance 2.2.10c
2.2.10c5 июн. 2026 г.42Minecraft: 1.21.11fabric
Что нового
- Moved runtime packs folder from our configuration folder to the root instance folder to fix an exporting bug
release
Bits and Balance 2.2.10c
2.2.10c5 июн. 2026 г.16Minecraft: 1.21.1fabric
Что нового
- Moved runtime packs folder from our configuration folder to the root instance folder to fix an exporting bug
release
Bits and Balance 2.2.10c
2.2.10c4 июн. 2026 г.63Minecraft: 1.21.1neoforge
Что нового
- Fixed Sodium compatability for Vertical Slabs and Vertical Steps
release
Bits and Balance 2.2.10b
2.2.10b1 июн. 2026 г.252Minecraft: 1.21.1neoforge
release
Bits and Balance 2.2.10b
2.2.10b1 июн. 2026 г.51Minecraft: 1.21.1fabric
release
Bits and Balance 2.2.10b
2.2.10b1 июн. 2026 г.107Minecraft: 1.21.11fabric
release
Bits and Balance 2.2.10b
2.2.10b1 июн. 2026 г.363Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- Fixed Mixed Slabs not working on NeoForge 1.21.1
- Fixed Waterlogging configurations not properly disabling features
- Fixed buggy Vertical Slab textures on NeoForge 1.21.1
release
Bits and Balance 2.2.10a
2.2.10a31 мая 2026 г.179Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.2.10a
2.2.10a31 мая 2026 г.44Minecraft: 1.21.11fabric
release
Bits and Balance 2.2.10a
2.2.10a31 мая 2026 г.32Minecraft: 1.21.1fabric
release
Bits and Balance 2.2.10a
2.2.10a31 мая 2026 г.106Minecraft: 1.21.1neoforge
Что нового
- Quick little fixes for the new Waterlogging features
- Fixed Mod Menu support not saving correctly
release
Bits and Balance 2.2.10
2.2.1030 мая 2026 г.20Minecraft: 1.21.1fabric
release
Bits and Balance 2.2.10
2.2.1030 мая 2026 г.153Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.2.10
2.2.1030 мая 2026 г.70Minecraft: 1.21.11fabric
release
Bits and Balance 2.2.10
2.2.1030 мая 2026 г.89Minecraft: 1.21.1neoforge
Что нового
# Bits and Balance v2.2.10
## Second to last update before going on a break
## Added
- New config screens for Fabric and YACL.
- New options for sitting, waterlogging, Second Chance toasts, Biome Titles, Aerodynamic, and Enchancement compatibility.
- Dual Riders for Horses.
- New Waterlogging balances.
- Glow Goo can now be fired from dispensers.
## Changed
- Updated several default settings to better match normal gameplay.
- Aerodynamic now feels smoother and no longer adds extra forward speed.
## Fixed
- Fixed texture issues for vertical slabs, vertical steps, and azalea signs.
- Fixed chat heads, keybinds, trapdoors, doors, fence gates, campfires, Coyote Time, and biome titles.
- Fixed config migration crashes.
- Fixed recipe and generated-pack problems.
- Fixed ore variant drops and compatibility with Enchancement, Sable, Create Aeronautics, C2ME, and Blueprint.
- Improved Snowball Rework performance.
- Fixed Glow Goo dispenser behavior.
release
Bits and Balance 2.2.9
2.2.911 мая 2026 г.1,2 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.2.9
2.2.911 мая 2026 г.444Minecraft: 1.21.11fabric
release
Bits and Balance 2.2.9
2.2.911 мая 2026 г.420Minecraft: 1.21.1fabric
beta
Bits and Balance 2.2.9
2.2.911 мая 2026 г.567Minecraft: 1.21.1neoforge
Что нового
# Bits and Balance v2.2.9
The **NeoForge 1.21.1 Backport** is here! Massive warning to those upgrading their worlds from the old NeoForge 1.21.1 version 1.5.4 to backup your worlds before upgrading. Version 1.5.4 was a vastly different mod from the current version, so upgrading MAY break your world. You have been warned.
## Fixes
- **Leashed Teleport**
- `1.21.1 NeoForge`: leashed followers survive teleports more reliably and land safely
- `1.21.1 Fabric`, `1.21.11 Fabric`, `1.21.11 NeoForge`, `26.1 NeoForge`: potion teleports move captured followers immediately
- **Candle Bundles**
- `1.21.1 NeoForge`: fixed mixed candle bundle drops and east-west facing
- `1.21.1 Fabric`: fixed mixed candle bundle drops and second-candle facing flicker
- **Enhanced Slabs**
- `1.21.1 NeoForge`: fixed Step and Vertical Step flicker when adding a second piece or breaking back to one
- `1.21.1 Fabric`: fixed Step flicker when adding a second piece or breaking back to one
- `1.21.1 NeoForge`: restored Step and Vertical Step bundle break sounds
- `1.21.1 NeoForge`: fixed Vertical Slab break particles for targeted halves and full-block breaks without changing Step and Vertical Step particles
- `1.21.1 NeoForge`: fixed enhanced slab-family blocks rendering invisible in the world
- `1.21.1 NeoForge`: restored hang-below placement and rendering for slabs, steps, and related blocks
- `1.21.1 NeoForge`, `1.21.11 Fabric`, `1.21.11 NeoForge`, `26.1 Fabric`, `26.1 NeoForge`: vanilla and modded piston-moved block entities now stay visible for the full move instead of vanishing between origin and destination
- `1.21.1 NeoForge`: restored the missing in-flight piston render hook so moved chests and other block entities stay visible during the move again
- `1.21.1 NeoForge`: Create: Aeronautics physics blocks now preserve enhanced slab-family saved material slots through Sable assembly and disassembly
- `1.21.1 Fabric`: fixed Vertical Step flicker when adding or breaking back to one piece
- `26.1 Fabric`: generated slab-family blocks now ship static blockstate aliases so client logs no longer fill with missing model variants
- `1.21.1 - 26.1`: generated slabs, steps, and vertical steps no longer copy unsafe modded block-state callbacks
- `1.21.1 - 26.1`: mixed slab, vertical slab, step, vertical step, quad step, and quad vertical step combos remain visible at long block-entity render distances
- `1.21.1 Fabric`, `1.21.1 NeoForge`, `1.21.11 Fabric`, `1.21.11 NeoForge`, `26.1 Fabric`, `26.1 NeoForge`: mixed slab-family combos now render through the terrain model pass while retaining existing block entity storage
- **Item Sharing**
- `1.21.1 NeoForge`: fixed shared full-block item rendering in old chat
- **Quick Harvesting**
- `1.21.1 - 26.1`: auto-replant now consumes matching inventory items
- **Sophisticated Scaffolding**
- `1.21.1 - 26.1`: Creative breaks no longer drop the directly broken scaffold
- **Navigator Compass**
- `1.21.1 - 26.1`: defaults to Blocks Away and plays a toggle sound
- **Villagers Follow Emeralds**
- `1.21.1 - 26.1`: villagers now reset follow AI cleanly when unlured
- **Keybind Controls**
- `1.21.1 - 26.1`: long keybind labels scroll faster
- `1.21.1` and `1.21.11 NeoForge`: fixed multi-modifier keybind capture and saving
- **26.1 Fabric Runtime Recipe Follow-Up**
- `26.1 Fabric`: restored base-block recovery runtime recipes
- **Generated Recipe Datapacks**
- `1.21.1 - 26.1`: generated recipes load on first world open, skip unnecessary reloads when already live, and honor recovery compass config toggles
- `1.21.1 NeoForge`: integrated worlds now validate preloaded generated recipes and avoid the B&B post-start full-selection reload
- **Loader-Specific Regression Cleanup**
- `1.21.1 - 26.1`: Bioluminescence dynamic lighting no longer creates forced shadows on already bright block faces at the dim edge of its radius
- `1.21.11 Fabric`: Bioluminescence dynamic lighting now stays active when LambDynamicLights owns the terrain-lighting path
- `1.21.1 Fabric`, `1.21.11 Fabric`, `26.1 Fabric`: Bioluminescence now feeds Sodium's per-vertex terrain light pipeline instead of the block light cache, keeping the clientside glow smooth while moving
- `1.21.11 Fabric`, `26.1 Fabric`, `1.21.1 NeoForge`: Bioluminescence terrain lighting now follows the perfected `1.21.1 Fabric` clientside update cadence and section rebuild path
- `26.1 Fabric`: Bioluminescence now preserves fully lit block and sky-lit terrain when Sodium or LambDynamicLights render the clientside glow
- `1.21.1 NeoForge`: Bioluminescence now hooks Embeddium and Sodium-style per-vertex terrain lighting so the radius falloff matches the smoother `1.21.1 Fabric` path
- `1.21.1 NeoForge`: Bioluminescence terrain lights no longer rebuild from render-frame snapshots, preventing subtle brightness wavering while moving
- `1.21.1 NeoForge`: Bioluminescence now reuses the `1.21.1 Fabric` client light manager and Sodium helper, removing the coarse block-light fallback and NeoForge-only Sodium renderer rebuild path
- `1.21.1 NeoForge`: fixed brushing XP hooks and generated enhanced-slab client resources
- `1.21.1 - 26.1`: paired doors now predict both leaves and play both sounds
- `1.21.11 Fabric`: JEI dev runs find the Bits and Balance plugin again
release
Bits and Balance 2.2.8b
2.2.8b3 мая 2026 г.330Minecraft: 1.21.11fabric
release
Bits and Balance 2.2.8b
2.2.8b3 мая 2026 г.170Minecraft: 1.21.1fabric
release
Bits and Balance 2.2.8b
2.2.8b3 мая 2026 г.1 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Bits and Balance v2.2.8b
## Fixes
- **Fabric Dedicated Server Stability**
- `26.1 Fabric` and `1.21.1 Fabric`: fixed dedicated-server join crashes caused by bioluminescence sync resolving client-only Minecraft classes on the server
- `1.21.1 Fabric`: removed a stale client-side bioluminescence manager overlay so the server uses the shared server-safe facade
- **1.21.1 Fabric Startup Cleanup**
- `1.21.1 Fabric`: made the newer `minecraft:leaf_litter` biome item tint tag reference optional, preventing missing tag errors on 1.21.1
- `1.21.1 Fabric`: generated recipe datapacks now reload when already-selected runtime packs are active, fixing false startup validation warnings and ensuring slab and step recipes are live in reused worlds
release
Bits and Balance 2.2.8a
2.2.8a2 мая 2026 г.21Minecraft: 1.21.1fabric
release
Bits and Balance 2.2.8a
2.2.8a2 мая 2026 г.49Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Bits and Balance v2.2.8a
## Quick Fix
- **26.1 Fabric Recipe Book**
- `26.1 Fabric`: step, vertical step, and vertical slab recipes now generate the concrete runtime crafting recipes that the current recipe book expects, fixing the regression where those recipes were missing from the recipe book on this line
release
Bits and Balance 2.2.8
2.2.82 мая 2026 г.38Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.2.8
2.2.82 мая 2026 г.109Minecraft: 1.21.11fabric
release
Bits and Balance 2.2.8
2.2.82 мая 2026 г.31Minecraft: 1.21.1fabric
Что нового
# Bits and Balance v2.2.8
## Fixes
- **Create Automated Brewing**
- `1.21.1`, `1.21.11`, and `26.1` on both Fabric and NeoForge: Bits and Balance custom potion mixes are now registered into the brewing systems that Create and Create Fly use for automated brewing, so the mod's potion chains once again work with Create-style automation when those mods are present
- **Enhanced Slab Outline Targeting**
- `26.1` on both Fabric and NeoForge: mixed slabs, mixed vertical slabs, mixed steps, and mixed vertical steps no longer let the previously targeted sub-part linger as the outline or hitbox selection when looking between parts of the same bundle
- **Generated Recipe Datapack Reloads**
- `1.21.1`, `1.21.11`, and `26.1` on both Fabric and NeoForge: generated Bits and Balance recipe datapacks now avoid unnecessary post-start reloads when possible, while still reloading through Minecraft's full active datapack selection whenever our runtime packs changed or need to be made live in the recipe manager
- Reload diagnostics now separate the Bits and Balance datapacks that triggered the reload from the full active Minecraft datapack selection that must be rebuilt by the vanilla reload API
- **Biome Item Tinting**
- `1.21.1` on Fabric and NeoForge: regular grass block items are now included in automatic biome item tint detection, with NeoForge explicitly registering the grass block item color handler and using the current biome grass fallback instead of vanilla's ordinary inventory green
- `1.21.1 NeoForge`: biome item tint item-color registration is now wired into the client MOD event bus, fixing regular grass block items ignoring the feature on that loader
- `1.21.11 NeoForge`: biome-tinted items now refresh immediately in GUI slots such as the inventory and hotbar instead of waiting for a window resize or another GUI atlas rebuild
- `1.21.11 NeoForge`: fixed-color leaf items such as spruce and birch leaves now preserve their native item tint instead of being flattened to white by the disabled-item cleanup path
- `26.1 Fabric`: biome-aware grass and foliage item tinting now works again on the current line, fixing the regression that left supported biome-tinted block items untinted or washed out white
- `1.21.1`, `1.21.11`, and `26.1`: sugar cane item rendering no longer receives the removed grass tint; disabled biome item tint entries are also forced back to untinted render-state colors on `26.1 Fabric`
release
Bits and Balance 2.2.7
2.2.71 мая 2026 г.67Minecraft: 1.21.1fabric
release
Bits and Balance 2.2.7
2.2.71 мая 2026 г.146Minecraft: 1.21.11fabric
Что нового
# Bits and Balance v2.2.7
## Fixes
- **ModernFix Compatibility**
- `1.21.11 Fabric` and `26.1 Fabric`: Fixed a compatibility issue with ModernFix when `mixin.perf.dynamic_resources=true` that could leave the game on a black window while loading the main menu; mixed slabs now stay on the safer block-entity-renderer path instead of the reload-sensitive baked-model wrapper path
- **Bioluminescence Sync Crash**
- `1.21.11 Fabric`: Fixed a dedicated-server join crash caused by Bioluminescence sync indirectly resolving client-only classes during player sync. Maybe I already mentioned this in a prior changelog...?
- **Biome Item Tint Follow-Up**
- `1.21.11` and `26.1` on both Fabric and NeoForge: fixed disabled-item follow-up cases on the newer render-state tint path so excluded items such as sugar cane stay untinted correctly
- Updated the biome item tint defaults so only vanilla `short_grass` and `tall_grass` remain on the grass path by default, covered `minecraft:firefly_bush`, `minecraft:dead_bush`, `minecraft:short_dry_grass`, and `minecraft:tall_dry_grass` in the default disabled list, removed `wilderwild:shrub` from the default foliage fallback list, and narrowed name-based auto-detection so only vanilla `short_grass`/`tall_grass` and the vanilla or VanillaBackport `bush` stay eligible by name
release
Bits and Balance 2.2.6
2.2.61 мая 2026 г.23Minecraft: 1.21.1fabric
Что нового
# Bits and Balance v2.2.6
## Fixes
- **Vinery Compatibility**
- `1.21.1`: Fabric and NeoForge no longer treat Vinery's Stackable Log as a slab candidate, resolving the earlier crash path and fixing the related mixed-slab rendering and supporting-block visibility issues
- `1.21.1`: Improved generated Vinery grass and dirt path enhanced variants so steps, vertical slabs, and vertical steps now use the corrected item rendering for shortened dirt path models, and dirt path variants now show the proper shorter KneeSlab targeting outlines
- **Biome Item Tinting**
- `1.21.1 Fabric`: Restored biome-aware foliage and grass item tinting on the old Fabric line, narrowed auto-detection so constant-color leaves stay untouched, and made the item path prefer real placed-block color providers before fallback biome colors
- `1.21.1 Fabric`: Fixed manual fallback config registration so supported items like Vinery grass slabs and Wilder Wild baobab leaves can tint correctly
- **1.21.1 Runtime Fixes**
- `1.21.1 Fabric`: More Mining XP once again awards its configured bonus XP through the real block-break and experience-drop path
- `1.21.1`: Fabric and NeoForge azalea hanging signs craft correctly again with chains, and NeoForge once again keeps the full generated wood stonecutter output set on integrated worlds
## Changes
- **Brushing XP**
- Now awards ten times more XP from brushing XP.
release
Bits and Balance 2.2.5
2.2.528 апр. 2026 г.124Minecraft: 1.21.11fabric
beta
Bits and Balance 2.2.5
2.2.528 апр. 2026 г.56Minecraft: 1.21.1fabric
Что нового
## Fix
- **Azalea Hanging Sign**
- `1.21.1`: Fabric azalea hanging signs once again craft correctly with chains
beta
Bits and Balance 2.2.4
2.2.427 апр. 2026 г.18Minecraft: 1.21.1fabric
release
Bits and Balance 2.2.4
2.2.427 апр. 2026 г.20Minecraft: 1.21.11fabric
Что нового
# Bits and Balance v2.2.4
Note: This is a shared changelog for both Fabric and NeoForge versions. NeoForge 1.21.1 is coming next!
## Fixes
- **Item Sharing**
- Fabric: shared-item chat rendering on `1.21.1` now fades banners, beds, shulker boxes, and shields correctly in old chat without whitening banner visuals or leaving shields opaque
- **Chat Mentions**
- Fabric: tagged usernames on `1.21.1` now highlight red in live chat again, typed mentions once more highlight correctly while composing a message, and opening chat no longer crashes when no active mention span is present
- **Biome-Tinted Items**
- `1.21.1`: Vanilla Backport Bush now participates in biome-tinted item coloring instead of rendering untinted
- **Candle Bundles**
- Fabric: `1.21.1` candle bundles now use axis-correct placement orientation when placed or when a normal candle stack converts into a bundle, fixing east/west bundles that faced back toward the placer while preserving the already-correct north/south placement
- **Dismount Entities**
- Fabric: `1.21.1` now lets you shift-right-click either the mount or the mounted passenger to eject riders, and dismounted entities are launched from the mount's facing side instead of popping out unpredictably
- **Leashed Teleport**
- Fabric: `1.21.1` now carries leashed followers through old-line direct teleports and portal transfers again, including teleport-style potion moves that had stopped bringing leashed mobs along reliably
- **More Mining XP**
- Fabric: `1.21.1` now awards the configured extra ore-mining XP from the ore XP drop path itself, so vanilla and Bits and Balance ore variants reliably grant their bonus XP when mined without Silk Touch
- **Mixed Slabs**
- Fabric: `1.21.1` mixed slabs now render their stored top and bottom slab halves again instead of appearing invisible after placement
- **Bioluminescence**
- Fabric: `1.21.1` now keeps the Bioluminescence status-effect icon and dynamic light active for the full effect duration instead of flashing briefly and disappearing, and affected entities once again illuminate nearby blocks while moving
- Fabric: `1.21.11` dedicated servers no longer crash on player join when Bioluminescence sync runs
- **Full Ender Dragon XP**
- Respawned Ender Dragons now reliably award the full first-kill XP amount instead of falling back to vanilla's reduced respawn reward
## Minor Changes
- **Brushing XP Rewards**
- Brushing suspicious blocks now awards 10x more XP across active versions
- **Nether Veins**
- Nether gold and quartz veins are now much rarer across active versions, reduced from about 50 combined placements per 100 chunks to about 1 combined placement per 100 chunks by default. Whoops!
- **Coal Veins**
- Deep coal+tuff veins are now tuned closer to shallow coal+andesite veins across active versions, reducing the deep variant from roughly 3x as many sampled continuation passes down to roughly 2x
release
Bits and Balance 2.2.3
2.2.315 апр. 2026 г.332Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Bits and Balance 2.2.3
2.2.315 апр. 2026 г.181Minecraft: 1.21.11fabric
Что нового
# Bits and Balance v2.2.3
## Fixes
- **Enhanced Slabs**
- Fabric: Vertical Slabs, Steps, and Vertical Steps no longer get collateral-disabled when the gameplay tweaks master toggle is off; their building-content toggles now control placement, creative-tab injection, JEI visibility, and related break and render handling independently
- Fabric: disabling Vertical Slabs while leaving Steps enabled no longer re-enable stale generated vertical-slab recipes during integrated-server startup, so startup parse noise and broken split-toggle recipe states are gone
- Fabric: Steps no longer reinterpret occupied-face side clicks as same-block merges, so adjacent edge placement stays on the neighboring block instead of being stolen by the clicked one
- **Axiom Infinite Reach Compatibility**
- Same-block Step and Vertical Step fills now keep the clicked block target on the server instead of slipping into the adjacent block during the packet replay path
- Steps no longer consume items during fresh creative placement, including the Axiom first-step replay path
- **Top-Slab Hanging Placement**
- Fabric: joining a world no longer fails during enhanced-slab hang-intent sync, so players can enter the world normally again instead of tripping the saved-data access crash on login
- Hanging blocks under top slabs now only shift when you intentionally place them from the underside support, only the directly supported block gets that shift, and trapdoors plus ceiling hanging signs now keep the intended underside position without snapping or popping after placement
- **Key Modifier Fixes**
- Reset and Reset All now properly clear stored modifier-key combos, including bindings that reuse the default base key
- Controls rebinding now lets you hold modifier chains like Control+Shift until release to bind the combo directly, while still supporting single-modifier binds and 3-key combos such as Control+Shift+A
release
Bits and Balance 2.2.2
2.2.213 апр. 2026 г.52Minecraft: 1.21.11fabric
Что нового
# Bits and Balance v2.2.2
## Fixes
- **Glow Goo**
- Glow Goo projectiles now burn out on lava contact, no longer place Goo Splatter into lava, and existing splatter now breaks instead of surviving inside lava
- **Creative Tabs**
- Zinc ore variants now stay out of creative menus unless Create or Create Fly actually provides zinc content
- Fabric: generated Vertical Slabs, Steps, and Vertical Steps now insert beside their source slab families in other mods' custom creative tabs too, so mod tabs like Biomes O' Plenty keep those derived blocks in the right family section
release
Bits and Balance 2.2.2
2.2.213 апр. 2026 г.42Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Bits and Balance v2.2.2
## Fixes
- Changed Bioluminescence II so it increases light reach without making the center glow harsher, and keeps that stronger radius when the client is using synced fallback state
- LambDynamicLights compatibility: when LDL is installed, Bits and Balance now merges Bioluminescence into LDL's final dynamic-light sampling instead of competing in the same renderer hooks, so LDL lights keep working and Bioluminescence still reaches past LDL's normal radius cap.
- Zinc ore variants now stay out of Bits and Balance creative menus unless Create zinc content is actually present, so the tab no longer exposes orphaned Zinc blocks on Create-free installs.
- Glow Goo projectiles now burn out on lava contact and no longer place Goo Splatter into lava, so thrown goo cannot survive or leave splatters inside lava pools.
release
Bits and Balance 2.2.1
2.2.113 апр. 2026 г.38Minecraft: 1.21.11fabric
Что нового
# Bits and Balance v2.2.1
## Minor Changes
- **Glowing / Bioluminescence Potions**
- Changed Bioluminescence II so it increases light reach without making the center glow harsher, and keeps that stronger radius when the client is using synced fallback state
## Fixes
- **Dynamic Runtime Packs**
- Moved reusable generated runtime packs into `config/Bits and Balance/runtime-packs/server-data` instead of the old game-directory cache path
- Existing generated runtime packs now migrate to the new config location automatically the first time 2.2.1 runs
release
Bits and Balance 2.2.1
2.2.113 апр. 2026 г.35Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Bits and Balance v2.2.1
## Minor Changes
- **Glowing / Bioluminescence Potions**
- Changed Bioluminescence II so it increases light reach without making the center glow harsher, and keeps that stronger radius when the client is using synced fallback state
release
Bits and Balance 2.2.0
2.2.012 апр. 2026 г.27Minecraft: 1.21.11fabric
release
Bits and Balance 2.2.0
2.2.012 апр. 2026 г.28Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Bits and Balance v2.2.0
Note: NeoForge 26.1 support is paused for now. Not enough demand for NeoForge on the latest version and would have delayed this release (and other work) by weeks. For transparency sake I've kept the NeoForge changes in here.
## Minor Additions
- **Pistons Move Tile Entities**
- Added a gameplay toggle that lets pistons move block entities like chests and furnaces without losing their stored data
- **Glow Goo**
- Added Glow Goo, a throwable blob that splats into Goo Splatter, a bright little light source that can stick to surfaces and stay waterlogged
- Glow Goo keeps speed underwater, Goo Splatter has 4 placement rotations, can spawn ambient glow particles, and drops back into Glow Goo when broken
- **Glowing / Bioluminescence Potions**
- Added Glowing potions from Glow Berries and Bioluminescence potions from Glow Goo, including long, splash, lingering, and tipped-arrow variants
- **Soul Fire**
- Candles placed on soul sand or soul soil now use blue soul-fire flames
- Added a client toggle for soul-fire candle flames alongside the existing Soul Fire overlay setting
- **Elder Guardian Appearance Suppression**
- Added a separate client toggle for the Mining Fatigue sound, so you can keep or silence the sound while still hiding the Elder Guardian appearance effect
- **Chat Mentions**
- Added Tab completion for `@player` names in chat, along with live suggestions and local highlighting once a full username is typed
## Minor Changes
- **Config Organization**
- Reorganized Fabric and NeoForge configs into 4 grouped files: client, gameplay, content, and worldgen
- Fabric: folded the old keybind modifiers file into the grouped client config and migrates old split JSON configs automatically
- NeoForge: migrates older per-feature TOML configs into the new grouped layout automatically
- **Glow Goo**
- Kept the existing 2 glow ink sac plus 1 slime ball recipe, and added a second 4 glow ink sac recipe; both make 2 Glow Goo
- Added separate config toggles for the 2-ink and 4-ink recipes, with both enabled by default
- Goo Splatter can now stick to walls and ceilings instead of only the tops of blocks
- Glow Goo now gives 1 minute of Bioluminescence by default instead of 20 seconds, while keeping the existing config option for further tuning
- **Usage Ticker**
- Removed the old armor-slot overlay path so Usage Ticker now stays focused on the item in your hand
- **Quick Harvesting**
- Quick Harvesting drops now fly back to you for about 1 second by default, with a toggle to turn that behavior off
- **Return to Killer**
- Return to Killer item drops now catch up faster from long range and slow down more smoothly near the killer
- **Depth Scaling Enemies**
- Added copper gear to the equipment pools, with copper armor slightly stronger than gold and copper zombie tools slightly stronger than stone by default
- Retuned the default armor curve to 5% near the surface, 15% at mid depth, and 30% deep underground
- **Enhanced Slab Material Behavior**
- Wooden vertical slabs, steps, and vertical steps now inherit fuel and fire behavior from their source slab family
- Copper slab-family variants now support waxing, unwaxing, scraping, and natural oxidation like normal copper blocks
- Copper slab-family variants now weather at vanilla-style speeds and play the correct vanilla sounds and particles when worked on
- **Improved Phantoms**
- Hitting a phantom while it carries you now forces it to drop you right away
- Added a default-enabled toggle that gives 2 seconds of Slow Falling only when you escape by hitting the carrying phantom
## Fixes
- **Glow Goo**
- Fixed wall Goo Splatter sitting too far inside the block face
- Fixed Goo Splatter rotation so it now matches the direction the projectile came from
- **Glowing / Bioluminescence Potions**
- Fixed Bioluminescence using the wrong status icon
- **Creative Tabs**
- Fabric: fixed Vertical Slabs, Steps, and Vertical Steps not showing up with their related block families in creative tabs
- **Sophisticated Scaffolding**
- Fixed a 26.1 crash when scaffolding broke
- **Double Door Opening**
- Fixed chained trapdoors so they stay limited to 5 connected trapdoors, update more cleanly, and work better with modded trapdoors
- Added a default-enabled same-block-only setting so doors and trapdoors only chain with matching blocks
- Fixed trapdoors on the custom chain path not playing their normal open and close sounds
- NeoForge: fixed the immediate 26.1 client startup crash caused by the modded trapdoor fallback path
- **Curse Uses**
- Fixed carved pumpkins with Curse of Vanishing still showing the first-person overlay
- **Quick Harvesting**
- Reworked crop targeting so hoes only harvest valid mature crops, stems stay ignored, axe targets still include pumpkins, melons, and cocoa, and drops follow normal tool loot more closely
- Fixed a 26.1 crash when using Quick Harvesting
- Fixed a follow-up issue where some right-click harvests still failed on the new loot path
- **Enderdragon Egg Always / Full Ender Dragon XP**
- Fabric: fixed Ender Dragon kills crashing on 26.1 and restored the respawn egg and dragon XP behavior
- Fabric: fixed a follow-up respawned-dragon crash while checking the End podium and existing egg
- **Maintain Experience**
- Clarified the config text so `lossPercent` clearly means total XP points, not displayed levels
- **Coal Veins**
- Fixed deep coal cave remnants so cave carving treats the custom overworld ore variants correctly
- **Enhanced Slab Behavior**
- Fabric: fixed bells under top slabs rendering at the wrong height on 26.1, including a Create compatibility follow-up so the bell model lines up correctly again
- **Create Ore Crushing Recipes**
- Fixed Create crushing recipes for the custom andesite, diorite, granite, and tuff ores so they load again
- **JEI Integration**
- Fabric: fixed JEI integration not loading in dev runs because the advertised plugin class was missing from the Fabric build output
- **Slab Families / Steps**
- Fixed missing client model definitions for some generated copper shingle slab and veridium vertical step variants, removing missing-model warnings during world load
- Fabric: fixed a client crash during step block-entity rendering when mixed model implementations were present
- Fixed duplicate JEI crafting entries for Steps, Vertical Steps, and Vertical Slabs
- Fabric: fixed the custom vertical slab, step, vertical step, and slab-recovery recipes so they craft correctly on 26.1 without crashing
- Fixed duplicate stonecutter entries for generated wooden steps and vertical steps
- **Chat Heads**
- Fixed Chat Heads not running because its active ChatListener mixins were no longer registered
- **Armed Armor Stands**
- Fabric: fixed Armed Armor Stands not running because the placement mixin was no longer loading
- Fixed the follow-up 26.1 startup crash caused by an old armor-stand off-hand mixin
- **Improved Phantoms**
- NeoForge: restored the missing shared config fields for the newer phantom carry toggles so the current build compiles again
- Fixed the new phantom auto-drop timer so the default 3-second forced drop now completes reliably
- Slow Falling from phantom escapes now only triggers when you actually hit the carrying phantom
- **Iron Golems vs Creepers**
- Fabric: fixed Iron Golems vs Creepers not running because the Fabric mixins were no longer loading
- Fabric: fixed the follow-up 26.1 startup crash caused by an old Iron Golem injector
- Fixed a follow-up 26.1 behavior regression so Iron Golems properly target creepers again and creepers stop re-aggroing them
- **Item Sharing**
- Fabric: fixed item sharing crashing when sending a shared item on 26.1
- Fabric: fixed shared chat items rendering blank after the 26.1 hover-data change
- Fabric: fixed shared chat icons disappearing after Chat Heads and the 26.1 chat changes stripped inline hover data
- Fabric: restored the inventory-style shared item rendering on the current 26.1 chat path
- Fabric: fixed item sharing still being disabled after the 26.1 port because the Fabric mixin plugin was turning off its render mixins
- Fabric: fixed the follow-up startup crash by keeping an old pre-26.1 atlas alpha hook disabled
- **Door Knocking**
- Fabric: fixed Door Knocking crashing on use after the 26.1 update
- **Bottle o' Cloud**
- Fabric: reworked temporary cloud rendering so placed clouds fade out smoothly again instead of staying opaque, flickering, or popping out
- Fabric: fixed a follow-up regression where temporary clouds could render fully transparent right after placement
- Fabric: rebased temporary cloud rendering on the older display-driven approach so placed clouds show up properly again on 26.1
- Fixed temporary clouds rendering in front of water, so water now stays visible through them on Fabric and NeoForge
- Cloud Blocks now cut fall damage in half by default instead of canceling it completely, with a config multiplier on both loaders
- **Biome-Tinted Foliage Items**
- Fixed biome-tinted foliage items losing their tint on Fabric and NeoForge
- **Leaf Litter Biome Tint**
- Fabric: tuned leaf litter tint so the held item looks a bit lighter while placed leaf litter and leaf piles look darker in Dark Forest biomes
- **Dynamic Stair Recipe System**
- Fixed Azalea Stairs so the 8x output override no longer leaves duplicate recipes in JEI or the recipe book
- **Dismount Entities**
- Fixed forced dismounts so shift-right-click works on either the vehicle or the rider, ejects from the intended forward side, and uses the saddle-equip feedback sound
- **Villagers Follow Emeralds**
- Fixed villagers trying to walk back to their workstation while being lured
- Fixed the close-range head jitter so villagers stay focused on players holding emeralds or emerald blocks until the lure item is put away
- **Depth Scaling Enemies**
- Fixed Depth Scaling Enemies not applying reliably by moving the gear scaling to actual mob spawn finalization, so new zombies and skeletons get their depth-based gear again
- **Azalea Woodset Recipes**
- Removed the duplicate Azalea chest recipe so Azalea Planks just use the normal vanilla chest recipe
- **Tipped Arrows Lingering Clouds**
- Fabric: fixed tipped arrows with lingering clouds crashing on impact while still preventing duplicate cloud spawns
- **Snowball Rework**
- Fixed snowball-hit rabbits and other mobs picking up powder-snow movement behavior and drifting upward
- **Night Vision Fade**
- Fixed infinite night vision being treated like it had expired, which could effectively cancel the effect
- **Improved Recovery Compass**
- Reworked the shift-right-click death hint into a slower soul and soul-fire trail that travels to your last death point, hovers briefly, then disappears
- **Level 30 Old Sound**
- Fixed the classic level-30 sound so it also triggers when you jump past level 30 in one XP gain
- Fixed the classic level-30 sound using the wrong audio
- **Candle Placement Orientation / Soul Fire**
- Fixed candle bundle flame and smoke particles so they match the bundle's stored rotation, including soul-fire particles
- **26.1 Client Startup Compatibility**
- Azalea boat renderer registration now uses a safer compatibility path, preventing startup crashes on Fabric and NeoForge
- Fabric: moved dynamic slab-family flammability registration later in startup so wooden slab-family fire behavior no longer causes a `Tags not bound` crash
- Fabric: fixed a client startup crash in soul-fire burn persistence on 26.1
release
Bits and Balance 2.1.1
2.1.129 мар. 2026 г.206Minecraft: 1.21.11neoforge
release
Bits and Balance 2.1.1
2.1.129 мар. 2026 г.304Minecraft: 1.21.11fabric
Что нового
# Bits and Balance v2.1.1
## Fixes
- **Screenshots to Clipboard**
- Reworked screenshot clipboard copying to use Minecraft's in-memory screenshot data instead of reopening the saved PNG, improving reliability on Windows
- Removed the old external command fallback from the screenshot clipboard path so release builds no longer attempt to launch system executables
- **Enhanced Slab Behavior / Create Contraptions**
- Fabric: fixed Create Fly contraption rendering for vertical slabs, steps, quad steps, vertical steps, and quad vertical steps so slab-family block-entity geometry no longer renders almost pitch-black or full-bright while moving
- Fabric: fixed Create Fly compatibility for Bits and Balance's optional Create integration so relocated Create namespaces and contraption serialization paths are handled correctly during client rendering
- **RGB Removal / Dyed Pale Oak**
- Removed the dormant dyed pale oak woodset registry/block core and the remaining `pale_oak_dye` recipe surface so the disabled feature no longer leaves stale recipe serializers, recipe data, or pale oak dyeing advancement entries behind
- Fixed stale generated block and item tag entries that still referenced deleted dyed pale oak buttons, pressure plates, planks, logs, and related blocks, preventing startup tag-load failures after the RGB and dyed pale oak removal
release
Bits and Balance 2.1.0
2.1.023 мар. 2026 г.28Minecraft: 1.21.11neoforge
release
Bits and Balance 2.1.0
2.1.023 мар. 2026 г.181Minecraft: 1.21.11fabric
Что нового
# Bits and Balance v2.1.0
## Minor Additions
- **Screenshots to Clipboard**
- Screenshots now copy to your clipboard and show a client-side "Screenshot copied to clipboard." message, with a client config toggle if you want it off
- **Dog Music Disc**
- Added music disc with the C418 - Dog track, put it with the other music discs, in the Bits and Balance tab, and added it to the same loot pool as the Cat music disc.
## Minor Changes
- **Azalea Wood Textures**
- Updated the shared azalea wood, azalea log, and azalea log top
- **Returning Potion Immersion**
- Returning Potion now gives 2 seconds of Blindness and Darkness after teleporting you to your last death point
- **Stonecutter Depth**
- Dynamic wood pressure plates now give 4 from planks and 16 from logs, wood, or stems in the stonecutter
- **Improved Climbing**
- Renamed Improved Climbables / Fast Ladder Slide to Improved Climbing and expanded it to work on all climbable blocks
- Added configurable faster upward climbing while looking up, matching the existing faster downward climb behavior
- Fabric: moved chain placement and climb up/down settings into the `improvedClimbing` tweaks section, with legacy config compatibility
- NeoForge: moved the feature into `tweaks.improvedClimbing` and kept old `tweaks.improvedClimbables` configs working
- **Config Organization**
- Fabric: moved the vertical slabs and steps toggles into the building config
- Fabric: reorganized the tweaks config into mechanics-style top-level sections, with legacy flat-key migration for older configs
- Fabric: reorganized the recipes config into grouped sections, with legacy flat-key migration for older configs
- Fabric: reorganized the potions config into per-feature sections, with legacy flat-key migration for older configs
- NeoForge: moved the vertical slabs and steps toggles into the dedicated building config
## Fixes
- **Enhanced Slab Behavior**
- Fabric: fixed vanilla double slab outlines so same-type doubles keep the full-block outline unless KneeSlab mode is active
- Fixed pistons and Create contraptions so moving vertical slabs, steps, quad steps, vertical steps, and quad vertical steps keep their stored slab data
- Fixed hang-below visual offset under 3/4 and full quad-step bundles so dense step bundles behave like full occupied blocks instead of pulling hanging blocks upward
- Fixed hanging trapdoors under top slabs so their model, interaction, and hitbox stay lined up
- Fixed powered levers hanging under top slabs and step-based hang-below anchors so the supported blockspace emits redstone power instead of only the decorative lever below
- NeoForge: fixed several client-side hit sound, crack, particle, and destroy-preview alignment issues for mixed slabs, vertical slabs, steps, and vertical steps
- NeoForge: fixed enhanced slab-family block entities being treated as invalid during moving-block and virtual-world rendering
- **Placement and Interaction**
- Fixed step and vertical-step same-block targeting so inward-face merges feel more natural and top-face clicks pass through to adjacent placement when they should
- Fixed slab placement below step and quad-step bundles so underside clicks place the slab in the block below as a top-half slab instead of tucking it into the bundle or dropping it to the floor
- NeoForge: fixed several step and vertical-step placement edge cases, especially around quadrant selection and merge targeting
- NeoForge: fixed slab-family interaction issues that could leave client prediction or visual feedback out of sync
- **Steps and Vertical Steps**
- Fixed vertical-step crafting orientation so 2 vertical slabs must be stacked vertically to make 4 vertical steps, while 2 side-by-side vertical steps still convert back into 1 vertical slab
- Fixed vertical-slab plank crafting so it no longer collides with vanilla horizontal slab recipes
- Fixed slab-family recipe-book duplication by keeping these conversions as special recipes while JEI still provides the visual recipe displays
- Fixed inconsistent 4x step / vertical-step back-conversion recipes so slab families more reliably recover the right full block
- Fixed slab-family base-block lookup for cases like Oak Slabs, Stone Brick Slabs, Tuff Brick Slabs, Bamboo Slabs, Quartz Slabs, and Purpur Slabs where name-based lookup could return nothing or the wrong block
- Restored bamboo mosaic compatibility with the updated step and recovery recipe pipeline
- **Dyed Pale Oak and Item Rendering**
- Fixed dyed pale oak fixed-variant registration so re-enabled woodset variants no longer build the wrong block-state graph on startup
- Fixed dyed pale oak inventory tint lookup for registered variants without explicit tint data on the stack
- Moved dyed pale oak woodset items into their own creative tab
- Fabric: fixed dyed pale oak tint rendering for enhanced slab-family items in the GUI and inventory
- **Recipes and Datapacks**
- Stopped rewriting dynamic recipe datapacks when nothing changed, cutting down on unnecessary reloads and recipe churn
- Made dynamic recipe generation input-aware and file-selective so unchanged mod, config, and recipe inputs no longer rewrite thousands of recipe JSONs
- Moved generated dynamic recipe packs onto cache-backed always-active server-data packs so Fabric and NeoForge now share the same reusable runtime-pack pipeline
- Fabric: moved generated recipe output out of per-world datapack folders so integrated-server startup can reuse the shared runtime cache
- Fabric: fixed integrated singleplayer dynamic recipe setup so prebuilt datapacks no longer force an extra reload after startup
- NeoForge: fixed post-reload recipe-book syncing so players get refreshed dynamic recipes after the final reload
- Fabric: fixed dyed pale oak woodset recipe sync crashes caused by default recipe-book displays assembling to an empty stack
- Fixed shared enhanced slab crafting stubs so runtime custom recipes stay shipped and available after resource normalization
- NeoForge: fixed shared static recipe JSON parsing by converting root recipe ingredients from object form to shorthand string/tag syntax where NeoForge expects it
- NeoForge: removed legacy shared `minecraft:brewing` recipe JSONs from NeoForge-loaded root resources and kept NeoForge on the supported `potion_mixing` path
- NeoForge: gated shared Create crushing recipes behind `neoforge:mod_loaded` conditions so they no longer error when Create is missing
- Removed duplicate white wool recolor overrides that conflicted with Minecraft's built-in wool recolor recipes
- **Azalea Recipes**
- NeoForge: fixed several azalea woodset crafting recipes to use 1.21-compatible shorthand ingredient syntax
- NeoForge: fixed the azalea hanging sign recipe so it accepts the standard chains tag instead of one hard-coded chain item
- **Azalea Shelf**
- NeoForge: fixed the azalea shelf missing axe-mineable tag data so it now uses the expected tool classification
- NeoForge: fixed shared shelf block and item tags not showing up at runtime by normalizing NeoForge resource tag paths from plural `tags/blocks` and `tags/items` to the singular 1.21 `tags/block` and `tags/item` paths during resource processing
- **Bottle o' Cloud**
- Fixed Bottle o' Cloud use results so bottle pickup and placement return the correct transformed held item instead of being overwritten later
- Fixed Bottle o' Cloud creative-mode use so instabuild players keep the bottle instead of being forced into an empty-bottle swap
- NeoForge: fixed stale cloud jump and sink state lingering after leaving cloud blocks by registering the missing cleanup path
- NeoForge: fixed placed cloud brightness so the deferred cloud render respects vanilla-style face shading
release
Bits and Balance 2.0.1
2.0.115 мар. 2026 г.215Minecraft: 1.21.11fabric
Что нового
# Bits and Balance v2.0.1
## Fixes
- **Punchy Compatibility / Boat Renderer Hook Safety**
- Fixed a startup incompatibility with Punchy on Fabric that could crash the client during initialization
- Reworked Bits and Balance's dyed boat renderer hooks on both loaders so they no longer rely on the old redirect-based boat-renderer conflict surface
release
Bits and Balance 2.0.0
2.0.015 мар. 2026 г.35Minecraft: 1.21.11fabric
Что нового
# Bits and Balance v2.0.0
# Dyed Pale Oak is likely to be slowly phased out of the mod due to the original idea being rushed and difficult to maintain.
## Major Additions
- **Automatic Tool Restock**
- When a tool breaks in your selected hotbar slot, it's automatically restocked from your inventory
- Smart enchantment matching: strongly prefers tools with similar enchantments
- Prioritizes Silk Touch and Fortune matching
- Also considers Mending, Unbreaking, and Efficiency when selecting replacements
- **Automatic Block Restock**
- When you run out of blocks while building, they're automatically restocked from your inventory
- Prefers exact matches (same custom data, custom names)
- Perfect for uninterrupted building sessions
- **Candle Bundles (Mixed Candles)**
- Allows bundling different candles into the same multi-candle block
- Each candle in the bundle now keeps its own dye/tint visually (per-candle coloring)
- Breaking a bundle now drops the correct candle items back (preserves per-candle item data)
- Candle bundles now orient towards the placer so the smallest candle faces you
- **Mixed Slabs**
- Placing a different slab type onto an existing bottom or top slab creates a Mixed Slab instead of a vanilla double slab
- Each half independently keeps its own block type, textures, and sounds
- Mining either half drops only that half's item; the remaining half stays in place as a normal slab
- Per-half mining sounds play based on the targeted half's block material
- Mixed slabs can be moved by pistons and correctly restore both halves at the destination
- **Steps**
- Craft steps from **2 slabs in a horizontal row** to output **4 steps**
- Matching step placements can merge into a quad-step block, allowing up to 4 quarter-block steps in one space
- Convert **2 matching steps → 1 slab** to recover the source slab type
- Dyed/tinted variants preserve their color in drops and conversions
- **Vertical Steps**
- Craft vertical steps from **2 vertical slabs in a vertical column** to output **4 vertical steps**
- Matching vertical step placements can merge into a quad vertical-step block, allowing up to 4 quarter-block vertical steps in one space
- Convert **2 matching vertical steps → 1 vertical slab** to recover the source vertical slab type
- Dyed/tinted variants preserve their color in drops and conversions...kinda. WIP.
## Minor Additions
- **Stonecutter Depth**
- The stonecutter now accepts **all wood types** (including modded wood), unlocking shortcuts for any loaded mod that follows standard naming conventions
- **Planks** → 1 Stair, 2 Slabs, 2 Pressure Plates, or 4 Buttons
- **Logs / Wood** → 1 Stripped variant, 4 Planks, 4 Stairs, 8 Slabs, 8 Pressure Plates, or 16 Buttons
- **Dyed Pale Oak** wood set support is now **disabled by default** while it remains a major WIP; if you used the older implementation in existing worlds, back up those worlds before updating
- When manually re-enabled, dyed pale oak stonecutter input/output still preserves the dye color (color is copied from the ingredient to the crafted result)
- Recipes are generated dynamically at world load — new mods are picked up automatically without requiring a restart
- **Enhanced Slab Behavior**
- **Top-slab hanging support**: top slabs and double slabs now provide a sturdy downward face, allowing lanterns, chains, hanging signs, and other hangable items to be placed beneath them
- Hanging items beneath a slab snap to the correct visual position (render offset applied)
- **Knee Slab mining**: each half of a vanilla double slab (or mixed slab) can be mined independently in survival mode; mining speed is determined by the targeted half and your tool
- **Friendly Fire Friendlies (Tamed Pets)**
- Prevents accidentally melee-attacking your own tamed pets (default: enabled)
- **Block of Raw Quartz**
- Adds `bitsandbalance:raw_quartz_block`, a compact decorative block crafted from Nether Quartz (analogous to Raw Iron Block / Raw Gold Block)
- Generates as small ore pockets inside Nether Quartz veins
- Can be fully disabled in the worldgen config
- **Unbreakable Trial Spawners**
- When enabled, Trial Spawners become completely indestructible — immune to mining, explosions, and all other damage sources
- Enabled by default; can be disabled in config
- **Unbreakable Vaults**
- When enabled, Vaults become completely indestructible — immune to mining, explosions, and all other damage sources
- Enabled by default; can be disabled in config
- **Bottle o' Cloud**
- Obtain your first Bottle o' Cloud by right-clicking a Glass Bottle at cloud height (Y ≥ 192)
- Cloud Blocks can be picked up again with a Glass Bottle
- Placing the bottled cloud consumes it and leaves behind an empty Glass Bottle
## Minor Changes
- **Returning Potion Immersion**
- Returning Potion now applies **1 second of Blindness and Darkness** after teleporting to your last death location
- **Depth Scaling Enemies — Per-Tier Toggles**
- Each depth tier (surface, mid, deep) can now be individually disabled
- **Surface tier is now disabled by default** — surface mobs are left vanilla unless opted in
- Disabled tiers apply no armor or weapon changes to spawning mobs, leaving them fully vanilla
## Config
- **Tweaks**
- Added `enableEnhancedSlabs` (default: enabled): master toggle for all Enhanced Slab Behavior features (mixed slabs, hang-below support, KneeSlab mining)
- Added `enhancedSlabs.mixedDoubleSlabs` (default: enabled): allow placing a different slab type on an existing slab to form a Mixed Slab instead of a vanilla double slab
- Added `enhancedSlabs.allowHangBelow` (default: enabled): allow lanterns, chains, hanging signs, and other hangable items to be placed beneath top or double slabs
- Added `enhancedSlabs.kneeSlabMining` (default: enabled): independently mine each half of a double slab in survival mode; speed is based on the targeted half
- Added `allowMixedCandlePlacement` (default: enabled) to allow servers/players to disable mixing different candle items into a single bundle
- Added `enableAutomaticToolRestock` (default: enabled): when a tool breaks in your selected hotbar slot, it will be restocked from your inventory (prefers similar enchantments like Silk Touch)
- Added `enableAutomaticBlockRestock` (default: enabled): when you run out of blocks in your hotbar while building, restock from your inventory
- Added `enableUnbreakableTrialSpawners` (default: enabled): make Trial Spawners completely unbreakable — they cannot be destroyed by mining, explosions, or any other means
- Added `enableUnbreakableVaults` (default: enabled): make Vaults completely unbreakable — they cannot be destroyed by mining, explosions, or any other means
- **Mechanics**
- Added `depthScalingEnemies.enableSurfaceTier` (default: **disabled**): surface-band mobs are unaffected by depth-scaling by default; set to `true` to enable
- Added `depthScalingEnemies.enableMidTier` (default: enabled): set to `false` to fully disable depth-scaling changes for mid-depth spawns
- Added `depthScalingEnemies.enableDeepTier` (default: enabled): set to `false` to fully disable depth-scaling changes for deep spawns
- Added `friendlyFireFriendlies.enabled` (default: enabled): prevents accidentally melee-attacking your own tamed pets
- **Colors**
- Added `dyeSystem.dyedPaleOakWoodset.enabled` (default: disabled): gates the dyed pale oak woodset recipes, stonecutting support, JEI previews, and dedicated creative tab while the feature remains a major WIP
- **Worldgen**
- Added `enableRawQuartzBlock` (default: enabled): master toggle that completely disables Block of Raw Quartz worldgen; overrides `enableRawQuartzBlockInQuartzVeins` when set to false
- Added `enableRawQuartzBlockInQuartzVeins` (default: enabled): controls whether nether quartz veins can place Block of Raw Quartz pockets
~~~~
release
Bits and Balance 1.7.4
1.7.420 янв. 2026 г.68Minecraft: 1.21.11neoforge
release
Bits and Balance 1.7.4
1.7.420 янв. 2026 г.468Minecraft: 1.21.11fabric
Что нового
# Bits and Balance v1.7.4
## Major Fixes
- **Villagers Follow Emeralds**
- Improved stability: reduced path jitter and more stable targeting
- Avoids following while the villager is busy (sleeping/trading)
- Fabric: removed costly per-tick full-entity scan; injects the follow goal when villagers load instead
- **Dyed Pale Oak Placement**
- Fixed rare case where dyed Pale Oak could place un-dyed when placing into replaceable blocks (snow/grass/etc)
- Uses more robust placement-position detection to apply the tint to the block that actually changed
release
Bits and Balance 1.7.3
1.7.319 янв. 2026 г.25Minecraft: 1.21.11neoforge
release
Bits and Balance 1.7.3
1.7.319 янв. 2026 г.28Minecraft: 1.21.11fabric
Что нового
# Bits and Balance v1.7.3
## Fixes
- Fixed JEI brewing recipes for all Potions added by BaB not showing correctly.
release
Bits and Balance 1.7.2
1.7.219 янв. 2026 г.19Minecraft: 1.21.11neoforge
release
Bits and Balance 1.7.2
1.7.219 янв. 2026 г.42Minecraft: 1.21.11fabric
Что нового
# Bits and Balance v1.7.2
## Minor Changes
- **Balance Config Defaults**
- Nerfed Mending is now enabled by default
- **Balanced Elytra**
- Changed durability loss to be distance-based instead of speed-based
- Elytra now loses 1 durability per N blocks flown (configurable via `balancedElytraBlocksPerDurability`, default: 10 blocks)
- **Full Ender Dragon XP**
- Added toggle to grant full first-kill XP (12000) for respawned Ender Dragons
- Enabled by default (vanilla respawned dragons drop 500 XP)
- **Uncap Menu FPS**
- Added client toggle to uncap framerate while in menus/paused
- Enabled by default
- **Item Share**
- Added configurable cooldown between item shares (`itemShareCooldownSeconds`, default: 0.5s)
- Enforced on both client and server to prevent spam
- **Quick Harvesting**
- Removed the extra XP reward from using Fortune tools (hoe/axe) while quick-harvesting crops
- **Nether Veins (Worldgen)**
- Nether gold/quartz veins now generate from **Y 8 to 100**
- Vein rarity is now controlled reliably via a per-chunk chance (instead of placement rarity filters)
- **Nether Quartz Veins (Worldgen)**
- Nether quartz veins no longer place quartz blocks (only nether quartz ore + filler)
- **Coal Veins (Worldgen)**
- Coal veins now use a Mojang-style multi-chunk vein approach with two variants (deep tuff + shallow andesite)
- Andesite coal veins now generate from **Y 24 to 90**
## Removed Features
- **Tamed Teleport**
- Removed entirely (feature, configs, and mixins)
## Bug Fixes (Both Loaders)
- **Speedy Happy Ghasts**
- Swiftness/Slowness now apply a visible **Flying Speed** attribute modifier (so speed-related potion items show it in tooltips)
- Adjusted the scaling to a **1:1** ratio with vanilla Speed (no longer doubled)
- **Coyote Time**
- Standardized the coyote-time jump window across loaders: it now becomes available **50ms** after you start falling and remains available until **1000ms** after falling starts
- Coyote time no longer triggers from holding the jump key; it requires a fresh jump press after leaving the ground
- Enforced bounds so the jump is never available before **50ms** or after **1000ms**, even if configs are edited
- Updated config defaults to match the timing (`delayMs=50`, `windowMs=1000`)
- **Unleashed Teleport**
- Added fallback hook to catch short-range/player-only teleports (e.g., chorus fruit, ender pearls) that don't trigger dimension-change events
- **Full Ender Dragon XP**
- Fixed NeoForge: respawned-dragon XP top-up now drops at the dragon's death location and triggers after the death animation completes
- **Dyed Pale Oak Crafting (Multi-Dye Mixing)**
- Fixed Pale Oak dye recipes that specify a primary dye (e.g. `red_dye`) incorrectly rejecting additional dyes
- Crafting now allows adding extra dyes for mixing in one craft, while still requiring at least one of the recipe's primary dye
- **Door Knocking**
- Door knocking now infers the knock sound from the door block's `SoundType` hit sound for better mod compatibility (e.g. non-vanilla doors)
- Retains special-casing for wooden door tags and iron/copper doors
- **Dismount Entities**
- Updated dismount feedback sound to use a saddle unequip/remove sound (with vanilla saddle fallback)
- **Sitting**
- Sitting now uses a real (mount-based) seated pose so legs render correctly for self and other players
- **HUD & UI Polish**
- Recovery Compass HUD spacing now matches Navigator Compass layout
- Player mention highlight now defaults to recipient-only
- **Biome Name Display**
- Prettified biome name formatting for `cave/...` style paths
- **Biome Item Tinting**
- Sugar Cane is no longer biome-tinted by default
- Added a configurable `disabledItems` list so you can exclude specific items from biome tinting
- **Teleport Safeguards**
- Added a guard to prevent teleport-to-unloaded-chunks from reporting "Plains" due to invalid biome reads
- **Soul Fire Rendering**
- Fixed third-person soul fire rendering check
- **Crawling**
- Fixed crawling stance flicker/jitter
## Fabric Bug Fixes
- **Villagers Follow Emeralds**
- Fixed villagers not following emeralds due to goal injection/access issues
- **Keybind Modifiers**
- Fixed Controls UI rebinding so `Shift + <key>` no longer binds as Shift alone
- Fixed modifier combos not visually updating in the Controls screen until the menu was reopened (including when the Controlling mod is installed)
- Fixed compatibility with the Controlling mod so modifier combos can be changed in Controlling's keybind screen
- Fixed `Ctrl + <key>` binds (e.g. `Left Ctrl + Right Arrow`) incorrectly triggering from the base key alone
- Fixed modifier combos not being enforced for toggle-style keybinds (e.g. Sit)
- Added modifier combos (Shift / Ctrl / Alt) for all keybinds
- Modifier combos now display correctly and only trigger when the required modifiers are held
- Resolved base-key conflicts so pressing the base key alone (e.g. `L`) won't trigger a combo bind (e.g. `Shift + L`)
- Modifier combos are remembered per keybind
- **Fabric Config Polish**
- Fabric config JSON now uses `description` (instead of reserved `_comment`) and has clearer descriptions
release
Bits and Balance 1.7.1
1.7.114 янв. 2026 г.67Minecraft: 1.21.10neoforge
release
Bits and Balance 1.7.1
1.7.114 янв. 2026 г.239Minecraft: 1.21.10fabric
Что нового
# Bits and Balance v1.7.1
## Bug Fixes (Both Loaders)
- **Custom Splash Texts**
- Fixed Bits and Balance custom splash texts rendering white instead of vanilla yellow
- **Item Sharing (Dyed Boats + Chest Boats)**
- Fixed dyed boats losing their tint when shared via Item Sharing
- Fixed dyed chest boats rendering incorrectly/unstably ("spazzing out") when shared via Item Sharing
- Boats are now rendered via the full item renderer for inline chat icons (instead of the particle-sprite shortcut), ensuring tint and multi-layer models render consistently
## NeoForge Bug Fixes
- **Item Sharing (1.21.11)**
- Fixed Item Sharing icons not rendering in chat on NeoForge 1.21.11 by mirroring the Fabric chat render hook and fade/opacity handling
- Fixed Item Sharing keybind matching failing when modifier keys (Shift/Alt/Ctrl) were required
- **Dyed Pale Oak Boats / Chest Boats**
- Fixed a crash when placing dyed Pale Oak boats/chest boats caused by attempting to add `SynchedEntityData` to `AbstractBoat` via mixin (NeoForge restriction)
- Moved Pale Oak boat RGB storage to NeoForge Data Attachments and added explicit server->client syncing for tracked entities
- Fixed chest-boat tinting by rendering the chest un-tinted and the hull tinted (two-pass submit), with chest/hull masking applied at render-time to support deferred submit rendering
- Fixed an in-world rendering regression where dyed Pale Oak boats lost their tint and dyed Pale Oak chest boats could become invisible
- Fixed dyed Pale Oak boat tinting not applying on NeoForge
- Fixed dyed Pale Oak chest boats becoming invisible on NeoForge
release
Bits and Balance 1.7.0
1.7.013 янв. 2026 г.30Minecraft: 1.21.10neoforge
release
Bits and Balance 1.7.0
1.7.013 янв. 2026 г.24Minecraft: 1.21.10fabric
Что нового
# Bits and Balance v1.7.0
## Major Additions
- **Pale Oak Woodset Dyeing**
- Pale Oak woodset content can be dyed
- Boats/chest boats: pick-block now returns the correctly dyed item
- Jade: looking at dyed Pale Oak blocks now shows the correct tint in the Jade HUD
- Create: splashing can wash dye off Pale Oak items (returns the clean vanilla item)
- JEI: “Tint” wording updated to “Dye” for the Pale Oak preview
## Minor Additions
- **Biome-Tinted Foliage Items**
- Grass/foliage items in your hand/inventory now use the current biome's tint (matching how they would look when placed)
- Kept strictly to vanilla biome-tinted items (grass/fern variants, vine, leaf litter, lily pad, sugar cane, and select leaves)
- **Biome Titles**
- Displays a title when entering a new biome
- Maintains a hidden recent-biomes list (default: 7); re-entering a biome in that list won't re-display the title
- Biomes entered during an active title are queued (waits for the full transition before showing the next)
- Supports a configurable ignore list for problematic/transition biomes (default includes river + beach biomes)
- Fully configurable (enable/disable, timing, scale/position, recent list size, and title vs subtitle slot)
- **Soul Fire Screen Overlay**
- When burning from Soul Fire / Soul Campfire, the on-screen fire overlay now uses the blue soul-fire sprites
- Burning entities now render with blue soul-fire flames (instead of regular fire) when their burn was caused by Soul Fire / Soul Campfire
- Stays blue for the full burn duration once triggered
- **Nerfed Mending**
- Makes Mending require more XP to repair items (default: 4x)
## Fabric Bug Fixes
- **Item Share Fade / Alpha (3D Block-Items)**
- Fixed shared item icons not respecting chat fade opacity on Fabric
- Includes true 3D block-item glyphs (no 2D fallback)
## NeoForge Bug Fixes
- **Disable Nitwits**
- Fixed the `disableNitwits` config option not taking effect on NeoForge
- Prevents nitwit villagers from appearing from natural/village worldgen spawns by converting them into unemployed villagers (does not remove existing nitwits)
- **Sodium Compatibility**
- Prevented a crash when Sodium is installed by making a NeoForge item-render redirect mixin optional (so it won't hard-fail if Sodium changes the same call site)
release
Bits and Balance 1.6.3
1.6.34 янв. 2026 г.21Minecraft: 1.21.10neoforge
release
Bits and Balance 1.6.3
1.6.34 янв. 2026 г.32Minecraft: 1.21.10fabric
Что нового
# Bits and Balance v1.6.3
## Fabric Bug Fixes
- **Azalea Trees**
- Fixed Fabric azalea tree generation not working correctly with Terralith/Tectonic by replacing reflection-based field access with a Mixin accessor (reflection fails due to name remapping on Fabric)
- **Ore Variants (Surface Ores)**
- Fixed Fabric ore variants not replacing surface ores in Terralith/Tectonic worlds by scanning up to the chunk's actual surface height instead of hard-capping at Y=80
- Underground ore variants were working correctly; only high-elevation surface ores (above Y=80) were missed
## NeoForge Bug Fixes
- **Ore Variants (Surface Ores)**
- Applied the same surface-height scanning fix to NeoForge for consistency and to prevent missing high-elevation surface ores in modded worldgen
## New Features (Both Loaders)
- **Log Filtering (Client Config)**
- Added configurable option to suppress "Detected setBlock in a far chunk" error spam from worldgen features
- Enabled by default to reduce console noise
- Can be toggled in client config: `suppressFarChunkErrors`
## Technical Changes
- Ore variant chunk processors now use the `WORLD_SURFACE` heightmap to determine maximum scan height dynamically, ensuring compatibility with modded worldgen that creates tall terrain
- Azalea tree modification on Fabric now uses `TreeConfigurationAccessor` mixin instead of reflection for reliable field access across remapped environments
- Implemented Log4j filter system for suppressing specific error patterns on both loaders
release
Bits and Balance 1.6.2
1.6.24 янв. 2026 г.50Minecraft: 1.21.10neoforge
alpha
Bits and Balance 1.6.2
1.6.24 янв. 2026 г.33Minecraft: 1.21.10fabric
Что нового
# Bits and Balance v1.6.2
## Major Additions
- **Fabric Port**
- Ported all features to Fabric for Minecraft 1.21.10
## Major Fixes
- **Improved Phantoms**
- Restored Improved Phantoms mechanics on NeoForge/Minecraft 1.21.10+ (pickup, slowness stacking, carry speed reduction, dismount delay, and double damage while carried)
- **Item Share Chat Rendering**
- Removed Item Share debug/console spam (including in public builds)
- Added a visible gap between the inline item icon and the item text
- Fixed potion items rendering incorrectly when shared (bottle + tint now render properly)
- Enchanted items now render with their glint when shared
- **Recipe Modifications**
- Fixed the alternative Recovery Compass recipe not overriding the vanilla recipe
- **Navigator Compass**
- Fixed a crash when opening the Navigator Compass screen (right-clicking a compass)
- **Villagers Follow Emeralds**
- Fixed Villagers Follow Emeralds not working reliably (goal now re-attaches correctly after chunk unload/reload)
- **Brushing XP Rewards**
- Fixed Brushing XP Rewards not triggering on NeoForge/Minecraft 1.21.10+
- **Responsive Shields**
- Fixed Responsive Shields not applying on NeoForge/Minecraft 1.21.10+
- **Usage Ticker**
- Fixed usage ticker positioning for offhand items
## Minor Additions
- **Iron Golems vs Creepers**
- Iron Golems now target and kill Creepers
- Creepers will not retaliate/ignite when attacked by Iron Golems (prevents explosions)
release
Bits and Balance 1.6.1
1.6.129 дек. 2025 г.27Minecraft: 1.21.10neoforge
Что нового
# Bits and Balance v1.6.1
## Major Fixes
- **Chat Heads**
- Restored Chat Heads on NeoForge/Minecraft 1.21.10 by updating to the modern chat pipeline (ChatListener-based)
- Heads are now embedded as `PlayerSprite` components so vanilla layout and fading work normally
- Inserts the head directly before the username component when possible (preserves username click/hover interactions)
- Improved compatibility with modded chat formats by detecting names via online player/tablist scanning
- Fixed hover/click alignment issues caused by the legacy render-offset approach
- Fixed a client startup crash caused by an invalid ChatListener sender-capture mixin signature
- Removed duplicate/incorrect mixin registrations that could prevent Chat Heads from loading
- **Item Share Chat Rendering**
- Fixed shared-item icons not rendering inline in chat on Minecraft 1.21.10/NeoForge
- Fixed item-share icons not fading in sync with chat text
- Block items remain fully 3D while still fading correctly
- **Coyote Time Jump Stability**
- Fixed a potential `ConcurrentModificationException` during gameplay by separating client/server state tracking
- **Auto Walk Keybind Category**
- Auto Walk now appears under the same Bits and Balance keybind category as the rest of the mod keybinds...Not sure how this got messed up in the port.
release
Bits and Balance 1.6.0
1.6.028 дек. 2025 г.27Minecraft: 1.21.10neoforge
Что нового
# Bits and Balance v1.6.0
## Minor Additions
- **Suppress Experimental Settings Warning**
- Suppresses experimental settings warnings when creating/loading worlds
- Config: `suppressExperimentalSettingsWarning` (default: true)
- **Leaf Litter Biome Tint**
- Tints `minecraft:leaf_litter` and leaf pile blocks using biome foliage/grass colors
- Optional clamp ranges can be configured globally, per-biome, and via biome tags (prefix `#`)
- Config section: `client.leafLitterTint` (default: enabled)
- **Balanced Elytra**
- Elytras lose extra durability when flying at high speeds (on top of vanilla durability loss)
- Config: `balance.balancedElytra.enabled` (default: true)
- **Return To Killer**
- When killing flying mobs, their XP and drops home toward the killer for easy pickup
- Item homing speed is capped (5 m/s)
- Config: `tweaks.returnToKiller.enabled` (default: true)
- **Tipped Arrows Lingering Clouds**
- Tipped arrows spawn a lingering-potion-style area effect cloud immediately on impact
- Cloud spawns on both block hit and entity hit
- Cloud behavior matches lingering potions (radius decay, duration, and component handling)
- Afterwards, the arrow becomes a normal arrow
- Config: `tweaks.tippedArrowLingeringClouds.enabled` (default: true)
- **Speedy Happy Ghasts**
- Happy Ghasts are affected by Swiftness and Slowness (applied to flying speed)
- Swiftness is doubled for Happy Ghasts (Speed I = +40%)
- Config: `tweaks.speedyHappyGhasts.enabled` (default: true)
## Major Fixes
- **Nether Vein System** (Restored)
- Reimplemented large winding ore veins that were lost in previous versions
- Added large winding ore veins using 3D noise generation
- **Nether Gold Veins**: 1 in 30 chunks, Y 35-118, 20% ore chance
- **Nether Quartz Veins**: 1 in 30 chunks, Y 35-118, 20% ore chance
- **Coal/Andesite Veins**: 1 in 50 chunks, Y 16-320, 20% ore chance
- 240 segments long, 1.5-3.0 block radius
- Host blocks: 80% netherrack/andesite, 20% blackstone/stone (90% fill)
- Each vein type can be toggled independently in config
- Veins only replace blocks in the configured replaceable tags (and never replace air/fluids)
- Replaceable tags are generated via datagen
- **Nether Lava Spring Suppression** (Restored)
- Restored missing config option to disable air-exposed Nether lava springs
- Preserves hidden underground lava pockets
- Reduces surface lava lakes while maintaining cave exploration
- **Aerodynamic (Treasure Enchantment)** (Restored)
- Restored missing classes for this feature
- Adds the data-driven enchantment `bitsandbalance:aerodynamic` for Elytra
- Reduces horizontal drag during elytra flight, scaling with altitude
- Caps Aerodynamic-assisted flight speed (default: 50 m/s)
- Rarely found as an enchanted book in End City Treasure loot (~1/100)
- Config: `enchanting.aerodynamic.*` (default: enabled)
- **Respawn Anchor Anywhere** (Restored)
- Restored missing classes for this feature
- Allows respawn anchors to function in any dimension (not just the Nether)
- Config: `tweaks.respawn_anchor_anywhere.enabled` (default: true)
**Compatibility:** New features only affect newly generated chunks. Existing worlds remain unchanged. All features can be toggled via config.
release
Bits and Balance 1.5.4
1.5.426 дек. 2025 г.18Minecraft: 1.21.10neoforge
Что нового
- Updated to 1.21.10 :)
release
Bits and Balance 1.5.4
1.5.47 нояб. 2025 г.1,9 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
# Bits and Balance v1.5.4
## Bug Fixes
- **Crushing Recipe Item ID Corrections**
- Fixed incorrect item IDs in Create mod crushing recipes for iron, gold, and copper ores
- Changed `create:crushed_iron_ore` → `create:crushed_raw_iron`
- Changed `create:crushed_gold_ore` → `create:crushed_raw_gold`
- Changed `create:crushed_copper_ore` → `create:crushed_raw_copper`
- Zinc ore recipes already used correct `create:crushed_raw_zinc` naming
- Updated all variant recipes (andesite, tuff, granite, diorite) for affected metals
- Ensures compatibility with Create mod's expected crushed ore item IDs
release
Bits and Balance 1.5.3
1.5.33 нояб. 2025 г.67Minecraft: 1.21, 1.21.1neoforge
Что нового
# Bits and Balance v1.5.3
## New Features
- **Aerodynamic Enchantment**
- New treasure enchantment for Elytra that reduces horizontal drag based on altitude
- Single-level enchantment (like Mending) with fixed 50% air resistance reduction
- Effect scales with altitude using cloud-based ramp-up system (configurable cloud level)
- Includes balanced durability consumption (2x normal usage) to prevent overpowered flight
- Config options: `[enchanting.aerodynamic] enabled, maxLevel, cloudLevel, speedMultiplier`
- Displays in gold color as treasure enchantment
- **Nether Lava Spring Suppression**
- Added toggleable feature to disable random lava springs in the Nether
- Config option: `[nether] disableNetherSurfaceLava` (default: `false`)
- When enabled, prevents vanilla lava spring generation in all Nether biomes
- **Respawn Anchor Anywhere**
- Allow using Respawn Anchors in any dimension (Overworld, Nether, End, custom)
- Config option: `[mechanics.respawnAnchorAnywhere] enabled = true` (default)
- Prevents explosions outside the Nether and correctly sets/uses respawn points
## Bug Fixes
- **Chat Heads UUID-Based System (Major Refactor)**
- Completely refactored chat heads to use UUID-based packet interception (inspired by Chat Heads mod)
- Now intercepts chat packets to capture sender UUID directly instead of parsing player names from text
- Created `ChatMessageTracker` to handle packet-level interception via `ClientChatReceivedEvent`
- Maps message content → sender UUID → skin ResourceLocation for reliable skin loading
- Much more robust on servers: works with modified display names and custom chat formats
- Proactively caches skins when chat messages arrive, not when rendered
- Thread-safe implementation using `ConcurrentHashMap` for all caches
- Fallback to name-based heuristics when UUID isn't available in packet
- Fixes incorrect skins showing on both sender and receiver ends in multiplayer
- **Double Door Synchronization**
- Fixed half-second delay between paired door openings on server side
- Replaced DoorBlock.setOpen() calls with direct level.setBlock() updates for simultaneous activation
- Maintains sound effects and client synchronization while eliminating cascading update delays
- **Chat Heads Skin Persistence**
- Fixed chat heads showing default Steve/Alex skins for disconnected players
- Implemented UUID caching system that persists even after players disconnect
- Enhanced skin loading with multi-tier approach: cache → online players → UUID cache → consistent defaults
- Chat heads now display correct player skins whether online or disconnected
- **Navigator Compass Mount Positioning**
- Fixed text overlap between "blocks away" display and item names when riding horses or other mounts
- Added mount detection and positioning adjustment to prevent HUD element conflicts
- Enhanced tooltip cancellation logic to be more robust when mounted
- Navigator Compass text now positions correctly above item names in all mount states
## Compatibility
No data or save incompatibilities. Safe update for existing worlds and configs.
release
Bits and Balance 1.5.2
1.5.227 окт. 2025 г.65Minecraft: 1.21.1neoforge
Что нового
# Bits and Balance v1.5.2
## Bug Fixes
- **Chat Item Share: Alpha Log Spam**
- Disabled alpha-related debug spam by default during item sharing and rendering.
- Replaced `System.out.println` with `LOGGER.debug` and gated logs behind `Config.itemSharingDebug`.
- Set `[mechanics.itemSharing] debug = false` by default so logs only appear when explicitly enabled.
release
Bits and Balance 1.5.1
1.5.127 окт. 2025 г.38Minecraft: 1.21.1neoforge
Что нового
# Bits and Balance v1.5.1
## Major Additions
- **Nether Quartz and Gold Veins**
- Added long noodle-style deposits in Nether Wastes, Warped Forest, Crimson Forest, and Soul Sand Valley
- Controlled by world config filters: `enableNetherQuartzVeins`, `enableNetherGoldVeins`
- **Overworld Coal Vein**
- Andesite-hosted noodle deposits in the Overworld
- Controlled by world config filter: `enableCoalAndesiteVein`
## Major Changes
- **Golden Treasure Tooltip Rework**
- Treasure enchantment names now check the vanilla `#minecraft:treasure` tag plus an optional `#bitsandbalance:treasure_enchantments` override
- Ensures any datapack-defined treasure enchants (including modded ones) automatically display with the signature gold tooltip styling
- Keeps curse enchantments on the vanilla styling while concentrating the feature on highlighting treasure loot
- **Custom Brewing Recipes (Programmatic Registration)**
- Fixed brewing recipe registration for MC 1.21.1+ by using NeoForge's `RegisterBrewingRecipesEvent`
- All custom brewing recipes (Withering, Displacement, Levitation, Resurfacing, Returning, Haste) now register programmatically
- Removed deprecated JSON recipe files that relied on the non-existent `minecraft:brewing` serializer
- Recipes are automatically registered during mod initialization and available to JEI
## Minor Changes
- **Map Recipe Update**
- Alternative compass-free map recipe now uses black dye instead of ink sacs to match modern vanilla ingredients
**Compatibility:** This version maintains full compatibility with existing worlds and configurations. Large Coal Veins generate naturally in newly-explored chunks and can be toggled or tuned via config without requiring world regeneration. The Golden Treasure Tooltip Rework automatically detects treasure enchantments from any mod using the vanilla `#minecraft:treasure` tag system. The Map Recipe Update uses black dye as a modern replacement for ink sacs in the alternative compass-free map crafting recipe.
release
Bits and Balance 1.5.0
1.5.022 окт. 2025 г.65Minecraft: 1.21.1neoforge
Что нового
# Bits and Balance v1.5.0
## Major Additions
- **Chat Heads**
- Player head icons now appear before usernames in chat messages
- Renders player skin face (8x8 pixels by default) at the start of chat lines
- Smooth alpha fading synchronized with chat text
- Supports player chat, join/leave messages, death messages, and advancements
- Configurable size (4-16 pixels) and horizontal offset (-10 to +10 pixels)
- Player skin caching system for optimal performance
- Proper hover detection - username tooltips appear at correct position
- Can be toggled on/off in Client configuration
- **Item Sharing in Chat**
- Share items in chat by pressing a customizable keybind (default: Shift + T)
- **NEW: Configurable Modifier Keys** - Add Shift, Alt, and/or Ctrl modifiers to any keybind
- Configure via client config: `itemShareRequireShift`, `itemShareRequireAlt`, `itemShareRequireCtrl`
- Supports any combination: just the key, Shift+Key, Alt+Key, Ctrl+Key, or multi-modifier combos
- Prevents keybind conflicts by allowing players to use modifier combinations like Alt+T
- Extensible system that can be applied to any mod keybind
- Items render inline with chat text as 3D models with proper depth and shading
- Full support for enchantment glint animations on shared items
- Perfect alpha fading - items fade in sync with chat text
- Block items fade correctly using aggressive multi-level alpha system
- Items render behind GUIs (inventory, chests, etc.) matching vanilla chat behavior
- Hover over shared items to view full item tooltip with enchantments and lore
- Proper spacing and positioning relative to chat heads and text
- Network payload system for multiplayer compatibility
- **Azalea Wood**
- Complete azalea wood block set with logs, planks, and all wood derivatives
- World generation modification that replaces oak logs in azalea trees with custom azalea wood
- Full crafting recipe support for all azalea wood items including stairs, slabs, buttons, pressure plates, fences, fence gates, doors, trapdoors, and signs
- Creative mode tab "Bits and Balance Blocks" containing all azalea wood items
- Comprehensive configuration system for enabling/disabling features and controlling generation behavior
- JEI integration for recipe viewing and discovery
- Complete loot table support for all azalea wood blocks
- **Ore Variants**
- Replaces vanilla ores with matching andesite, diorite, granite, or tuff variants when touching those stones during world generation
- Includes Create's zinc ores when that mod is present
- Supports optional parallel processing with configurable thread count for faster chunk handling
- Configuration: `config/Bits and Balance/world.toml` → `enableOreVariants`
- **Reworked Map Recipe**
- New configurable crafting recipe for maps using ink sac instead of compass
- Overrides vanilla map recipe when enabled
- Uses 8 paper + 1 ink sac in the center (instead of compass)
- Part of the dynamic recipe system - can be toggled via configuration
- Configuration: `config/Bits and Balance/recipes.toml` → `enableMapInkSacRecipe`
- **Dynamic Stair Recipe System**
- **8x Stair Output**: All stair recipes (vanilla, modded, and custom) now yield 8 stairs instead of 4
- **Compact 2x2 Stair Recipe**: New space-efficient recipe using 3 blocks in corner pattern (2x2 grid) to craft 4 stairs
- Automatically scans and applies to ALL stair types from any loaded mod
- Both features fully configurable and can be toggled independently
- Configuration: `config/Bits and Balance/recipes.toml` → `enableStairRecipeOverride` and `enableCompactStairRecipe`
## Minor Additions
- **Keybind Modifier System**
- New universal system for adding configurable modifier key support to any keybind
- Utility class `KeybindModifierHelper` provides reusable modifier checking methods
- Three configuration options per keybind: requireShift, requireAlt, requireCtrl
- Supports all combinations: single modifiers, double modifiers, or triple modifiers
- Currently implemented for Item Sharing keybind, easily extensible to other keybinds
- Helps prevent keybind conflicts in modpacks by allowing players to use combinations
- **Sugarcane Sand Growth Acceleration**
- Sugarcane now grows 25% faster when planted on sand or red sand instead of grass/dirt
- Works for the full 3-block height of sugarcane (1→2, 2→3, 3→4 block growth)
- Uses optimized mixin system that correctly detects the base substrate regardless of which sugarcane block is being ticked
- Fully configurable - can be enabled/disabled in tweaks configuration
- Configuration: `config/Bits and Balance/tweaks.toml` → `[tweaks.sugarcaneSand]`
- **Enderdragon Egg Always**
- Ender Dragon now always drops a dragon egg when killed (including respawned dragons)
- First dragon kill uses vanilla behavior; mod handles subsequent respawned dragon kills
- Fully configurable placement system:
- **Placement Mode**: Choose between vanilla center placement or random radius spawning
- **Spawn Radius**: Set egg spawn distance from End fountain (1-50 blocks, default: 10)
- **Spawn Delay**: Configure delay after dragon death before egg appears (1-60 seconds, default: 10)
- **Particle Effects**: Toggle purple particle explosion when egg spawns (portal + dragon breath particles)
- Safe spawn location finding (searches for solid ground with air above)
- Allows egg farming - multiple eggs can spawn without removing existing ones
- Thread-safe implementation with proper server-side execution
- Configuration: `config/Bits and Balance/tweaks.toml` → `[tweaks.enderdragonEggAlways]`
## Minor Changes
- **Depth Scaling Enemies**
- Updated default configuration values to match current balanced settings
- Mid-tier equipment chance: 25% (was 28%)
- Deep-tier equipment chance: 50% (was 35%)
- Surface gold armor weight: 25% (was 26%)
- Deep leather armor weight: 50% (was 20%)
**Compatibility:** This version maintains full compatibility with existing worlds and configurations. Chat Heads and Item Sharing are client-side features that work seamlessly in both singleplayer and multiplayer. Azalea wood generation and Enderdragon Egg Always can be enabled/disabled through the configuration file, with extensive customization options for egg spawning behavior.
release
Bits and Balance 1.4.1
1.4.13 окт. 2025 г.72Minecraft: 1.21.1neoforge
Что нового
# Bits and Balance v1.4.1
## Major Additions
- **Navigator Compass**
- Right-click any compass to set custom coordinates for navigation
- Uses vanilla LODESTONE_TRACKER component to make compasses point to custom coordinates without requiring lodestone blocks
- GUI interface allows entering X, Y, Z coordinates with current target or player position as defaults
- Clear function resets compass to point to world spawn
- HUD overlay shows distance to target coordinates when holding a compass with custom target
- Configurable through mechanics settings with options for enabling/disabling, showing distance, and showing coordinates
- Works across dimensions and maintains target information in item data
- Audio feedback with error sounds for invalid operations
- **Better Combat Integration**
- Full compatibility with the Better Combat mod for enhanced phantom mounting attacks
## Technical Implementation
- **Better Combat Compatibility System**
- Uses reflection-based API integration to access Better Combat's damage calculation methods
- Implements `BetterCombatDamageMixin` to modify damage after Better Combat processes attacks
- Enables Better Combat's `allow_attacking_mount` setting and adds phantoms to hostile vehicle list
## Minor Additions
- **Copper Door Knocking Sounds**
- Added distinctive knocking sounds for all copper door variants (Copper, Exposed Copper, Weathered Copper, Oxidized Copper)
## Minor Changes
- **Coyote Jump Enhancement**
- Increased horizontal velocity multiplier for more responsive movement during coyote time jumps
- Speed-based scaling increased from 3.0x to 3.2x for better momentum preservation
- Minimum horizontal multiplier increased from 1.4x to 1.5x for consistent forward movement
- Maximum velocity cap raised from 3.0x to 3.2x to allow slightly more horizontal boost at high speeds
- **Phantom Attack System Enhancement**
- Improved damage calculation integration with Better Combat's enhanced combat mechanics
- Better error handling and fallback mechanisms for compatibility edge cases
**Compatibility:** This version maintains full compatibility with existing worlds and configurations. Better Combat integration is automatically enabled when the Better Combat mod is detected. All existing phantom mechanics continue to work as before, with enhanced functionality when Better Combat is present.
release
Bits and Balance 1.4.0
1.4.01 окт. 2025 г.44Minecraft: 1.21.1neoforge
Что нового
# Bits and Balance v1.4.0
## Major Additions
- **Tamed Teleport**
- Teleports any tamed mob set to "following" to your location when you're a certain distance away
- Configurable distance threshold (default: 32 blocks) with cooldown system to prevent spam teleportation
- Works with all tamable animals (wolves, cats, parrots, etc.) and respects pet states (sitting, mounted, leashed)
- Safe teleportation with ground detection and collision checking
- Visual and audio feedback with portal particles and enderman teleport sounds
- Handles chunk loading/unloading automatically and works across dimensions
- Replaces vanilla FollowOwnerGoal behavior to ensure consistent distance-based teleportation
- **Rapid Fire Jump**
- Added hold-to-jump mechanic for continuous jumping at configurable intervals
- Perfect for quickly navigating 2-block high gaps where sprint jumping is needed repeatedly
- Configurable jump interval (default: 5 ticks = 0.25 seconds) with ground contact requirement
- Debug logging support for troubleshooting and performance monitoring
- Prevents mid-air spam by requiring ground contact for each jump
- **Enhanced Loot Table**
- Comprehensive loot table modifications across major dungeon types
- Added configurable custom potion drops to mineshafts, strongholds, ancient cities, end cities, simple dungeons, and trial chambers
- Configurable weights and quantities for all custom loot additions
- Master toggle system with individual location controls
- **Leashed Teleport**
- Teleports any leashed mobs to follow players through all forms of teleportation
- Supports vanilla teleportation methods: `/tp` commands, chorus fruit, ender pearls, portals, and spread players
- Works across dimensions with safe placement algorithms to prevent suffocation or void falls
- Configurable maximum followers, scan radius, and safe placement parameters
- Includes blacklist system for specific mob types and post-teleport leash re-attachment options
- Enhanced exotic teleport detection with heuristic-based fallback system for modded teleports
- Integrated support for custom effects: Returning, Displacement, and Resurfacing
- Optimized performance with minimal debug output and efficient entity tracking
- **Usage Ticker & Armor Display**
- Configurable display with options for enabling/disabling, inverting order, and position offsets
- Armor damage tracking system that displays armor pieces when they take damage
- Configurable armor positioning with helmet/chestplate on left side, leggings/boots on right side of hotbar
- Staggered animation timing with 1-tick delays for helmet/boots slide-in and chestplate/leggings fade-out
- Half-speed fade-out animations for smooth exit transitions
- Configurable start/end positions for all armor pieces based on screen bottom coordinates
- Armor display takes priority over normal ticker when shown
- Persistent damage tracking across ticks to prevent flashing or false triggers
## Minor Additions
- **Door Knocking**
- Added realistic door knocking sounds triggered by keybind
- Uses zombie attack sounds with volume and pitch variation for immersive experience
- Different sounds for iron doors and wooden doors
- 2-tick cooldown system prevents spam knocking while allowing rapid successive knocks
- Per-player cooldown tracking ensures consistent behavior across multiple players
- Server-side implementation with proper door state handling for both upper and lower door halves
- Configurable through mechanics configuration
- **Glowing Glowberries**
- Added Glowing effect to entities that consume glowberries
- Configurable duration (default: 15 seconds for players, 5 seconds for foxes)
- Special handling for foxes when they hold glowberries
- Fully configurable through tweaks configuration
- **Quick Harvest Improvements**
- Harvested items now drop at the crop location instead of directly into player inventory
- Cocoa beans now properly consume 1 cocoa bean for automatic replanting
- Maintains consistent behavior across all crop types while providing more natural harvesting experience
- **Enhanced Armor Stand Support**
- Added off-hand item placement for armor stands with arms
- Shift-right-click an armor stand while holding an item to place it in the off-hand slot
- Automatically enables arms on armor stands when placing off-hand items
- Maintains existing main-hand functionality while adding dual-hand support
- **Improved Climbables**
- Expanded ladder chain placement to work with all climbable blocks using minecraft:climbable tag
- Supports ladders, vines, glow berries, twisting vines, and weeping vines for chain placement
- Regular vines and twisting vines now work correctly with proper placement mechanics
- Vines can now be placed through air gaps while maintaining consistent attachment direction
- Fast slide functionality works on all climbable blocks, not just vanilla ladders
- Renamed configuration section from "improvedLadders" to "improvedClimbables" for clarity
- Added support for modded ladders using NeoForge's #c:ladders tag for chain placement
- Modded ladder items now work with chain placement and maintain proper facing direction
- Intelligent facing property detection for various modded ladder implementations
- **Custom Splash Texts**
- Added 25 custom splash texts that randomly appear on the title screen
- Features pop culture references including JoJo's Bizarre Adventure, Invincible, and Marvel quotes
- Configurable appearance multiplier (default: 2x) to control how often custom splashes appear
- Can be enabled/disabled through client configuration
- **Cascading Ladders**
- Ladders now behave like vines - when you break one, any ladders below it that are no longer supported will also break
- Simple downward traversal that mimics vanilla vine behavior
- No complex algorithms or configuration needed - just works like vanilla
- **Torch Fuel Integration**
- Torches can now be used as fuel in furnaces with configurable burn time
- Default burn time of 400 ticks (20 seconds) - one quarter the efficiency of coal
- Fully integrated into datagen system using NeoForgeDataMaps for proper data generation
- Configurable through recipes configuration with enable/disable toggle and burn time adjustment
## Minor Changes
- **Compostable Items Fix**
- Fixed data generation issue that prevented rotten flesh and poisonous potatoes from being compostable
- Rotten flesh now properly composts with 30% chance to increase composter level
- Poisonous potatoes now properly compost with 65% chance to increase composter level
- Data map files are now correctly generated during build process
- **Curse Uses Fix**
- Fixed pumpkin overlay visibility to only hide when wearing a pumpkin with Curse of Vanishing
- Pumpkin overlay now displays normally when wearing pumpkins without Curse of Vanishing
- **Item Sharing Alpha Fix**
- Fixed block items not fading out correctly with chat text in item sharing messages
- Block items now properly fade from 100% to 0% opacity like regular items
- Implemented aggressive multi-level alpha application targeting GuiGraphics, vertex buffers, and shader systems
- Added custom block item rendering with enhanced transparency support
- Compatibility with the Chat Heads mod
- **Coyote Time Duration Adjustment**
- Changed default Coyote Time duration from 2 seconds to 1 second
- Existing configurations remain unchanged; only affects new installations
- **Feature Removal**
- Removed armor stand player skin feature due to implementation complexity
- This feature was intended to show player skins on armor stands with bound player heads
**Compatibility:** This version maintains full compatibility with existing worlds and configurations. All new features are enabled by default but can be individually configured or disabled.
beta
Bits and Balance 1.3.0
1.3.022 сент. 2025 г.58Minecraft: 1.21.1neoforge
Что нового
# Bits and Balance v1.3.0
## Major Changes
- **Coyote Time Jump System**
- Added platformer-style coyote time jump mechanics for more forgiving movement
- Allows jumping for a short time after falling off a block without jumping first
- Configurable duration (default 2 seconds) and fall distance requirements
- Enhanced horizontal movement scaling based on player speed
- Jump boost effect integration for consistent behavior
- Debug logging support for troubleshooting
- **Door Knocking System**
- Added realistic door knocking mechanics with left-click interaction
- Material-specific sound effects (wooden vs iron doors)
- Anti-spam protection with cooldown system
- Proper double-door handling and position normalization
- Configurable through mechanics configuration
- **Enhanced Client Features**
- Improved splash screen management and rendering
## Minor Changes
- **Treasure Enchantment Gold Color**
- Added distinctive gold color rendering for treasure enchantments
- **Enhanced Door Mechanics**
- Improved double-door redstone integration
- Better iron door handling with configurable options
- Enhanced door state synchronization
- **Client-Side Enhancements**
- Enhanced trapdoor and door block interactions
- Improved spawn swapping and alternative recipe handling
## Bug Fixes
- Fixed door interaction handling for better user experience
---
**Compatibility:** This version maintains full compatibility with existing worlds and configurations. New features are enabled by default but can be individually configured.
release
Bits and Balance 1.2.2
1.2.220 сент. 2025 г.27Minecraft: 1.21.1neoforge
Что нового
# Bits and Balance v1.2.2
## Minor Changes
- **Enhanced Player Movement Systems**
- Improved crawling mechanics with dedicated network payload system
- Enhanced sitting system with toggle/hold mode configuration
- Fixed crouch toggle bug where players got permanently stuck crouching in hold mode
- **Spider Bug Fixes and Performance Optimization**
- **Fixed trial spawner spider freezing**: Spiders from trial spawners no longer spawn frozen without AI or become unkillable
- Enhanced spider frozen detection with multiple indicators (movement, AI state, entity validity)
- Implemented gradual cleanup system to prevent FPS spikes during spider removal
- Optimized trial spawner detection to eliminate aggro delays for trial chamber spiders
- Added startup cleanup with smooth background processing (2 spiders per tick maximum)
- Improved packet timing safety with fallback removal methods for stubborn entities
- Added trial spawner exclusion logic to prevent cave spider replacement interference
- **Configuration Improvements**
- Added comprehensive Quick Harvesting configuration options
- Individual tool type toggles for harvesting mechanics
- Enhanced crawling and sitting configuration controls
## Technical Improvements
- Improved network communication for movement state synchronization
---
**Compatibility:** This version maintains full compatibility with existing worlds and configurations. New features are enabled by default but can be individually configured.
release
Bits and Balance 1.2.1
1.2.120 сент. 2025 г.29Minecraft: 1.21.1neoforge
Что нового
# Bits and Balance v1.2.1
## Major Changes
- **Critical Stability Fixes**
- Fixed server hanging/watchdog timeout issues when loading chunks with entities
- Resolved mod loading crashes during startup
- Improved compatibility with C2ME (Concurrent Chunk Management Engine) mod
## Minor Changes
- **Technical Improvements**
- Enhanced chunk loading safety in Cave Spider Replacement system
- Improved entity processing timing in Depth Scaling Enemies system
- Fixed Better Combat compatibility module registration
- Optimized heightmap queries to prevent chunk loading deadlocks
## Bug Fixes
- Fixed `EntityJoinLevelEvent` handlers causing server hangs during chunk promotion
- Fixed `BetterCombatCompat` class registration error on mod startup
- Fixed `ResponsiveShieldsMixin` class loading issues
- Improved error handling in spider replacement and depth scaling systems
- Added proper chunk availability checks before performing world queries
## Performance Impact
- Reduced server tick blocking during chunk loading operations
- Eliminated potential memory leaks from improper entity event handling
- Improved server stability when using chunk optimization mods like C2ME
---
**Note:** This is a critical stability update that addresses server hanging issues. All users experiencing server freezes or crashes should update immediately.
**Compatibility:** This version maintains full compatibility with existing worlds and configurations.
release
Bits and Balance 1.2.0
1.2.020 сент. 2025 г.30Minecraft: 1.21.1neoforge
Что нового
# Bits and Balance v1.2.0
## New Features
- **Improved Phantoms**: Complete phantom overhaul with enhanced combat mechanics
- Phantom pickup system: Phantoms can grab and carry players into the sky
- Stacking slowness effects: Phantom attacks apply stackable slowness (levels 1-4)
- Mounted combat: Players can attack phantoms while being carried for double damage
- Speed reduction: Phantoms fly at 25% speed when carrying players for balance
## Minor Changes
- **Raw Block Cook Times**: Balanced smelting times to reflect 8 items worth of processing time
- Smelting recipes: 1600 ticks (80 seconds) - 8x individual item time
- Blasting recipes: 800 ticks (40 seconds) - 8x individual item time
## Configuration Options
- **`enableImprovedPhantoms`**: Master toggle for all phantom improvements (default: true)
- **`enablePhantomPickup`**: Toggle phantom pickup mechanics (default: true)
- **`phantomPickupChance`**: Pickup probability on attack (default: 0.3)
- **`phantomPickupSpeedMultiplier`**: Speed multiplier when carrying players (default: 0.25)
- **`enablePhantomSlownessStacking`**: Toggle slowness effect stacking (default: true)
- **`phantomSlownessDuration`**: Slowness effect duration in seconds (default: 10)
- **`phantomSlownessMaxLevel`**: Maximum slowness level (default: 4)
- **`enablePhantomDoubleDamage`**: Toggle double damage when mounted (default: true)
## Bug Fixes
- Fixed recipe parsing errors by removing invalid brewing recipe datapacks
- Adjusted raw block cook times to proper 8-item equivalent balance
release
Bits and Balance 1.1.0
1.1.018 сент. 2025 г.32Minecraft: 1.21.1neoforge
Что нового
# Bits and Balance v1.1.0
## New Features
- **Ultra-Optimized Recipe System**: Completely redesigned alternative recipe management for maximum performance
- **Silent Recipe Unlocking**: Recipes unlock without showing toast notifications
- **Smart Player Tracking**: Efficient system for managing recipe updates per player
## Major Changes
- **Single Reload Per Session**: Only first player triggers reload - subsequent players get instant recipe refresh
- **90% Performance Improvement**: Subsequent player logins are now 90% faster with minimal operations
- **Conditional Processing**: System only initializes when alternative recipes are actually enabled
- **Direct API Integration**: Replaced command-based approach with direct recipe book API calls
## Technical Improvements
- **Lazy Datapack Initialization**: Datapacks only created when recipes are enabled
- **Eliminated Redundant Operations**: No unnecessary datapack recreation for subsequent players
- **Memory Efficiency**: Significantly reduced memory usage and CPU overhead
- **Enhanced Client-Server Sync**: Improved synchronization between server and client recipe managers
- **Streamlined Event Handling**: Simplified player login and tick event processing
## Bug Fixes
- **Fixed Recipe Book Visibility**: Custom recipes now appear immediately without requiring manual `/reload`
- **Fixed Toast Spam**: Eliminated annoying toast notifications when unlocking recipes
- **Fixed Timing Issues**: Resolved client-server synchronization problems
- **Fixed Config Changes**: Datapack changes now properly reflect configuration updates
## Removed Features
- **Removed Wool Dyeing Recipe**: Eliminated `enableWoolDyeingRecipe` as it was a duplicate of vanilla functionality (oops)
## Performance Impact
- **Server Performance**: Significantly improved, especially for multiplayer servers
- **Player Experience**: Faster logins and smoother gameplay
- **Resource Usage**: Reduced memory and CPU overhead
- **Code Maintainability**: Cleaner, more efficient codebase
release
Bits and Balance 1.0.2
1.0.218 сент. 2025 г.28Minecraft: 1.21.1neoforge
Что нового
# Bits and Balance v1.0.2
## New Features
- **4 New Potion Effects**: Withering (3 tiers), Resurfacing, Displacement, Returning
- **Client Features**: Auto Walk, Sprint Controller, Sit System, Item Share
- **UI Improvements**: Multiline sign editing, held item display, HUD enhancements
## Major Changes
- **Code Organization**: Reorganized into logical packages (api/, client/, combat/, effects/, etc.)
- **Configuration System**: Centralized config management with organized sections
## Technical Improvements
- Enhanced potion brewing system with custom recipes
- Updated mixin system and network handling
- Improved event architecture and code maintainability
- Complete localization support for new features
## Breaking Changes
- Package restructuring may affect mod compatibility
- Configuration files need updating
release
Bits and Balance 1.0.0
1.013 сент. 2025 г.33Minecraft: 1.21.1neoforge
Что нового
Initial Release