
BiteMenus
Build, customize, and manage interactive GUI menus entirely in-game.
Автор: bitesize2852обновлён 4 окт. 2026 г.
ЭкономикаБиблиотекиУправление
Описание

BiteMenus
Build your menus in Minecraft, not in a text editor.
▸ Overview
Why configure menus in a text editor when you can build them in Minecraft? BiteMenus is an efficient GUI builder that lets you create, design, and configure your server's menus entirely in-game. Whether you are building a massive server selector or a simple VIP kit, you can design, scale, and fully configure every single button 100% in-game.
▸ Key Features
- 100% In-Game Creation: Create, edit, and design your menus directly through a visual Minecraft GUI interface.
- Advanced Button Assignment: Assign buttons to items in the menu with multiple commands or link directly to other menus.
- Powerful Flag System: Use button and menu flags to completely alter appearance and functionality.
- API Integrations: Full PlaceholderAPI and Vault API support for live variables and economy transactions.
- HEX Color Support: Make your menus pop with full HEX color code formatting everywhere.
▸ The Flag System
Customize your menus and individual buttons using our interactive, click-to-apply flag system. Just click the item in the GUI to apply the rule!
Menu Flags
auto_refresh <true/false>- Continuously re-render the menu each tick for live PAPI updates.filler_item <'none'/MATERIAL>- Fills empty slots with this item (with blank display name).permission <value>- Restricts who can open the menu.
Button Flags
cooldown <seconds>- Per-player cooldown before the slot can be clicked again.close_on_click <true/false>- Whether to close the inventory on click.permission <value>- Restricts who can use this button.cost <value>- Vault economy cost charged on click.visible_no_permission <true/false>- Whether to show the item to players who lack the button's permission.
▸ Additional Features
- Every single message is completely configurable in the config.yml.
- Auto TAB completion for every command to drastically simplify the setup process.
- Anti-Dupe protection prevents shift-clicking, offhand swapping, and double-clicking.
▸ Admin Commands
/bm create <name> <size> [title]- Create a new menu (bitemenus.admin.create)/bm edit <name>- Open the visual editor (bitemenus.admin.edit)/bm resize <name> <size>- Adjust GUI size safely (bitemenus.admin.resize)/bm retitle <name> <title>- Rename inventory title (bitemenus.admin.retitle)/bm remove <name>- Delete menu from disk (bitemenus.admin.remove)/bm reload- Reload config & messages (bitemenus.admin.reload)/bm button command <menu> <isPlayer> <cmd>- Bind commands (bitemenus.admin.button)/bm button menu <menu> <target>- Bind a menu link (bitemenus.admin.button)/bm button remove <menu>- Clear a button (bitemenus.admin.button)/bm flag menu <menu> <flag> <value>- Set a menu flag (bitemenus.admin.flags)/bm flag button <menu> <flag> <value>- Set a button flag (bitemenus.admin.flags)/bm flag list- Display all flags (bitemenus.admin.flags)
▸ Player Commands
/bm open <name>- Open a menu (bitemenus.use.open)/bm info <name>- View menu metadata (bitemenus.use.info)/bm list- List all loaded menus (bitemenus.use.list)/bm help- Show the help menu (bitemenus.use.help)
▸ Soft Dependencies
- PlaceholderAPI - Needed if you want variables (
%player_name%,%server_time%, etc.) to work in menus. - Vault API - Needed if you want to link menus with economy.
▸ Video Tutorial
▸ Support
Lost, confused, or stuck at any point? Reach out to me here, on GitHub, or on Discord (username: .bite.size).
Галерея
Последние версии
Все версии →release
BiteMenus v1.1
v1.14 окт. 2026 г.38Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3bukkit, paper, purpur, spigot
Что нового
- Added bStats for tracking plugin usage
**Full Changelog**: https://github.com/bite-size/BiteMenus/compare/v1.0...v1.1
release
Rebrand to BiteMenus
v1.04 окт. 2026 г.7Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3bukkit, paper, purpur, spigot
Что нового
- Rewrite of LMenus from Java to Kotlin.
- More focus on refining edge cases and limiting valid values for certain arguments.
- Complete redesign to new branding of "BiteMenus".
Full Changelog: https://github.com/bite-size/BiteMenus/commits/v1.0
release
LMenus 1.2.1
1.2.128 июл. 2026 г.94Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.2bukkit, bungeecord, paper, purpur, spigot
Что нового
- Updated to Version 26.2
release
LMenus 1.2.0
1.2.030 мар. 2026 г.96Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
Что нового
- Added timezones to config for /lm info <menu> command
If you are updating to this version and want to utilize this feature, you may have to update your config.yml with the following:
```yaml
# ==========================================
# LMenus Config
# ==========================================
settings:
prefix: "&8[&bLMenus&8] "
# Set the timezone used for displaying dates in the /lm info command.
# Examples: "America/New_York", "Europe/London", "UTC", "America/Los_Angeles"
timezone: "America/New_York"
...
```
otherwise, it will default to UTC time like before.
- Info command now displays the time created as well with the date.
- Added "refresh_ticks" to tab completion for menu flags.
- Cleaned up flag list command.
release
LMenus 1.1.0
1.1.09 мар. 2026 г.24Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, bungeecord, paper, purpur, spigot
Что нового
Updated saving menus to be done asynchronously to prevent lag spikes.
release
LMenus 1.0.0
1.0.08 мар. 2026 г.26Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, bungeecord, paper, spigot
Что нового
Full Release v1.0
View Details: [https://github.com/TheeLuke/LMenus.git](https://github.com/TheeLuke/LMenus.git)
